7/1/2021 3:20:06 PM 3.306 SINGLEP DELAYED1697: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:06 PM 3.306 SINGLEP DELAYED1698: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:06 PM 3.306 SINGLEP DELAYED1699: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:07 PM 3.306 SINGLEP DELAYED1700: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:07 PM 3.306 SINGLEP DELAYED1701: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:08 PM 3.306 SINGLEP DELAYED1702: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:08 PM 3.306 SINGLEP DELAYED1703: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:08 PM 3.306 SINGLEP DELAYED1704: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:09 PM 3.306 SINGLEP DELAYED1705: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:09 PM 3.306 SINGLEP DELAYED1706: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:10 PM 3.306 SINGLEP DELAYED1707: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:10 PM 3.306 SINGLEP DELAYED1708: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:10 PM 3.306 SINGLEP DELAYED1709: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:11 PM 3.306 SINGLEP DELAYED1710: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:11 PM 3.306 SINGLEP DELAYED1711: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:12 PM 3.306 SINGLEP DELAYED1712: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:12 PM 3.306 SINGLEP DELAYED1713: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:12 PM 3.306 SINGLEP DELAYED1714: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:13 PM 3.306 SINGLEP DELAYED1715: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:13 PM 3.306 SINGLEP DELAYED1716: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:14 PM 3.306 SINGLEP DELAYED1717: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:14 PM 3.306 SINGLEP DELAYED1718: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:14 PM 3.306 SINGLEP DELAYED1719: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:15 PM 3.306 SINGLEP DELAYED1720: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:15 PM 3.306 SINGLEP DELAYED1721: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:16 PM 3.306 SINGLEP DELAYED1722: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:16 PM 3.306 SINGLEP DELAYED1723: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:16 PM 3.306 SINGLEP DELAYED1724: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:17 PM 3.306 SINGLEP DELAYED1725: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:17 PM 3.306 SINGLEP DELAYED1726: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:18 PM 3.306 SINGLEP DELAYED1727: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:18 PM 3.306 SINGLEP DELAYED1728: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:18 PM 3.306 SINGLEP DELAYED1729: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:19 PM 3.306 SINGLEP DELAYED1730: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:19 PM 3.306 SINGLEP DELAYED1731: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:20 PM 3.306 SINGLEP DELAYED1732: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:20 PM 3.306 SINGLEP DELAYED1733: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:20 PM 3.306 SINGLEP DELAYED1734: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:21 PM 3.306 SINGLEP DELAYED1735: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:21 PM 3.306 SINGLEP DELAYED1736: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:22 PM 3.306 SINGLEP DELAYED1737: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:22 PM 3.306 SINGLEP DELAYED1738: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:22 PM 3.306 SINGLEP DELAYED1739: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:23 PM 3.306 SINGLEP DELAYED1740: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:23 PM 3.306 SINGLEP DELAYED1741: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:24 PM 3.306 SINGLEP DELAYED1742: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:24 PM 3.306 SINGLEP DELAYED1743: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:24 PM 3.306 SINGLEP DELAYED1744: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:25 PM 3.306 SINGLEP DELAYED1745: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:25 PM 3.306 SINGLEP DELAYED1746: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:26 PM 3.306 SINGLEP DELAYED1747: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:26 PM 3.306 SINGLEP DELAYED1748: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:26 PM 3.306 SINGLEP DELAYED1749: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:27 PM 3.306 SINGLEP DELAYED1750: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:27 PM 3.306 SINGLEP DELAYED1751: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:28 PM 3.306 SINGLEP DELAYED1752: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:28 PM 3.306 SINGLEP DELAYED1753: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:28 PM 3.306 SINGLEP DELAYED1754: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:29 PM 3.306 SINGLEP DELAYED1755: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:29 PM 3.306 SINGLEP DELAYED1756: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:30 PM 3.306 SINGLEP DELAYED1757: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:30 PM 3.306 SINGLEP DELAYED1758: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:30 PM 3.306 SINGLEP DELAYED1759: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:31 PM 3.306 SINGLEP DELAYED1760: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:31 PM 3.306 SINGLEP DELAYED1761: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:32 PM 3.306 SINGLEP DELAYED1762: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:32 PM 3.306 SINGLEP DELAYED1763: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:32 PM 3.306 SINGLEP DELAYED1764: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:33 PM 3.306 SINGLEP DELAYED1765: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:33 PM 3.306 SINGLEP DELAYED1766: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:34 PM 3.306 SINGLEP DELAYED1767: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:34 PM 3.306 SINGLEP DELAYED1768: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:34 PM 3.306 SINGLEP DELAYED1769: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:35 PM 3.306 SINGLEP DELAYED1770: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:35 PM 3.306 SINGLEP DELAYED1771: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:36 PM 3.306 SINGLEP DELAYED1772: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:36 PM 3.306 SINGLEP DELAYED1773: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:36 PM 3.306 SINGLEP DELAYED1774: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:37 PM 3.306 SINGLEP DELAYED1775: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:37 PM 3.306 SINGLEP DELAYED1776: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:38 PM 3.306 SINGLEP DELAYED1777: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:38 PM 3.306 SINGLEP DELAYED1778: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:38 PM 3.306 SINGLEP DELAYED1779: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:39 PM 3.306 SINGLEP DELAYED1780: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:39 PM 3.306 SINGLEP DELAYED1781: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:40 PM 3.306 SINGLEP DELAYED1782: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:40 PM 3.306 SINGLEP DELAYED1783: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:40 PM 3.306 SINGLEP DELAYED1784: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:41 PM 3.306 SINGLEP DELAYED1785: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:41 PM 3.306 SINGLEP DELAYED1786: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:42 PM 3.306 SINGLEP DELAYED1787: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:42 PM 3.306 SINGLEP DELAYED1788: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:42 PM 3.306 SINGLEP DELAYED1789: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:43 PM 3.306 SINGLEP DELAYED1790: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:43 PM 3.306 SINGLEP DELAYED1791: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:44 PM 3.306 SINGLEP DELAYED1792: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:44 PM 3.306 SINGLEP DELAYED1793: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:44 PM 3.306 SINGLEP DELAYED1794: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:45 PM 3.306 SINGLEP DELAYED1795: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:45 PM 3.306 SINGLEP DELAYED1796: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:46 PM 3.306 SINGLEP DELAYED1797: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:46 PM 3.306 SINGLEP DELAYED1798: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:46 PM 3.306 SINGLEP DELAYED1799: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:47 PM 3.306 SINGLEP DELAYED1800: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:47 PM 3.306 SINGLEP DELAYED1801: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:48 PM 3.306 SINGLEP DELAYED1802: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:48 PM 3.306 SINGLEP DELAYED1803: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:48 PM 3.306 SINGLEP DELAYED1804: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:49 PM 3.306 SINGLEP DELAYED1805: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:49 PM 3.306 SINGLEP DELAYED1806: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:50 PM 3.306 SINGLEP DELAYED1807: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:50 PM 3.306 SINGLEP DELAYED1808: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:50 PM 3.306 SINGLEP DELAYED1809: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:51 PM 3.306 SINGLEP DELAYED1810: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:51 PM 3.306 SINGLEP DELAYED1811: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:52 PM 3.306 SINGLEP DELAYED1812: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:52 PM 3.306 SINGLEP DELAYED1813: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:52 PM 3.306 SINGLEP DELAYED1814: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:53 PM 3.306 SINGLEP DELAYED1815: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:53 PM 3.306 SINGLEP DELAYED1816: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:54 PM 3.306 SINGLEP DELAYED1817: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:54 PM 3.306 SINGLEP DELAYED1818: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:54 PM 3.306 SINGLEP DELAYED1819: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:55 PM 3.306 SINGLEP DELAYED1820: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:55 PM 3.306 SINGLEP DELAYED1821: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:56 PM 3.306 SINGLEP DELAYED1822: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:56 PM 3.306 SINGLEP DELAYED1823: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:56 PM 3.306 SINGLEP DELAYED1824: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:57 PM 3.306 SINGLEP DELAYED1825: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:57 PM 3.306 SINGLEP DELAYED1826: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:58 PM 3.306 SINGLEP DELAYED1827: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:58 PM 3.306 SINGLEP DELAYED1828: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:20:58 PM 3.306 SINGLEP DELAYED1829: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:20:59 PM 3.306 SINGLEP DELAYED1830: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:20:59 PM 3.306 SINGLEP DELAYED1831: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:00 PM 3.306 SINGLEP DELAYED1832: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:00 PM 3.306 SINGLEP DELAYED1833: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:00 PM 3.306 SINGLEP DELAYED1834: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:01 PM 3.306 SINGLEP DELAYED1835: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:01 PM 3.306 SINGLEP DELAYED1836: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:02 PM 3.306 SINGLEP DELAYED1837: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:02 PM 3.306 SINGLEP DELAYED1838: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:02 PM 3.306 SINGLEP DELAYED1839: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:03 PM 3.306 SINGLEP DELAYED1840: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:03 PM 3.306 SINGLEP DELAYED1841: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:04 PM 3.306 SINGLEP DELAYED1842: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:04 PM 3.306 SINGLEP DELAYED1843: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:04 PM 3.306 SINGLEP DELAYED1844: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:05 PM 3.306 SINGLEP DELAYED1845: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:05 PM 3.306 SINGLEP DELAYED1846: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:06 PM 3.306 SINGLEP DELAYED1847: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:06 PM 3.306 SINGLEP DELAYED1848: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:06 PM 3.306 SINGLEP DELAYED1849: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:07 PM 3.306 SINGLEP DELAYED1850: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:07 PM 3.306 SINGLEP DELAYED1851: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:08 PM 3.306 SINGLEP DELAYED1852: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:08 PM 3.306 SINGLEP DELAYED1853: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:08 PM 3.306 SINGLEP DELAYED1854: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:09 PM 3.306 SINGLEP DELAYED1855: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:09 PM 3.306 SINGLEP DELAYED1856: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:10 PM 3.306 SINGLEP DELAYED1857: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:10 PM 3.306 SINGLEP DELAYED1858: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:10 PM 3.306 SINGLEP DELAYED1859: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:11 PM 3.306 SINGLEP DELAYED1860: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:11 PM 3.306 SINGLEP DELAYED1861: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:12 PM 3.306 SINGLEP DELAYED1862: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:12 PM 3.306 SINGLEP DELAYED1863: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:12 PM 3.306 SINGLEP DELAYED1864: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:13 PM 3.306 SINGLEP DELAYED1865: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:13 PM 3.306 SINGLEP DELAYED1866: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:14 PM 3.306 SINGLEP DELAYED1867: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:14 PM 3.306 SINGLEP DELAYED1868: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:14 PM 3.306 SINGLEP DELAYED1869: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:15 PM 3.306 SINGLEP DELAYED1870: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:15 PM 3.306 SINGLEP DELAYED1871: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:16 PM 3.306 SINGLEP DELAYED1872: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:16 PM 3.306 SINGLEP DELAYED1873: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:16 PM 3.306 SINGLEP DELAYED1874: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:17 PM 3.306 SINGLEP DELAYED1875: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:17 PM 3.306 SINGLEP DELAYED1876: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:18 PM 3.306 SINGLEP DELAYED1877: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:18 PM 3.306 SINGLEP DELAYED1878: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:18 PM 3.306 SINGLEP DELAYED1879: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:19 PM 3.306 SINGLEP DELAYED1880: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:19 PM 3.306 SINGLEP DELAYED1881: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:20 PM 3.306 SINGLEP DELAYED1882: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:20 PM 3.306 SINGLEP DELAYED1883: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:20 PM 3.306 SINGLEP DELAYED1884: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:21 PM 3.306 SINGLEP DELAYED1885: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:21 PM 3.306 SINGLEP DELAYED1886: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:22 PM 3.306 SINGLEP DELAYED1887: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:22 PM 3.306 SINGLEP DELAYED1888: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:22 PM 3.306 SINGLEP DELAYED1889: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:23 PM 3.306 SINGLEP DELAYED1890: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:23 PM 3.306 SINGLEP DELAYED1891: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:24 PM 3.306 SINGLEP DELAYED1892: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:24 PM 3.306 SINGLEP DELAYED1893: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:24 PM 3.306 SINGLEP DELAYED1894: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:25 PM 3.306 SINGLEP DELAYED1895: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:25 PM 3.306 SINGLEP DELAYED1896: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:26 PM 3.306 SINGLEP DELAYED1897: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:26 PM 3.306 SINGLEP DELAYED1898: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:26 PM 3.306 SINGLEP DELAYED1899: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:27 PM 3.306 SINGLEP DELAYED1900: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:27 PM 3.306 SINGLEP DELAYED1901: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:28 PM 3.306 SINGLEP DELAYED1902: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:28 PM 3.306 SINGLEP DELAYED1903: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:28 PM 3.306 SINGLEP DELAYED1904: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:29 PM 3.306 SINGLEP DELAYED1905: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:29 PM 3.306 SINGLEP DELAYED1906: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:30 PM 3.306 SINGLEP DELAYED1907: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:30 PM 3.306 SINGLEP DELAYED1908: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:30 PM 3.306 SINGLEP DELAYED1909: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:31 PM 3.306 SINGLEP DELAYED1910: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:31 PM 3.306 SINGLEP DELAYED1911: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:32 PM 3.306 SINGLEP DELAYED1912: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:32 PM 3.306 SINGLEP DELAYED1913: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:32 PM 3.306 SINGLEP DELAYED1914: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:33 PM 3.306 SINGLEP DELAYED1915: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:33 PM 3.306 SINGLEP DELAYED1916: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:34 PM 3.306 SINGLEP DELAYED1917: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:34 PM 3.306 SINGLEP DELAYED1918: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:34 PM 3.306 SINGLEP DELAYED1919: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:35 PM 3.306 SINGLEP DELAYED1920: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:35 PM 3.306 SINGLEP DELAYED1921: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:36 PM 3.306 SINGLEP DELAYED1922: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:36 PM 3.306 SINGLEP DELAYED1923: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:36 PM 3.306 SINGLEP DELAYED1924: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:37 PM 3.306 SINGLEP DELAYED1925: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:37 PM 3.306 SINGLEP DELAYED1926: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:38 PM 3.306 SINGLEP DELAYED1927: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:38 PM 3.306 SINGLEP DELAYED1928: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:38 PM 3.306 SINGLEP DELAYED1929: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:39 PM 3.306 SINGLEP DELAYED1930: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:39 PM 3.306 SINGLEP DELAYED1931: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:40 PM 3.306 SINGLEP DELAYED1932: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:40 PM 3.306 SINGLEP DELAYED1933: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:40 PM 3.306 SINGLEP DELAYED1934: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:41 PM 3.306 SINGLEP DELAYED1935: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:41 PM 3.306 SINGLEP DELAYED1936: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:42 PM 3.306 SINGLEP DELAYED1937: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:42 PM 3.306 SINGLEP DELAYED1938: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:42 PM 3.306 SINGLEP DELAYED1939: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:43 PM 3.306 SINGLEP DELAYED1940: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:43 PM 3.306 SINGLEP DELAYED1941: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:44 PM 3.306 SINGLEP DELAYED1942: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:44 PM 3.306 SINGLEP DELAYED1943: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:44 PM 3.306 SINGLEP DELAYED1944: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:45 PM 3.306 SINGLEP DELAYED1945: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:45 PM 3.306 SINGLEP DELAYED1946: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:46 PM 3.306 SINGLEP DELAYED1947: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:46 PM 3.306 SINGLEP DELAYED1948: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:46 PM 3.306 SINGLEP DELAYED1949: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:47 PM 3.306 SINGLEP DELAYED1950: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:47 PM 3.306 SINGLEP DELAYED1951: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:48 PM 3.306 SINGLEP DELAYED1952: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:48 PM 3.306 SINGLEP DELAYED1953: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:48 PM 3.306 SINGLEP DELAYED1954: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:49 PM 3.306 SINGLEP DELAYED1955: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:49 PM 3.306 SINGLEP DELAYED1956: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:50 PM 3.306 SINGLEP DELAYED1957: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:50 PM 3.306 SINGLEP DELAYED1958: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:50 PM 3.306 SINGLEP DELAYED1959: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:51 PM 3.306 SINGLEP DELAYED1960: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:51 PM 3.306 SINGLEP DELAYED1961: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:52 PM 3.306 SINGLEP DELAYED1962: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:52 PM 3.306 SINGLEP DELAYED1963: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:52 PM 3.306 SINGLEP DELAYED1964: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:53 PM 3.306 SINGLEP DELAYED1965: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:53 PM 3.306 SINGLEP DELAYED1966: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:54 PM 3.306 SINGLEP DELAYED1967: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:54 PM 3.306 SINGLEP DELAYED1968: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:54 PM 3.306 SINGLEP DELAYED1969: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:55 PM 3.306 SINGLEP DELAYED1970: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:55 PM 3.306 SINGLEP DELAYED1971: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:56 PM 3.306 SINGLEP DELAYED1972: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:56 PM 3.306 SINGLEP DELAYED1973: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:56 PM 3.306 SINGLEP DELAYED1974: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:57 PM 3.306 SINGLEP DELAYED1975: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:57 PM 3.306 SINGLEP DELAYED1976: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:58 PM 3.306 SINGLEP DELAYED1977: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:58 PM 3.306 SINGLEP DELAYED1978: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:21:58 PM 3.306 SINGLEP DELAYED1979: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:21:59 PM 3.306 SINGLEP DELAYED1980: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:21:59 PM 3.306 SINGLEP DELAYED1981: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:00 PM 3.306 SINGLEP DELAYED1982: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:00 PM 3.306 SINGLEP DELAYED1983: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:00 PM 3.306 SINGLEP DELAYED1984: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:01 PM 3.306 SINGLEP DELAYED1985: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:01 PM 3.306 SINGLEP DELAYED1986: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:02 PM 3.306 SINGLEP DELAYED1987: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:02 PM 3.306 SINGLEP DELAYED1988: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:02 PM 3.306 SINGLEP DELAYED1989: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:03 PM 3.306 SINGLEP DELAYED1990: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:03 PM 3.306 SINGLEP DELAYED1991: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:04 PM 3.306 SINGLEP DELAYED1992: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:04 PM 3.306 SINGLEP DELAYED1993: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:04 PM 3.306 SINGLEP DELAYED1994: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:05 PM 3.306 SINGLEP DELAYED1995: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:05 PM 3.306 SINGLEP DELAYED1996: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:06 PM 3.306 SINGLEP DELAYED1997: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:06 PM 3.306 SINGLEP DELAYED1998: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:06 PM 3.306 SINGLEP DELAYED1999: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:07 PM 3.306 SINGLEP DELAYED2000: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:07 PM 3.306 SINGLEP DELAYED2001: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:08 PM 3.306 SINGLEP DELAYED2002: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:08 PM 3.306 SINGLEP DELAYED2003: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:08 PM 3.306 SINGLEP DELAYED2004: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:09 PM 3.306 SINGLEP DELAYED2005: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:09 PM 3.306 SINGLEP DELAYED2006: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:10 PM 3.306 SINGLEP DELAYED2007: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:10 PM 3.306 SINGLEP DELAYED2008: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:10 PM 3.306 SINGLEP DELAYED2009: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:11 PM 3.306 SINGLEP DELAYED2010: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:11 PM 3.306 SINGLEP DELAYED2011: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:12 PM 3.306 SINGLEP DELAYED2012: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:12 PM 3.306 SINGLEP DELAYED2013: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:12 PM 3.306 SINGLEP DELAYED2014: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:13 PM 3.306 SINGLEP DELAYED2015: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:13 PM 3.306 SINGLEP DELAYED2016: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:14 PM 3.306 SINGLEP DELAYED2017: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:14 PM 3.306 SINGLEP DELAYED2018: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:14 PM 3.306 SINGLEP DELAYED2019: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:15 PM 3.306 SINGLEP DELAYED2020: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:15 PM 3.306 SINGLEP DELAYED2021: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:16 PM 3.306 SINGLEP DELAYED2022: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:16 PM 3.306 SINGLEP DELAYED2023: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:16 PM 3.306 SINGLEP DELAYED2024: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:17 PM 3.306 SINGLEP DELAYED2025: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:17 PM 3.306 SINGLEP DELAYED2026: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:18 PM 3.306 SINGLEP DELAYED2027: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:18 PM 3.306 SINGLEP DELAYED2028: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:18 PM 3.306 SINGLEP DELAYED2029: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:19 PM 3.306 SINGLEP DELAYED2030: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:19 PM 3.306 SINGLEP DELAYED2031: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:20 PM 3.306 SINGLEP DELAYED2032: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:20 PM 3.306 SINGLEP DELAYED2033: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:20 PM 3.306 SINGLEP DELAYED2034: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:21 PM 3.306 SINGLEP DELAYED2035: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:21 PM 3.306 SINGLEP DELAYED2036: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:22 PM 3.306 SINGLEP DELAYED2037: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:22 PM 3.306 SINGLEP DELAYED2038: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:22 PM 3.306 SINGLEP DELAYED2039: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:23 PM 3.306 SINGLEP DELAYED2040: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:23 PM 3.306 SINGLEP DELAYED2041: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:24 PM 3.306 SINGLEP DELAYED2042: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:24 PM 3.306 SINGLEP DELAYED2043: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:24 PM 3.306 SINGLEP DELAYED2044: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:25 PM 3.306 SINGLEP DELAYED2045: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:25 PM 3.306 SINGLEP DELAYED2046: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:26 PM 3.306 SINGLEP DELAYED2047: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:26 PM 3.306 SINGLEP DELAYED2048: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:26 PM 3.306 SINGLEP DELAYED2049: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:27 PM 3.306 SINGLEP DELAYED2050: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:27 PM 3.306 SINGLEP DELAYED2051: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:28 PM 3.306 SINGLEP DELAYED2052: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:28 PM 3.306 SINGLEP DELAYED2053: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:28 PM 3.306 SINGLEP DELAYED2054: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:29 PM 3.306 SINGLEP DELAYED2055: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:29 PM 3.306 SINGLEP DELAYED2056: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:30 PM 3.306 SINGLEP DELAYED2057: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:30 PM 3.306 SINGLEP DELAYED2058: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:30 PM 3.306 SINGLEP DELAYED2059: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:31 PM 3.306 SINGLEP DELAYED2060: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:31 PM 3.306 SINGLEP DELAYED2061: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:32 PM 3.306 SINGLEP DELAYED2062: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:32 PM 3.306 SINGLEP DELAYED2063: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:32 PM 3.306 SINGLEP DELAYED2064: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:33 PM 3.306 SINGLEP DELAYED2065: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:33 PM 3.306 SINGLEP DELAYED2066: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:34 PM 3.306 SINGLEP DELAYED2067: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:34 PM 3.306 SINGLEP DELAYED2068: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:34 PM 3.306 SINGLEP DELAYED2069: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:35 PM 3.306 SINGLEP DELAYED2070: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:35 PM 3.306 SINGLEP DELAYED2071: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:36 PM 3.306 SINGLEP DELAYED2072: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:36 PM 3.306 SINGLEP DELAYED2073: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:36 PM 3.306 SINGLEP DELAYED2074: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:37 PM 3.306 SINGLEP DELAYED2075: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:37 PM 3.306 SINGLEP DELAYED2076: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:38 PM 3.306 SINGLEP DELAYED2077: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:38 PM 3.306 SINGLEP DELAYED2078: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:38 PM 3.306 SINGLEP DELAYED2079: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:39 PM 3.306 SINGLEP DELAYED2080: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:39 PM 3.306 SINGLEP DELAYED2081: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:40 PM 3.306 SINGLEP DELAYED2082: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:40 PM 3.306 SINGLEP DELAYED2083: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:40 PM 3.306 SINGLEP DELAYED2084: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:41 PM 3.306 SINGLEP DELAYED2085: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:41 PM 3.306 SINGLEP DELAYED2086: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:42 PM 3.306 SINGLEP DELAYED2087: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:42 PM 3.306 SINGLEP DELAYED2088: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:42 PM 3.306 SINGLEP DELAYED2089: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:43 PM 3.306 SINGLEP DELAYED2090: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:43 PM 3.306 SINGLEP DELAYED2091: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:44 PM 3.306 SINGLEP DELAYED2092: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:44 PM 3.306 SINGLEP DELAYED2093: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:44 PM 3.306 SINGLEP DELAYED2094: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:45 PM 3.306 SINGLEP DELAYED2095: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:45 PM 3.306 SINGLEP DELAYED2096: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:46 PM 3.306 SINGLEP DELAYED2097: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:46 PM 3.306 SINGLEP DELAYED2098: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:46 PM 3.306 SINGLEP DELAYED2099: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:47 PM 3.306 SINGLEP DELAYED2100: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:47 PM 3.306 SINGLEP DELAYED2101: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:48 PM 3.306 SINGLEP DELAYED2102: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:48 PM 3.306 SINGLEP DELAYED2103: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:48 PM 3.306 SINGLEP DELAYED2104: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:49 PM 3.306 SINGLEP DELAYED2105: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:49 PM 3.306 SINGLEP DELAYED2106: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:50 PM 3.306 SINGLEP DELAYED2107: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:50 PM 3.306 SINGLEP DELAYED2108: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:50 PM 3.306 SINGLEP DELAYED2109: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:51 PM 3.306 SINGLEP DELAYED2110: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:51 PM 3.306 SINGLEP DELAYED2111: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:52 PM 3.306 SINGLEP DELAYED2112: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:52 PM 3.306 SINGLEP DELAYED2113: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:52 PM 3.306 SINGLEP DELAYED2114: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:53 PM 3.306 SINGLEP DELAYED2115: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:53 PM 3.306 SINGLEP DELAYED2116: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:55 PM 3.306 SINGLEP DELAYED2117: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:55 PM 3.306 SINGLEP DELAYED2118: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:55 PM 3.306 SINGLEP DELAYED2119: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:56 PM 3.306 SINGLEP DELAYED2120: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:56 PM 3.306 SINGLEP DELAYED2121: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:57 PM 3.306 SINGLEP DELAYED2122: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:57 PM 3.306 SINGLEP DELAYED2123: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:57 PM 3.306 SINGLEP DELAYED2124: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:22:58 PM 3.306 SINGLEP DELAYED2125: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:58 PM 3.306 SINGLEP DELAYED2126: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:59 PM 3.306 SINGLEP DELAYED2127: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:22:59 PM 3.306 SINGLEP DELAYED2128: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:22:59 PM 3.306 SINGLEP DELAYED2129: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:03 PM 3.306 SINGLEP DELAYED2130: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:03 PM 3.306 SINGLEP DELAYED2131: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:04 PM 3.306 SINGLEP DELAYED2132: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:04 PM 3.306 SINGLEP DELAYED2133: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:04 PM 3.306 SINGLEP DELAYED2134: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:05 PM 3.306 SINGLEP DELAYED2135: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:05 PM 3.306 SINGLEP DELAYED2136: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:06 PM 3.306 SINGLEP DELAYED2137: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:06 PM 3.306 SINGLEP DELAYED2138: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:06 PM 3.306 SINGLEP DELAYED2139: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:07 PM 3.306 SINGLEP DELAYED2140: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:07 PM 3.306 SINGLEP DELAYED2141: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:08 PM 3.306 SINGLEP DELAYED2142: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:08 PM 3.306 SINGLEP DELAYED2143: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:08 PM 3.306 SINGLEP DELAYED2144: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:09 PM 3.306 SINGLEP DELAYED2145: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:09 PM 3.306 SINGLEP DELAYED2146: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:10 PM 3.306 SINGLEP DELAYED2147: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:10 PM 3.306 SINGLEP DELAYED2148: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:10 PM 3.306 SINGLEP DELAYED2149: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:11 PM 3.306 SINGLEP DELAYED2150: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:11 PM 3.306 SINGLEP DELAYED2151: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:12 PM 3.306 SINGLEP DELAYED2152: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:12 PM 3.306 SINGLEP DELAYED2153: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:12 PM 3.306 SINGLEP DELAYED2154: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:13 PM 3.306 SINGLEP DELAYED2155: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:13 PM 3.306 SINGLEP DELAYED2156: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:14 PM 3.306 SINGLEP DELAYED2157: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:14 PM 3.306 SINGLEP DELAYED2158: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:14 PM 3.306 SINGLEP DELAYED2159: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:15 PM 3.306 SINGLEP DELAYED2160: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:15 PM 3.306 SINGLEP DELAYED2161: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:16 PM 3.306 SINGLEP DELAYED2162: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:16 PM 3.306 SINGLEP DELAYED2163: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:16 PM 3.306 SINGLEP DELAYED2164: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:17 PM 3.306 SINGLEP DELAYED2165: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:17 PM 3.306 SINGLEP DELAYED2166: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:18 PM 3.306 SINGLEP DELAYED2167: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:18 PM 3.306 SINGLEP DELAYED2168: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:18 PM 3.306 SINGLEP DELAYED2169: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:19 PM 3.306 SINGLEP DELAYED2170: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:19 PM 3.306 SINGLEP DELAYED2171: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:20 PM 3.306 SINGLEP DELAYED2172: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:20 PM 3.306 SINGLEP DELAYED2173: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:20 PM 3.306 SINGLEP DELAYED2174: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:21 PM 3.306 SINGLEP DELAYED2175: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:21 PM 3.306 SINGLEP DELAYED2176: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:22 PM 3.306 SINGLEP DELAYED2177: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:22 PM 3.306 SINGLEP DELAYED2178: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:22 PM 3.306 SINGLEP DELAYED2179: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:23 PM 3.306 SINGLEP DELAYED2180: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:23 PM 3.306 SINGLEP DELAYED2181: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:24 PM 3.306 SINGLEP DELAYED2182: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:24 PM 3.306 SINGLEP DELAYED2183: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:24 PM 3.306 SINGLEP DELAYED2184: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:25 PM 3.306 SINGLEP DELAYED2185: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:25 PM 3.306 SINGLEP DELAYED2186: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:26 PM 3.306 SINGLEP DELAYED2187: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:26 PM 3.306 SINGLEP DELAYED2188: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:26 PM 3.306 SINGLEP DELAYED2189: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:27 PM 3.306 SINGLEP DELAYED2190: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:27 PM 3.306 SINGLEP DELAYED2191: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:28 PM 3.306 SINGLEP DELAYED2192: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:28 PM 3.306 SINGLEP DELAYED2193: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:28 PM 3.306 SINGLEP DELAYED2194: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:29 PM 3.306 SINGLEP DELAYED2195: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:29 PM 3.306 SINGLEP DELAYED2196: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:30 PM 3.306 SINGLEP DELAYED2197: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:30 PM 3.306 SINGLEP DELAYED2198: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:30 PM 3.306 SINGLEP DELAYED2199: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:31 PM 3.306 SINGLEP DELAYED2200: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:31 PM 3.306 SINGLEP DELAYED2201: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:32 PM 3.306 SINGLEP DELAYED2202: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:32 PM 3.306 SINGLEP DELAYED2203: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:32 PM 3.306 SINGLEP DELAYED2204: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:33 PM 3.306 SINGLEP DELAYED2205: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:33 PM 3.306 SINGLEP DELAYED2206: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:34 PM 3.306 SINGLEP DELAYED2207: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:34 PM 3.306 SINGLEP DELAYED2208: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:34 PM 3.306 SINGLEP DELAYED2209: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:35 PM 3.306 SINGLEP DELAYED2210: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:35 PM 3.306 SINGLEP DELAYED2211: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:36 PM 3.306 SINGLEP DELAYED2212: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:36 PM 3.306 SINGLEP DELAYED2213: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:36 PM 3.306 SINGLEP DELAYED2214: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:37 PM 3.306 SINGLEP DELAYED2215: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:37 PM 3.306 SINGLEP DELAYED2216: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:38 PM 3.306 SINGLEP DELAYED2217: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:38 PM 3.306 SINGLEP DELAYED2218: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:38 PM 3.306 SINGLEP DELAYED2219: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:39 PM 3.306 SINGLEP DELAYED2220: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:39 PM 3.306 SINGLEP DELAYED2221: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:40 PM 3.306 SINGLEP DELAYED2222: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:40 PM 3.306 SINGLEP DELAYED2223: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:40 PM 3.306 SINGLEP DELAYED2224: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:41 PM 3.306 SINGLEP DELAYED2225: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:41 PM 3.306 SINGLEP DELAYED2226: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:42 PM 3.306 SINGLEP DELAYED2227: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:42 PM 3.306 SINGLEP DELAYED2228: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:42 PM 3.306 SINGLEP DELAYED2229: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:43 PM 3.306 SINGLEP DELAYED2230: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:43 PM 3.306 SINGLEP DELAYED2231: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:44 PM 3.306 SINGLEP DELAYED2232: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:44 PM 3.306 SINGLEP DELAYED2233: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:44 PM 3.306 SINGLEP DELAYED2234: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:45 PM 3.306 SINGLEP DELAYED2235: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:45 PM 3.306 SINGLEP DELAYED2236: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:46 PM 3.306 SINGLEP DELAYED2237: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:46 PM 3.306 SINGLEP DELAYED2238: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:46 PM 3.306 SINGLEP DELAYED2239: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:47 PM 3.306 SINGLEP DELAYED2240: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:47 PM 3.306 SINGLEP DELAYED2241: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:48 PM 3.306 SINGLEP DELAYED2242: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:48 PM 3.306 SINGLEP DELAYED2243: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:48 PM 3.306 SINGLEP DELAYED2244: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:49 PM 3.306 SINGLEP DELAYED2245: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:49 PM 3.306 SINGLEP DELAYED2246: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:50 PM 3.306 SINGLEP DELAYED2247: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:50 PM 3.306 SINGLEP DELAYED2248: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:50 PM 3.306 SINGLEP DELAYED2249: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:51 PM 3.306 SINGLEP DELAYED2250: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:51 PM 3.306 SINGLEP DELAYED2251: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:52 PM 3.306 SINGLEP DELAYED2252: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:52 PM 3.306 SINGLEP DELAYED2253: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:52 PM 3.306 SINGLEP DELAYED2254: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:53 PM 3.306 SINGLEP DELAYED2255: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:53 PM 3.306 SINGLEP DELAYED2256: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:54 PM 3.306 SINGLEP DELAYED2257: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:54 PM 3.306 SINGLEP DELAYED2258: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:54 PM 3.306 SINGLEP DELAYED2259: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:55 PM 3.306 SINGLEP DELAYED2260: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:55 PM 3.306 SINGLEP DELAYED2261: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:56 PM 3.306 SINGLEP DELAYED2262: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:56 PM 3.306 SINGLEP DELAYED2263: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:56 PM 3.306 SINGLEP DELAYED2264: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:57 PM 3.306 SINGLEP DELAYED2265: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:57 PM 3.306 SINGLEP DELAYED2266: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:58 PM 3.306 SINGLEP DELAYED2267: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:58 PM 3.306 SINGLEP DELAYED2268: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:23:58 PM 3.306 SINGLEP DELAYED2269: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:23:59 PM 3.306 SINGLEP DELAYED2270: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:23:59 PM 3.306 SINGLEP DELAYED2271: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:00 PM 3.306 SINGLEP DELAYED2272: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:00 PM 3.306 SINGLEP DELAYED2273: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:00 PM 3.306 SINGLEP DELAYED2274: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:01 PM 3.306 SINGLEP DELAYED2275: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:01 PM 3.306 SINGLEP DELAYED2276: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:02 PM 3.306 SINGLEP DELAYED2277: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:02 PM 3.306 SINGLEP DELAYED2278: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:02 PM 3.306 SINGLEP DELAYED2279: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:03 PM 3.306 SINGLEP DELAYED2280: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:03 PM 3.306 SINGLEP DELAYED2281: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:04 PM 3.306 SINGLEP DELAYED2282: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:04 PM 3.306 SINGLEP DELAYED2283: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:04 PM 3.306 SINGLEP DELAYED2284: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:05 PM 3.306 SINGLEP DELAYED2285: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:05 PM 3.306 SINGLEP DELAYED2286: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:06 PM 3.306 SINGLEP DELAYED2287: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:06 PM 3.306 SINGLEP DELAYED2288: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:06 PM 3.306 SINGLEP DELAYED2289: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:07 PM 3.306 SINGLEP DELAYED2290: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:07 PM 3.306 SINGLEP DELAYED2291: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:08 PM 3.306 SINGLEP DELAYED2292: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:08 PM 3.306 SINGLEP DELAYED2293: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:08 PM 3.306 SINGLEP DELAYED2294: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:09 PM 3.306 SINGLEP DELAYED2295: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:09 PM 3.306 SINGLEP DELAYED2296: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:10 PM 3.306 SINGLEP DELAYED2297: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:10 PM 3.306 SINGLEP DELAYED2298: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:10 PM 3.306 SINGLEP DELAYED2299: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:11 PM 3.306 SINGLEP DELAYED2300: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:11 PM 3.306 SINGLEP DELAYED2301: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:12 PM 3.306 SINGLEP DELAYED2302: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:12 PM 3.306 SINGLEP DELAYED2303: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:12 PM 3.306 SINGLEP DELAYED2304: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:13 PM 3.306 SINGLEP DELAYED2305: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:13 PM 3.306 SINGLEP DELAYED2306: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:14 PM 3.306 SINGLEP DELAYED2307: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:14 PM 3.306 SINGLEP DELAYED2308: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:14 PM 3.306 SINGLEP DELAYED2309: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:15 PM 3.306 SINGLEP DELAYED2310: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:15 PM 3.306 SINGLEP DELAYED2311: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:16 PM 3.306 SINGLEP DELAYED2312: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:16 PM 3.306 SINGLEP DELAYED2313: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:16 PM 3.306 SINGLEP DELAYED2314: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:17 PM 3.306 SINGLEP DELAYED2315: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:17 PM 3.306 SINGLEP DELAYED2316: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:18 PM 3.306 SINGLEP DELAYED2317: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:18 PM 3.306 SINGLEP DELAYED2318: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:18 PM 3.306 SINGLEP DELAYED2319: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:19 PM 3.306 SINGLEP DELAYED2320: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:19 PM 3.306 SINGLEP DELAYED2321: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:20 PM 3.306 SINGLEP DELAYED2322: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:20 PM 3.306 SINGLEP DELAYED2323: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:20 PM 3.306 SINGLEP DELAYED2324: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:21 PM 3.306 SINGLEP DELAYED2325: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:21 PM 3.306 SINGLEP DELAYED2326: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:22 PM 3.306 SINGLEP DELAYED2327: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:22 PM 3.306 SINGLEP DELAYED2328: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:22 PM 3.306 SINGLEP DELAYED2329: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:23 PM 3.306 SINGLEP DELAYED2330: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:23 PM 3.306 SINGLEP DELAYED2331: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:24 PM 3.306 SINGLEP DELAYED2332: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:24 PM 3.306 SINGLEP DELAYED2333: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:24 PM 3.306 SINGLEP DELAYED2334: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:25 PM 3.306 SINGLEP DELAYED2335: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:25 PM 3.306 SINGLEP DELAYED2336: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:26 PM 3.306 SINGLEP DELAYED2337: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:26 PM 3.306 SINGLEP DELAYED2338: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:26 PM 3.306 SINGLEP DELAYED2339: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:27 PM 3.306 SINGLEP DELAYED2340: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:27 PM 3.306 SINGLEP DELAYED2341: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:28 PM 3.306 SINGLEP DELAYED2342: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:28 PM 3.306 SINGLEP DELAYED2343: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:28 PM 3.306 SINGLEP DELAYED2344: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:29 PM 3.306 SINGLEP DELAYED2345: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:29 PM 3.306 SINGLEP DELAYED2346: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:30 PM 3.306 SINGLEP DELAYED2347: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:30 PM 3.306 SINGLEP DELAYED2348: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:30 PM 3.306 SINGLEP DELAYED2349: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:31 PM 3.306 SINGLEP DELAYED2350: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:31 PM 3.306 SINGLEP DELAYED2351: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:32 PM 3.306 SINGLEP DELAYED2352: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:32 PM 3.306 SINGLEP DELAYED2353: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:32 PM 3.306 SINGLEP DELAYED2354: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:33 PM 3.306 SINGLEP DELAYED2355: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:33 PM 3.306 SINGLEP DELAYED2356: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:34 PM 3.306 SINGLEP DELAYED2357: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:34 PM 3.306 SINGLEP DELAYED2358: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:34 PM 3.306 SINGLEP DELAYED2359: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:35 PM 3.306 SINGLEP DELAYED2360: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:35 PM 3.306 SINGLEP DELAYED2361: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:36 PM 3.306 SINGLEP DELAYED2362: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:36 PM 3.306 SINGLEP DELAYED2363: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:36 PM 3.306 SINGLEP DELAYED2364: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:37 PM 3.306 SINGLEP DELAYED2365: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:37 PM 3.306 SINGLEP DELAYED2366: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:38 PM 3.306 SINGLEP DELAYED2367: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:38 PM 3.306 SINGLEP DELAYED2368: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:38 PM 3.306 SINGLEP DELAYED2369: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:39 PM 3.306 SINGLEP DELAYED2370: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:39 PM 3.306 SINGLEP DELAYED2371: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:40 PM 3.306 SINGLEP DELAYED2372: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:40 PM 3.306 SINGLEP DELAYED2373: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:40 PM 3.306 SINGLEP DELAYED2374: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:41 PM 3.306 SINGLEP DELAYED2375: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:41 PM 3.306 SINGLEP DELAYED2376: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:42 PM 3.306 SINGLEP DELAYED2377: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:42 PM 3.306 SINGLEP DELAYED2378: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:42 PM 3.306 SINGLEP DELAYED2379: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:43 PM 3.306 SINGLEP DELAYED2380: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:43 PM 3.306 SINGLEP DELAYED2381: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:44 PM 3.306 SINGLEP DELAYED2382: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:44 PM 3.306 SINGLEP DELAYED2383: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:44 PM 3.306 SINGLEP DELAYED2384: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:45 PM 3.306 SINGLEP DELAYED2385: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:45 PM 3.306 SINGLEP DELAYED2386: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:46 PM 3.306 SINGLEP DELAYED2387: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:46 PM 3.306 SINGLEP DELAYED2388: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:46 PM 3.306 SINGLEP DELAYED2389: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:47 PM 3.306 SINGLEP DELAYED2390: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:47 PM 3.306 SINGLEP DELAYED2391: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:48 PM 3.306 SINGLEP DELAYED2392: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:48 PM 3.306 SINGLEP DELAYED2393: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:48 PM 3.306 SINGLEP DELAYED2394: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:49 PM 3.306 SINGLEP DELAYED2395: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:49 PM 3.306 SINGLEP DELAYED2396: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:50 PM 3.306 SINGLEP DELAYED2397: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:50 PM 3.306 SINGLEP DELAYED2398: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:50 PM 3.306 SINGLEP DELAYED2399: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:51 PM 3.306 SINGLEP DELAYED2400: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:51 PM 3.306 SINGLEP DELAYED2401: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:52 PM 3.306 SINGLEP DELAYED2402: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:52 PM 3.306 SINGLEP DELAYED2403: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:52 PM 3.306 SINGLEP DELAYED2404: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:53 PM 3.306 SINGLEP DELAYED2405: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:53 PM 3.306 SINGLEP DELAYED2406: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:54 PM 3.306 SINGLEP DELAYED2407: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:54 PM 3.306 SINGLEP DELAYED2408: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:54 PM 3.306 SINGLEP DELAYED2409: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:55 PM 3.306 SINGLEP DELAYED2410: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:55 PM 3.306 SINGLEP DELAYED2411: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:56 PM 3.306 SINGLEP DELAYED2412: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:56 PM 3.306 SINGLEP DELAYED2413: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:56 PM 3.306 SINGLEP DELAYED2414: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:57 PM 3.306 SINGLEP DELAYED2415: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:57 PM 3.306 SINGLEP DELAYED2416: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:58 PM 3.306 SINGLEP DELAYED2417: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:58 PM 3.306 SINGLEP DELAYED2418: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:24:58 PM 3.306 SINGLEP DELAYED2419: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:24:59 PM 3.306 SINGLEP DELAYED2420: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:24:59 PM 3.306 SINGLEP DELAYED2421: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:00 PM 3.306 SINGLEP DELAYED2422: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:00 PM 3.306 SINGLEP DELAYED2423: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:00 PM 3.306 SINGLEP DELAYED2424: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:01 PM 3.306 SINGLEP DELAYED2425: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:01 PM 3.306 SINGLEP DELAYED2426: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:02 PM 3.306 SINGLEP DELAYED2427: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:02 PM 3.306 SINGLEP DELAYED2428: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:02 PM 3.306 SINGLEP DELAYED2429: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:03 PM 3.306 SINGLEP DELAYED2430: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:03 PM 3.306 SINGLEP DELAYED2431: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:04 PM 3.306 SINGLEP DELAYED2432: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:04 PM 3.306 SINGLEP DELAYED2433: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:04 PM 3.306 SINGLEP DELAYED2434: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:05 PM 3.306 SINGLEP DELAYED2435: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:05 PM 3.306 SINGLEP DELAYED2436: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:06 PM 3.306 SINGLEP DELAYED2437: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:06 PM 3.306 SINGLEP DELAYED2438: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:06 PM 3.306 SINGLEP DELAYED2439: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:07 PM 3.306 SINGLEP DELAYED2440: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:07 PM 3.306 SINGLEP DELAYED2441: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:08 PM 3.306 SINGLEP DELAYED2442: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:08 PM 3.306 SINGLEP DELAYED2443: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:08 PM 3.306 SINGLEP DELAYED2444: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:09 PM 3.306 SINGLEP DELAYED2445: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:09 PM 3.306 SINGLEP DELAYED2446: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:10 PM 3.306 SINGLEP DELAYED2447: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:10 PM 3.306 SINGLEP DELAYED2448: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:10 PM 3.306 SINGLEP DELAYED2449: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:11 PM 3.306 SINGLEP DELAYED2450: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:11 PM 3.306 SINGLEP DELAYED2451: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:12 PM 3.306 SINGLEP DELAYED2452: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:12 PM 3.306 SINGLEP DELAYED2453: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:12 PM 3.306 SINGLEP DELAYED2454: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:13 PM 3.306 SINGLEP DELAYED2455: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:13 PM 3.306 SINGLEP DELAYED2456: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:14 PM 3.306 SINGLEP DELAYED2457: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:14 PM 3.306 SINGLEP DELAYED2458: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:14 PM 3.306 SINGLEP DELAYED2459: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:15 PM 3.306 SINGLEP DELAYED2460: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:15 PM 3.306 SINGLEP DELAYED2461: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:16 PM 3.306 SINGLEP DELAYED2462: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:16 PM 3.306 SINGLEP DELAYED2463: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:16 PM 3.306 SINGLEP DELAYED2464: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:17 PM 3.306 SINGLEP DELAYED2465: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:17 PM 3.306 SINGLEP DELAYED2466: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:18 PM 3.306 SINGLEP DELAYED2467: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:18 PM 3.306 SINGLEP DELAYED2468: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:18 PM 3.306 SINGLEP DELAYED2469: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:19 PM 3.306 SINGLEP DELAYED2470: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:19 PM 3.306 SINGLEP DELAYED2471: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:20 PM 3.306 SINGLEP DELAYED2472: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:20 PM 3.306 SINGLEP DELAYED2473: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:20 PM 3.306 SINGLEP DELAYED2474: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:21 PM 3.306 SINGLEP DELAYED2475: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:21 PM 3.306 SINGLEP DELAYED2476: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:22 PM 3.306 SINGLEP DELAYED2477: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:22 PM 3.306 SINGLEP DELAYED2478: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:22 PM 3.306 SINGLEP DELAYED2479: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:23 PM 3.306 SINGLEP DELAYED2480: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:23 PM 3.306 SINGLEP DELAYED2481: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:24 PM 3.306 SINGLEP DELAYED2482: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:24 PM 3.306 SINGLEP DELAYED2483: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:24 PM 3.306 SINGLEP DELAYED2484: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:25 PM 3.306 SINGLEP DELAYED2485: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:25 PM 3.306 SINGLEP DELAYED2486: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:26 PM 3.306 SINGLEP DELAYED2487: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:26 PM 3.306 SINGLEP DELAYED2488: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:26 PM 3.306 SINGLEP DELAYED2489: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:27 PM 3.306 SINGLEP DELAYED2490: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:27 PM 3.306 SINGLEP DELAYED2491: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:28 PM 3.306 SINGLEP DELAYED2492: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:28 PM 3.306 SINGLEP DELAYED2493: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:28 PM 3.306 SINGLEP DELAYED2494: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:29 PM 3.306 SINGLEP DELAYED2495: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:29 PM 3.306 SINGLEP DELAYED2496: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:30 PM 3.306 SINGLEP DELAYED2497: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:30 PM 3.306 SINGLEP DELAYED2498: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:30 PM 3.306 SINGLEP DELAYED2499: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:31 PM 3.306 SINGLEP DELAYED2500: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:31 PM 3.306 SINGLEP DELAYED2501: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:32 PM 3.306 SINGLEP DELAYED2502: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:32 PM 3.306 SINGLEP DELAYED2503: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:32 PM 3.306 SINGLEP DELAYED2504: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:33 PM 3.306 SINGLEP DELAYED2505: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:33 PM 3.306 SINGLEP DELAYED2506: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:34 PM 3.306 SINGLEP DELAYED2507: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:34 PM 3.306 SINGLEP DELAYED2508: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:34 PM 3.306 SINGLEP DELAYED2509: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:35 PM 3.306 SINGLEP DELAYED2510: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:35 PM 3.306 SINGLEP DELAYED2511: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:36 PM 3.306 SINGLEP DELAYED2512: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:36 PM 3.306 SINGLEP DELAYED2513: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:36 PM 3.306 SINGLEP DELAYED2514: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:37 PM 3.306 SINGLEP DELAYED2515: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:37 PM 3.306 SINGLEP DELAYED2516: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:38 PM 3.306 SINGLEP DELAYED2517: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:38 PM 3.306 SINGLEP DELAYED2518: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:38 PM 3.306 SINGLEP DELAYED2519: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:39 PM 3.306 SINGLEP DELAYED2520: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:39 PM 3.306 SINGLEP DELAYED2521: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:49 PM 3.306 SINGLEP DELAYED2522: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:49 PM 3.306 SINGLEP DELAYED2523: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:49 PM 3.306 SINGLEP DELAYED2524: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:50 PM 3.306 SINGLEP DELAYED2525: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:50 PM 3.306 SINGLEP DELAYED2526: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:51 PM 3.306 SINGLEP DELAYED2527: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:51 PM 3.306 SINGLEP DELAYED2528: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:51 PM 3.306 SINGLEP DELAYED2529: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:52 PM 3.306 SINGLEP DELAYED2530: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:52 PM 3.306 SINGLEP DELAYED2531: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:53 PM 3.306 SINGLEP DELAYED2532: Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7abd75c008c44a0dbc8344f018d67e1f>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass74_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <173206da02904565b341dffadf6e12d6>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 7/1/2021 3:25:53 PM 3.306 SINGLEP DELAYED2533: cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <173206da02904565b341dffadf6e12d6>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <173206da02904565b341dffadf6e12d6>:0 7/1/2021 3:25:53 PM 3.306 SINGLEP DELAYED2534: Logged Achievement To Steam Fully Arrayed 7/1/2021 3:25:53 PM 3.306 SINGLEP DELAYED2535: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:55 PM 3.306 SINGLEP DELAYED2536: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:25:57 PM 3.306 SINGLEP DELAYED2537: Could not find factionExternal AI Difficulty for praetorian guard 7/1/2021 3:29:31 PM 3.306 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 4 - Classic Fleet - Difficulty 6 - Double AIs - Human Resistance Fighters - Marauders.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 7/1/2021 3:29:32 PM 3.306 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 7/1/2021 3:29:32 PM 3.306 SINGLEP in strip extra, Jester: hasHadFirstPlayer True shouldBeRemoved False 7/1/2021 3:29:32 PM 3.306 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Nanocaust (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 7/1/2021 3:29:32 PM 3.306 SINGLEP loading as template 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction AIRelentlessWave. 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction AIReserves. 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction AntiAIZombie. 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction AntiEveryoneZombie. 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction AntiPlayerZombie. 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction CPALogic. 7/1/2021 3:29:32 PM 3.306 SINGLEP Added the faction Mercenary. 7/1/2021 3:29:32 PM 3.306 SINGLEP Finish load save in 219.9ms 7/1/2021 3:29:32 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 1520849416 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 7/1/2021 3:29:32 PM 3.306 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 7/1/2021 3:29:32 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:32 PM 3.306 SINGLEP Generate Partial Map Complete 161ms 7/1/2021 3:29:32 PM 3.306 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.21 seconds ago. 7/1/2021 3:29:40 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 917234482 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:40 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:40 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:40 PM 3.306 SINGLEP Generate Partial Map Complete 168ms 7/1/2021 3:29:43 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 762877754 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:43 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:43 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:43 PM 3.306 SINGLEP Generate Partial Map Complete 82ms 7/1/2021 3:29:45 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 813714181 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:45 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:45 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:45 PM 3.306 SINGLEP Generate Partial Map Complete 91ms 7/1/2021 3:29:47 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 611138295 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:47 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:47 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:47 PM 3.306 SINGLEP Generate Partial Map Complete 84ms 7/1/2021 3:29:48 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 92134289 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:48 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:48 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:48 PM 3.306 SINGLEP Generate Partial Map Complete 101ms 7/1/2021 3:29:49 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 141200169 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:49 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:49 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:49 PM 3.306 SINGLEP Generate Partial Map Complete 93ms 7/1/2021 3:29:50 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 824331939 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:50 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:50 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:50 PM 3.306 SINGLEP Generate Partial Map Complete 85ms 7/1/2021 3:29:52 PM 3.306 SINGLEP Start Generate Partial Map with Realistic and seed 364054700 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/1/2021 3:29:52 PM 3.306 SINGLEP PlayerAccount Jester is controlling faction 7 already. 7/1/2021 3:29:52 PM 3.306 SINGLEP Fixed 2080 missing planet factions. 7/1/2021 3:29:52 PM 3.306 SINGLEP Generate Partial Map Complete 71ms 7/1/2021 3:30:06 PM 3.306 SINGLEP Start Generate FULL Map with Realistic and seed 364054700 and planet count 80 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) 7/1/2021 3:30:06 PM 3.306 SINGLEP Mapgen: Removed the faction TamedMacrophage. 7/1/2021 3:30:06 PM 3.306 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 7/1/2021 3:30:06 PM 3.306 SINGLEP Generate FULL Map Complete 370ms 7/1/2021 5:28:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/1/2021 5:28:46 PM SINGLEP Boot up FleetOS (0.2700s) 7/1/2021 5:28:46 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/1/2021 5:28:46 PM SINGLEP Check System Logs For Rogue Intelligence (0.6024s) 7/1/2021 5:28:46 PM SINGLEP Inspect Aft Hatches (0.0360s) 7/1/2021 5:28:47 PM SINGLEP Found 362 xml files in 101 folders in 39ms 7/1/2021 5:28:47 PM SINGLEP Check For Extra Modules (0.3440s) 7/1/2021 5:28:47 PM SINGLEP 362 Xml Files Parsed in 303ms 7/1/2021 5:28:47 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 7/1/2021 5:28:47 PM 3.306 SINGLEP Game Version: 3.306 7/1/2021 5:28:47 PM 3.306 SINGLEP Eject Trash Into Hyperspace (0.0070s) 7/1/2021 5:28:47 PM 3.306 SINGLEP Bring Cloaking Systems Online (0.0190s) 7/1/2021 5:28:47 PM 3.306 SINGLEP Update mod and expansion statuses! 7/1/2021 5:28:47 PM 3.306 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/1/2021 5:28:47 PM 3.306 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/1/2021 5:28:47 PM 3.306 SINGLEP Check Nearby Stellar Masses (0.0370s) 7/1/2021 5:28:47 PM 3.306 SINGLEP 362 Xml Files Checked For Exp/Mod Status in 12ms 7/1/2021 5:28:47 PM 3.306 SINGLEP Pruning Excess Brain Cells (0.0230s) 7/1/2021 5:28:47 PM 3.306 SINGLEP Resolution changed to fullscreen 1440x5120 7/1/2021 5:28:47 PM 3.306 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/1/2021 5:28:47 PM 3.306 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 7/1/2021 5:28:47 PM 3.306 SINGLEP Remembering Alamo (0.0390s) 7/1/2021 5:28:47 PM 3.306 SINGLEP Calculate Odds Of Success (0.0435s) 7/1/2021 5:28:47 PM 3.306 SINGLEP Briefly Panic (0.3675s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Install Confidence Routines (0.5421s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Late Axionic Computations (0.2123s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Acquiring Towel (0.0140s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Inhibiting Visual Scans (0.0250s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Ejecting Tactical Core (0.0720s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Grouping Flow Fields (0.0310s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Wiping Down Starfields (0.1330s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Detecting Distant Planets (0.0250s) 7/1/2021 5:28:48 PM 3.306 SINGLEP Calculating Firing Cones (0.0050s) 7/1/2021 5:28:49 PM 3.306 SINGLEP Disassembling And Reassembling Ship Parts (0.1250s) 7/1/2021 5:28:49 PM 3.306 SINGLEP Re-Aligning Objectives (0.0520s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Reassembling All Ships (1.0584s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Post-Proton Surge (0.0240s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Background Radiation Taste Test (0.0310s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Windshield Wiping (0.0050s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Last Organizational Modeling (0.0790s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Stimulate Modulation (0.0410s) 7/1/2021 5:28:50 PM 3.306 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1143 7/1/2021 5:28:50 PM 3.306 SINGLEP Order Cores By Seniority (0.0060s) 7/1/2021 5:28:50 PM 3.306 SINGLEP DELAYED1: Info: will dump 1058 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/1/2021 5:28:50 PM 3.306 SINGLEP Final Checks (0.3601s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Load Historical Documents (0.0040s) 7/1/2021 5:28:50 PM 3.306 SINGLEP 4.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Reassembling All Ships (1.1s) Final Checks (0.4s) 7/1/2021 5:28:50 PM 3.306 SINGLEP Hello Steam user 'benh' 7/1/2021 5:28:53 PM 3.306 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classic 4/Start.save Source1: AnythingElse Source3: LoadingSaveGame 7/1/2021 5:28:54 PM 3.306 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/1/2021 5:28:54 PM 3.306 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/1/2021 5:28:54 PM 3.306 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 39ms 7/1/2021 5:28:54 PM 3.306 SINGLEP Finish load save in 395.1ms 7/1/2021 5:40:42 PM 3.306 SINGLEP DELAYED2: Fixed incorrect count of ships to be granted. Was 10, now 50 Makeshift Turret from Turret Schematic Server 7/1/2021 5:45:54 PM 3.306 SINGLEP Resolution changed to fullscreen 1440x5120 7/1/2021 5:45:54 PM 3.306 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/1/2021 5:45:54 PM 3.306 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 7/1/2021 6:09:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/1/2021 6:09:08 PM SINGLEP Boot up FleetOS (0.2850s) 7/1/2021 6:09:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/1/2021 6:09:08 PM SINGLEP Check System Logs For Rogue Intelligence (0.3180s) 7/1/2021 6:09:08 PM SINGLEP Inspect Aft Hatches (0.0450s) 7/1/2021 6:09:08 PM SINGLEP Found 362 xml files in 101 folders in 51ms 7/1/2021 6:09:08 PM SINGLEP Check For Extra Modules (0.4340s) 7/1/2021 6:09:08 PM SINGLEP 362 Xml Files Parsed in 385ms 7/1/2021 6:09:08 PM SINGLEP Gather Ancient Lifeforms (0.0120s) 7/1/2021 6:09:08 PM 3.306 SINGLEP Game Version: 3.306 7/1/2021 6:09:08 PM 3.306 SINGLEP Eject Trash Into Hyperspace (0.0080s) 7/1/2021 6:09:08 PM 3.306 SINGLEP Bring Cloaking Systems Online (0.0190s) 7/1/2021 6:09:08 PM 3.306 SINGLEP Update mod and expansion statuses! 7/1/2021 6:09:08 PM 3.306 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/1/2021 6:09:08 PM 3.306 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/1/2021 6:09:08 PM 3.306 SINGLEP Check Nearby Stellar Masses (0.0285s) 7/1/2021 6:09:08 PM 3.306 SINGLEP 362 Xml Files Checked For Exp/Mod Status in 9ms 7/1/2021 6:09:08 PM 3.306 SINGLEP Pruning Excess Brain Cells (0.0235s) 7/1/2021 6:09:08 PM 3.306 SINGLEP Resolution changed to fullscreen 1440x5120 7/1/2021 6:09:08 PM 3.306 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/1/2021 6:09:08 PM 3.306 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 7/1/2021 6:09:08 PM 3.306 SINGLEP Remembering Alamo (0.0340s) 7/1/2021 6:09:09 PM 3.306 SINGLEP Calculate Odds Of Success (0.0370s) 7/1/2021 6:09:09 PM 3.306 SINGLEP Briefly Panic (0.3620s) 7/1/2021 6:09:09 PM 3.306 SINGLEP Install Confidence Routines (0.4544s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Late Axionic Computations (0.2240s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Acquiring Towel (0.0140s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Inhibiting Visual Scans (0.0260s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Ejecting Tactical Core (0.0620s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Grouping Flow Fields (0.0220s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Cleansing Starfields (0.1360s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Scouring Distant Planets (0.0330s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Calculating Firing Cones (0.0060s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Wearing Ship Parts On Head (0.1410s) 7/1/2021 6:09:10 PM 3.306 SINGLEP Re-Aligning Objectives (0.0520s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Checking Discrete Energy (1.0515s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Post-Proton Surge (0.0220s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Background Radiation Taste Test (0.0290s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Windshield Wiping (0.0050s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Last Organizational Modeling (0.0830s) 7/1/2021 6:09:11 PM 3.306 SINGLEP Stimulate Modulation (0.0390s) 7/1/2021 6:09:11 PM 3.306 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1143 7/1/2021 6:09:11 PM 3.306 SINGLEP Order Cores By Seniority (0.0060s) 7/1/2021 6:09:11 PM 3.306 SINGLEP DELAYED1: Info: will dump 1058 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/1/2021 6:09:12 PM 3.306 SINGLEP Final Checks (0.3611s) 7/1/2021 6:09:12 PM 3.306 SINGLEP Load Historical Documents (0.0050s) 7/1/2021 6:09:12 PM 3.306 SINGLEP 4.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Checking Discrete Energy (1.1s) Final Checks (0.4s) 7/1/2021 6:09:12 PM 3.306 SINGLEP Hello Steam user 'benh' 7/1/2021 6:09:23 PM 3.306 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classic 4/Marauding.save Source1: AnythingElse Source3: LoadingSaveGame 7/1/2021 6:09:24 PM 3.306 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/1/2021 6:09:24 PM 3.306 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/1/2021 6:09:24 PM 3.306 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 7/1/2021 6:09:24 PM 3.306 SINGLEP Finish load save in 441.2ms 10/30/2021 11:32:41 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 10/30/2021 11:32:41 AM SINGLEP Boot up FleetOS (0.2354s) 10/30/2021 11:32:41 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 10/30/2021 11:32:42 AM SINGLEP Check System Logs For Rogue Intelligence (0.5189s) 10/30/2021 11:32:42 AM SINGLEP Inspect Aft Hatches (0.3480s) 10/30/2021 11:32:42 AM SINGLEP Found 377 xml files in 101 folders in 84ms 10/30/2021 11:32:43 AM SINGLEP Check For Extra Modules (1.1535s) 10/30/2021 11:32:43 AM SINGLEP 377 Xml Files Parsed in 1,066ms 10/30/2021 11:32:43 AM SINGLEP Gather Ancient Lifeforms (0.0040s) 10/30/2021 11:32:43 AM 3.309 SINGLEP Game Version: 3.309 10/30/2021 11:32:43 AM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0110s) 10/30/2021 11:32:43 AM 3.309 SINGLEP Bring Cloaking Systems Online (0.0190s) 10/30/2021 11:32:43 AM 3.309 SINGLEP Update mod and expansion statuses! 10/30/2021 11:32:43 AM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 10/30/2021 11:32:43 AM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 10/30/2021 11:32:43 AM 3.309 SINGLEP Check Nearby Stellar Masses (0.0320s) 10/30/2021 11:32:43 AM 3.309 SINGLEP 377 Xml Files Checked For Exp/Mod Status in 11ms 10/30/2021 11:32:43 AM 3.309 SINGLEP Pruning Excess Brain Cells (0.2432s) 10/30/2021 11:32:43 AM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 10/30/2021 11:32:43 AM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 10/30/2021 11:32:43 AM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 10/30/2021 11:32:43 AM 3.309 SINGLEP Remembering Alamo (0.0590s) 10/30/2021 11:32:43 AM 3.309 SINGLEP Calculate Odds Of Success (0.0688s) 10/30/2021 11:32:45 AM 3.309 SINGLEP Briefly Panic (1.0094s) 10/30/2021 11:32:45 AM 3.309 SINGLEP Install Confidence Routines (0.6252s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Late Axionic Computations (0.4832s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Acquiring Towel (0.0140s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Inhibiting Visual Scans (0.0760s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Ejecting Tactical Core (0.0960s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Grouping Flow Fields (0.1595s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Weepinig Over Starfields (0.0190s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Breaking Distant Planets (0.0370s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Ejecting Ship Parts Into Space (0.1291s) 10/30/2021 11:32:46 AM 3.309 SINGLEP Re-Aligning Objectives (0.0520s) 10/30/2021 11:32:48 AM 3.309 SINGLEP Irradiating Low-Ranking Crew (2.2031s) 10/30/2021 11:32:48 AM 3.309 SINGLEP Post-Proton Surge (0.0240s) 10/30/2021 11:32:48 AM 3.309 SINGLEP Background Radiation Taste Test (0.0307s) 10/30/2021 11:32:48 AM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0181s) 10/30/2021 11:32:48 AM 3.309 SINGLEP Windshield Wiping (0.0096s) 10/30/2021 11:32:49 AM 3.309 SINGLEP Last Organizational Modeling (0.0797s) 10/30/2021 11:32:49 AM 3.309 SINGLEP Stimulate Modulation (0.0502s) 10/30/2021 11:32:49 AM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1143 10/30/2021 11:32:49 AM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 10/30/2021 11:32:49 AM 3.309 SINGLEP DELAYED1: Info: will dump 1058 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 10/30/2021 11:32:49 AM 3.309 SINGLEP Final Checks (0.4037s) 10/30/2021 11:32:49 AM 3.309 SINGLEP Load Historical Documents (0.0040s) 10/30/2021 11:32:49 AM 3.309 SINGLEP 8.2 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.2s) Briefly Panic (1.0s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Irradiating Low-Ranking Crew (2.2s) Final Checks (0.4s) 10/30/2021 11:32:49 AM 3.309 SINGLEP Hello Steam user 'benh' 10/30/2021 11:35:06 AM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classic 4/Marauding.save Source1: AnythingElse Source3: LoadingSaveGame 10/30/2021 11:35:06 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 10/30/2021 11:35:06 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 10/30/2021 11:35:06 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 34ms 10/30/2021 11:35:06 AM 3.309 SINGLEP Finish load save in 407.6ms 10/30/2021 11:36:31 AM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 10/30/2021 11:36:31 AM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 10/30/2021 11:38:34 AM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 3 - Classic Fleet - Difficulty 6 - Human Resistance Fighters.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 10/30/2021 11:38:34 AM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 10/30/2021 11:38:34 AM 3.309 SINGLEP in strip extra, Jester: hasHadFirstPlayer True shouldBeRemoved False 10/30/2021 11:38:34 AM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 10/30/2021 11:38:34 AM 3.309 SINGLEP loading as template 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction AIRelentlessWave. 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction AIReserves. 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction AntiAIZombie. 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction AntiPlayerZombie. 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction CPALogic. 10/30/2021 11:38:34 AM 3.309 SINGLEP Added the faction Mercenary. 10/30/2021 11:38:34 AM 3.309 SINGLEP Finish load save in 200.4ms 10/30/2021 11:38:34 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 291716055 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingQuickStart) 10/30/2021 11:38:34 AM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 10/30/2021 11:38:35 AM 3.309 SINGLEP Fixed 1760 missing planet factions. 10/30/2021 11:38:35 AM 3.309 SINGLEP Generate Partial Map Complete 181ms 10/30/2021 11:38:35 AM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.22 seconds ago. 10/30/2021 11:40:11 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 291716055 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:11 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:11 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:11 AM 3.309 SINGLEP Generate Partial Map Complete 88ms 10/30/2021 11:40:14 AM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.69 seconds ago. 10/30/2021 11:40:16 AM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.55 seconds ago. 10/30/2021 11:40:16 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 935755601 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:17 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:17 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:17 AM 3.309 SINGLEP Generate Partial Map Complete 150ms 10/30/2021 11:40:19 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 445333222 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:19 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:19 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:19 AM 3.309 SINGLEP Generate Partial Map Complete 83ms 10/30/2021 11:40:20 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 832522869 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:20 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:20 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:20 AM 3.309 SINGLEP Generate Partial Map Complete 90ms 10/30/2021 11:40:21 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 696593033 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:21 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:21 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:21 AM 3.309 SINGLEP Generate Partial Map Complete 152ms 10/30/2021 11:40:22 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 256752246 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:22 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:22 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:22 AM 3.309 SINGLEP Generate Partial Map Complete 86ms 10/30/2021 11:40:24 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 229508260 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:24 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:24 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:24 AM 3.309 SINGLEP Generate Partial Map Complete 92ms 10/30/2021 11:40:46 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 229508260 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:46 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:46 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:46 AM 3.309 SINGLEP Generate Partial Map Complete 86ms 10/30/2021 11:40:49 AM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.67 seconds ago. 10/30/2021 11:40:50 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 479598043 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:50 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:50 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:50 AM 3.309 SINGLEP Generate Partial Map Complete 122ms 10/30/2021 11:40:54 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 479598043 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:54 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:54 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:54 AM 3.309 SINGLEP Generate Partial Map Complete 84ms 10/30/2021 11:40:57 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 660407880 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:57 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:57 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:57 AM 3.309 SINGLEP Generate Partial Map Complete 132ms 10/30/2021 11:40:58 AM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.98 seconds ago. 10/30/2021 11:40:59 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 32149233 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:40:59 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:40:59 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:40:59 AM 3.309 SINGLEP Generate Partial Map Complete 79ms 10/30/2021 11:41:01 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 255475708 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:41:01 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:41:02 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:41:02 AM 3.309 SINGLEP Generate Partial Map Complete 81ms 10/30/2021 11:41:04 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 268692147 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:41:04 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:41:04 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:41:04 AM 3.309 SINGLEP Generate Partial Map Complete 138ms 10/30/2021 11:41:05 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 560576440 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:41:05 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:41:05 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:41:05 AM 3.309 SINGLEP Generate Partial Map Complete 72ms 10/30/2021 11:41:07 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 217201514 and planet count 85 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:41:07 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:41:07 AM 3.309 SINGLEP Fixed 1870 missing planet factions. 10/30/2021 11:41:07 AM 3.309 SINGLEP Generate Partial Map Complete 86ms 10/30/2021 11:41:19 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 217201514 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:41:19 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:41:19 AM 3.309 SINGLEP Fixed 1760 missing planet factions. 10/30/2021 11:41:19 AM 3.309 SINGLEP Generate Partial Map Complete 74ms 10/30/2021 11:41:21 AM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 63262610 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 10/30/2021 11:41:21 AM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 10/30/2021 11:41:21 AM 3.309 SINGLEP Fixed 1760 missing planet factions. 10/30/2021 11:41:21 AM 3.309 SINGLEP Generate Partial Map Complete 68ms 10/30/2021 11:41:38 AM 3.309 SINGLEP Start Generate FULL Map with Realistic and seed 63262610 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) 10/30/2021 11:41:38 AM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 10/30/2021 11:41:38 AM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 10ms 10/30/2021 11:41:38 AM 3.309 SINGLEP Generate FULL Map Complete 371ms 10/30/2021 4:38:46 PM 3.309 SINGLEP DELAYED2: Raid Engine #2353 AI Sentinels on Arrarat is sending a wave against Jester 11/5/2021 6:04:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/5/2021 6:04:10 PM SINGLEP Boot up FleetOS (0.1856s) 11/5/2021 6:04:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/5/2021 6:04:11 PM SINGLEP Check System Logs For Rogue Intelligence (0.4754s) 11/5/2021 6:04:11 PM SINGLEP Inspect Aft Hatches (0.4235s) 11/5/2021 6:04:11 PM SINGLEP Found 377 xml files in 101 folders in 124ms 11/5/2021 6:04:12 PM SINGLEP Check For Extra Modules (1.3332s) 11/5/2021 6:04:12 PM SINGLEP 377 Xml Files Parsed in 1,203ms 11/5/2021 6:04:12 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 11/5/2021 6:04:12 PM 3.309 SINGLEP Game Version: 3.309 11/5/2021 6:04:12 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0070s) 11/5/2021 6:04:12 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0220s) 11/5/2021 6:04:13 PM 3.309 SINGLEP Update mod and expansion statuses! 11/5/2021 6:04:13 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/5/2021 6:04:13 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/5/2021 6:04:13 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0385s) 11/5/2021 6:04:13 PM 3.309 SINGLEP 377 Xml Files Checked For Exp/Mod Status in 14ms 11/5/2021 6:04:13 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2780s) 11/5/2021 6:04:13 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/5/2021 6:04:13 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/5/2021 6:04:13 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/5/2021 6:04:13 PM 3.309 SINGLEP Remembering Alamo (0.0550s) 11/5/2021 6:04:13 PM 3.309 SINGLEP Calculate Odds Of Success (0.0700s) 11/5/2021 6:04:13 PM 3.309 SINGLEP Briefly Panic (0.5485s) 11/5/2021 6:04:14 PM 3.309 SINGLEP Install Confidence Routines (0.5886s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Late Axionic Computations (0.4650s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Acquiring Towel (0.0170s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0470s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Ejecting Tactical Core (0.0817s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Grouping Flow Fields (0.0406s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Scattering Starfields (0.1560s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Breaking Distant Planets (0.0360s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Disassembling And Reassembling Ship Parts (0.1320s) 11/5/2021 6:04:15 PM 3.309 SINGLEP Re-Aligning Objectives (0.0530s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Investigate Temporal Vortex (1.7798s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Post-Proton Surge (0.0250s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Background Radiation Taste Test (0.0310s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Windshield Wiping (0.0070s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Last Organizational Modeling (0.0855s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Stimulate Modulation (0.0467s) 11/5/2021 6:04:17 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1143 11/5/2021 6:04:17 PM 3.309 SINGLEP Order Cores By Seniority (0.0060s) 11/5/2021 6:04:17 PM 3.309 SINGLEP DELAYED1: Info: will dump 1058 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/5/2021 6:04:17 PM 3.309 SINGLEP Final Checks (0.3800s) 11/5/2021 6:04:17 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 11/5/2021 6:04:17 PM 3.309 SINGLEP 7.5 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Investigate Temporal Vortex (1.8s) Final Checks (0.4s) 11/5/2021 6:04:18 PM 3.309 SINGLEP Hello Steam user 'benh' 11/5/2021 6:04:24 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AI 7/AI 7 2.save Source1: AnythingElse Source3: LoadingSaveGame 11/5/2021 6:04:24 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/5/2021 6:04:25 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 11/5/2021 6:04:25 PM 3.309 SINGLEP Finish load save in 496.8ms 11/5/2021 9:41:46 PM 3.309 SINGLEP DELAYED2: Skipped log Achievement To Steam Library of Alexandria because we think it's already there. 11/5/2021 10:04:57 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/5/2021 10:04:57 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/6/2021 4:50:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/6/2021 4:50:19 PM SINGLEP Boot up FleetOS (0.1830s) 11/6/2021 4:50:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/6/2021 4:50:20 PM SINGLEP Check System Logs For Rogue Intelligence (0.4398s) 11/6/2021 4:50:20 PM SINGLEP Inspect Aft Hatches (0.3110s) 11/6/2021 4:50:20 PM SINGLEP Found 377 xml files in 101 folders in 72ms 11/6/2021 4:50:21 PM SINGLEP Check For Extra Modules (1.0499s) 11/6/2021 4:50:21 PM SINGLEP 377 Xml Files Parsed in 974ms 11/6/2021 4:50:21 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 11/6/2021 4:50:21 PM 3.309 SINGLEP Game Version: 3.309 11/6/2021 4:50:21 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0080s) 11/6/2021 4:50:21 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0190s) 11/6/2021 4:50:21 PM 3.309 SINGLEP Update mod and expansion statuses! 11/6/2021 4:50:21 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/6/2021 4:50:21 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/6/2021 4:50:21 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0340s) 11/6/2021 4:50:21 PM 3.309 SINGLEP 377 Xml Files Checked For Exp/Mod Status in 13ms 11/6/2021 4:50:21 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2250s) 11/6/2021 4:50:22 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/6/2021 4:50:22 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/6/2021 4:50:22 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/6/2021 4:50:22 PM 3.309 SINGLEP Remembering Alamo (0.0550s) 11/6/2021 4:50:22 PM 3.309 SINGLEP Calculate Odds Of Success (0.0746s) 11/6/2021 4:50:22 PM 3.309 SINGLEP Briefly Panic (0.5022s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Install Confidence Routines (0.4989s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Late Axionic Computations (0.4591s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Acquiring Towel (0.0160s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0710s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Ejecting Tactical Core (0.0880s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Grouping Flow Fields (0.1490s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Exploding Starfields (0.0210s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Pillaging Distant Planets (0.0600s) 11/6/2021 4:50:23 PM 3.309 SINGLEP Calculating Firing Cones (0.0150s) 11/6/2021 4:50:24 PM 3.309 SINGLEP Fumbling With Ship Parts (0.1384s) 11/6/2021 4:50:24 PM 3.309 SINGLEP Re-Aligning Objectives (0.0550s) 11/6/2021 4:50:25 PM 3.309 SINGLEP Investigating Proton Farm (1.6414s) 11/6/2021 4:50:25 PM 3.309 SINGLEP Post-Proton Surge (0.0219s) 11/6/2021 4:50:25 PM 3.309 SINGLEP Background Radiation Taste Test (0.0320s) 11/6/2021 4:50:25 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 11/6/2021 4:50:25 PM 3.309 SINGLEP Windshield Wiping (0.0060s) 11/6/2021 4:50:25 PM 3.309 SINGLEP Last Organizational Modeling (0.0760s) 11/6/2021 4:50:26 PM 3.309 SINGLEP Stimulate Modulation (0.0400s) 11/6/2021 4:50:26 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1143 11/6/2021 4:50:26 PM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 11/6/2021 4:50:25 PM 3.309 SINGLEP DELAYED1: Info: will dump 1058 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/6/2021 4:50:26 PM 3.309 SINGLEP Final Checks (0.3871s) 11/6/2021 4:50:26 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 11/6/2021 4:50:26 PM 3.309 SINGLEP 6.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.0s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Investigating Proton Farm (1.6s) Final Checks (0.4s) 11/6/2021 4:50:26 PM 3.309 SINGLEP Hello Steam user 'benh' 11/6/2021 4:50:35 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AI 7/AI 7 Super terminal.save Source1: AnythingElse Source3: LoadingSaveGame 11/6/2021 4:50:36 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/6/2021 4:50:36 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 11/6/2021 4:50:36 PM 3.309 SINGLEP Finish load save in 648.8ms 11/6/2021 5:40:26 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/6/2021 5:40:26 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/8/2021 9:21:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/8/2021 9:21:40 PM SINGLEP Boot up FleetOS (0.1971s) 11/8/2021 9:21:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/8/2021 9:21:41 PM SINGLEP Check System Logs For Rogue Intelligence (0.4470s) 11/8/2021 9:21:41 PM SINGLEP Inspect Aft Hatches (0.2920s) 11/8/2021 9:21:41 PM SINGLEP Found 441 xml files in 106 folders in 74ms 11/8/2021 9:21:42 PM SINGLEP Check For Extra Modules (1.1557s) 11/8/2021 9:21:42 PM SINGLEP 441 Xml Files Parsed in 1,084ms 11/8/2021 9:21:42 PM SINGLEP Gather Ancient Lifeforms (0.0100s) 11/8/2021 9:21:42 PM 3.309 SINGLEP Game Version: 3.309 11/8/2021 9:21:42 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0110s) 11/8/2021 9:21:42 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0220s) 11/8/2021 9:21:42 PM 3.309 SINGLEP Update mod and expansion statuses! 11/8/2021 9:21:42 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/8/2021 9:21:42 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/8/2021 9:21:42 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0290s) 11/8/2021 9:21:42 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 9ms 11/8/2021 9:21:42 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2432s) 11/8/2021 9:21:43 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/8/2021 9:21:43 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/8/2021 9:21:43 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/8/2021 9:21:43 PM 3.309 SINGLEP Remembering Alamo (0.0540s) 11/8/2021 9:21:43 PM 3.309 SINGLEP Calculate Odds Of Success (0.0590s) 11/8/2021 9:21:43 PM 3.309 SINGLEP Briefly Panic (0.5290s) 11/8/2021 9:21:44 PM 3.309 SINGLEP Install Confidence Routines (0.5660s) 11/8/2021 9:21:44 PM 3.309 SINGLEP Late Axionic Computations (0.5943s) 11/8/2021 9:21:44 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 11/8/2021 9:21:44 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0529s) 11/8/2021 9:21:44 PM 3.309 SINGLEP Ejecting Tactical Core (0.0732s) 11/8/2021 9:21:44 PM 3.309 SINGLEP Grouping Flow Fields (0.0255s) 11/8/2021 9:21:45 PM 3.309 SINGLEP Gazing Into Starfields (0.1435s) 11/8/2021 9:21:45 PM 3.309 SINGLEP Pinpointing Distant Planets (0.0350s) 11/8/2021 9:21:45 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 11/8/2021 9:21:45 PM 3.309 SINGLEP Collapsing Pile Of Ship Parts (0.1645s) 11/8/2021 9:21:45 PM 3.309 SINGLEP Re-Aligning Objectives (0.0640s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Reactivate Cold Fusion Reactor (1.7741s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Post-Proton Surge (0.0270s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Background Radiation Taste Test (0.0340s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Last Organizational Modeling (0.1510s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Stimulate Modulation (0.0698s) 11/8/2021 9:21:47 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1369 11/8/2021 9:21:47 PM 3.309 SINGLEP Order Cores By Seniority (0.0086s) 11/8/2021 9:21:47 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/8/2021 9:21:47 PM 3.309 SINGLEP Final Checks (0.3896s) 11/8/2021 9:21:47 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 11/8/2021 9:21:47 PM 3.309 SINGLEP 7.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.2s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.6s) Reactivate Cold Fusion Reactor (1.8s) Final Checks (0.4s) 11/8/2021 9:21:48 PM 3.309 SINGLEP Hello Steam user 'benh' 11/8/2021 9:21:53 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AI 7/AI 7 Post ST.save Source1: AnythingElse Source3: LoadingSaveGame 11/8/2021 9:21:54 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/8/2021 9:21:54 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 11/8/2021 9:21:54 PM 3.309 SINGLEP Finish load save in 650.3ms 11/8/2021 9:58:47 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/8/2021 9:58:47 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/11/2021 7:51:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/11/2021 7:51:30 PM SINGLEP Boot up FleetOS (0.1857s) 11/11/2021 7:51:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/11/2021 7:51:31 PM SINGLEP Check System Logs For Rogue Intelligence (0.4456s) 11/11/2021 7:51:31 PM SINGLEP Inspect Aft Hatches (0.2827s) 11/11/2021 7:51:31 PM SINGLEP Found 441 xml files in 106 folders in 72ms 11/11/2021 7:51:32 PM SINGLEP Check For Extra Modules (1.0071s) 11/11/2021 7:51:32 PM SINGLEP 441 Xml Files Parsed in 932ms 11/11/2021 7:51:32 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 11/11/2021 7:51:32 PM 3.309 SINGLEP Game Version: 3.309 11/11/2021 7:51:32 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0511s) 11/11/2021 7:51:32 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0420s) 11/11/2021 7:51:32 PM 3.309 SINGLEP Update mod and expansion statuses! 11/11/2021 7:51:32 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/11/2021 7:51:32 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/11/2021 7:51:32 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0580s) 11/11/2021 7:51:32 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 14ms 11/11/2021 7:51:33 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2331s) 11/11/2021 7:51:33 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/11/2021 7:51:33 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/11/2021 7:51:33 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/11/2021 7:51:33 PM 3.309 SINGLEP Remembering Alamo (0.0470s) 11/11/2021 7:51:33 PM 3.309 SINGLEP Calculate Odds Of Success (0.0560s) 11/11/2021 7:51:33 PM 3.309 SINGLEP Briefly Panic (0.4900s) 11/11/2021 7:51:34 PM 3.309 SINGLEP Install Confidence Routines (0.5811s) 11/11/2021 7:51:34 PM 3.309 SINGLEP Late Axionic Computations (0.6200s) 11/11/2021 7:51:34 PM 3.309 SINGLEP Acquiring Towel (0.0180s) 11/11/2021 7:51:34 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0500s) 11/11/2021 7:51:34 PM 3.309 SINGLEP Ejecting Tactical Core (0.0861s) 11/11/2021 7:51:34 PM 3.309 SINGLEP Grouping Flow Fields (0.0250s) 11/11/2021 7:51:35 PM 3.309 SINGLEP Wiping Down Starfields (0.1300s) 11/11/2021 7:51:35 PM 3.309 SINGLEP Cleaning Distant Planets (0.0280s) 11/11/2021 7:51:35 PM 3.309 SINGLEP Calculating Firing Cones (0.0340s) 11/11/2021 7:51:35 PM 3.309 SINGLEP Breaking In New Ship Parts (0.2120s) 11/11/2021 7:51:35 PM 3.309 SINGLEP Re-Aligning Objectives (0.0830s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Integrate Leading Edges (1.7423s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Post-Proton Surge (0.0210s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Background Radiation Taste Test (0.0290s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Last Organizational Modeling (0.1360s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Stimulate Modulation (0.0740s) 11/11/2021 7:51:37 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1302 11/11/2021 7:51:37 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 11/11/2021 7:51:37 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/11/2021 7:51:37 PM 3.309 SINGLEP Final Checks (0.4135s) 11/11/2021 7:51:37 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 11/11/2021 7:51:37 PM 3.309 SINGLEP 7.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.0s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.6s) Integrate Leading Edges (1.7s) Final Checks (0.4s) 11/11/2021 7:51:38 PM 3.309 SINGLEP Hello Steam user 'benh' 11/11/2021 7:51:48 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AI 7/AI 7 building up.save Source1: AnythingElse Source3: LoadingSaveGame 11/11/2021 7:51:49 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/11/2021 7:51:49 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 11/11/2021 7:51:49 PM 3.309 SINGLEP Finish load save in 602.9ms 11/11/2021 8:57:23 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Cavalos: guard post placer: AIHome_TenSpreadOutGuardPostsAndTwoByCommand scheduled: 12 actually seeded: 12 11/11/2021 8:59:13 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/11/2021 8:59:13 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/11/2021 9:06:47 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\2 Moderate—A Dark Alliance.save Source1: AnythingElse Source3: LoadingQuickStart 11/11/2021 9:06:48 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 1. 11/11/2021 9:06:48 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 11/11/2021 9:06:48 PM 3.309 SINGLEP loading as template 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction AIReserves. 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction AntiAIZombie. 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction CPALogic. 11/11/2021 9:06:48 PM 3.309 SINGLEP Added the faction Mercenary. 11/11/2021 9:06:48 PM 3.309 SINGLEP Finish load save in 201.2ms 11/11/2021 9:06:48 PM 3.309 SINGLEP Start Generate Partial Map with FatSnake and seed 624518852 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 11/11/2021 9:06:48 PM 3.309 SINGLEP got thickness 1 and increase it by 2 11/11/2021 9:06:48 PM 3.309 SINGLEP Fixed 1775 missing planet factions. 11/11/2021 9:06:48 PM 3.309 SINGLEP Generate Partial Map Complete 125ms 11/11/2021 9:06:48 PM 3.309 SINGLEP Start Generate FULL Map with FatSnake and seed 624518852 and planet count 70 and 25 factions (AnythingElse LoadingQuickStart) 11/11/2021 9:06:48 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 11/11/2021 9:06:48 PM 3.309 SINGLEP got thickness 1 and increase it by 2 11/11/2021 9:06:48 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 11/11/2021 9:06:48 PM 3.309 SINGLEP Generate FULL Map Complete 267ms 11/11/2021 10:38:34 PM 3.309 SINGLEP DELAYED3: Deploying 3 dragons 11/11/2021 10:38:34 PM 3.309 SINGLEP spawning 2 defensive structures near structures 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ base invasion strength per planet: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in overall power level: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring current player strength (47): 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in ai difficulty: 12100 11/11/2021 10:38:34 PM 3.309 SINGLEP Spawning 12,100 strength, 11 units against overall power level 0.457 11/11/2021 10:38:34 PM 3.309 SINGLEP spawning 2 defensive structures near structures 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ base invasion strength per planet: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in overall power level: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring current player strength (47): 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in ai difficulty: 12100 11/11/2021 10:38:34 PM 3.309 SINGLEP Spawning 12,100 strength, 9 units against overall power level 0.457 11/11/2021 10:38:34 PM 3.309 SINGLEP spawning 2 defensive structures near structures 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ base invasion strength per planet: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in overall power level: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring current player strength (47): 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in ai difficulty: 12100 11/11/2021 10:38:34 PM 3.309 SINGLEP Spawning 12,100 strength, 9 units against overall power level 0.457 11/11/2021 10:38:34 PM 3.309 SINGLEP spawning 2 defensive structures near structures 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ base invasion strength per planet: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in overall power level: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring current player strength (47): 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in ai difficulty: 12100 11/11/2021 10:38:34 PM 3.309 SINGLEP Spawning 12,100 strength, 10 units against overall power level 0.457 11/11/2021 10:38:34 PM 3.309 SINGLEP spawning 2 defensive structures near structures 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ base invasion strength per planet: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in overall power level: 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring current player strength (47): 11000 11/11/2021 10:38:34 PM 3.309 SINGLEP DZ invasion strength after factoring in ai difficulty: 12100 11/11/2021 10:38:34 PM 3.309 SINGLEP Spawning 12,100 strength, 10 units against overall power level 0.457 11/19/2021 4:56:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/19/2021 4:56:46 PM SINGLEP Boot up FleetOS (0.1880s) 11/19/2021 4:56:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/19/2021 4:56:47 PM SINGLEP Check System Logs For Rogue Intelligence (0.4481s) 11/19/2021 4:56:47 PM SINGLEP Inspect Aft Hatches (0.2630s) 11/19/2021 4:56:47 PM SINGLEP Found 441 xml files in 106 folders in 90ms 11/19/2021 4:56:48 PM SINGLEP Check For Extra Modules (1.0436s) 11/19/2021 4:56:48 PM SINGLEP 441 Xml Files Parsed in 953ms 11/19/2021 4:56:48 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 11/19/2021 4:56:48 PM 3.309 SINGLEP Game Version: 3.309 11/19/2021 4:56:48 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0090s) 11/19/2021 4:56:48 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0211s) 11/19/2021 4:56:48 PM 3.309 SINGLEP Update mod and expansion statuses! 11/19/2021 4:56:48 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/19/2021 4:56:48 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/19/2021 4:56:48 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0309s) 11/19/2021 4:56:48 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 10ms 11/19/2021 4:56:48 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2290s) 11/19/2021 4:56:49 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/19/2021 4:56:49 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/19/2021 4:56:49 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/19/2021 4:56:49 PM 3.309 SINGLEP Remembering Alamo (0.0577s) 11/19/2021 4:56:49 PM 3.309 SINGLEP Calculate Odds Of Success (0.0590s) 11/19/2021 4:56:49 PM 3.309 SINGLEP Briefly Panic (0.4900s) 11/19/2021 4:56:50 PM 3.309 SINGLEP Install Confidence Routines (0.5050s) 11/19/2021 4:56:50 PM 3.309 SINGLEP Late Axionic Computations (0.6495s) 11/19/2021 4:56:50 PM 3.309 SINGLEP Acquiring Towel (0.0260s) 11/19/2021 4:56:50 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0720s) 11/19/2021 4:56:50 PM 3.309 SINGLEP Ejecting Tactical Core (0.0830s) 11/19/2021 4:56:51 PM 3.309 SINGLEP Grouping Flow Fields (0.1425s) 11/19/2021 4:56:51 PM 3.309 SINGLEP Challenging Starfields (0.0170s) 11/19/2021 4:56:51 PM 3.309 SINGLEP Resizing Distant Planets (0.0340s) 11/19/2021 4:56:51 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 11/19/2021 4:56:51 PM 3.309 SINGLEP Jailbreaking Favorite Ship Parts (0.1770s) 11/19/2021 4:56:51 PM 3.309 SINGLEP Re-Aligning Objectives (0.0630s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Rewire Lower Decks (1.8094s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Post-Proton Surge (0.0240s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Background Radiation Taste Test (0.0352s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Last Organizational Modeling (0.1440s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Stimulate Modulation (0.0730s) 11/19/2021 4:56:53 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 11/19/2021 4:56:53 PM 3.309 SINGLEP Order Cores By Seniority (0.0069s) 11/19/2021 4:56:53 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/19/2021 4:56:53 PM 3.309 SINGLEP Final Checks (0.3763s) 11/19/2021 4:56:53 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 11/19/2021 4:56:53 PM 3.309 SINGLEP 7.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.0s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Rewire Lower Decks (1.8s) Final Checks (0.4s) 11/19/2021 4:56:54 PM 3.309 SINGLEP Hello Steam user 'benh' 11/19/2021 4:57:00 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/19/2021 4:57:00 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 11/19/2021 4:57:01 PM 3.309 SINGLEP in strip extra, Jester: hasHadFirstPlayer True shouldBeRemoved False 11/19/2021 4:57:01 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 12 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 11/19/2021 4:57:01 PM 3.309 SINGLEP loading as template 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction AIReserves. 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction AntiAIZombie. 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction CPALogic. 11/19/2021 4:57:01 PM 3.309 SINGLEP Added the faction Mercenary. 11/19/2021 4:57:01 PM 3.309 SINGLEP Finish load save in 243.1ms 11/19/2021 4:57:01 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 455804969 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/19/2021 4:57:01 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 11/19/2021 4:57:01 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 4:57:01 PM 3.309 SINGLEP Generate Partial Map Complete 186ms 11/19/2021 5:03:07 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/19/2021 5:03:07 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/19/2021 5:03:10 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/19/2021 5:03:10 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 11/19/2021 5:03:10 PM 3.309 SINGLEP in strip extra, Jester: hasHadFirstPlayer True shouldBeRemoved False 11/19/2021 5:03:10 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 11/19/2021 5:03:10 PM 3.309 SINGLEP loading as template 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction AIReserves. 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction AntiAIZombie. 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction CPALogic. 11/19/2021 5:03:10 PM 3.309 SINGLEP Added the faction Mercenary. 11/19/2021 5:03:10 PM 3.309 SINGLEP Finish load save in 104.3ms 11/19/2021 5:03:10 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 1227869175 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 11/19/2021 5:03:10 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 11/19/2021 5:03:10 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:03:10 PM 3.309 SINGLEP Generate Partial Map Complete 71ms 11/19/2021 5:07:48 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 1227869175 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:07:48 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:07:48 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:07:48 PM 3.309 SINGLEP Generate Partial Map Complete 71ms 11/19/2021 5:07:49 PM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.73 seconds ago. 11/19/2021 5:07:50 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 435076124 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:07:50 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:07:50 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:07:50 PM 3.309 SINGLEP Generate Partial Map Complete 79ms 11/19/2021 5:07:52 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 195354223 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:07:52 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:07:52 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:07:52 PM 3.309 SINGLEP Generate Partial Map Complete 118ms 11/19/2021 5:07:53 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 34896591 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:07:53 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:07:53 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:07:53 PM 3.309 SINGLEP Generate Partial Map Complete 76ms 11/19/2021 5:07:55 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 84241691 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:07:55 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:07:55 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:07:55 PM 3.309 SINGLEP Generate Partial Map Complete 144ms 11/19/2021 5:08:01 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 583029234 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:01 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:01 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:01 PM 3.309 SINGLEP Generate Partial Map Complete 68ms 11/19/2021 5:08:03 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 138547617 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:03 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:03 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:03 PM 3.309 SINGLEP Generate Partial Map Complete 83ms 11/19/2021 5:08:04 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 224362374 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:04 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:04 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:04 PM 3.309 SINGLEP Generate Partial Map Complete 70ms 11/19/2021 5:08:05 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 83462378 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:05 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:05 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:05 PM 3.309 SINGLEP Generate Partial Map Complete 83ms 11/19/2021 5:08:08 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 31626216 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:08 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:08 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:08 PM 3.309 SINGLEP Generate Partial Map Complete 72ms 11/19/2021 5:08:09 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 130289501 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:09 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:09 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:09 PM 3.309 SINGLEP Generate Partial Map Complete 80ms 11/19/2021 5:08:10 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 596292222 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:10 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:10 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:10 PM 3.309 SINGLEP Generate Partial Map Complete 69ms 11/19/2021 5:08:14 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 854742754 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:14 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:14 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:14 PM 3.309 SINGLEP Generate Partial Map Complete 73ms 11/19/2021 5:08:15 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 131415490 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:15 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:15 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:15 PM 3.309 SINGLEP Generate Partial Map Complete 84ms 11/19/2021 5:08:17 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 968419464 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:17 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:17 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:17 PM 3.309 SINGLEP Generate Partial Map Complete 74ms 11/19/2021 5:08:18 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 819935062 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:18 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:18 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:18 PM 3.309 SINGLEP Generate Partial Map Complete 108ms 11/19/2021 5:08:20 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 994613352 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:20 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:20 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:20 PM 3.309 SINGLEP Generate Partial Map Complete 75ms 11/19/2021 5:08:22 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 836893185 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 11/19/2021 5:08:22 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 11/19/2021 5:08:22 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 11/19/2021 5:08:22 PM 3.309 SINGLEP Generate Partial Map Complete 118ms 11/19/2021 5:08:52 PM 3.309 SINGLEP Start Generate FULL Map with Realistic and seed 836893185 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) 11/19/2021 5:08:52 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 11/19/2021 5:08:52 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 30ms 11/19/2021 5:08:52 PM 3.309 SINGLEP Generate FULL Map Complete 441ms 11/21/2021 1:00:25 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/21/2021 1:00:25 PM SINGLEP Boot up FleetOS (0.2400s) 11/21/2021 1:00:25 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/21/2021 1:00:25 PM SINGLEP Check System Logs For Rogue Intelligence (0.4192s) 11/21/2021 1:00:26 PM SINGLEP Inspect Aft Hatches (0.6218s) 11/21/2021 1:00:26 PM SINGLEP Found 441 xml files in 106 folders in 122ms 11/21/2021 1:00:27 PM SINGLEP Check For Extra Modules (1.2839s) 11/21/2021 1:00:27 PM SINGLEP 441 Xml Files Parsed in 1,159ms 11/21/2021 1:00:27 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 11/21/2021 1:00:27 PM 3.309 SINGLEP Game Version: 3.309 11/21/2021 1:00:27 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0120s) 11/21/2021 1:00:27 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0290s) 11/21/2021 1:00:27 PM 3.309 SINGLEP Update mod and expansion statuses! 11/21/2021 1:00:27 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/21/2021 1:00:27 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/21/2021 1:00:27 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0330s) 11/21/2021 1:00:27 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 12ms 11/21/2021 1:00:27 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.3230s) 11/21/2021 1:00:27 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/21/2021 1:00:27 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2021 1:00:27 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/21/2021 1:00:27 PM 3.309 SINGLEP Remembering Alamo (0.0540s) 11/21/2021 1:00:27 PM 3.309 SINGLEP Calculate Odds Of Success (0.0640s) 11/21/2021 1:00:28 PM 3.309 SINGLEP Briefly Panic (0.5350s) 11/21/2021 1:00:28 PM 3.309 SINGLEP Install Confidence Routines (0.5241s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Late Axionic Computations (0.6370s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0830s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Ejecting Tactical Core (0.0690s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Grouping Flow Fields (0.0270s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Pining For Starfields (0.1440s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Verifying Distant Planets (0.0300s) 11/21/2021 1:00:29 PM 3.309 SINGLEP Calculating Firing Cones (0.0070s) 11/21/2021 1:00:30 PM 3.309 SINGLEP Holding Ship Parts For Comfort (0.1530s) 11/21/2021 1:00:30 PM 3.309 SINGLEP Re-Aligning Objectives (0.0690s) 11/21/2021 1:00:31 PM 3.309 SINGLEP Inhibiting Isotope Emitters (1.7922s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Post-Proton Surge (0.0220s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Background Radiation Taste Test (0.0310s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Last Organizational Modeling (0.1400s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Stimulate Modulation (0.0890s) 11/21/2021 1:00:32 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1333 11/21/2021 1:00:32 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 11/21/2021 1:00:32 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/21/2021 1:00:32 PM 3.309 SINGLEP Final Checks (0.4016s) 11/21/2021 1:00:32 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 11/21/2021 1:00:32 PM 3.309 SINGLEP 7.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.6s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Inhibiting Isotope Emitters (1.8s) Final Checks (0.4s) 11/21/2021 1:00:33 PM 3.309 SINGLEP Hello Steam user 'benh' 11/21/2021 1:00:40 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/High API 7/High AIP 7 2.save Source1: AnythingElse Source3: LoadingSaveGame 11/21/2021 1:00:40 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/21/2021 1:00:41 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 11/21/2021 1:00:41 PM 3.309 SINGLEP Finish load save in 439.8ms 11/21/2021 1:03:28 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/21/2021 1:03:28 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2021 1:03:28 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/21/2021 1:04:00 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/21/2021 1:04:00 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2021 1:04:00 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/21/2021 1:53:45 PM 3.309 SINGLEP DELAYED2: Fixed incorrect count of ships to be granted. Was 3, now 5 Reactive Dummy from Other Defensive Schematic Server 11/21/2021 2:45:59 PM 3.309 SINGLEP DELAYED3: Raid Engine #2212 AI Sentinels on Mithra is sending a wave against Jester 11/21/2021 3:29:22 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/21/2021 3:29:22 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2021 3:29:22 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/21/2021 3:29:29 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/21/2021 3:29:29 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2021 3:29:29 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/21/2021 3:29:36 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/21/2021 3:29:36 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/21/2021 3:29:36 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/21/2021 3:32:15 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Oki: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/21/2021 4:19:31 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/21/2021 4:19:31 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/22/2021 8:11:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/22/2021 8:11:20 PM SINGLEP Boot up FleetOS (0.2277s) 11/22/2021 8:11:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/22/2021 8:11:20 PM SINGLEP Check System Logs For Rogue Intelligence (0.4490s) 11/22/2021 8:11:21 PM SINGLEP Inspect Aft Hatches (0.3010s) 11/22/2021 8:11:21 PM SINGLEP Found 441 xml files in 106 folders in 76ms 11/22/2021 8:11:22 PM SINGLEP Check For Extra Modules (1.2899s) 11/22/2021 8:11:22 PM SINGLEP 441 Xml Files Parsed in 1,212ms 11/22/2021 8:11:22 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 11/22/2021 8:11:22 PM 3.309 SINGLEP Game Version: 3.309 11/22/2021 8:11:22 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 11/22/2021 8:11:22 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0250s) 11/22/2021 8:11:22 PM 3.309 SINGLEP Update mod and expansion statuses! 11/22/2021 8:11:22 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/22/2021 8:11:22 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/22/2021 8:11:22 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0310s) 11/22/2021 8:11:22 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 9ms 11/22/2021 8:11:22 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2380s) 11/22/2021 8:11:22 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/22/2021 8:11:22 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/22/2021 8:11:22 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/22/2021 8:11:22 PM 3.309 SINGLEP Remembering Alamo (0.0530s) 11/22/2021 8:11:22 PM 3.309 SINGLEP Calculate Odds Of Success (0.0576s) 11/22/2021 8:11:23 PM 3.309 SINGLEP Briefly Panic (0.5090s) 11/22/2021 8:11:23 PM 3.309 SINGLEP Install Confidence Routines (0.5410s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Late Axionic Computations (0.6408s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Acquiring Towel (0.0170s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0770s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Ejecting Tactical Core (0.0820s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Grouping Flow Fields (0.0280s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Brandishing Starfields (0.1390s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Mopping Up Distant Planets (0.0290s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 11/22/2021 8:11:24 PM 3.309 SINGLEP Discontinue Your Favorite Ship Parts (0.1560s) 11/22/2021 8:11:25 PM 3.309 SINGLEP Re-Aligning Objectives (0.0740s) 11/22/2021 8:11:26 PM 3.309 SINGLEP Install Replacement Weapons (1.7851s) 11/22/2021 8:11:26 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 11/22/2021 8:11:26 PM 3.309 SINGLEP Background Radiation Taste Test (0.0310s) 11/22/2021 8:11:26 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 11/22/2021 8:11:26 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 11/22/2021 8:11:27 PM 3.309 SINGLEP Last Organizational Modeling (0.1216s) 11/22/2021 8:11:27 PM 3.309 SINGLEP Stimulate Modulation (0.0810s) 11/22/2021 8:11:27 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 11/22/2021 8:11:27 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 11/22/2021 8:11:27 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/22/2021 8:11:27 PM 3.309 SINGLEP Final Checks (0.3850s) 11/22/2021 8:11:27 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 11/22/2021 8:11:27 PM 3.309 SINGLEP 7.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Install Replacement Weapons (1.8s) Final Checks (0.4s) 11/22/2021 8:11:27 PM 3.309 SINGLEP Hello Steam user 'benh' 11/22/2021 8:11:37 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/High API 7/High AIP 7 3.save Source1: AnythingElse Source3: LoadingSaveGame 11/22/2021 8:11:37 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/22/2021 8:11:38 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 11/22/2021 8:11:38 PM 3.309 SINGLEP Finish load save in 546.4ms 11/22/2021 8:32:12 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for 2B: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/22/2021 9:08:19 PM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Junction: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/22/2021 9:30:30 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Greibach: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/22/2021 9:38:24 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/22/2021 9:38:24 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/23/2021 5:33:29 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/23/2021 5:33:29 PM SINGLEP Boot up FleetOS (0.1790s) 11/23/2021 5:33:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/23/2021 5:33:30 PM SINGLEP Check System Logs For Rogue Intelligence (0.4110s) 11/23/2021 5:33:30 PM SINGLEP Inspect Aft Hatches (0.2580s) 11/23/2021 5:33:30 PM SINGLEP Found 441 xml files in 106 folders in 70ms 11/23/2021 5:33:31 PM SINGLEP Check For Extra Modules (1.1461s) 11/23/2021 5:33:31 PM SINGLEP 441 Xml Files Parsed in 1,072ms 11/23/2021 5:33:31 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 11/23/2021 5:33:31 PM 3.309 SINGLEP Game Version: 3.309 11/23/2021 5:33:31 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 11/23/2021 5:33:31 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0230s) 11/23/2021 5:33:31 PM 3.309 SINGLEP Update mod and expansion statuses! 11/23/2021 5:33:31 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/23/2021 5:33:31 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/23/2021 5:33:31 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0340s) 11/23/2021 5:33:31 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 11/23/2021 5:33:32 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2750s) 11/23/2021 5:33:32 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/23/2021 5:33:32 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/23/2021 5:33:32 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/23/2021 5:33:32 PM 3.309 SINGLEP Remembering Alamo (0.0610s) 11/23/2021 5:33:32 PM 3.309 SINGLEP Calculate Odds Of Success (0.0630s) 11/23/2021 5:33:32 PM 3.309 SINGLEP Briefly Panic (0.5121s) 11/23/2021 5:33:33 PM 3.309 SINGLEP Install Confidence Routines (0.5202s) 11/23/2021 5:33:33 PM 3.309 SINGLEP Late Axionic Computations (0.6020s) 11/23/2021 5:33:33 PM 3.309 SINGLEP Acquiring Towel (0.0140s) 11/23/2021 5:33:33 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0710s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Ejecting Tactical Core (0.0800s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Grouping Flow Fields (0.0270s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Investigating Starfields (0.1340s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Resizing Distant Planets (0.0320s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Offending Sentient Ship Parts (0.1510s) 11/23/2021 5:33:34 PM 3.309 SINGLEP Re-Aligning Objectives (0.0690s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Harmonizing Prisms (1.8051s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Post-Proton Surge (0.0260s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Background Radiation Taste Test (0.0330s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Last Organizational Modeling (0.1370s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Stimulate Modulation (0.0610s) 11/23/2021 5:33:36 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 11/23/2021 5:33:36 PM 3.309 SINGLEP Order Cores By Seniority (0.0060s) 11/23/2021 5:33:36 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/23/2021 5:33:36 PM 3.309 SINGLEP Final Checks (0.3740s) 11/23/2021 5:33:36 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 11/23/2021 5:33:36 PM 3.309 SINGLEP 7.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.1s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Harmonizing Prisms (1.8s) Final Checks (0.4s) 11/23/2021 5:33:37 PM 3.309 SINGLEP Hello Steam user 'benh' 11/23/2021 5:33:50 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/High API 7/High AIP 7 4.save Source1: AnythingElse Source3: LoadingSaveGame 11/23/2021 5:33:50 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/23/2021 5:33:51 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 11/23/2021 5:33:51 PM 3.309 SINGLEP Finish load save in 685.2ms 11/23/2021 5:52:40 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Dex: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/23/2021 6:08:16 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/23/2021 6:08:16 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/24/2021 4:30:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/24/2021 4:30:49 PM SINGLEP Boot up FleetOS (0.1850s) 11/24/2021 4:30:50 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/24/2021 4:30:50 PM SINGLEP Check System Logs For Rogue Intelligence (0.4310s) 11/24/2021 4:30:50 PM SINGLEP Inspect Aft Hatches (0.2236s) 11/24/2021 4:30:50 PM SINGLEP Found 441 xml files in 106 folders in 74ms 11/24/2021 4:30:51 PM SINGLEP Check For Extra Modules (1.0796s) 11/24/2021 4:30:51 PM SINGLEP 441 Xml Files Parsed in 1,003ms 11/24/2021 4:30:51 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 11/24/2021 4:30:51 PM 3.309 SINGLEP Game Version: 3.309 11/24/2021 4:30:51 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0490s) 11/24/2021 4:30:51 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0550s) 11/24/2021 4:30:51 PM 3.309 SINGLEP Update mod and expansion statuses! 11/24/2021 4:30:51 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/24/2021 4:30:51 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/24/2021 4:30:51 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0460s) 11/24/2021 4:30:51 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 15ms 11/24/2021 4:30:51 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2440s) 11/24/2021 4:30:52 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/24/2021 4:30:52 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/24/2021 4:30:52 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/24/2021 4:30:52 PM 3.309 SINGLEP Remembering Alamo (0.0540s) 11/24/2021 4:30:52 PM 3.309 SINGLEP Calculate Odds Of Success (0.0596s) 11/24/2021 4:30:52 PM 3.309 SINGLEP Briefly Panic (0.4775s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Install Confidence Routines (0.4900s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Late Axionic Computations (0.6002s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Acquiring Towel (0.0140s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0660s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Ejecting Tactical Core (0.0740s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Grouping Flow Fields (0.1370s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Miming Starfields (0.0320s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Crawling Distant Planets (0.0280s) 11/24/2021 4:30:53 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 11/24/2021 4:30:54 PM 3.309 SINGLEP Discontinue Your Favorite Ship Parts (0.1660s) 11/24/2021 4:30:54 PM 3.309 SINGLEP Re-Aligning Objectives (0.0630s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Remote Probe Programmed To Replicate (1.8759s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Background Radiation Taste Test (0.0310s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Last Organizational Modeling (0.1340s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Stimulate Modulation (0.0610s) 11/24/2021 4:30:56 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1236 11/24/2021 4:30:56 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 11/24/2021 4:30:56 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/24/2021 4:30:56 PM 3.309 SINGLEP Final Checks (0.3760s) 11/24/2021 4:30:56 PM 3.309 SINGLEP Load Historical Documents (0.0060s) 11/24/2021 4:30:56 PM 3.309 SINGLEP 7.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.1s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Remote Probe Programmed To Replicate (1.9s) Final Checks (0.4s) 11/24/2021 4:30:57 PM 3.309 SINGLEP Hello Steam user 'benh' 11/24/2021 4:31:06 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/High API 7/High AIP 7 5.save Source1: AnythingElse Source3: LoadingSaveGame 11/24/2021 4:31:06 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/24/2021 4:31:07 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 11/24/2021 4:31:07 PM 3.309 SINGLEP Finish load save in 698.7ms 11/24/2021 4:43:10 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Bal: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/24/2021 5:11:49 PM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Murdoch: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/24/2021 5:34:37 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Eva: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 11/24/2021 5:55:00 PM 3.309 SINGLEP DELAYED5: Reconquest Seeding for 2B: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/24/2021 6:11:09 PM 3.309 SINGLEP DELAYED6: Reconquest Seeding for Narasaka: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/24/2021 6:26:33 PM 3.309 SINGLEP DELAYED7: Reconquest Seeding for Dertouzos: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/24/2021 6:38:18 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/24/2021 6:38:18 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/25/2021 8:39:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/25/2021 8:39:14 PM SINGLEP Boot up FleetOS (0.1850s) 11/25/2021 8:39:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/25/2021 8:39:14 PM SINGLEP Check System Logs For Rogue Intelligence (0.3387s) 11/25/2021 8:39:14 PM SINGLEP Inspect Aft Hatches (0.2247s) 11/25/2021 8:39:14 PM SINGLEP Found 441 xml files in 106 folders in 38ms 11/25/2021 8:39:15 PM SINGLEP Check For Extra Modules (1.0790s) 11/25/2021 8:39:15 PM SINGLEP 441 Xml Files Parsed in 1,038ms 11/25/2021 8:39:15 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 11/25/2021 8:39:15 PM 3.309 SINGLEP Game Version: 3.309 11/25/2021 8:39:15 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0510s) 11/25/2021 8:39:16 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0560s) 11/25/2021 8:39:16 PM 3.309 SINGLEP Update mod and expansion statuses! 11/25/2021 8:39:16 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/25/2021 8:39:16 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/25/2021 8:39:16 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0370s) 11/25/2021 8:39:16 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 21ms 11/25/2021 8:39:16 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2571s) 11/25/2021 8:39:16 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/25/2021 8:39:16 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/25/2021 8:39:16 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/25/2021 8:39:16 PM 3.309 SINGLEP Remembering Alamo (0.0499s) 11/25/2021 8:39:16 PM 3.309 SINGLEP Calculate Odds Of Success (0.0610s) 11/25/2021 8:39:16 PM 3.309 SINGLEP Briefly Panic (0.3671s) 11/25/2021 8:39:17 PM 3.309 SINGLEP Install Confidence Routines (0.5728s) 11/25/2021 8:39:17 PM 3.309 SINGLEP Late Axionic Computations (0.5741s) 11/25/2021 8:39:17 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0790s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Ejecting Tactical Core (0.0720s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Grouping Flow Fields (0.0270s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Challenging Starfields (0.0300s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Screening Distant Planets (0.1570s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.1640s) 11/25/2021 8:39:18 PM 3.309 SINGLEP Re-Aligning Objectives (0.0640s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Rewire Lower Decks (1.7697s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Post-Proton Surge (0.0210s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Background Radiation Taste Test (0.0290s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Last Organizational Modeling (0.1290s) 11/25/2021 8:39:20 PM 3.309 SINGLEP Stimulate Modulation (0.0840s) 11/25/2021 8:39:20 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1106 11/25/2021 8:39:20 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 11/25/2021 8:39:20 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/25/2021 8:39:21 PM 3.309 SINGLEP Final Checks (0.4021s) 11/25/2021 8:39:21 PM 3.309 SINGLEP Load Historical Documents (0.0070s) 11/25/2021 8:39:21 PM 3.309 SINGLEP 7.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.1s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.6s) Rewire Lower Decks (1.8s) Final Checks (0.4s) 11/25/2021 8:39:21 PM 3.309 SINGLEP Hello Steam user 'benh' 11/25/2021 8:39:28 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/High API 7/High AIP 7 6.save Source1: AnythingElse Source3: LoadingSaveGame 11/25/2021 8:39:29 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/25/2021 8:39:29 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 11/25/2021 8:39:29 PM 3.309 SINGLEP Finish load save in 652.3ms 11/25/2021 8:43:30 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Levin: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/25/2021 9:20:12 PM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Lestallo: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 11/25/2021 9:30:58 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Ikoma: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/25/2021 9:33:40 PM 3.309 SINGLEP DELAYED5: Reconquest Seeding for Livia: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/25/2021 9:43:14 PM 3.309 SINGLEP DELAYED6: Logged Achievement To Steam Cruise Control 11/25/2021 9:57:43 PM 3.309 SINGLEP DELAYED7: Reconquest Seeding for Ybarra: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/25/2021 10:08:33 PM 3.309 SINGLEP DELAYED8: Reconquest Seeding for Starmaker: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/25/2021 10:16:39 PM 3.309 SINGLEP DELAYED9: Reconquest Seeding for Ybarra: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 11/25/2021 10:29:38 PM 3.309 SINGLEP DELAYED10: Reconquest Seeding for Livia: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/25/2021 10:49:48 PM 3.309 SINGLEP DELAYED11: Reconquest Seeding for Dertouzos: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 11/25/2021 11:05:08 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/25/2021 11:05:08 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/26/2021 2:09:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/26/2021 2:09:56 PM SINGLEP Boot up FleetOS (0.1740s) 11/26/2021 2:09:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/26/2021 2:09:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.3992s) 11/26/2021 2:09:57 PM SINGLEP Inspect Aft Hatches (0.2440s) 11/26/2021 2:09:57 PM SINGLEP Found 441 xml files in 106 folders in 83ms 11/26/2021 2:09:58 PM SINGLEP Check For Extra Modules (0.9650s) 11/26/2021 2:09:58 PM SINGLEP 441 Xml Files Parsed in 879ms 11/26/2021 2:09:58 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 11/26/2021 2:09:58 PM 3.309 SINGLEP Game Version: 3.309 11/26/2021 2:09:58 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0550s) 11/26/2021 2:09:58 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0618s) 11/26/2021 2:09:58 PM 3.309 SINGLEP Update mod and expansion statuses! 11/26/2021 2:09:58 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 11/26/2021 2:09:58 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 11/26/2021 2:09:58 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0320s) 11/26/2021 2:09:58 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 22ms 11/26/2021 2:09:58 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2310s) 11/26/2021 2:09:58 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 11/26/2021 2:09:58 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/26/2021 2:09:58 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 11/26/2021 2:09:58 PM 3.309 SINGLEP Remembering Alamo (0.0470s) 11/26/2021 2:09:58 PM 3.309 SINGLEP Calculate Odds Of Success (0.0560s) 11/26/2021 2:09:59 PM 3.309 SINGLEP Briefly Panic (0.4771s) 11/26/2021 2:09:59 PM 3.309 SINGLEP Install Confidence Routines (0.4910s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Late Axionic Computations (0.5770s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0850s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Ejecting Tactical Core (0.0720s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Grouping Flow Fields (0.1505s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Propping Up Starfields (0.0160s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Crawling Distant Planets (0.0280s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Violating Ship Part Bylaws (0.1680s) 11/26/2021 2:10:00 PM 3.309 SINGLEP Re-Aligning Objectives (0.0655s) 11/26/2021 2:10:02 PM 3.309 SINGLEP Harvesting Magnetic Monopoles (1.7715s) 11/26/2021 2:10:02 PM 3.309 SINGLEP Post-Proton Surge (0.0240s) 11/26/2021 2:10:02 PM 3.309 SINGLEP Background Radiation Taste Test (0.0340s) 11/26/2021 2:10:02 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 11/26/2021 2:10:02 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 11/26/2021 2:10:02 PM 3.309 SINGLEP Last Organizational Modeling (0.1270s) 11/26/2021 2:10:03 PM 3.309 SINGLEP Stimulate Modulation (0.0630s) 11/26/2021 2:10:03 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1230 11/26/2021 2:10:03 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 11/26/2021 2:10:02 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/26/2021 2:10:03 PM 3.309 SINGLEP Final Checks (0.3621s) 11/26/2021 2:10:03 PM 3.309 SINGLEP Load Historical Documents (0.0070s) 11/26/2021 2:10:03 PM 3.309 SINGLEP 6.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Harvesting Magnetic Monopoles (1.8s) Final Checks (0.4s) 11/26/2021 2:10:03 PM 3.309 SINGLEP Hello Steam user 'benh' 11/26/2021 2:10:09 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/High API 7/High AIP 7 7.save Source1: AnythingElse Source3: LoadingSaveGame 11/26/2021 2:10:10 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 11/26/2021 2:10:10 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 11/26/2021 2:10:10 PM 3.309 SINGLEP Finish load save in 804.8ms 11/26/2021 2:11:17 PM 3.309 SINGLEP DELAYED2: Raid Engine #2221 AI Sentinels on Levchin is sending a wave against Jester 11/26/2021 2:15:23 PM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Ikoma: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:19:25 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #731255 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 11/26/2021 2:41:17 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Veryard: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 11/26/2021 2:44:31 PM 3.309 SINGLEP DELAYED5: Skipped log Achievement To Steam Control 25 because we think it's already there. 11/26/2021 3:17:12 PM 3.309 SINGLEP DELAYED6: Logged Achievement To Steam Diplomacy Is Overrated 11/26/2021 3:17:12 PM 3.309 SINGLEP DELAYED7: Logged Achievement To Steam Violent Negotiations 11/26/2021 3:17:12 PM 3.309 SINGLEP DELAYED8: Logged Achievement To Steam Weren't We On The Same Side 11/26/2021 3:17:35 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 11/26/2021 3:17:35 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/20/2022 3:27:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/20/2022 3:27:59 PM SINGLEP Boot up FleetOS (0.4200s) 2/20/2022 3:27:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/20/2022 3:27:59 PM SINGLEP Check System Logs For Rogue Intelligence (0.8576s) 2/20/2022 3:28:00 PM SINGLEP Inspect Aft Hatches (0.8251s) 2/20/2022 3:28:00 PM SINGLEP Found 441 xml files in 106 folders in 101ms 2/20/2022 3:28:03 PM SINGLEP Check For Extra Modules (2.5415s) 2/20/2022 3:28:03 PM SINGLEP 441 Xml Files Parsed in 2,432ms 2/20/2022 3:28:03 PM SINGLEP Gather Ancient Lifeforms (0.0140s) 2/20/2022 3:28:03 PM 3.309 SINGLEP Game Version: 3.309 2/20/2022 3:28:03 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0361s) 2/20/2022 3:28:03 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0696s) 2/20/2022 3:28:03 PM 3.309 SINGLEP Update mod and expansion statuses! 2/20/2022 3:28:03 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/20/2022 3:28:03 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/20/2022 3:28:03 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0865s) 2/20/2022 3:28:03 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 21ms 2/20/2022 3:28:04 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.5952s) 2/20/2022 3:28:04 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/20/2022 3:28:04 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/20/2022 3:28:04 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/20/2022 3:28:04 PM 3.309 SINGLEP Remembering Alamo (0.1274s) 2/20/2022 3:28:04 PM 3.309 SINGLEP Calculate Odds Of Success (0.1127s) 2/20/2022 3:28:05 PM 3.309 SINGLEP Briefly Panic (0.9164s) 2/20/2022 3:28:06 PM 3.309 SINGLEP Install Confidence Routines (1.1179s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Late Axionic Computations (1.0715s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Acquiring Towel (0.0251s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Inhibiting Visual Scans (0.1144s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Ejecting Tactical Core (0.1346s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Grouping Flow Fields (0.0610s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Grappling Starfields (0.0400s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Crawling Distant Planets (0.0730s) 2/20/2022 3:28:07 PM 3.309 SINGLEP Calculating Firing Cones (0.0110s) 2/20/2022 3:28:08 PM 3.309 SINGLEP Declaring Ship Part Sovereignty (0.2656s) 2/20/2022 3:28:08 PM 3.309 SINGLEP Re-Aligning Objectives (0.1636s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Computing Last Digit of PI (3.0478s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Post-Proton Surge (0.0270s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Background Radiation Taste Test (0.0571s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0376s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Windshield Wiping (0.0141s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Last Organizational Modeling (0.1985s) 2/20/2022 3:28:11 PM 3.309 SINGLEP Stimulate Modulation (0.0942s) 2/20/2022 3:28:11 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 839 2/20/2022 3:28:11 PM 3.309 SINGLEP Order Cores By Seniority (0.0100s) 2/20/2022 3:28:11 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/20/2022 3:28:12 PM 3.309 SINGLEP Final Checks (0.4086s) 2/20/2022 3:28:12 PM 3.309 SINGLEP Load Historical Documents (0.0070s) 2/20/2022 3:28:12 PM 3.309 SINGLEP 13.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.8s) Check For Extra Modules (2.5s) Pruning Excess Brain Cells (0.6s) Briefly Panic (0.9s) Install Confidence Routines (1.1s) Late Axionic Computations (1.1s) Declaring Ship Part Sovereignty (0.3s) Computing Last Digit of PI (3.0s) Final Checks (0.4s) 2/20/2022 3:28:12 PM 3.309 SINGLEP Hello Steam user 'benh' 2/20/2022 3:29:45 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/20/2022 3:29:45 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 2/20/2022 3:29:45 PM 3.309 SINGLEP in strip extra, Jester: hasHadFirstPlayer True shouldBeRemoved False 2/20/2022 3:29:45 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 12 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/20/2022 3:29:45 PM 3.309 SINGLEP loading as template 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction AIReserves. 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction AntiAIZombie. 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction CPALogic. 2/20/2022 3:29:45 PM 3.309 SINGLEP Added the faction Mercenary. 2/20/2022 3:29:45 PM 3.309 SINGLEP Finish load save in 235.1ms 2/20/2022 3:29:45 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 534637619 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/20/2022 3:29:45 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 2/20/2022 3:29:45 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 2/20/2022 3:29:45 PM 3.309 SINGLEP Generate Partial Map Complete 194ms 2/20/2022 3:29:49 PM 3.309 SINGLEP Start Generate Partial Map with Compass and seed 534637619 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/20/2022 3:29:49 PM 3.309 SINGLEP Compass. centerSizeParm 2 (16) numRings 2 connections 2 2/20/2022 3:29:49 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 2/20/2022 3:29:49 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 2/20/2022 3:29:49 PM 3.309 SINGLEP Generate Partial Map Complete 148ms 2/20/2022 3:29:56 PM 3.309 SINGLEP Start Generate Partial Map with Concentric and seed 534637619 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/20/2022 3:29:56 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 2/20/2022 3:29:56 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 2/20/2022 3:29:56 PM 3.309 SINGLEP Generate Partial Map Complete 31ms 2/20/2022 3:29:59 PM 3.309 SINGLEP Start Generate Partial Map with Encapsulated and seed 534637619 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/20/2022 3:29:59 PM 3.309 SINGLEP PlayerAccount Jester is controlling faction 7 already. 2/20/2022 3:29:59 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 2/20/2022 3:29:59 PM 3.309 SINGLEP Generate Partial Map Complete 42ms 2/20/2022 3:32:46 PM 3.309 SINGLEP Start Generate FULL Map with Encapsulated and seed 534637619 and planet count 80 and 22 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/20/2022 3:32:46 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 2/20/2022 3:32:46 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 2/20/2022 3:32:46 PM 3.309 SINGLEP Generate FULL Map Complete 356ms 2/20/2022 3:32:47 PM 3.309 SINGLEP DELAYED2: Fixed incorrect count of ships to be granted. Was 4, now 1 Drone Reclamator from Other Defensive Schematic Server 2/20/2022 3:37:29 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/20/2022 3:37:29 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/20/2022 3:37:29 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/20/2022 6:04:18 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/20/2022 6:04:18 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/21/2022 11:18:48 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/21/2022 11:18:48 AM SINGLEP Boot up FleetOS (0.2040s) 2/21/2022 11:18:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/21/2022 11:18:48 AM SINGLEP Check System Logs For Rogue Intelligence (0.4010s) 2/21/2022 11:18:48 AM SINGLEP Inspect Aft Hatches (0.3440s) 2/21/2022 11:18:48 AM SINGLEP Found 441 xml files in 106 folders in 39ms 2/21/2022 11:18:50 AM SINGLEP Check For Extra Modules (1.3909s) 2/21/2022 11:18:50 AM SINGLEP 441 Xml Files Parsed in 1,348ms 2/21/2022 11:18:50 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/21/2022 11:18:50 AM 3.309 SINGLEP Game Version: 3.309 2/21/2022 11:18:50 AM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/21/2022 11:18:50 AM 3.309 SINGLEP Bring Cloaking Systems Online (0.0210s) 2/21/2022 11:18:50 AM 3.309 SINGLEP Update mod and expansion statuses! 2/21/2022 11:18:50 AM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/21/2022 11:18:50 AM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/21/2022 11:18:50 AM 3.309 SINGLEP Check Nearby Stellar Masses (0.0380s) 2/21/2022 11:18:50 AM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 12ms 2/21/2022 11:18:50 AM 3.309 SINGLEP Pruning Excess Brain Cells (0.2520s) 2/21/2022 11:18:50 AM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/21/2022 11:18:50 AM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/21/2022 11:18:50 AM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/21/2022 11:18:50 AM 3.309 SINGLEP Remembering Alamo (0.0620s) 2/21/2022 11:18:50 AM 3.309 SINGLEP Calculate Odds Of Success (0.0680s) 2/21/2022 11:18:51 AM 3.309 SINGLEP Briefly Panic (0.4890s) 2/21/2022 11:18:51 AM 3.309 SINGLEP Install Confidence Routines (0.4950s) 2/21/2022 11:18:52 AM 3.309 SINGLEP Late Axionic Computations (0.7569s) 2/21/2022 11:18:52 AM 3.309 SINGLEP Acquiring Towel (0.0170s) 2/21/2022 11:18:52 AM 3.309 SINGLEP Inhibiting Visual Scans (0.1591s) 2/21/2022 11:18:52 AM 3.309 SINGLEP Ejecting Tactical Core (0.2111s) 2/21/2022 11:18:52 AM 3.309 SINGLEP Grouping Flow Fields (0.0260s) 2/21/2022 11:18:53 AM 3.309 SINGLEP Viewing Starfields (0.1351s) 2/21/2022 11:18:53 AM 3.309 SINGLEP Fondly Remembering Distant Planets (0.0597s) 2/21/2022 11:18:53 AM 3.309 SINGLEP Calculating Firing Cones (0.0070s) 2/21/2022 11:18:53 AM 3.309 SINGLEP Scrapping Extra Ship Parts (0.1710s) 2/21/2022 11:18:53 AM 3.309 SINGLEP Re-Aligning Objectives (0.0670s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Jettisoning VIPs (1.9457s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Post-Proton Surge (0.0250s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Last Organizational Modeling (0.1320s) 2/21/2022 11:18:55 AM 3.309 SINGLEP Stimulate Modulation (0.0610s) 2/21/2022 11:18:55 AM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/21/2022 11:18:55 AM 3.309 SINGLEP Order Cores By Seniority (0.0080s) 2/21/2022 11:18:55 AM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/21/2022 11:18:56 AM 3.309 SINGLEP Final Checks (0.3882s) 2/21/2022 11:18:56 AM 3.309 SINGLEP Load Historical Documents (0.0050s) 2/21/2022 11:18:56 AM 3.309 SINGLEP 8.0 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.8s) Jettisoning VIPs (1.9s) Final Checks (0.4s) 2/21/2022 11:18:56 AM 3.309 SINGLEP Hello Steam user 'benh' 2/21/2022 11:19:01 AM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DistribRes8/DistribRes81.save Source1: AnythingElse Source3: LoadingSaveGame 2/21/2022 11:19:01 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/21/2022 11:19:01 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 2/21/2022 11:19:01 AM 3.309 SINGLEP Finish load save in 533.6ms 2/21/2022 12:55:50 PM 3.309 SINGLEP DELAYED2: Raid Engine #2455 AI Sentinels on Overmars is sending a wave against Jester 2/21/2022 3:39:16 PM 3.309 SINGLEP DELAYED3: Raid Engine #2460 AI Sentinels on Hearth is sending a wave against Jester 2/21/2022 9:35:33 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/21/2022 9:35:33 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/22/2022 11:40:50 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/22/2022 11:40:50 AM SINGLEP Boot up FleetOS (0.2110s) 2/22/2022 11:40:51 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/22/2022 11:40:51 AM SINGLEP Check System Logs For Rogue Intelligence (0.5510s) 2/22/2022 11:40:52 AM SINGLEP Inspect Aft Hatches (0.7345s) 2/22/2022 11:40:52 AM SINGLEP Found 441 xml files in 106 folders in 185ms 2/22/2022 11:40:53 AM SINGLEP Check For Extra Modules (1.4730s) 2/22/2022 11:40:53 AM SINGLEP 441 Xml Files Parsed in 1,285ms 2/22/2022 11:40:53 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/22/2022 11:40:53 AM 3.309 SINGLEP Game Version: 3.309 2/22/2022 11:40:53 AM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0070s) 2/22/2022 11:40:53 AM 3.309 SINGLEP Bring Cloaking Systems Online (0.0240s) 2/22/2022 11:40:53 AM 3.309 SINGLEP Update mod and expansion statuses! 2/22/2022 11:40:53 AM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/22/2022 11:40:53 AM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/22/2022 11:40:53 AM 3.309 SINGLEP Check Nearby Stellar Masses (0.0400s) 2/22/2022 11:40:53 AM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 2/22/2022 11:40:53 AM 3.309 SINGLEP Pruning Excess Brain Cells (0.2810s) 2/22/2022 11:40:54 AM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/22/2022 11:40:54 AM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/22/2022 11:40:54 AM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/22/2022 11:40:54 AM 3.309 SINGLEP Remembering Alamo (0.0720s) 2/22/2022 11:40:54 AM 3.309 SINGLEP Calculate Odds Of Success (0.0620s) 2/22/2022 11:40:54 AM 3.309 SINGLEP Briefly Panic (0.5280s) 2/22/2022 11:40:55 AM 3.309 SINGLEP Install Confidence Routines (0.5150s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Late Axionic Computations (0.9035s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Acquiring Towel (0.0160s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Inhibiting Visual Scans (0.0780s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Ejecting Tactical Core (0.0810s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Grouping Flow Fields (0.0250s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Scattering Starfields (0.1315s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Pillaging Distant Planets (0.0369s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Calculating Firing Cones (0.0070s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Fumbling With Ship Parts (0.1630s) 2/22/2022 11:40:56 AM 3.309 SINGLEP Re-Aligning Objectives (0.0690s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Re-Scan For Hostile Intelligences (1.7334s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Post-Proton Surge (0.0220s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Background Radiation Taste Test (0.0360s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Last Organizational Modeling (0.1060s) 2/22/2022 11:40:58 AM 3.309 SINGLEP Stimulate Modulation (0.0710s) 2/22/2022 11:40:58 AM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/22/2022 11:40:58 AM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 2/22/2022 11:40:58 AM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/22/2022 11:40:59 AM 3.309 SINGLEP Final Checks (0.4150s) 2/22/2022 11:40:59 AM 3.309 SINGLEP Load Historical Documents (0.0030s) 2/22/2022 11:40:59 AM 3.309 SINGLEP 8.4 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.7s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.9s) Re-Scan For Hostile Intelligences (1.7s) Final Checks (0.4s) 2/22/2022 11:40:59 AM 3.309 SINGLEP Hello Steam user 'benh' 2/22/2022 11:41:07 AM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DistribRes8/DistribRes8EndGame.save Source1: AnythingElse Source3: LoadingSaveGame 2/22/2022 11:41:08 AM 3.309 SINGLEP OnLoad: Detected 37 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 37 shipsNotFixedByType: WarSieger x37 2/22/2022 11:41:08 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/22/2022 11:41:08 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 2/22/2022 11:41:08 AM 3.309 SINGLEP Finish load save in 621.4ms 2/22/2022 12:20:30 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Churchill: guard post placer: AIHome_TenSpreadOutGuardPostsAndTwoByCommand scheduled: 9 actually seeded: 9 2/22/2022 12:36:38 PM 3.309 SINGLEP DELAYED3: Logged Achievement To Steam Arena Champion 2/22/2022 12:36:38 PM 3.309 SINGLEP DELAYED4: Logged Achievement To Steam Last One Standing 2/22/2022 12:45:30 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/22/2022 12:45:30 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/22/2022 12:48:42 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/3-Harder\Uprising.save Source1: AnythingElse Source3: LoadingQuickStart 2/22/2022 12:48:42 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 2/22/2022 12:48:42 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 9 (Beacon) Nanocaust (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/22/2022 12:48:42 PM 3.309 SINGLEP loading as template 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction AIReserves. 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction AntiAIZombie. 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction CPALogic. 2/22/2022 12:48:42 PM 3.309 SINGLEP Added the faction Mercenary. 2/22/2022 12:48:42 PM 3.309 SINGLEP Finish load save in 366.7ms 2/22/2022 12:48:42 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 2081555474 and planet count 90 and 22 factions (AnythingElse LoadingQuickStart) 2/22/2022 12:48:42 PM 3.309 SINGLEP Fixed 1980 missing planet factions. 2/22/2022 12:48:42 PM 3.309 SINGLEP Generate Partial Map Complete 305ms 2/22/2022 12:48:42 PM 3.309 SINGLEP Start Generate FULL Map with Realistic and seed 2081555474 and planet count 90 and 22 factions (AnythingElse LoadingQuickStart) 2/22/2022 12:48:42 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 2/22/2022 12:48:43 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 2/22/2022 12:48:43 PM 3.309 SINGLEP Generate FULL Map Complete 392ms 2/22/2022 3:17:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/22/2022 3:17:42 PM SINGLEP Boot up FleetOS (0.2220s) 2/22/2022 3:17:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/22/2022 3:17:43 PM SINGLEP Check System Logs For Rogue Intelligence (0.2670s) 2/22/2022 3:17:43 PM SINGLEP Inspect Aft Hatches (0.0380s) 2/22/2022 3:17:43 PM SINGLEP Found 441 xml files in 106 folders in 48ms 2/22/2022 3:17:43 PM SINGLEP Check For Extra Modules (0.4410s) 2/22/2022 3:17:43 PM SINGLEP 441 Xml Files Parsed in 388ms 2/22/2022 3:17:43 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 2/22/2022 3:17:43 PM 3.309 SINGLEP Game Version: 3.309 2/22/2022 3:17:43 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0120s) 2/22/2022 3:17:43 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0240s) 2/22/2022 3:17:43 PM 3.309 SINGLEP Update mod and expansion statuses! 2/22/2022 3:17:43 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/22/2022 3:17:43 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/22/2022 3:17:43 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0350s) 2/22/2022 3:17:43 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 12ms 2/22/2022 3:17:43 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0300s) 2/22/2022 3:17:43 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/22/2022 3:17:43 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/22/2022 3:17:43 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/22/2022 3:17:43 PM 3.309 SINGLEP Remembering Alamo (0.0390s) 2/22/2022 3:17:43 PM 3.309 SINGLEP Calculate Odds Of Success (0.0420s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Briefly Panic (0.3371s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Install Confidence Routines (0.4499s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Late Axionic Computations (0.3100s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Acquiring Towel (0.0130s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0240s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Ejecting Tactical Core (0.0630s) 2/22/2022 3:17:44 PM 3.309 SINGLEP Grouping Flow Fields (0.0220s) 2/22/2022 3:17:45 PM 3.309 SINGLEP Berating Starfields (0.1100s) 2/22/2022 3:17:45 PM 3.309 SINGLEP Breaking Distant Planets (0.0270s) 2/22/2022 3:17:45 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/22/2022 3:17:45 PM 3.309 SINGLEP Divulge Ship Part Schematics To Enemy (0.1670s) 2/22/2022 3:17:45 PM 3.309 SINGLEP Re-Aligning Objectives (0.0670s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Weaponizing Cryonics (1.3271s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Post-Proton Surge (0.0270s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Last Organizational Modeling (0.1320s) 2/22/2022 3:17:46 PM 3.309 SINGLEP Stimulate Modulation (0.0650s) 2/22/2022 3:17:46 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/22/2022 3:17:46 PM 3.309 SINGLEP Order Cores By Seniority (0.0070s) 2/22/2022 3:17:46 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/22/2022 3:17:47 PM 3.309 SINGLEP Final Checks (0.3510s) 2/22/2022 3:17:47 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 2/22/2022 3:17:47 PM 3.309 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Weaponizing Cryonics (1.3s) Final Checks (0.4s) 2/22/2022 3:17:47 PM 3.309 SINGLEP Hello Steam user 'benh' 2/22/2022 3:17:49 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/Royal.save Source1: AnythingElse Source3: LoadingSaveGame 2/22/2022 3:17:50 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/22/2022 3:17:50 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 2/22/2022 3:17:50 PM 3.309 SINGLEP Finish load save in 762.2ms 2/22/2022 3:59:15 PM 3.309 SINGLEP DELAYED2: Fixed incorrect count of ships to be granted. Was 50, now 10 Blitzkrieg Turret from Turret Schematic Server 2/22/2022 6:39:34 PM 3.309 SINGLEP DELAYED3: Raid Engine #4626 AI Sentinels on Ceta is sending a wave against Jester 2/22/2022 9:41:07 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/22/2022 9:41:07 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 4:00:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/23/2022 4:00:52 PM SINGLEP Boot up FleetOS (0.2310s) 2/23/2022 4:00:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/23/2022 4:00:52 PM SINGLEP Check System Logs For Rogue Intelligence (0.4971s) 2/23/2022 4:00:53 PM SINGLEP Inspect Aft Hatches (0.3849s) 2/23/2022 4:00:53 PM SINGLEP Found 441 xml files in 106 folders in 91ms 2/23/2022 4:00:54 PM SINGLEP Check For Extra Modules (1.3241s) 2/23/2022 4:00:54 PM SINGLEP 441 Xml Files Parsed in 1,230ms 2/23/2022 4:00:54 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/23/2022 4:00:54 PM 3.309 SINGLEP Game Version: 3.309 2/23/2022 4:00:54 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/23/2022 4:00:54 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0250s) 2/23/2022 4:00:54 PM 3.309 SINGLEP Update mod and expansion statuses! 2/23/2022 4:00:54 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/23/2022 4:00:54 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/23/2022 4:00:54 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0380s) 2/23/2022 4:00:54 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 9ms 2/23/2022 4:00:54 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2590s) 2/23/2022 4:00:55 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/23/2022 4:00:55 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/23/2022 4:00:55 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/23/2022 4:00:55 PM 3.309 SINGLEP Remembering Alamo (0.0710s) 2/23/2022 4:00:55 PM 3.309 SINGLEP Calculate Odds Of Success (0.0660s) 2/23/2022 4:00:55 PM 3.309 SINGLEP Briefly Panic (0.5250s) 2/23/2022 4:00:56 PM 3.309 SINGLEP Install Confidence Routines (0.5110s) 2/23/2022 4:00:56 PM 3.309 SINGLEP Late Axionic Computations (0.6871s) 2/23/2022 4:00:56 PM 3.309 SINGLEP Acquiring Towel (0.0160s) 2/23/2022 4:00:56 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0720s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Ejecting Tactical Core (0.0830s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Grouping Flow Fields (0.0300s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Hoping Starfields Are Nice (0.0330s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Scanning Distant Planets (0.0510s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Calculating Firing Cones (0.0100s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Offending Sentient Ship Parts (0.1810s) 2/23/2022 4:00:57 PM 3.309 SINGLEP Re-Aligning Objectives (0.1970s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Realigning Flow (1.9312s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Post-Proton Surge (0.0280s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Last Organizational Modeling (0.1830s) 2/23/2022 4:00:59 PM 3.309 SINGLEP Stimulate Modulation (0.0680s) 2/23/2022 4:00:59 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1290 2/23/2022 4:00:59 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/23/2022 4:00:59 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/23/2022 4:01:00 PM 3.309 SINGLEP Final Checks (0.3842s) 2/23/2022 4:01:00 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/23/2022 4:01:00 PM 3.309 SINGLEP 8.0 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Realigning Flow (1.9s) Final Checks (0.4s) 2/23/2022 4:01:00 PM 3.309 SINGLEP Hello Steam user 'benh' 2/23/2022 4:01:05 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/Royal6hr.save Source1: AnythingElse Source3: LoadingSaveGame 2/23/2022 4:01:06 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/23/2022 4:01:06 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 2/23/2022 4:01:06 PM 3.309 SINGLEP Finish load save in 807.6ms 2/23/2022 4:04:02 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 4:04:02 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 4:04:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/23/2022 4:04:10 PM SINGLEP Boot up FleetOS (0.1762s) 2/23/2022 4:04:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/23/2022 4:04:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.2537s) 2/23/2022 4:04:10 PM SINGLEP Inspect Aft Hatches (0.0435s) 2/23/2022 4:04:11 PM SINGLEP Found 441 xml files in 106 folders in 44ms 2/23/2022 4:04:11 PM SINGLEP Check For Extra Modules (0.4533s) 2/23/2022 4:04:11 PM SINGLEP 441 Xml Files Parsed in 407ms 2/23/2022 4:04:11 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/23/2022 4:04:11 PM 3.309 SINGLEP Game Version: 3.309 2/23/2022 4:04:11 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 2/23/2022 4:04:11 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0260s) 2/23/2022 4:04:11 PM 3.309 SINGLEP Update mod and expansion statuses! 2/23/2022 4:04:11 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/23/2022 4:04:11 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/23/2022 4:04:11 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0410s) 2/23/2022 4:04:11 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 2/23/2022 4:04:11 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0280s) 2/23/2022 4:04:11 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/23/2022 4:04:11 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/23/2022 4:04:11 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/23/2022 4:04:11 PM 3.309 SINGLEP Remembering Alamo (0.0370s) 2/23/2022 4:04:11 PM 3.309 SINGLEP Calculate Odds Of Success (0.0440s) 2/23/2022 4:04:12 PM 3.309 SINGLEP Briefly Panic (0.4994s) 2/23/2022 4:04:12 PM 3.309 SINGLEP Install Confidence Routines (0.5370s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Late Axionic Computations (0.5030s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Acquiring Towel (0.0160s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0320s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Ejecting Tactical Core (0.0760s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Grouping Flow Fields (0.0250s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Surrounding Starfields (0.1380s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Browsing Distant Planets (0.0310s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Fumbling With Ship Parts (0.1820s) 2/23/2022 4:04:13 PM 3.309 SINGLEP Re-Aligning Objectives (0.0666s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Ensure Time Travel Still Nonfunctional (1.7970s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Post-Proton Surge (0.0320s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Background Radiation Taste Test (0.0320s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Last Organizational Modeling (0.1300s) 2/23/2022 4:04:15 PM 3.309 SINGLEP Stimulate Modulation (0.0630s) 2/23/2022 4:04:15 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1350 2/23/2022 4:04:15 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/23/2022 4:04:15 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/23/2022 4:04:16 PM 3.309 SINGLEP Final Checks (0.3450s) 2/23/2022 4:04:16 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/23/2022 4:04:16 PM 3.309 SINGLEP 5.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Ensure Time Travel Still Nonfunctional (1.8s) Final Checks (0.3s) 2/23/2022 4:04:16 PM 3.309 SINGLEP Hello Steam user 'benh' 2/23/2022 4:18:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/23/2022 4:18:49 PM SINGLEP Boot up FleetOS (0.3205s) 2/23/2022 4:18:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/23/2022 4:18:49 PM SINGLEP Check System Logs For Rogue Intelligence (0.5941s) 2/23/2022 4:18:50 PM SINGLEP Inspect Aft Hatches (0.0770s) 2/23/2022 4:18:50 PM SINGLEP Found 441 xml files in 106 folders in 108ms 2/23/2022 4:18:50 PM SINGLEP Check For Extra Modules (0.6992s) 2/23/2022 4:18:50 PM SINGLEP 441 Xml Files Parsed in 587ms 2/23/2022 4:18:50 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 2/23/2022 4:18:50 PM 3.309 SINGLEP Game Version: 3.309 2/23/2022 4:18:50 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/23/2022 4:18:50 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0304s) 2/23/2022 4:18:50 PM 3.309 SINGLEP Update mod and expansion statuses! 2/23/2022 4:18:50 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/23/2022 4:18:50 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/23/2022 4:18:50 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0485s) 2/23/2022 4:18:50 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 14ms 2/23/2022 4:18:50 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0410s) 2/23/2022 4:18:50 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/23/2022 4:18:50 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/23/2022 4:18:50 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/23/2022 4:18:50 PM 3.309 SINGLEP Remembering Alamo (0.0550s) 2/23/2022 4:18:50 PM 3.309 SINGLEP Calculate Odds Of Success (0.0650s) 2/23/2022 4:18:51 PM 3.309 SINGLEP Briefly Panic (0.6210s) 2/23/2022 4:18:52 PM 3.309 SINGLEP Install Confidence Routines (0.5370s) 2/23/2022 4:18:52 PM 3.309 SINGLEP Late Axionic Computations (0.5910s) 2/23/2022 4:18:52 PM 3.309 SINGLEP Acquiring Towel (0.0190s) 2/23/2022 4:18:52 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0220s) 2/23/2022 4:18:52 PM 3.309 SINGLEP Ejecting Tactical Core (0.0870s) 2/23/2022 4:18:53 PM 3.309 SINGLEP Grouping Flow Fields (0.1560s) 2/23/2022 4:18:53 PM 3.309 SINGLEP Wishing On Starfields (0.0130s) 2/23/2022 4:18:53 PM 3.309 SINGLEP Resizing Distant Planets (0.0400s) 2/23/2022 4:18:53 PM 3.309 SINGLEP Calculating Firing Cones (0.0080s) 2/23/2022 4:18:53 PM 3.309 SINGLEP Ruining Perfectly Good Ship Parts (0.2522s) 2/23/2022 4:18:53 PM 3.309 SINGLEP Re-Aligning Objectives (0.0800s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Replicating Terminal (2.0521s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Background Radiation Taste Test (0.0320s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Last Organizational Modeling (0.1054s) 2/23/2022 4:18:55 PM 3.309 SINGLEP Stimulate Modulation (0.0960s) 2/23/2022 4:18:55 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1365 2/23/2022 4:18:55 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/23/2022 4:18:55 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/23/2022 4:18:56 PM 3.309 SINGLEP Final Checks (0.3900s) 2/23/2022 4:18:56 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/23/2022 4:18:56 PM 3.309 SINGLEP 7.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.7s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Ruining Perfectly Good Ship Parts (0.3s) Replicating Terminal (2.1s) Final Checks (0.4s) 2/23/2022 4:18:56 PM 3.309 SINGLEP Hello Steam user 'benh' 2/23/2022 4:18:59 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/Royal6hr.save Source1: AnythingElse Source3: LoadingSaveGame 2/23/2022 4:19:00 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/23/2022 4:19:00 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 2/23/2022 4:19:00 PM 3.309 SINGLEP Finish load save in 866.2ms 2/23/2022 4:19:21 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 4:19:21 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 4:23:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/23/2022 4:23:52 PM SINGLEP Boot up FleetOS (0.2050s) 2/23/2022 4:23:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/23/2022 4:23:53 PM SINGLEP Check System Logs For Rogue Intelligence (0.3850s) 2/23/2022 4:23:53 PM SINGLEP Inspect Aft Hatches (0.0430s) 2/23/2022 4:23:53 PM SINGLEP Found 441 xml files in 106 folders in 42ms 2/23/2022 4:23:53 PM SINGLEP Check For Extra Modules (0.4425s) 2/23/2022 4:23:53 PM SINGLEP 441 Xml Files Parsed in 396ms 2/23/2022 4:23:53 PM SINGLEP Gather Ancient Lifeforms (0.0046s) 2/23/2022 4:23:53 PM 3.309 SINGLEP Game Version: 3.309 2/23/2022 4:23:53 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0091s) 2/23/2022 4:23:53 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0210s) 2/23/2022 4:23:53 PM 3.309 SINGLEP Update mod and expansion statuses! 2/23/2022 4:23:53 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/23/2022 4:23:53 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/23/2022 4:23:53 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0360s) 2/23/2022 4:23:53 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 12ms 2/23/2022 4:23:53 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0287s) 2/23/2022 4:23:53 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/23/2022 4:23:53 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/23/2022 4:23:53 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/23/2022 4:23:53 PM 3.309 SINGLEP Remembering Alamo (0.0380s) 2/23/2022 4:23:53 PM 3.309 SINGLEP Calculate Odds Of Success (0.0470s) 2/23/2022 4:23:54 PM 3.309 SINGLEP Briefly Panic (0.5470s) 2/23/2022 4:23:54 PM 3.309 SINGLEP Install Confidence Routines (0.4590s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Late Axionic Computations (0.5742s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0270s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Ejecting Tactical Core (0.0873s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Grouping Flow Fields (0.0230s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Challenging Starfields (0.1180s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Combing Distant Planets (0.0300s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Scrapping Extra Ship Parts (0.1780s) 2/23/2022 4:23:55 PM 3.309 SINGLEP Re-Aligning Objectives (0.0700s) 2/23/2022 4:23:57 PM 3.309 SINGLEP Computing Last Digit of PI (1.8128s) 2/23/2022 4:23:57 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 2/23/2022 4:23:57 PM 3.309 SINGLEP Background Radiation Taste Test (0.0300s) 2/23/2022 4:23:57 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 2/23/2022 4:23:57 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/23/2022 4:23:57 PM 3.309 SINGLEP Last Organizational Modeling (0.1610s) 2/23/2022 4:23:58 PM 3.309 SINGLEP Stimulate Modulation (0.0590s) 2/23/2022 4:23:58 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/23/2022 4:23:58 PM 3.309 SINGLEP Order Cores By Seniority (0.0060s) 2/23/2022 4:23:58 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/23/2022 4:23:58 PM 3.309 SINGLEP Final Checks (0.4024s) 2/23/2022 4:23:58 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/23/2022 4:23:58 PM 3.309 SINGLEP 5.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Computing Last Digit of PI (1.8s) Final Checks (0.4s) 2/23/2022 4:23:58 PM 3.309 SINGLEP Hello Steam user 'benh' 2/23/2022 4:42:39 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/23/2022 4:42:39 PM SINGLEP Boot up FleetOS (0.2820s) 2/23/2022 4:42:39 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/23/2022 4:42:40 PM SINGLEP Check System Logs For Rogue Intelligence (0.4130s) 2/23/2022 4:42:40 PM SINGLEP Inspect Aft Hatches (0.0500s) 2/23/2022 4:42:40 PM SINGLEP Found 441 xml files in 106 folders in 65ms 2/23/2022 4:42:40 PM SINGLEP Check For Extra Modules (0.5450s) 2/23/2022 4:42:40 PM SINGLEP 441 Xml Files Parsed in 476ms 2/23/2022 4:42:40 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 2/23/2022 4:42:40 PM 3.309 SINGLEP Game Version: 3.309 2/23/2022 4:42:40 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0110s) 2/23/2022 4:42:40 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0220s) 2/23/2022 4:42:40 PM 3.309 SINGLEP Update mod and expansion statuses! 2/23/2022 4:42:40 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/23/2022 4:42:40 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/23/2022 4:42:40 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0410s) 2/23/2022 4:42:40 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 14ms 2/23/2022 4:42:40 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0320s) 2/23/2022 4:42:40 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/23/2022 4:42:40 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/23/2022 4:42:40 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/23/2022 4:42:40 PM 3.309 SINGLEP Remembering Alamo (0.0420s) 2/23/2022 4:42:40 PM 3.309 SINGLEP Calculate Odds Of Success (0.0450s) 2/23/2022 4:42:41 PM 3.309 SINGLEP Briefly Panic (0.5350s) 2/23/2022 4:42:41 PM 3.309 SINGLEP Install Confidence Routines (0.4860s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Late Axionic Computations (0.5795s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0210s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Ejecting Tactical Core (0.0770s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Grouping Flow Fields (0.0280s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Wishing On Starfields (0.1120s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Fondly Remembering Distant Planets (0.0270s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 2/23/2022 4:42:42 PM 3.309 SINGLEP Demoting Insubordinate Ship Parts (0.1680s) 2/23/2022 4:42:43 PM 3.309 SINGLEP Re-Aligning Objectives (0.0670s) 2/23/2022 4:42:44 PM 3.309 SINGLEP EXTERMINATE! EXTERMINATE! (1.9300s) 2/23/2022 4:42:44 PM 3.309 SINGLEP Post-Proton Surge (0.0310s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Background Radiation Taste Test (0.0390s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Last Organizational Modeling (0.1300s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Stimulate Modulation (0.0610s) 2/23/2022 4:42:45 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/23/2022 4:42:45 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/23/2022 4:42:45 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/23/2022 4:42:45 PM 3.309 SINGLEP Final Checks (0.3800s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/23/2022 4:42:45 PM 3.309 SINGLEP 6.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) EXTERMINATE! EXTERMINATE! (1.9s) Final Checks (0.4s) 2/23/2022 4:42:45 PM 3.309 SINGLEP Hello Steam user 'benh' 2/23/2022 4:43:20 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 2/23/2022 4:43:20 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 2/23/2022 4:43:21 PM 3.309 SINGLEP in strip extra, Jester: hasHadFirstPlayer True shouldBeRemoved False 2/23/2022 4:43:21 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/23/2022 4:43:21 PM 3.309 SINGLEP loading as template 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction AIReserves. 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction AntiAIZombie. 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction CPALogic. 2/23/2022 4:43:21 PM 3.309 SINGLEP Added the faction Mercenary. 2/23/2022 4:43:21 PM 3.309 SINGLEP Finish load save in 471.2ms 2/23/2022 4:43:21 PM 3.309 SINGLEP Start Generate Partial Map with D18Swirl and seed 252574766 and planet count 100 and 27 factions (StartingTheLobbyFromPrior LoadingQuickStart) 2/23/2022 4:43:21 PM 3.309 SINGLEP PlayerAccount Jester has now been put in control of faction 7. 2/23/2022 4:43:21 PM 3.309 SINGLEP Fixed 3267 missing planet factions. 2/23/2022 4:43:21 PM 3.309 SINGLEP Generate Partial Map Complete 194ms 2/23/2022 4:43:21 PM 3.309 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.36 seconds ago. 2/23/2022 4:44:06 PM 3.309 SINGLEP Start Generate FULL Map with D18Swirl and seed 252574766 and planet count 100 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/23/2022 4:44:06 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 2/23/2022 4:44:07 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 36ms 2/23/2022 4:44:07 PM 3.309 SINGLEP Generate FULL Map Complete 654ms 2/23/2022 5:03:09 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 5:03:09 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 5:10:36 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/23/2022 5:10:36 PM SINGLEP Boot up FleetOS (0.2200s) 2/23/2022 5:10:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/23/2022 5:10:36 PM SINGLEP Check System Logs For Rogue Intelligence (0.2590s) 2/23/2022 5:10:36 PM SINGLEP Inspect Aft Hatches (0.0390s) 2/23/2022 5:10:36 PM SINGLEP Found 441 xml files in 106 folders in 43ms 2/23/2022 5:10:37 PM SINGLEP Check For Extra Modules (0.4189s) 2/23/2022 5:10:37 PM SINGLEP 441 Xml Files Parsed in 372ms 2/23/2022 5:10:37 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/23/2022 5:10:37 PM 3.309 SINGLEP Game Version: 3.309 2/23/2022 5:10:37 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 2/23/2022 5:10:37 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0270s) 2/23/2022 5:10:37 PM 3.309 SINGLEP Update mod and expansion statuses! 2/23/2022 5:10:37 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/23/2022 5:10:37 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/23/2022 5:10:37 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0414s) 2/23/2022 5:10:37 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 11ms 2/23/2022 5:10:37 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0256s) 2/23/2022 5:10:37 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/23/2022 5:10:37 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/23/2022 5:10:37 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/23/2022 5:10:37 PM 3.309 SINGLEP Remembering Alamo (0.0390s) 2/23/2022 5:10:37 PM 3.309 SINGLEP Calculate Odds Of Success (0.0430s) 2/23/2022 5:10:37 PM 3.309 SINGLEP Briefly Panic (0.4072s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Install Confidence Routines (0.5430s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Late Axionic Computations (0.3373s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Acquiring Towel (0.0201s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0252s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Ejecting Tactical Core (0.0743s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Grouping Flow Fields (0.0350s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Sucking In Starfields (0.1480s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Mopping Up Distant Planets (0.0290s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/23/2022 5:10:38 PM 3.309 SINGLEP Finding Old Ship Parts (0.1680s) 2/23/2022 5:10:39 PM 3.309 SINGLEP Re-Aligning Objectives (0.0750s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Issue Sufficient Warnings (1.3910s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Post-Proton Surge (0.0270s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Background Radiation Taste Test (0.0390s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Windshield Wiping (0.0080s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Last Organizational Modeling (0.1285s) 2/23/2022 5:10:40 PM 3.309 SINGLEP Stimulate Modulation (0.0684s) 2/23/2022 5:10:40 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/23/2022 5:10:40 PM 3.309 SINGLEP Order Cores By Seniority (0.0070s) 2/23/2022 5:10:40 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/23/2022 5:10:41 PM 3.309 SINGLEP Final Checks (0.3412s) 2/23/2022 5:10:41 PM 3.309 SINGLEP Load Historical Documents (0.0060s) 2/23/2022 5:10:41 PM 3.309 SINGLEP 5.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Issue Sufficient Warnings (1.4s) Final Checks (0.3s) 2/23/2022 5:10:41 PM 3.309 SINGLEP Hello Steam user 'benh' 2/23/2022 5:11:01 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\Royal6hr.save Source1: AnythingElse Source3: LoadingSaveGame 2/23/2022 5:11:02 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/23/2022 5:11:02 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 2/23/2022 5:11:02 PM 3.309 SINGLEP Finish load save in 720.9ms 2/23/2022 6:07:03 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/23/2022 6:07:03 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/24/2022 2:10:53 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/24/2022 2:10:53 PM SINGLEP Boot up FleetOS (0.2160s) 2/24/2022 2:10:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/24/2022 2:10:53 PM SINGLEP Check System Logs For Rogue Intelligence (0.4966s) 2/24/2022 2:10:54 PM SINGLEP Inspect Aft Hatches (0.3918s) 2/24/2022 2:10:54 PM SINGLEP Found 441 xml files in 106 folders in 81ms 2/24/2022 2:10:55 PM SINGLEP Check For Extra Modules (1.3737s) 2/24/2022 2:10:55 PM SINGLEP 441 Xml Files Parsed in 1,290ms 2/24/2022 2:10:55 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 2/24/2022 2:10:55 PM 3.309 SINGLEP Game Version: 3.309 2/24/2022 2:10:55 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0070s) 2/24/2022 2:10:55 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0180s) 2/24/2022 2:10:55 PM 3.309 SINGLEP Update mod and expansion statuses! 2/24/2022 2:10:55 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/24/2022 2:10:55 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/24/2022 2:10:55 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0410s) 2/24/2022 2:10:55 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 2/24/2022 2:10:55 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.3160s) 2/24/2022 2:10:56 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/24/2022 2:10:56 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/24/2022 2:10:56 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/24/2022 2:10:56 PM 3.309 SINGLEP Remembering Alamo (0.0740s) 2/24/2022 2:10:56 PM 3.309 SINGLEP Calculate Odds Of Success (0.0860s) 2/24/2022 2:10:56 PM 3.309 SINGLEP Briefly Panic (0.5490s) 2/24/2022 2:10:57 PM 3.309 SINGLEP Install Confidence Routines (0.6200s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Late Axionic Computations (0.7431s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Acquiring Towel (0.0240s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0790s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Ejecting Tactical Core (0.0990s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Grouping Flow Fields (0.1240s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Gazing Into Starfields (0.0379s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Resizing Distant Planets (0.0390s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Declaring Ship Parts At Customs (0.1960s) 2/24/2022 2:10:58 PM 3.309 SINGLEP Re-Aligning Objectives (0.0710s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Re-attaching Front Part (1.8604s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Background Radiation Taste Test (0.0354s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Last Organizational Modeling (0.1045s) 2/24/2022 2:11:00 PM 3.309 SINGLEP Stimulate Modulation (0.0640s) 2/24/2022 2:11:00 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/24/2022 2:11:00 PM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 2/24/2022 2:11:00 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/24/2022 2:11:01 PM 3.309 SINGLEP Final Checks (0.3700s) 2/24/2022 2:11:01 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 2/24/2022 2:11:01 PM 3.309 SINGLEP 8.1 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Re-attaching Front Part (1.9s) Final Checks (0.4s) 2/24/2022 2:11:01 PM 3.309 SINGLEP Hello Steam user 'benh' 2/24/2022 2:11:06 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalPreMakoBeachhead.save Source1: AnythingElse Source3: LoadingSaveGame 2/24/2022 2:11:07 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/24/2022 2:11:07 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 2/24/2022 2:11:07 PM 3.309 SINGLEP Finish load save in 869.9ms 2/24/2022 2:29:09 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/24/2022 2:29:09 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/24/2022 3:23:12 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/24/2022 3:23:12 PM SINGLEP Boot up FleetOS (0.1760s) 2/24/2022 3:23:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/24/2022 3:23:13 PM SINGLEP Check System Logs For Rogue Intelligence (0.2984s) 2/24/2022 3:23:13 PM SINGLEP Inspect Aft Hatches (0.0490s) 2/24/2022 3:23:13 PM SINGLEP Found 441 xml files in 106 folders in 48ms 2/24/2022 3:23:13 PM SINGLEP Check For Extra Modules (0.5189s) 2/24/2022 3:23:13 PM SINGLEP 441 Xml Files Parsed in 469ms 2/24/2022 3:23:13 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 2/24/2022 3:23:13 PM 3.309 SINGLEP Game Version: 3.309 2/24/2022 3:23:13 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0110s) 2/24/2022 3:23:13 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0290s) 2/24/2022 3:23:13 PM 3.309 SINGLEP Update mod and expansion statuses! 2/24/2022 3:23:13 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/24/2022 3:23:13 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/24/2022 3:23:13 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0470s) 2/24/2022 3:23:13 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 2/24/2022 3:23:13 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0270s) 2/24/2022 3:23:13 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/24/2022 3:23:13 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/24/2022 3:23:13 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/24/2022 3:23:13 PM 3.309 SINGLEP Remembering Alamo (0.0390s) 2/24/2022 3:23:13 PM 3.309 SINGLEP Calculate Odds Of Success (0.0500s) 2/24/2022 3:23:14 PM 3.309 SINGLEP Briefly Panic (0.5180s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Install Confidence Routines (0.5631s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Late Axionic Computations (0.5630s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Acquiring Towel (0.0170s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0680s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Ejecting Tactical Core (0.1070s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Grouping Flow Fields (0.0270s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Digging Up Starfields (0.1090s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Mopping Up Distant Planets (0.0271s) 2/24/2022 3:23:15 PM 3.309 SINGLEP Calculating Firing Cones (0.0050s) 2/24/2022 3:23:16 PM 3.309 SINGLEP Ruining Perfectly Good Ship Parts (0.2010s) 2/24/2022 3:23:16 PM 3.309 SINGLEP Re-Aligning Objectives (0.0710s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Printing Paper Copies Of All Data Banks (1.9571s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Post-Proton Surge (0.0310s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Background Radiation Taste Test (0.0320s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Last Organizational Modeling (0.1296s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Stimulate Modulation (0.0716s) 2/24/2022 3:23:18 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1293 2/24/2022 3:23:18 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/24/2022 3:23:18 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/24/2022 3:23:18 PM 3.309 SINGLEP Final Checks (0.3940s) 2/24/2022 3:23:18 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/24/2022 3:23:18 PM 3.309 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.6s) Printing Paper Copies Of All Data Banks (2.0s) Final Checks (0.4s) 2/24/2022 3:23:19 PM 3.309 SINGLEP Hello Steam user 'benh' 2/24/2022 3:23:34 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalMakoSecured.save Source1: AnythingElse Source3: LoadingSaveGame 2/24/2022 3:23:35 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/24/2022 3:23:35 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 2/24/2022 3:23:35 PM 3.309 SINGLEP Finish load save in 890.0ms 2/24/2022 5:15:06 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/24/2022 5:15:06 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/25/2022 12:04:28 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2022 12:04:28 PM SINGLEP Boot up FleetOS (0.2247s) 2/25/2022 12:04:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2022 12:04:28 PM SINGLEP Check System Logs For Rogue Intelligence (0.5140s) 2/25/2022 12:04:29 PM SINGLEP Inspect Aft Hatches (0.4410s) 2/25/2022 12:04:29 PM SINGLEP Found 441 xml files in 106 folders in 91ms 2/25/2022 12:04:30 PM SINGLEP Check For Extra Modules (1.5268s) 2/25/2022 12:04:30 PM SINGLEP 441 Xml Files Parsed in 1,437ms 2/25/2022 12:04:30 PM SINGLEP Gather Ancient Lifeforms (0.0110s) 2/25/2022 12:04:30 PM 3.309 SINGLEP Game Version: 3.309 2/25/2022 12:04:30 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 2/25/2022 12:04:30 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0320s) 2/25/2022 12:04:30 PM 3.309 SINGLEP Update mod and expansion statuses! 2/25/2022 12:04:30 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/25/2022 12:04:31 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/25/2022 12:04:31 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0440s) 2/25/2022 12:04:31 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 2/25/2022 12:04:31 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2830s) 2/25/2022 12:04:31 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/25/2022 12:04:31 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2022 12:04:31 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/25/2022 12:04:31 PM 3.309 SINGLEP Remembering Alamo (0.0680s) 2/25/2022 12:04:31 PM 3.309 SINGLEP Calculate Odds Of Success (0.0660s) 2/25/2022 12:04:31 PM 3.309 SINGLEP Briefly Panic (0.5420s) 2/25/2022 12:04:32 PM 3.309 SINGLEP Install Confidence Routines (0.5800s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Late Axionic Computations (0.7280s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Acquiring Towel (0.0180s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0801s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Ejecting Tactical Core (0.0870s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Grouping Flow Fields (0.0380s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Underestimating Starfields (0.1250s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Breaking Distant Planets (0.0420s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Splitting Ship Parts Into Smaller Parts (0.1710s) 2/25/2022 12:04:33 PM 3.309 SINGLEP Re-Aligning Objectives (0.0760s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Ensure Ordnance Functional (2.1660s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Post-Proton Surge (0.0240s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Background Radiation Taste Test (0.0440s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Last Organizational Modeling (0.1400s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Stimulate Modulation (0.0910s) 2/25/2022 12:04:36 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1338 2/25/2022 12:04:36 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/25/2022 12:04:36 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/25/2022 12:04:36 PM 3.309 SINGLEP Final Checks (0.4070s) 2/25/2022 12:04:36 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/25/2022 12:04:36 PM 3.309 SINGLEP 8.6 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Ensure Ordnance Functional (2.2s) Final Checks (0.4s) 2/25/2022 12:04:37 PM 3.309 SINGLEP Hello Steam user 'benh' 2/25/2022 12:04:42 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalRjisMostlyClear.save Source1: AnythingElse Source3: LoadingSaveGame 2/25/2022 12:04:43 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/25/2022 12:04:43 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 2/25/2022 12:04:43 PM 3.309 SINGLEP Finish load save in 762.4ms 2/25/2022 12:14:00 PM 3.309 SINGLEP DELAYED2: Raid Engine #4621 AI Sentinels on Freiland is sending a wave against Marauders 2/25/2022 1:53:27 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/25/2022 1:53:27 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/25/2022 4:14:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2022 4:14:42 PM SINGLEP Boot up FleetOS (0.2632s) 2/25/2022 4:14:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2022 4:14:43 PM SINGLEP Check System Logs For Rogue Intelligence (0.5506s) 2/25/2022 4:14:43 PM SINGLEP Inspect Aft Hatches (0.4566s) 2/25/2022 4:14:43 PM SINGLEP Found 441 xml files in 106 folders in 78ms 2/25/2022 4:14:45 PM SINGLEP Check For Extra Modules (1.6830s) 2/25/2022 4:14:45 PM SINGLEP 441 Xml Files Parsed in 1,604ms 2/25/2022 4:14:45 PM SINGLEP Gather Ancient Lifeforms (0.0065s) 2/25/2022 4:14:45 PM 3.309 SINGLEP Game Version: 3.309 2/25/2022 4:14:45 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0125s) 2/25/2022 4:14:45 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0370s) 2/25/2022 4:14:45 PM 3.309 SINGLEP Update mod and expansion statuses! 2/25/2022 4:14:45 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/25/2022 4:14:45 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/25/2022 4:14:45 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0537s) 2/25/2022 4:14:45 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 16ms 2/25/2022 4:14:45 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.3378s) 2/25/2022 4:14:45 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/25/2022 4:14:45 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2022 4:14:45 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/25/2022 4:14:45 PM 3.309 SINGLEP Remembering Alamo (0.0776s) 2/25/2022 4:14:45 PM 3.309 SINGLEP Calculate Odds Of Success (0.0866s) 2/25/2022 4:14:46 PM 3.309 SINGLEP Briefly Panic (0.7651s) 2/25/2022 4:14:47 PM 3.309 SINGLEP Install Confidence Routines (0.6976s) 2/25/2022 4:14:47 PM 3.309 SINGLEP Late Axionic Computations (0.6755s) 2/25/2022 4:14:47 PM 3.309 SINGLEP Acquiring Towel (0.0220s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0734s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Ejecting Tactical Core (0.0870s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Grouping Flow Fields (0.1323s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Grappling Starfields (0.0120s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Fondly Remembering Distant Planets (0.0410s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Offending Sentient Ship Parts (0.1671s) 2/25/2022 4:14:48 PM 3.309 SINGLEP Re-Aligning Objectives (0.0700s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Deploying Portable Singularity (1.8322s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Post-Proton Surge (0.0227s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Background Radiation Taste Test (0.0368s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Last Organizational Modeling (0.1223s) 2/25/2022 4:14:50 PM 3.309 SINGLEP Stimulate Modulation (0.0780s) 2/25/2022 4:14:50 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1383 2/25/2022 4:14:50 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/25/2022 4:14:50 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/25/2022 4:14:51 PM 3.309 SINGLEP Final Checks (0.4016s) 2/25/2022 4:14:51 PM 3.309 SINGLEP Load Historical Documents (0.0080s) 2/25/2022 4:14:51 PM 3.309 SINGLEP 8.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.7s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.8s) Install Confidence Routines (0.7s) Late Axionic Computations (0.7s) Deploying Portable Singularity (1.8s) Final Checks (0.4s) 2/25/2022 4:14:51 PM 3.309 SINGLEP Hello Steam user 'benh' 2/25/2022 4:14:55 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalNikClear.save Source1: AnythingElse Source3: LoadingSaveGame 2/25/2022 4:14:56 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/25/2022 4:14:56 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 2/25/2022 4:14:56 PM 3.309 SINGLEP Finish load save in 820.7ms 2/25/2022 4:17:05 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/25/2022 4:17:05 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/25/2022 4:21:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2022 4:21:59 PM SINGLEP Boot up FleetOS (0.2070s) 2/25/2022 4:21:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2022 4:21:59 PM SINGLEP Check System Logs For Rogue Intelligence (0.2903s) 2/25/2022 4:21:59 PM SINGLEP Inspect Aft Hatches (0.0280s) 2/25/2022 4:21:59 PM SINGLEP Found 441 xml files in 106 folders in 36ms 2/25/2022 4:21:59 PM SINGLEP Check For Extra Modules (0.4180s) 2/25/2022 4:21:59 PM SINGLEP 441 Xml Files Parsed in 378ms 2/25/2022 4:21:59 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 2/25/2022 4:21:59 PM 3.309 SINGLEP Game Version: 3.309 2/25/2022 4:21:59 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0080s) 2/25/2022 4:21:59 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0220s) 2/25/2022 4:21:59 PM 3.309 SINGLEP Update mod and expansion statuses! 2/25/2022 4:21:59 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/25/2022 4:21:59 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/25/2022 4:21:59 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0450s) 2/25/2022 4:21:59 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 12ms 2/25/2022 4:21:59 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0330s) 2/25/2022 4:22:00 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/25/2022 4:22:00 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2022 4:22:00 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/25/2022 4:22:00 PM 3.309 SINGLEP Remembering Alamo (0.0450s) 2/25/2022 4:22:00 PM 3.309 SINGLEP Calculate Odds Of Success (0.0610s) 2/25/2022 4:22:00 PM 3.309 SINGLEP Briefly Panic (0.4010s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Install Confidence Routines (0.5290s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Late Axionic Computations (0.3220s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Acquiring Towel (0.0150s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0230s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Ejecting Tactical Core (0.0710s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Grouping Flow Fields (0.1310s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Hoping Starfields Are Nice (0.0110s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Combing Distant Planets (0.0290s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Discontinue Your Favorite Ship Parts (0.1980s) 2/25/2022 4:22:01 PM 3.309 SINGLEP Re-Aligning Objectives (0.0690s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Reformatting Navigation (1.3571s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Post-Proton Surge (0.0260s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Windshield Wiping (0.0110s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Last Organizational Modeling (0.1182s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Stimulate Modulation (0.0640s) 2/25/2022 4:22:03 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 2/25/2022 4:22:03 PM 3.309 SINGLEP Order Cores By Seniority (0.0070s) 2/25/2022 4:22:03 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/25/2022 4:22:03 PM 3.309 SINGLEP Final Checks (0.3780s) 2/25/2022 4:22:03 PM 3.309 SINGLEP Load Historical Documents (0.0070s) 2/25/2022 4:22:03 PM 3.309 SINGLEP 5.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Reformatting Navigation (1.4s) Final Checks (0.4s) 2/25/2022 4:22:04 PM 3.309 SINGLEP Hello Steam user 'benh' 2/25/2022 4:22:07 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalNikClear.save Source1: AnythingElse Source3: LoadingSaveGame 2/25/2022 4:22:07 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/25/2022 4:22:07 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 40ms 2/25/2022 4:22:07 PM 3.309 SINGLEP Finish load save in 964.9ms 2/25/2022 5:49:43 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/25/2022 5:49:43 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/27/2022 3:13:28 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2022 3:13:28 PM SINGLEP Boot up FleetOS (0.2380s) 2/27/2022 3:13:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2022 3:13:29 PM SINGLEP Check System Logs For Rogue Intelligence (0.5869s) 2/27/2022 3:13:29 PM SINGLEP Inspect Aft Hatches (0.4548s) 2/27/2022 3:13:29 PM SINGLEP Found 441 xml files in 106 folders in 82ms 2/27/2022 3:13:31 PM SINGLEP Check For Extra Modules (1.5013s) 2/27/2022 3:13:31 PM SINGLEP 441 Xml Files Parsed in 1,419ms 2/27/2022 3:13:31 PM SINGLEP Gather Ancient Lifeforms (0.0090s) 2/27/2022 3:13:31 PM 3.309 SINGLEP Game Version: 3.309 2/27/2022 3:13:31 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/27/2022 3:13:31 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0220s) 2/27/2022 3:13:31 PM 3.309 SINGLEP Update mod and expansion statuses! 2/27/2022 3:13:31 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/27/2022 3:13:31 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/27/2022 3:13:31 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0450s) 2/27/2022 3:13:31 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 11ms 2/27/2022 3:13:31 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.3923s) 2/27/2022 3:13:31 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/27/2022 3:13:31 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2022 3:13:31 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/27/2022 3:13:31 PM 3.309 SINGLEP Remembering Alamo (0.0760s) 2/27/2022 3:13:31 PM 3.309 SINGLEP Calculate Odds Of Success (0.0680s) 2/27/2022 3:13:32 PM 3.309 SINGLEP Briefly Panic (0.6110s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Install Confidence Routines (0.7300s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Late Axionic Computations (0.7112s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Acquiring Towel (0.0250s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0810s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Ejecting Tactical Core (0.0830s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Grouping Flow Fields (0.0330s) 2/27/2022 3:13:33 PM 3.309 SINGLEP Gesticulating Starfields (0.0250s) 2/27/2022 3:13:34 PM 3.309 SINGLEP Screening Distant Planets (0.1470s) 2/27/2022 3:13:34 PM 3.309 SINGLEP Calculating Firing Cones (0.0070s) 2/27/2022 3:13:34 PM 3.309 SINGLEP Offending Sentient Ship Parts (0.1780s) 2/27/2022 3:13:34 PM 3.309 SINGLEP Re-Aligning Objectives (0.0760s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Printing Paper Copies Of All Data Banks (1.8998s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Last Organizational Modeling (0.1092s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Stimulate Modulation (0.0920s) 2/27/2022 3:13:36 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1360 2/27/2022 3:13:36 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/27/2022 3:13:36 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/27/2022 3:13:36 PM 3.309 SINGLEP Final Checks (0.3980s) 2/27/2022 3:13:36 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 2/27/2022 3:13:36 PM 3.309 SINGLEP 8.7 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.7s) Late Axionic Computations (0.7s) Printing Paper Copies Of All Data Banks (1.9s) Final Checks (0.4s) 2/27/2022 3:13:37 PM 3.309 SINGLEP Hello Steam user 'benh' 2/27/2022 3:15:44 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/27/2022 3:15:44 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2022 3:15:44 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/27/2022 3:15:46 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalLater.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2022 3:15:47 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/27/2022 3:15:47 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 2/27/2022 3:15:47 PM 3.309 SINGLEP Finish load save in 844.3ms 2/27/2022 4:07:54 PM 3.309 SINGLEP DELAYED2: Raid Engine #4630 AI Sentinels on Morimura is sending a wave against Jester 2/27/2022 5:54:55 PM 3.309 SINGLEP DELAYED3: Raid Engine #4621 AI Sentinels on Freiland is sending a wave against Marauders 2/27/2022 6:03:38 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/27/2022 6:03:38 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/27/2022 7:54:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2022 7:54:15 PM SINGLEP Boot up FleetOS (0.2058s) 2/27/2022 7:54:15 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2022 7:54:15 PM SINGLEP Check System Logs For Rogue Intelligence (0.2686s) 2/27/2022 7:54:15 PM SINGLEP Inspect Aft Hatches (0.0310s) 2/27/2022 7:54:15 PM SINGLEP Found 441 xml files in 106 folders in 45ms 2/27/2022 7:54:15 PM SINGLEP Check For Extra Modules (0.4120s) 2/27/2022 7:54:15 PM SINGLEP 441 Xml Files Parsed in 367ms 2/27/2022 7:54:15 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 2/27/2022 7:54:15 PM 3.309 SINGLEP Game Version: 3.309 2/27/2022 7:54:15 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0130s) 2/27/2022 7:54:15 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0270s) 2/27/2022 7:54:15 PM 3.309 SINGLEP Update mod and expansion statuses! 2/27/2022 7:54:15 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/27/2022 7:54:15 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/27/2022 7:54:15 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0370s) 2/27/2022 7:54:15 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 10ms 2/27/2022 7:54:15 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0220s) 2/27/2022 7:54:15 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/27/2022 7:54:15 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2022 7:54:15 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/27/2022 7:54:15 PM 3.309 SINGLEP Remembering Alamo (0.0340s) 2/27/2022 7:54:15 PM 3.309 SINGLEP Calculate Odds Of Success (0.0430s) 2/27/2022 7:54:16 PM 3.309 SINGLEP Briefly Panic (0.3486s) 2/27/2022 7:54:16 PM 3.309 SINGLEP Install Confidence Routines (0.4720s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Late Axionic Computations (0.3126s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Acquiring Towel (0.0160s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0260s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Ejecting Tactical Core (0.0670s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Grouping Flow Fields (0.0280s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Exploding Starfields (0.1170s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Cleaning Distant Planets (0.0250s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Calculating Firing Cones (0.0070s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Offending Sentient Ship Parts (0.1670s) 2/27/2022 7:54:17 PM 3.309 SINGLEP Re-Aligning Objectives (0.0680s) 2/27/2022 7:54:18 PM 3.309 SINGLEP Issue Sufficient Warnings (1.2979s) 2/27/2022 7:54:18 PM 3.309 SINGLEP Post-Proton Surge (0.0240s) 2/27/2022 7:54:18 PM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/27/2022 7:54:18 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/27/2022 7:54:18 PM 3.309 SINGLEP Windshield Wiping (0.0110s) 2/27/2022 7:54:19 PM 3.309 SINGLEP Last Organizational Modeling (0.1420s) 2/27/2022 7:54:19 PM 3.309 SINGLEP Stimulate Modulation (0.0630s) 2/27/2022 7:54:19 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1359 2/27/2022 7:54:19 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/27/2022 7:54:19 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/27/2022 7:54:19 PM 3.309 SINGLEP Final Checks (0.3570s) 2/27/2022 7:54:19 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 2/27/2022 7:54:19 PM 3.309 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Issue Sufficient Warnings (1.3s) Final Checks (0.4s) 2/27/2022 7:54:19 PM 3.309 SINGLEP Hello Steam user 'benh' 2/27/2022 7:54:23 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalStuck.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2022 7:54:24 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/27/2022 7:54:24 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 27ms 2/27/2022 7:54:24 PM 3.309 SINGLEP Finish load save in 880.2ms 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:39:26 PM 3.309 SINGLEP Hit bug in borer mouseover handler code 200 System.Exception: Invalid start planet for Mobile Wormhole Borer #1419250 at Arcen.AIW2.External.SpecialFaction_Human+PrivateWormholeBorerNotifier.MouseoverHandler () [0x00079] in <408f273ce6e14939a78a836e9832f03e>:0 2/27/2022 8:43:34 PM 3.309 SINGLEP DELAYED2: Logged Achievement To Steam Long One: 15 Hour Campaign 2/27/2022 9:39:20 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/27/2022 9:39:20 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/27/2022 9:39:26 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\RoyalPrePrism.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2022 9:39:26 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/27/2022 9:39:26 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 2/27/2022 9:39:26 PM 3.309 SINGLEP Finish load save in 494.9ms 2/27/2022 9:43:34 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\RoyalPrePrism.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2022 9:43:35 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/27/2022 9:43:35 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 2/27/2022 9:43:35 PM 3.309 SINGLEP Finish load save in 531.3ms 2/27/2022 10:05:13 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising\RoyalGetTheBorer.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2022 10:05:13 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/27/2022 10:05:13 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 2/27/2022 10:05:13 PM 3.309 SINGLEP Finish load save in 534.5ms 2/27/2022 10:37:13 PM 3.309 SINGLEP DELAYED3: Raid Engine #4621 AI Sentinels on Freiland is sending a wave against Marauders 2/27/2022 11:15:21 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Okudera: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/28/2022 5:05:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/28/2022 5:05:52 PM SINGLEP Boot up FleetOS (0.2260s) 2/28/2022 5:05:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/28/2022 5:05:52 PM SINGLEP Check System Logs For Rogue Intelligence (0.4990s) 2/28/2022 5:05:53 PM SINGLEP Inspect Aft Hatches (0.4173s) 2/28/2022 5:05:53 PM SINGLEP Found 441 xml files in 106 folders in 89ms 2/28/2022 5:05:54 PM SINGLEP Check For Extra Modules (1.4210s) 2/28/2022 5:05:54 PM SINGLEP 441 Xml Files Parsed in 1,329ms 2/28/2022 5:05:54 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 2/28/2022 5:05:54 PM 3.309 SINGLEP Game Version: 3.309 2/28/2022 5:05:54 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0090s) 2/28/2022 5:05:54 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0240s) 2/28/2022 5:05:54 PM 3.309 SINGLEP Update mod and expansion statuses! 2/28/2022 5:05:54 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/28/2022 5:05:54 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 2/28/2022 5:05:54 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0380s) 2/28/2022 5:05:54 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 2/28/2022 5:05:54 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2860s) 2/28/2022 5:05:54 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 2/28/2022 5:05:54 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/28/2022 5:05:54 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 2/28/2022 5:05:54 PM 3.309 SINGLEP Remembering Alamo (0.0580s) 2/28/2022 5:05:55 PM 3.309 SINGLEP Calculate Odds Of Success (0.0650s) 2/28/2022 5:05:55 PM 3.309 SINGLEP Briefly Panic (0.5429s) 2/28/2022 5:05:56 PM 3.309 SINGLEP Install Confidence Routines (0.5607s) 2/28/2022 5:05:56 PM 3.309 SINGLEP Late Axionic Computations (0.7183s) 2/28/2022 5:05:56 PM 3.309 SINGLEP Acquiring Towel (0.0170s) 2/28/2022 5:05:56 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0860s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Ejecting Tactical Core (0.0860s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Grouping Flow Fields (0.0320s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Underestimating Starfields (0.1349s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Fondly Remembering Distant Planets (0.0337s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Finding Old Ship Parts (0.1615s) 2/28/2022 5:05:57 PM 3.309 SINGLEP Re-Aligning Objectives (0.0715s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Harvesting Magnetic Monopoles (1.8584s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Background Radiation Taste Test (0.0370s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Windshield Wiping (0.0090s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Last Organizational Modeling (0.1330s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Stimulate Modulation (0.0630s) 2/28/2022 5:05:59 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1339 2/28/2022 5:05:59 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 2/28/2022 5:05:59 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/28/2022 5:05:59 PM 3.309 SINGLEP Final Checks (0.3720s) 2/28/2022 5:05:59 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 2/28/2022 5:05:59 PM 3.309 SINGLEP 8.0 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Harvesting Magnetic Monopoles (1.9s) Final Checks (0.4s) 2/28/2022 5:06:00 PM 3.309 SINGLEP Hello Steam user 'benh' 2/28/2022 5:06:06 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalPreCruiser.save Source1: AnythingElse Source3: LoadingSaveGame 2/28/2022 5:06:07 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 2/28/2022 5:06:07 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 2/28/2022 5:06:07 PM 3.309 SINGLEP Finish load save in 1,057.7ms 2/28/2022 5:37:37 PM 3.309 SINGLEP DELAYED2: Raid Engine #4621 AI Sentinels on Freiland is sending a wave against Marauders 2/28/2022 6:01:23 PM 3.309 SINGLEP DELAYED3: Raid Engine #4630 AI Sentinels on Morimura is sending a wave against Jester 2/28/2022 6:13:26 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 2/28/2022 6:13:26 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/1/2022 8:49:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/1/2022 8:49:40 PM SINGLEP Boot up FleetOS (0.2880s) 3/1/2022 8:49:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2022 8:49:41 PM SINGLEP Check System Logs For Rogue Intelligence (0.5696s) 3/1/2022 8:49:41 PM SINGLEP Inspect Aft Hatches (0.4940s) 3/1/2022 8:49:41 PM SINGLEP Found 441 xml files in 106 folders in 123ms 3/1/2022 8:49:43 PM SINGLEP Check For Extra Modules (1.5976s) 3/1/2022 8:49:43 PM SINGLEP 441 Xml Files Parsed in 1,472ms 3/1/2022 8:49:43 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 3/1/2022 8:49:43 PM 3.309 SINGLEP Game Version: 3.309 3/1/2022 8:49:43 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0100s) 3/1/2022 8:49:43 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0230s) 3/1/2022 8:49:43 PM 3.309 SINGLEP Update mod and expansion statuses! 3/1/2022 8:49:43 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/1/2022 8:49:43 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/1/2022 8:49:43 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0420s) 3/1/2022 8:49:43 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 19ms 3/1/2022 8:49:43 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2910s) 3/1/2022 8:49:43 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 3/1/2022 8:49:43 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2022 8:49:43 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/1/2022 8:49:43 PM 3.309 SINGLEP Remembering Alamo (0.0600s) 3/1/2022 8:49:43 PM 3.309 SINGLEP Calculate Odds Of Success (0.0690s) 3/1/2022 8:49:44 PM 3.309 SINGLEP Briefly Panic (0.5863s) 3/1/2022 8:49:44 PM 3.309 SINGLEP Install Confidence Routines (0.6220s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Late Axionic Computations (0.6730s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Acquiring Towel (0.0160s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0809s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Ejecting Tactical Core (0.0847s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Grouping Flow Fields (0.1330s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Sucking In Starfields (0.0190s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Detecting Distant Planets (0.0560s) 3/1/2022 8:49:45 PM 3.309 SINGLEP Calculating Firing Cones (0.0230s) 3/1/2022 8:49:46 PM 3.309 SINGLEP Divulge Ship Part Schematics To Enemy (0.2070s) 3/1/2022 8:49:46 PM 3.309 SINGLEP Re-Aligning Objectives (0.0720s) 3/1/2022 8:49:47 PM 3.309 SINGLEP Re-attaching Front Part (1.7570s) 3/1/2022 8:49:47 PM 3.309 SINGLEP Post-Proton Surge (0.0260s) 3/1/2022 8:49:47 PM 3.309 SINGLEP Background Radiation Taste Test (0.0390s) 3/1/2022 8:49:48 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 3/1/2022 8:49:48 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 3/1/2022 8:49:48 PM 3.309 SINGLEP Last Organizational Modeling (0.1330s) 3/1/2022 8:49:48 PM 3.309 SINGLEP Stimulate Modulation (0.0720s) 3/1/2022 8:49:48 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 3/1/2022 8:49:48 PM 3.309 SINGLEP Order Cores By Seniority (0.0070s) 3/1/2022 8:49:48 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/1/2022 8:49:48 PM 3.309 SINGLEP Final Checks (0.4100s) 3/1/2022 8:49:48 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 3/1/2022 8:49:48 PM 3.309 SINGLEP 8.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.6s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Re-attaching Front Part (1.8s) Final Checks (0.4s) 3/1/2022 8:49:49 PM 3.309 SINGLEP Hello Steam user 'benh' 3/1/2022 8:50:00 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalCleanUp.save Source1: AnythingElse Source3: LoadingSaveGame 3/1/2022 8:50:01 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/1/2022 8:50:01 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 3/1/2022 8:50:01 PM 3.309 SINGLEP Finish load save in 993.8ms 3/1/2022 9:14:55 PM 3.309 SINGLEP DELAYED2: Logged Achievement To Steam Losses: What Have We Done 3/1/2022 10:39:02 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/1/2022 10:39:02 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/2/2022 5:28:07 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/2/2022 5:28:07 PM SINGLEP Boot up FleetOS (0.2090s) 3/2/2022 5:28:07 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2022 5:28:07 PM SINGLEP Check System Logs For Rogue Intelligence (0.6455s) 3/2/2022 5:28:08 PM SINGLEP Inspect Aft Hatches (0.4120s) 3/2/2022 5:28:08 PM SINGLEP Found 441 xml files in 106 folders in 82ms 3/2/2022 5:28:09 PM SINGLEP Check For Extra Modules (1.3809s) 3/2/2022 5:28:09 PM SINGLEP 441 Xml Files Parsed in 1,298ms 3/2/2022 5:28:09 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/2/2022 5:28:09 PM 3.309 SINGLEP Game Version: 3.309 3/2/2022 5:28:09 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0070s) 3/2/2022 5:28:09 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0200s) 3/2/2022 5:28:09 PM 3.309 SINGLEP Update mod and expansion statuses! 3/2/2022 5:28:09 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/2/2022 5:28:09 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/2/2022 5:28:09 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0420s) 3/2/2022 5:28:09 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 9ms 3/2/2022 5:28:10 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2710s) 3/2/2022 5:28:10 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 3/2/2022 5:28:10 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2022 5:28:10 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/2/2022 5:28:10 PM 3.309 SINGLEP Remembering Alamo (0.0590s) 3/2/2022 5:28:10 PM 3.309 SINGLEP Calculate Odds Of Success (0.0800s) 3/2/2022 5:28:10 PM 3.309 SINGLEP Briefly Panic (0.6060s) 3/2/2022 5:28:11 PM 3.309 SINGLEP Install Confidence Routines (0.5440s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Late Axionic Computations (0.7620s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Acquiring Towel (0.0420s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0780s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Ejecting Tactical Core (0.0950s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Grouping Flow Fields (0.0310s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Exploding Starfields (0.0259s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Destroying Distant Planets (0.1360s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Calculating Firing Cones (0.0070s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.2090s) 3/2/2022 5:28:12 PM 3.309 SINGLEP Re-Aligning Objectives (0.0670s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Resynchronize Auxiliary Primaries (1.8601s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Background Radiation Taste Test (0.0350s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Last Organizational Modeling (0.1080s) 3/2/2022 5:28:14 PM 3.309 SINGLEP Stimulate Modulation (0.0650s) 3/2/2022 5:28:14 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1365 3/2/2022 5:28:14 PM 3.309 SINGLEP Order Cores By Seniority (0.0090s) 3/2/2022 5:28:14 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/2/2022 5:28:15 PM 3.309 SINGLEP Final Checks (0.4060s) 3/2/2022 5:28:15 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 3/2/2022 5:28:15 PM 3.309 SINGLEP 8.3 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Late Axionic Computations (0.8s) Resynchronize Auxiliary Primaries (1.9s) Final Checks (0.4s) 3/2/2022 5:28:15 PM 3.309 SINGLEP Hello Steam user 'benh' 3/2/2022 5:28:20 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Uprising/RoyalClosingIn.save Source1: AnythingElse Source3: LoadingSaveGame 3/2/2022 5:28:21 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/2/2022 5:28:21 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 34ms 3/2/2022 5:28:21 PM 3.309 SINGLEP Finish load save in 1,146.1ms 3/2/2022 10:12:40 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/2/2022 10:12:40 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/3/2022 5:54:57 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/3/2022 5:54:57 PM SINGLEP Boot up FleetOS (0.2080s) 3/3/2022 5:54:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/3/2022 5:54:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.5230s) 3/3/2022 5:54:58 PM SINGLEP Inspect Aft Hatches (0.4590s) 3/3/2022 5:54:58 PM SINGLEP Found 441 xml files in 106 folders in 82ms 3/3/2022 5:54:59 PM SINGLEP Check For Extra Modules (1.4250s) 3/3/2022 5:54:59 PM SINGLEP 441 Xml Files Parsed in 1,339ms 3/3/2022 5:54:59 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 3/3/2022 5:54:59 PM 3.309 SINGLEP Game Version: 3.309 3/3/2022 5:54:59 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0080s) 3/3/2022 5:54:59 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0210s) 3/3/2022 5:54:59 PM 3.309 SINGLEP Update mod and expansion statuses! 3/3/2022 5:54:59 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/3/2022 5:54:59 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/3/2022 5:54:59 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0410s) 3/3/2022 5:54:59 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 13ms 3/3/2022 5:54:59 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.2740s) 3/3/2022 5:54:59 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x5120 3/3/2022 5:54:59 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/3/2022 5:54:59 PM 3.309 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/3/2022 5:54:59 PM 3.309 SINGLEP Remembering Alamo (0.0630s) 3/3/2022 5:54:59 PM 3.309 SINGLEP Calculate Odds Of Success (0.0700s) 3/3/2022 5:55:00 PM 3.309 SINGLEP Briefly Panic (0.5170s) 3/3/2022 5:55:00 PM 3.309 SINGLEP Install Confidence Routines (0.5070s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Late Axionic Computations (0.6388s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Acquiring Towel (0.0170s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0760s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Ejecting Tactical Core (0.0840s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Grouping Flow Fields (0.0260s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Digging Up Starfields (0.1250s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Verifying Distant Planets (0.0400s) 3/3/2022 5:55:01 PM 3.309 SINGLEP Calculating Firing Cones (0.0060s) 3/3/2022 5:55:02 PM 3.309 SINGLEP Finding Old Ship Parts (0.2030s) 3/3/2022 5:55:02 PM 3.309 SINGLEP Re-Aligning Objectives (0.0710s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Rewire Lower Decks (1.8609s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Post-Proton Surge (0.0230s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Background Radiation Taste Test (0.0360s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Windshield Wiping (0.0100s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Last Organizational Modeling (0.1050s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Stimulate Modulation (0.0590s) 3/3/2022 5:55:04 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 3/3/2022 5:55:04 PM 3.309 SINGLEP Order Cores By Seniority (0.0070s) 3/3/2022 5:55:04 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/3/2022 5:55:04 PM 3.309 SINGLEP Final Checks (0.3651s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Load Historical Documents (0.0039s) 3/3/2022 5:55:04 PM 3.309 SINGLEP 7.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.5s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Rewire Lower Decks (1.9s) Final Checks (0.4s) 3/3/2022 5:55:04 PM 3.309 SINGLEP Hello Steam user 'benh' 3/3/2022 5:55:26 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlert\SecurityAlert.save Source1: AnythingElse Source3: LoadingSaveGame 3/3/2022 5:55:26 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/3/2022 5:55:26 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/3/2022 5:55:27 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 42ms 3/3/2022 5:55:27 PM 3.309 SINGLEP Finish load save in 579.1ms 3/3/2022 5:59:01 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/3/2022 5:59:01 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 3/3/2022 5:59:06 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlert\SecurityAlert.save Source1: AnythingElse Source3: LoadingSaveGame 3/3/2022 5:59:06 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/3/2022 5:59:06 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/3/2022 5:59:06 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/3/2022 5:59:06 PM 3.309 SINGLEP Finish load save in 282.4ms 3/3/2022 8:16:49 PM 3.309 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlert/PreIdaten2.save Source1: AnythingElse Source3: LoadingSaveGame 3/3/2022 8:16:49 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/3/2022 8:16:49 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 3/3/2022 8:16:49 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 3/3/2022 8:16:49 PM 3.309 SINGLEP Finish load save in 332.9ms 3/4/2022 8:31:38 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/4/2022 8:31:38 PM SINGLEP Boot up FleetOS (0.2524s) 3/4/2022 8:31:39 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/4/2022 8:31:39 PM 4.000 SINGLEP Game Version: 4.000 3/4/2022 8:31:39 PM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.6282s) 3/4/2022 8:31:39 PM 4.000 SINGLEP Inspect Aft Hatches (0.4120s) 3/4/2022 8:31:39 PM 4.000 SINGLEP Found 483 xml files in 134 folders in 94ms 3/4/2022 8:31:41 PM 4.000 SINGLEP Check For Extra Modules (1.8990s) 3/4/2022 8:31:41 PM 4.000 SINGLEP 483 Xml Files Parsed in 1,796ms 3/4/2022 8:31:41 PM 4.000 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/4/2022 8:31:41 PM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0070s) 3/4/2022 8:31:41 PM 4.000 SINGLEP Bring Cloaking Systems Online (0.0780s) 3/4/2022 8:31:41 PM 4.000 SINGLEP Update mod and expansion statuses! 3/4/2022 8:31:41 PM 4.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/4/2022 8:31:41 PM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/4/2022 8:31:41 PM 4.000 SINGLEP Check Nearby Stellar Masses (0.0460s) 3/4/2022 8:31:41 PM 4.000 SINGLEP 483 Xml Files Checked For Exp/Mod Status in 7ms 3/4/2022 8:31:42 PM 4.000 SINGLEP Pruning Excess Brain Cells (0.3930s) 3/4/2022 8:31:42 PM 4.000 SINGLEP Resolution changed to fullscreen 1440x5120 3/4/2022 8:31:42 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/4/2022 8:31:42 PM 4.000 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/4/2022 8:31:42 PM 4.000 SINGLEP Remembering Alamo (0.5560s) 3/4/2022 8:31:42 PM 4.000 SINGLEP Calculate Odds Of Success (0.3810s) 3/4/2022 8:31:43 PM 4.000 SINGLEP Briefly Panic (0.3446s) 3/4/2022 8:31:43 PM 4.000 SINGLEP Install Confidence Routines (0.4970s) 3/4/2022 8:31:44 PM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/4/2022 8:31:44 PM 4.000 SINGLEP Late Axionic Computations (0.7292s) 3/4/2022 8:31:44 PM 4.000 SINGLEP Acquiring Towel (0.0240s) 3/4/2022 8:31:44 PM 4.000 SINGLEP Inhibiting Visual Scans (0.0570s) 3/4/2022 8:31:44 PM 4.000 SINGLEP Ejecting Tactical Core (0.1141s) 3/4/2022 8:31:44 PM 4.000 SINGLEP Grouping Flow Fields (0.0350s) 3/4/2022 8:31:45 PM 4.000 SINGLEP Sucking In Starfields (0.3590s) 3/4/2022 8:31:45 PM 4.000 SINGLEP Blowing Up Distant Planets (0.3351s) 3/4/2022 8:31:45 PM 4.000 SINGLEP Calculating Firing Cones (0.0119s) 3/4/2022 8:31:45 PM 4.000 SINGLEP Divulge Ship Part Schematics To Enemy (0.5200s) 3/4/2022 8:31:46 PM 4.000 SINGLEP Re-Aligning Objectives (0.1040s) 3/4/2022 8:31:50 PM 4.000 SINGLEP Accounting For Decay (4.1760s) 3/4/2022 8:31:50 PM 4.000 SINGLEP Post-Proton Surge (0.0170s) 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED1 TID49 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED2 TID49 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED3 TID49 Could not find a faction with name that is eligible to be random for Chaotician 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED4 TID49 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED5 TID49 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED6 TID49 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED7 TID49 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 8:31:50 PM 4.000 SINGLEP DELAYED8 TID49 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/4/2022 8:31:50 PM 4.000 SINGLEP Background Radiation Taste Test (0.0450s) 3/4/2022 8:31:50 PM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 3/4/2022 8:31:50 PM 4.000 SINGLEP Windshield Wiping (0.1990s) 3/4/2022 8:31:51 PM 4.000 SINGLEP Last Organizational Modeling (0.5450s) 3/4/2022 8:31:51 PM 4.000 SINGLEP Stimulate Modulation (0.3344s) 3/4/2022 8:31:51 PM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/4/2022 8:31:51 PM 4.000 SINGLEP Order Cores By Seniority (0.0079s) 3/4/2022 8:31:51 PM 4.000 SINGLEP DELAYED9 TID48 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/4/2022 8:31:51 PM 4.000 SINGLEP We got 0 campaign's data when deserializing 3/4/2022 8:31:51 PM 4.000 SINGLEP Final Checks (0.3724s) 3/4/2022 8:31:51 PM 4.000 SINGLEP Load Historical Documents (0.0050s) 3/4/2022 8:31:51 PM 4.000 SINGLEP 13.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Sucking In Starfields (0.4s) Blowing Up Distant Planets (0.3s) Divulge Ship Part Schematics To Enemy (0.5s) Accounting For Decay (4.2s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/4/2022 8:31:52 PM 4.000 SINGLEP Hello Steam user 'benh' 3/4/2022 8:31:59 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlert/PreCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/4/2022 8:31:59 PM 4.000 SINGLEP Clearing player accounts. 3/4/2022 8:31:59 PM 4.000 SINGLEP You're trying to load a savegame from version 3.309, which is from before a MAJOR overhaul and improvement of our savegame format. Deepest apologies for breaking saves from prior to v3.700, but doing so has allowed us to improve performance and reduce bugs. as well as make future bugs less likely. There is a beta branch on Steam for v3.309 (called y_historical_3_309 - Release 3.309. Last version before the Great Refactor.), which is the last stable-branch version prior to the changeover. If you have a save from that time or before, please finish it on that branch before returning here to start new games. 3/4/2022 8:31:59 PM 4.000 SINGLEP Location 1: Go back to main menu since save load failed. 3/4/2022 8:31:59 PM 4.000 SINGLEP Clearing player accounts. 3/4/2022 8:31:59 PM 4.000 SINGLEP Failed to load save in 50ms 3/4/2022 8:32:54 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: AnythingElse Source3: LoadingQuickStart 3/4/2022 8:32:54 PM 4.000 SINGLEP Clearing player accounts. 3/4/2022 8:32:54 PM 4.000 SINGLEP Clearing player accounts. 3/4/2022 8:32:54 PM 4.000 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/4/2022 8:32:54 PM 4.000 SINGLEP Clearing player accounts. 3/4/2022 8:32:54 PM 4.000 SINGLEP loading as template 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/4/2022 8:32:54 PM 4.000 SINGLEP Finish load save in 259ms 3/4/2022 8:32:54 PM 4.000 SINGLEP DELAYED10 TID33 Start Generate FULL Map with D18Swirl and seed 1836968569 and planet count 100 and 13 factions (AnythingElse LoadingQuickStart) Logging OFF 3/4/2022 8:32:54 PM 4.000 SINGLEP DELAYED11 TID33 Map structure generated in 154ms. 3/4/2022 8:33:48 PM 4.000 SINGLEP Resolution changed to fullscreen 1440x5120 3/4/2022 8:33:48 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/4/2022 8:33:48 PM 4.000 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/4/2022 8:34:31 PM 4.000 SINGLEP Resolution changed to fullscreen 1440x5120 3/4/2022 8:34:31 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/4/2022 8:34:31 PM 4.000 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/4/2022 9:15:36 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 5:57:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/6/2022 5:57:40 PM SINGLEP Boot up FleetOS (0.2769s) 3/6/2022 5:57:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/6/2022 5:57:41 PM 4.000 SINGLEP Game Version: 4.000 3/6/2022 5:57:41 PM 4.000 SINGLEP Check System Logs For Rogue Intelligence (0.4806s) 3/6/2022 5:57:41 PM 4.000 SINGLEP Inspect Aft Hatches (0.3581s) 3/6/2022 5:57:41 PM 4.000 SINGLEP Found 483 xml files in 134 folders in 73ms 3/6/2022 5:57:43 PM 4.000 SINGLEP Check For Extra Modules (1.8342s) 3/6/2022 5:57:43 PM 4.000 SINGLEP 483 Xml Files Parsed in 1,755ms 3/6/2022 5:57:43 PM 4.000 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/6/2022 5:57:43 PM 4.000 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/6/2022 5:57:43 PM 4.000 SINGLEP Bring Cloaking Systems Online (0.0800s) 3/6/2022 5:57:43 PM 4.000 SINGLEP Update mod and expansion statuses! 3/6/2022 5:57:43 PM 4.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/6/2022 5:57:43 PM 4.000 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/6/2022 5:57:43 PM 4.000 SINGLEP Check Nearby Stellar Masses (0.0430s) 3/6/2022 5:57:43 PM 4.000 SINGLEP 483 Xml Files Checked For Exp/Mod Status in 8ms 3/6/2022 5:57:43 PM 4.000 SINGLEP Pruning Excess Brain Cells (0.3801s) 3/6/2022 5:57:44 PM 4.000 SINGLEP Resolution changed to fullscreen 1440x5120 3/6/2022 5:57:44 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/6/2022 5:57:44 PM 4.000 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/6/2022 5:57:44 PM 4.000 SINGLEP Remembering Alamo (0.5380s) 3/6/2022 5:57:44 PM 4.000 SINGLEP Calculate Odds Of Success (0.3140s) 3/6/2022 5:57:44 PM 4.000 SINGLEP Briefly Panic (0.3018s) 3/6/2022 5:57:45 PM 4.000 SINGLEP Install Confidence Routines (0.4871s) 3/6/2022 5:57:45 PM 4.000 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/6/2022 5:57:46 PM 4.000 SINGLEP Late Axionic Computations (0.7311s) 3/6/2022 5:57:46 PM 4.000 SINGLEP Acquiring Towel (0.0190s) 3/6/2022 5:57:46 PM 4.000 SINGLEP Inhibiting Visual Scans (0.0490s) 3/6/2022 5:57:46 PM 4.000 SINGLEP Ejecting Tactical Core (0.1090s) 3/6/2022 5:57:46 PM 4.000 SINGLEP Grouping Flow Fields (0.0350s) 3/6/2022 5:57:46 PM 4.000 SINGLEP Ignoring Starfields (0.3555s) 3/6/2022 5:57:47 PM 4.000 SINGLEP Mopping Up Distant Planets (0.3260s) 3/6/2022 5:57:47 PM 4.000 SINGLEP Calculating Firing Cones (0.0150s) 3/6/2022 5:57:47 PM 4.000 SINGLEP Disassembling And Reassembling Ship Parts (0.6664s) 3/6/2022 5:57:47 PM 4.000 SINGLEP Re-Aligning Objectives (0.1080s) 3/6/2022 5:57:49 PM 4.000 SINGLEP Issue Sufficient Warnings (1.4191s) 3/6/2022 5:57:49 PM 4.000 SINGLEP Post-Proton Surge (0.0250s) 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for Chaotician 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 5:57:49 PM 4.000 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/6/2022 5:57:49 PM 4.000 SINGLEP Background Radiation Taste Test (0.0500s) 3/6/2022 5:57:49 PM 4.000 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 3/6/2022 5:57:49 PM 4.000 SINGLEP Windshield Wiping (0.2296s) 3/6/2022 5:57:50 PM 4.000 SINGLEP Last Organizational Modeling (0.5207s) 3/6/2022 5:57:50 PM 4.000 SINGLEP Stimulate Modulation (0.4102s) 3/6/2022 5:57:50 PM 4.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/6/2022 5:57:50 PM 4.000 SINGLEP Order Cores By Seniority (0.0070s) 3/6/2022 5:57:50 PM 4.000 SINGLEP DELAYED9 TID6 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/6/2022 5:57:50 PM 4.000 SINGLEP We got 24 campaign's data when deserializing 3/6/2022 5:57:50 PM 4.000 SINGLEP Final Checks (0.3961s) 3/6/2022 5:57:50 PM 4.000 SINGLEP Load Historical Documents (0.0040s) 3/6/2022 5:57:50 PM 4.000 SINGLEP 10.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Ignoring Starfields (0.4s) Mopping Up Distant Planets (0.3s) Disassembling And Reassembling Ship Parts (0.7s) Issue Sufficient Warnings (1.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/6/2022 5:57:51 PM 4.000 SINGLEP Hello Steam user 'benh' 3/6/2022 5:58:05 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/PrePontifex.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 5:58:05 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 5:58:05 PM 4.000 SINGLEP Finish load save in 962ms 3/6/2022 6:26:32 PM 4.000 SINGLEP Resolution changed to fullscreen 1440x5120 3/6/2022 6:26:32 PM 4.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/6/2022 6:26:32 PM 4.000 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/6/2022 7:31:28 PM 4.000 SINGLEP DELAYED10 TID38 spawnOutguardGroup at 7425: Requesting group Automated Firesupport on planet Helon at 400000,400000 at time 7425 3/6/2022 7:31:29 PM 4.000 SINGLEP DELAYED11 TID19 spawnOutguardGroup at 7427: Requesting group Sabre Company on planet Helon at 400000,400000 at time 7426 3/6/2022 7:36:39 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 7:36:40 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 7:36:43 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\PreST.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 7:36:43 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 7:36:44 PM 4.000 SINGLEP Finish load save in 361ms 3/6/2022 7:36:56 PM 4.000 SINGLEP DELAYED12 TID50 spawnOutguardGroup at 7352: Requesting group Automated Firesupport on planet Helon at 400000,400000 at time 7352 3/6/2022 7:36:56 PM 4.000 SINGLEP DELAYED13 TID12 spawnOutguardGroup at 7352: Requesting group Sabre Company on planet Helon at 400000,400000 at time 7352 3/6/2022 7:37:44 PM 4.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4000_AfterTheGreatBeta Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/6/2022 7:37:44 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 7:37:48 PM 4.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\PreST.save Source1: AnythingElse Source3: LoadingSaveGame 3/6/2022 7:37:48 PM 4.000 SINGLEP Clearing player accounts. 3/6/2022 7:37:48 PM 4.000 SINGLEP Finish load save in 315ms 3/6/2022 7:38:25 PM 4.000 SINGLEP DELAYED14 TID17 spawnOutguardGroup at 7378: Requesting group Automated Firesupport on planet Helon at 400000,400000 at time 7378 3/6/2022 7:38:25 PM 4.000 SINGLEP DELAYED15 TID37 spawnOutguardGroup at 7378: Requesting group Sabre Company on planet Helon at 400000,400000 at time 7378 3/6/2022 7:43:40 PM 4.000 SINGLEP DELAYED16 TID11 spawnOutguardGroup at 7682: Requesting group Sabre Company on planet Helon at 400000,400000 at time 7682 3/6/2022 8:58:48 PM 4.000 SINGLEP Clearing player accounts. 3/7/2022 7:33:22 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/7/2022 7:33:22 PM SINGLEP Boot up FleetOS (0.2510s) 3/7/2022 7:33:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/7/2022 7:33:22 PM 4.001 SINGLEP Game Version: 4.001 3/7/2022 7:33:22 PM 4.001 SINGLEP Check System Logs For Rogue Intelligence (0.5060s) 3/7/2022 7:33:23 PM 4.001 SINGLEP Inspect Aft Hatches (0.3687s) 3/7/2022 7:33:23 PM 4.001 SINGLEP Found 491 xml files in 134 folders in 49ms 3/7/2022 7:33:24 PM 4.001 SINGLEP Check For Extra Modules (1.6411s) 3/7/2022 7:33:24 PM 4.001 SINGLEP 491 Xml Files Parsed in 1,585ms 3/7/2022 7:33:24 PM 4.001 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/7/2022 7:33:24 PM 4.001 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/7/2022 7:33:25 PM 4.001 SINGLEP Bring Cloaking Systems Online (0.0210s) 3/7/2022 7:33:25 PM 4.001 SINGLEP Update mod and expansion statuses! 3/7/2022 7:33:25 PM 4.001 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/7/2022 7:33:25 PM 4.001 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/7/2022 7:33:25 PM 4.001 SINGLEP Check Nearby Stellar Masses (0.0390s) 3/7/2022 7:33:25 PM 4.001 SINGLEP 491 Xml Files Checked For Exp/Mod Status in 6ms 3/7/2022 7:33:25 PM 4.001 SINGLEP Pruning Excess Brain Cells (0.3640s) 3/7/2022 7:33:25 PM 4.001 SINGLEP Resolution changed to fullscreen 1440x5120 3/7/2022 7:33:25 PM 4.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/7/2022 7:33:25 PM 4.001 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/7/2022 7:33:25 PM 4.001 SINGLEP Remembering Alamo (0.5000s) 3/7/2022 7:33:26 PM 4.001 SINGLEP Calculate Odds Of Success (0.3040s) 3/7/2022 7:33:26 PM 4.001 SINGLEP Briefly Panic (0.3420s) 3/7/2022 7:33:27 PM 4.001 SINGLEP Install Confidence Routines (0.5140s) 3/7/2022 7:33:27 PM 4.001 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/7/2022 7:33:27 PM 4.001 SINGLEP Late Axionic Computations (0.7238s) 3/7/2022 7:33:27 PM 4.001 SINGLEP Acquiring Towel (0.0190s) 3/7/2022 7:33:27 PM 4.001 SINGLEP Inhibiting Visual Scans (0.0777s) 3/7/2022 7:33:28 PM 4.001 SINGLEP Ejecting Tactical Core (0.1150s) 3/7/2022 7:33:28 PM 4.001 SINGLEP Grouping Flow Fields (0.0363s) 3/7/2022 7:33:28 PM 4.001 SINGLEP Brandishing Starfields (0.3473s) 3/7/2022 7:33:28 PM 4.001 SINGLEP Combing Distant Planets (0.3099s) 3/7/2022 7:33:28 PM 4.001 SINGLEP Calculating Firing Cones (0.0140s) 3/7/2022 7:33:29 PM 4.001 SINGLEP Developing New Ship Parts (0.5691s) 3/7/2022 7:33:29 PM 4.001 SINGLEP Re-Aligning Objectives (0.1030s) 3/7/2022 7:33:30 PM 4.001 SINGLEP Resynchronize Auxiliary Primaries (1.4728s) 3/7/2022 7:33:30 PM 4.001 SINGLEP Post-Proton Surge (0.0240s) 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED1 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED2 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED3 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED4 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED5 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED6 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED7 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 7:33:30 PM 4.001 SINGLEP DELAYED8 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/7/2022 7:33:30 PM 4.001 SINGLEP Background Radiation Taste Test (0.0490s) 3/7/2022 7:33:30 PM 4.001 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/7/2022 7:33:31 PM 4.001 SINGLEP Windshield Wiping (0.2010s) 3/7/2022 7:33:31 PM 4.001 SINGLEP Last Organizational Modeling (0.5356s) 3/7/2022 7:33:32 PM 4.001 SINGLEP Stimulate Modulation (0.3880s) 3/7/2022 7:33:32 PM 4.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/7/2022 7:33:32 PM 4.001 SINGLEP Order Cores By Seniority (0.0070s) 3/7/2022 7:33:31 PM 4.001 SINGLEP DELAYED9 TID15 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/7/2022 7:33:32 PM 4.001 SINGLEP We got 24 campaign's data when deserializing 3/7/2022 7:33:32 PM 4.001 SINGLEP Final Checks (0.3740s) 3/7/2022 7:33:32 PM 4.001 SINGLEP Load Historical Documents (0.0040s) 3/7/2022 7:33:32 PM 4.001 SINGLEP 10.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Brandishing Starfields (0.3s) Combing Distant Planets (0.3s) Developing New Ship Parts (0.6s) Resynchronize Auxiliary Primaries (1.5s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/7/2022 7:33:32 PM 4.001 SINGLEP Hello Steam user 'benh' 3/7/2022 7:33:37 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/NowWhat.save Source1: AnythingElse Source3: LoadingSaveGame 3/7/2022 7:33:37 PM 4.001 SINGLEP Clearing player accounts. 3/7/2022 7:33:38 PM 4.001 SINGLEP Finish load save in 976ms 3/7/2022 8:40:55 PM 4.001 SINGLEP DELAYED10 TID28 spawnOutguardGroup at 15522: Requesting group Automated Firesupport on planet Ali at 400000,400000 at time 15522 3/7/2022 8:40:55 PM 4.001 SINGLEP DELAYED11 TID30 spawnOutguardGroup at 15522: Requesting group Sabre Company on planet Ali at 400000,400000 at time 15522 3/7/2022 8:56:17 PM 4.001 SINGLEP DELAYED12 TID31 spawnOutguardGroup at 16412: Requesting group Sabre Company on planet Savitch at 400000,400000 at time 16412 3/7/2022 9:03:03 PM 4.001 SINGLEP DELAYED13 TID19 spawnOutguardGroup at 16809: Requesting group Automated Firesupport on planet Draconi at 400000,400000 at time 16809 3/7/2022 9:25:20 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 4:15:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/8/2022 4:15:09 PM SINGLEP Boot up FleetOS (0.2350s) 3/8/2022 4:15:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/8/2022 4:15:10 PM 4.001 SINGLEP Game Version: 4.001 3/8/2022 4:15:10 PM 4.001 SINGLEP Check System Logs For Rogue Intelligence (0.4803s) 3/8/2022 4:15:10 PM 4.001 SINGLEP Inspect Aft Hatches (0.3461s) 3/8/2022 4:15:10 PM 4.001 SINGLEP Found 491 xml files in 134 folders in 96ms 3/8/2022 4:15:12 PM 4.001 SINGLEP Check For Extra Modules (1.8015s) 3/8/2022 4:15:12 PM 4.001 SINGLEP 491 Xml Files Parsed in 1,699ms 3/8/2022 4:15:12 PM 4.001 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/8/2022 4:15:12 PM 4.001 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/8/2022 4:15:12 PM 4.001 SINGLEP Bring Cloaking Systems Online (0.0800s) 3/8/2022 4:15:12 PM 4.001 SINGLEP Update mod and expansion statuses! 3/8/2022 4:15:12 PM 4.001 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/8/2022 4:15:12 PM 4.001 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/8/2022 4:15:12 PM 4.001 SINGLEP Check Nearby Stellar Masses (0.0440s) 3/8/2022 4:15:12 PM 4.001 SINGLEP 491 Xml Files Checked For Exp/Mod Status in 7ms 3/8/2022 4:15:12 PM 4.001 SINGLEP Pruning Excess Brain Cells (0.3910s) 3/8/2022 4:15:13 PM 4.001 SINGLEP Resolution changed to fullscreen 1440x5120 3/8/2022 4:15:13 PM 4.001 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/8/2022 4:15:13 PM 4.001 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/8/2022 4:15:13 PM 4.001 SINGLEP Remembering Alamo (0.4970s) 3/8/2022 4:15:13 PM 4.001 SINGLEP Calculate Odds Of Success (0.3250s) 3/8/2022 4:15:14 PM 4.001 SINGLEP Briefly Panic (0.3514s) 3/8/2022 4:15:14 PM 4.001 SINGLEP Install Confidence Routines (0.5340s) 3/8/2022 4:15:14 PM 4.001 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/8/2022 4:15:15 PM 4.001 SINGLEP Late Axionic Computations (0.7410s) 3/8/2022 4:15:15 PM 4.001 SINGLEP Acquiring Towel (0.0250s) 3/8/2022 4:15:15 PM 4.001 SINGLEP Inhibiting Visual Scans (0.0530s) 3/8/2022 4:15:15 PM 4.001 SINGLEP Ejecting Tactical Core (0.1200s) 3/8/2022 4:15:15 PM 4.001 SINGLEP Grouping Flow Fields (0.0400s) 3/8/2022 4:15:15 PM 4.001 SINGLEP Surrounding Starfields (0.3560s) 3/8/2022 4:15:16 PM 4.001 SINGLEP Blowing Up Distant Planets (0.3131s) 3/8/2022 4:15:16 PM 4.001 SINGLEP Calculating Firing Cones (0.0120s) 3/8/2022 4:15:16 PM 4.001 SINGLEP Developing New Ship Parts (0.5760s) 3/8/2022 4:15:16 PM 4.001 SINGLEP Re-Aligning Objectives (0.1070s) 3/8/2022 4:15:18 PM 4.001 SINGLEP Notify Next Of Kin (1.4886s) 3/8/2022 4:15:18 PM 4.001 SINGLEP Post-Proton Surge (0.0257s) 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED1 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED2 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED3 TID29 Could not find a faction with name that is eligible to be random for Chaotician 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED4 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED5 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED6 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED7 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 4:15:18 PM 4.001 SINGLEP DELAYED8 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/8/2022 4:15:18 PM 4.001 SINGLEP Background Radiation Taste Test (0.0470s) 3/8/2022 4:15:18 PM 4.001 SINGLEP Shuffling Chairs On Command Deck (0.0230s) 3/8/2022 4:15:18 PM 4.001 SINGLEP Windshield Wiping (0.1991s) 3/8/2022 4:15:19 PM 4.001 SINGLEP Last Organizational Modeling (0.5591s) 3/8/2022 4:15:19 PM 4.001 SINGLEP Stimulate Modulation (0.3871s) 3/8/2022 4:15:19 PM 4.001 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/8/2022 4:15:19 PM 4.001 SINGLEP Order Cores By Seniority (0.0060s) 3/8/2022 4:15:19 PM 4.001 SINGLEP DELAYED9 TID57 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/8/2022 4:15:20 PM 4.001 SINGLEP We got 24 campaign's data when deserializing 3/8/2022 4:15:20 PM 4.001 SINGLEP Final Checks (0.4160s) 3/8/2022 4:15:20 PM 4.001 SINGLEP Load Historical Documents (0.0040s) 3/8/2022 4:15:20 PM 4.001 SINGLEP 10.6 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Surrounding Starfields (0.4s) Blowing Up Distant Planets (0.3s) Developing New Ship Parts (0.6s) Notify Next Of Kin (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/8/2022 4:15:20 PM 4.001 SINGLEP Hello Steam user 'benh' 3/8/2022 4:15:24 PM 4.001 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/PreHomeWorld1.save Source1: AnythingElse Source3: LoadingSaveGame 3/8/2022 4:15:24 PM 4.001 SINGLEP Clearing player accounts. 3/8/2022 4:15:25 PM 4.001 SINGLEP Finish load save in 973ms 3/8/2022 5:07:13 PM 4.001 SINGLEP DELAYED10 TID77 spawnOutguardGroup at 20896: Requesting group Automated Firesupport on planet Draconi at 400000,400000 at time 20896 3/8/2022 5:07:14 PM 4.001 SINGLEP DELAYED11 TID57 spawnOutguardGroup at 20897: Requesting group Sabre Company on planet Draconi at 400000,400000 at time 20897 3/8/2022 5:19:22 PM 4.001 SINGLEP DELAYED12 TID9 spawnOutguardGroup at 21594: Requesting group Automated Firesupport on planet Draconi at 400000,400000 at time 21593 3/8/2022 5:19:49 PM 4.001 SINGLEP DELAYED13 TID22 spawnOutguardGroup at 21620: Requesting group Sabre Company on planet Draconi at 400000,400000 at time 21620 3/8/2022 5:25:10 PM 4.001 SINGLEP DELAYED14 TID81 spawnOutguardGroup at 21923: Requesting group Automated Firesupport on planet Ali at 400000,400000 at time 21923 3/8/2022 5:25:11 PM 4.001 SINGLEP DELAYED15 TID26 spawnOutguardGroup at 21924: Requesting group Sabre Company on planet Ali at 400000,400000 at time 21923 3/8/2022 5:31:18 PM 4.001 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4001_FirstFixes Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 6:36:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/9/2022 6:36:26 PM SINGLEP Boot up FleetOS (0.1992s) 3/9/2022 6:36:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/9/2022 6:36:27 PM 4.003 SINGLEP Game Version: 4.003 3/9/2022 6:36:27 PM 4.003 SINGLEP Check System Logs For Rogue Intelligence (0.4900s) 3/9/2022 6:36:27 PM 4.003 SINGLEP Inspect Aft Hatches (0.5871s) 3/9/2022 6:36:27 PM 4.003 SINGLEP Found 496 xml files in 135 folders in 89ms 3/9/2022 6:36:30 PM 4.003 SINGLEP Check For Extra Modules (2.6809s) 3/9/2022 6:36:30 PM 4.003 SINGLEP 496 Xml Files Parsed in 2,578ms 3/9/2022 6:36:30 PM 4.003 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/9/2022 6:36:30 PM 4.003 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/9/2022 6:36:30 PM 4.003 SINGLEP Bring Cloaking Systems Online (0.0980s) 3/9/2022 6:36:30 PM 4.003 SINGLEP Update mod and expansion statuses! 3/9/2022 6:36:30 PM 4.003 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/9/2022 6:36:30 PM 4.003 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/9/2022 6:36:30 PM 4.003 SINGLEP Check Nearby Stellar Masses (0.0530s) 3/9/2022 6:36:30 PM 4.003 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 9ms 3/9/2022 6:36:31 PM 4.003 SINGLEP Pruning Excess Brain Cells (0.4416s) 3/9/2022 6:36:31 PM 4.003 SINGLEP Resolution changed to fullscreen 1440x5120 3/9/2022 6:36:31 PM 4.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/9/2022 6:36:31 PM 4.003 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/9/2022 6:36:31 PM 4.003 SINGLEP Remembering Alamo (0.5696s) 3/9/2022 6:36:32 PM 4.003 SINGLEP Calculate Odds Of Success (0.3630s) 3/9/2022 6:36:32 PM 4.003 SINGLEP Briefly Panic (0.3550s) 3/9/2022 6:36:32 PM 4.003 SINGLEP Install Confidence Routines (0.5890s) 3/9/2022 6:36:33 PM 4.003 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/9/2022 6:36:33 PM 4.003 SINGLEP Late Axionic Computations (0.7956s) 3/9/2022 6:36:33 PM 4.003 SINGLEP Acquiring Towel (0.0320s) 3/9/2022 6:36:33 PM 4.003 SINGLEP Inhibiting Visual Scans (0.0760s) 3/9/2022 6:36:34 PM 4.003 SINGLEP Ejecting Tactical Core (0.1540s) 3/9/2022 6:36:34 PM 4.003 SINGLEP Grouping Flow Fields (0.0440s) 3/9/2022 6:36:34 PM 4.003 SINGLEP Cleansing Starfields (0.4080s) 3/9/2022 6:36:34 PM 4.003 SINGLEP Scanning Distant Planets (0.3290s) 3/9/2022 6:36:34 PM 4.003 SINGLEP Calculating Firing Cones (0.0140s) 3/9/2022 6:36:35 PM 4.003 SINGLEP Discontinue Your Favorite Ship Parts (0.6585s) 3/9/2022 6:36:35 PM 4.003 SINGLEP Re-Aligning Objectives (0.1490s) 3/9/2022 6:36:37 PM 4.003 SINGLEP Replicating Terminal (1.4385s) 3/9/2022 6:36:37 PM 4.003 SINGLEP Post-Proton Surge (0.0280s) 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED1 TID56 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED2 TID56 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED3 TID56 Could not find a faction with name that is eligible to be random for Chaotician 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED4 TID56 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED5 TID56 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED6 TID56 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED7 TID56 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 6:36:37 PM 4.003 SINGLEP DELAYED8 TID56 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/9/2022 6:36:37 PM 4.003 SINGLEP Background Radiation Taste Test (0.0533s) 3/9/2022 6:36:37 PM 4.003 SINGLEP Shuffling Chairs On Command Deck (0.0340s) 3/9/2022 6:36:37 PM 4.003 SINGLEP Windshield Wiping (0.2140s) 3/9/2022 6:36:38 PM 4.003 SINGLEP Last Organizational Modeling (0.6940s) 3/9/2022 6:36:38 PM 4.003 SINGLEP Stimulate Modulation (0.3746s) 3/9/2022 6:36:38 PM 4.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/9/2022 6:36:38 PM 4.003 SINGLEP Order Cores By Seniority (0.0080s) 3/9/2022 6:36:38 PM 4.003 SINGLEP DELAYED9 TID6 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/9/2022 6:36:38 PM 4.003 SINGLEP We got 24 campaign's data when deserializing 3/9/2022 6:36:38 PM 4.003 SINGLEP Final Checks (0.4770s) 3/9/2022 6:36:38 PM 4.003 SINGLEP Load Historical Documents (0.0050s) 3/9/2022 6:36:38 PM 4.003 SINGLEP 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.6s) Check For Extra Modules (2.7s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Cleansing Starfields (0.4s) Scanning Distant Planets (0.3s) Discontinue Your Favorite Ship Parts (0.7s) Replicating Terminal (1.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.5s) 3/9/2022 6:36:39 PM 4.003 SINGLEP Hello Steam user 'benh' 3/9/2022 6:36:44 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/TakePurpleHomeworld2.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 6:36:45 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 6:36:46 PM 4.003 SINGLEP Finish load save in 1,313ms 3/9/2022 6:47:22 PM 4.003 SINGLEP DELAYED10 TID61 spawnOutguardGroup at 22841: Requesting group Sabre Company on planet Foin at 400000,400000 at time 22841 3/9/2022 6:56:31 PM 4.003 SINGLEP DELAYED11 TID43 spawnOutguardGroup at 23280: Requesting group Automated Firesupport on planet Horvitz at 400000,400000 at time 23280 3/9/2022 6:57:44 PM 4.003 SINGLEP DELAYED12 TID62 Reconquest Seeding for Carna: guard post placer: AIHome_TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/9/2022 7:05:51 PM 4.003 SINGLEP DELAYED13 TID61 spawnOutguardGroup at 23854: Requesting group Automated Firesupport on planet Ali at 400000,400000 at time 23854 3/9/2022 7:06:02 PM 4.003 SINGLEP DELAYED14 TID32 spawnOutguardGroup at 23864: Requesting group Sabre Company on planet Ali at 400000,400000 at time 23864 3/9/2022 7:08:17 PM 4.003 SINGLEP DELAYED15 TID79 Raid Engine #3029 AI Sentinels on Newton is sending a wave against AI Warden Fleet 3/9/2022 7:09:15 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 7:09:15 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:09:20 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\TakePurpleHomeworld3.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 7:09:20 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:09:20 PM 4.003 SINGLEP Finish load save in 385ms 3/9/2022 7:09:42 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 7:09:42 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:09:49 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\HomeworldClear.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 7:09:49 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:09:49 PM 4.003 SINGLEP Finish load save in 343ms 3/9/2022 7:10:09 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 7:10:09 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:10:16 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\TakePurpleHomeworld2.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 7:10:16 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:10:17 PM 4.003 SINGLEP Finish load save in 403ms 3/9/2022 7:10:25 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 7:10:25 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:10:37 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\TakePurpleHomeworld2.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 7:10:37 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:10:37 PM 4.003 SINGLEP Finish load save in 360ms 3/9/2022 7:10:43 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/9/2022 7:10:43 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:10:47 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\TakePurpleHomeworld.save Source1: AnythingElse Source3: LoadingSaveGame 3/9/2022 7:10:47 PM 4.003 SINGLEP Clearing player accounts. 3/9/2022 7:10:48 PM 4.003 SINGLEP Finish load save in 414ms 3/9/2022 7:15:16 PM 4.003 SINGLEP DELAYED16 TID81 spawnOutguardGroup at 21578: Requesting group Automated Firesupport on planet Ali at 400000,400000 at time 21577 3/9/2022 7:34:53 PM 4.003 SINGLEP DELAYED17 TID67 Raid Engine #3029 AI Sentinels on Newton is sending a wave against AI Warden Fleet 3/9/2022 7:35:07 PM 4.003 SINGLEP DELAYED18 TID81 spawnOutguardGroup at 22687: Requesting group Automated Firesupport on planet Carna at 400000,400000 at time 22686 3/9/2022 7:35:07 PM 4.003 SINGLEP DELAYED19 TID88 spawnOutguardGroup at 22687: Requesting group Sabre Company on planet Carna at 400000,400000 at time 22687 3/9/2022 7:41:57 PM 4.003 SINGLEP DELAYED20 TID54 Reconquest Seeding for Operator: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 3/9/2022 7:42:48 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:46:53 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/10/2022 5:46:53 PM SINGLEP Boot up FleetOS (0.2430s) 3/10/2022 5:46:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/10/2022 5:46:54 PM 4.003 SINGLEP Game Version: 4.003 3/10/2022 5:46:54 PM 4.003 SINGLEP Check System Logs For Rogue Intelligence (0.5320s) 3/10/2022 5:46:54 PM 4.003 SINGLEP Inspect Aft Hatches (0.3630s) 3/10/2022 5:46:54 PM 4.003 SINGLEP Found 496 xml files in 135 folders in 108ms 3/10/2022 5:46:56 PM 4.003 SINGLEP Check For Extra Modules (1.8845s) 3/10/2022 5:46:56 PM 4.003 SINGLEP 496 Xml Files Parsed in 1,769ms 3/10/2022 5:46:56 PM 4.003 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/10/2022 5:46:56 PM 4.003 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/10/2022 5:46:56 PM 4.003 SINGLEP Bring Cloaking Systems Online (0.0210s) 3/10/2022 5:46:56 PM 4.003 SINGLEP Update mod and expansion statuses! 3/10/2022 5:46:56 PM 4.003 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/10/2022 5:46:56 PM 4.003 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/10/2022 5:46:56 PM 4.003 SINGLEP Check Nearby Stellar Masses (0.0380s) 3/10/2022 5:46:56 PM 4.003 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 6ms 3/10/2022 5:46:56 PM 4.003 SINGLEP Pruning Excess Brain Cells (0.3940s) 3/10/2022 5:46:57 PM 4.003 SINGLEP Resolution changed to fullscreen 1440x5120 3/10/2022 5:46:57 PM 4.003 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/10/2022 5:46:57 PM 4.003 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/10/2022 5:46:57 PM 4.003 SINGLEP Remembering Alamo (0.5260s) 3/10/2022 5:46:57 PM 4.003 SINGLEP Calculate Odds Of Success (0.3120s) 3/10/2022 5:46:58 PM 4.003 SINGLEP Briefly Panic (0.3420s) 3/10/2022 5:46:58 PM 4.003 SINGLEP Install Confidence Routines (0.5061s) 3/10/2022 5:46:58 PM 4.003 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/10/2022 5:46:59 PM 4.003 SINGLEP Late Axionic Computations (0.6911s) 3/10/2022 5:46:59 PM 4.003 SINGLEP Acquiring Towel (0.0210s) 3/10/2022 5:46:59 PM 4.003 SINGLEP Inhibiting Visual Scans (0.0720s) 3/10/2022 5:46:59 PM 4.003 SINGLEP Ejecting Tactical Core (0.1151s) 3/10/2022 5:46:59 PM 4.003 SINGLEP Grouping Flow Fields (0.0340s) 3/10/2022 5:46:59 PM 4.003 SINGLEP Blowing Out Starfields (0.3551s) 3/10/2022 5:47:00 PM 4.003 SINGLEP Verifying Distant Planets (0.3051s) 3/10/2022 5:47:00 PM 4.003 SINGLEP Calculating Firing Cones (0.0110s) 3/10/2022 5:47:00 PM 4.003 SINGLEP Fumbling With Ship Parts (0.5680s) 3/10/2022 5:47:00 PM 4.003 SINGLEP Re-Aligning Objectives (0.1134s) 3/10/2022 5:47:02 PM 4.003 SINGLEP Remembering Singularity (1.4123s) 3/10/2022 5:47:02 PM 4.003 SINGLEP Post-Proton Surge (0.0260s) 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED3 TID11 Could not find a faction with name that is eligible to be random for Chaotician 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED4 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED5 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED6 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED7 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 5:47:02 PM 4.003 SINGLEP DELAYED8 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/10/2022 5:47:02 PM 4.003 SINGLEP Background Radiation Taste Test (0.0450s) 3/10/2022 5:47:02 PM 4.003 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 3/10/2022 5:47:02 PM 4.003 SINGLEP Windshield Wiping (0.2010s) 3/10/2022 5:47:03 PM 4.003 SINGLEP Last Organizational Modeling (0.5450s) 3/10/2022 5:47:03 PM 4.003 SINGLEP Stimulate Modulation (0.3890s) 3/10/2022 5:47:03 PM 4.003 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/10/2022 5:47:03 PM 4.003 SINGLEP Order Cores By Seniority (0.0060s) 3/10/2022 5:47:03 PM 4.003 SINGLEP DELAYED9 TID17 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/10/2022 5:47:03 PM 4.003 SINGLEP We got 24 campaign's data when deserializing 3/10/2022 5:47:03 PM 4.003 SINGLEP Final Checks (0.3650s) 3/10/2022 5:47:03 PM 4.003 SINGLEP Load Historical Documents (0.0050s) 3/10/2022 5:47:03 PM 4.003 SINGLEP 10.5 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Blowing Out Starfields (0.4s) Verifying Distant Planets (0.3s) Fumbling With Ship Parts (0.6s) Remembering Singularity (1.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/10/2022 5:47:04 PM 4.003 SINGLEP Hello Steam user 'benh' 3/10/2022 5:47:08 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/PostPurpleAIDead.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 5:47:08 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:47:09 PM 4.003 SINGLEP Finish load save in 1,122ms 3/10/2022 5:49:51 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 5:49:51 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:49:57 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/PostPurpleAIDead.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 5:49:57 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:49:57 PM 4.003 SINGLEP Finish load save in 358ms 3/10/2022 5:50:11 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 5:50:11 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:50:18 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 5:50:18 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:50:18 PM 4.003 SINGLEP Finish load save in 398ms 3/10/2022 5:51:28 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 5:51:28 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:51:31 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\Autosave at 6h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 5:51:32 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 5:51:32 PM 4.003 SINGLEP Finish load save in 415ms 3/10/2022 5:55:52 PM 4.003 SINGLEP DELAYED10 TID30 Reconquest Seeding for Operator: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 3/10/2022 5:59:34 PM 4.003 SINGLEP DELAYED11 TID16 Reconquest Seeding for Pullien: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/10/2022 6:13:15 PM 4.003 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4003_Corrosion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/10/2022 6:13:15 PM 4.003 SINGLEP Exception in AIWar2Networking.HandleMessage: messageType: FromClientToServer_SendMyNextCommandBatch IsFromSelfWithoutNetwork: True senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 512000 Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.DeserializeFrom_AlwaysForNetworkNeverDisk (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HasJustRecievedThisFromAClient) [0x0003b] in :0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0012d] in :0 3/10/2022 6:13:15 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 6:13:34 PM 4.003 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\Autosave at 6h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/10/2022 6:13:34 PM 4.003 SINGLEP Clearing player accounts. 3/10/2022 6:13:34 PM 4.003 SINGLEP Finish load save in 419ms 3/10/2022 6:20:46 PM 4.003 SINGLEP DELAYED12 TID27 Reconquest Seeding for Yin: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/10/2022 6:26:42 PM 4.003 SINGLEP Clearing player accounts. 3/12/2022 4:31:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/12/2022 4:31:19 PM SINGLEP Boot up FleetOS (0.2439s) 3/12/2022 4:31:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/12/2022 4:31:19 PM 4.004 SINGLEP Game Version: 4.004 3/12/2022 4:31:19 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.5671s) 3/12/2022 4:31:19 PM 4.004 SINGLEP Inspect Aft Hatches (0.3674s) 3/12/2022 4:31:20 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 105ms 3/12/2022 4:31:21 PM 4.004 SINGLEP Check For Extra Modules (1.9431s) 3/12/2022 4:31:21 PM 4.004 SINGLEP 496 Xml Files Parsed in 1,830ms 3/12/2022 4:31:21 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/12/2022 4:31:21 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/12/2022 4:31:22 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0798s) 3/12/2022 4:31:22 PM 4.004 SINGLEP Update mod and expansion statuses! 3/12/2022 4:31:22 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/12/2022 4:31:22 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/12/2022 4:31:22 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0482s) 3/12/2022 4:31:22 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 9ms 3/12/2022 4:31:22 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.4197s) 3/12/2022 4:31:22 PM 4.004 SINGLEP Resolution changed to fullscreen 1440x5120 3/12/2022 4:31:22 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/12/2022 4:31:22 PM 4.004 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/12/2022 4:31:22 PM 4.004 SINGLEP Remembering Alamo (0.5151s) 3/12/2022 4:31:23 PM 4.004 SINGLEP Calculate Odds Of Success (0.3370s) 3/12/2022 4:31:23 PM 4.004 SINGLEP Briefly Panic (0.3501s) 3/12/2022 4:31:24 PM 4.004 SINGLEP Install Confidence Routines (0.4220s) 3/12/2022 4:31:24 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/12/2022 4:31:24 PM 4.004 SINGLEP Late Axionic Computations (0.7127s) 3/12/2022 4:31:24 PM 4.004 SINGLEP Acquiring Towel (0.0224s) 3/12/2022 4:31:24 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0814s) 3/12/2022 4:31:25 PM 4.004 SINGLEP Ejecting Tactical Core (0.1075s) 3/12/2022 4:31:25 PM 4.004 SINGLEP Grouping Flow Fields (0.0378s) 3/12/2022 4:31:25 PM 4.004 SINGLEP Gesticulating Starfields (0.3664s) 3/12/2022 4:31:25 PM 4.004 SINGLEP Browsing Distant Planets (0.3082s) 3/12/2022 4:31:25 PM 4.004 SINGLEP Calculating Firing Cones (0.0129s) 3/12/2022 4:31:26 PM 4.004 SINGLEP Offending Sentient Ship Parts (0.6146s) 3/12/2022 4:31:26 PM 4.004 SINGLEP Re-Aligning Objectives (0.1147s) 3/12/2022 4:31:27 PM 4.004 SINGLEP Notify Next Of Kin (1.4619s) 3/12/2022 4:31:27 PM 4.004 SINGLEP Post-Proton Surge (0.0236s) 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED3 TID5 Could not find a faction with name that is eligible to be random for Chaotician 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED4 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED5 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED6 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED7 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 4:31:27 PM 4.004 SINGLEP DELAYED8 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/12/2022 4:31:28 PM 4.004 SINGLEP Background Radiation Taste Test (0.0465s) 3/12/2022 4:31:28 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0199s) 3/12/2022 4:31:28 PM 4.004 SINGLEP Windshield Wiping (0.2212s) 3/12/2022 4:31:28 PM 4.004 SINGLEP Last Organizational Modeling (0.5951s) 3/12/2022 4:31:29 PM 4.004 SINGLEP Stimulate Modulation (0.3111s) 3/12/2022 4:31:29 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/12/2022 4:31:29 PM 4.004 SINGLEP Order Cores By Seniority (0.0090s) 3/12/2022 4:31:28 PM 4.004 SINGLEP DELAYED9 TID18 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/12/2022 4:31:29 PM 4.004 SINGLEP We got 24 campaign's data when deserializing 3/12/2022 4:31:29 PM 4.004 SINGLEP Final Checks (0.4128s) 3/12/2022 4:31:29 PM 4.004 SINGLEP Load Historical Documents (0.0060s) 3/12/2022 4:31:29 PM 4.004 SINGLEP 10.8 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Gesticulating Starfields (0.4s) Browsing Distant Planets (0.3s) Offending Sentient Ship Parts (0.6s) Notify Next Of Kin (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/12/2022 4:31:30 PM 4.004 SINGLEP Hello Steam user 'benh' 3/12/2022 4:31:43 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/WhatNext2.save Source1: AnythingElse Source3: LoadingSaveGame 3/12/2022 4:31:43 PM 4.004 SINGLEP Clearing player accounts. 3/12/2022 4:31:44 PM 4.004 SINGLEP Finish load save in 1,145ms 3/12/2022 5:00:52 PM 4.004 SINGLEP DELAYED10 TID10 spawnOutguardGroup at 25079: Requesting group Automated Firesupport on planet Harmony at 400000,400000 at time 25079 3/12/2022 5:00:52 PM 4.004 SINGLEP DELAYED11 TID10 spawnOutguardGroup at 25079: Requesting group Sabre Company on planet Harmony at 400000,400000 at time 25079 3/12/2022 5:21:21 PM 4.004 SINGLEP DELAYED12 TID5 Reconquest Seeding for Salton: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/12/2022 5:41:14 PM 4.004 SINGLEP DELAYED13 TID28 Reconquest Seeding for Septime: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/12/2022 5:43:51 PM 4.004 SINGLEP DELAYED14 TID26 create a wormhole projector 3/12/2022 5:50:07 PM 4.004 SINGLEP DELAYED15 TID6 Hit exception in GameCommand UnlinkPlanets. debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_UnlinkPlanets.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x0008c] in :0 3/12/2022 5:58:27 PM 4.004 SINGLEP DELAYED16 TID16 Reconquest Seeding for Kaliban: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/12/2022 6:10:08 PM 4.004 SINGLEP DELAYED17 TID10 spawnOutguardGroup at 27842: Requesting group Sabre Company on planet Tora at 400000,400000 at time 27842 3/12/2022 6:14:17 PM 4.004 SINGLEP DELAYED18 TID21 spawnOutguardGroup at 28023: Requesting group Automated Firesupport on planet Matsumoto at 400000,400000 at time 28023 3/12/2022 6:15:41 PM 4.004 SINGLEP DELAYED19 TID17 Reconquest Seeding for Yannaka: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/12/2022 6:17:29 PM 4.004 SINGLEP DELAYED20 TID29 spawnOutguardGroup at 28180: Requesting group Sabre Company on planet Draconi at 400000,400000 at time 28180 3/12/2022 6:36:17 PM 4.004 SINGLEP DELAYED21 TID17 spawnOutguardGroup at 28795: Requesting group Sabre Company on planet Luks at 400000,400000 at time 28795 3/12/2022 6:36:17 PM 4.004 SINGLEP DELAYED22 TID13 spawnOutguardGroup at 28795: Requesting group Automated Firesupport on planet Luks at 400000,400000 at time 28795 3/12/2022 6:37:06 PM 4.004 SINGLEP DELAYED23 TID17 Reconquest Seeding for Expert: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/12/2022 6:51:26 PM 4.004 SINGLEP DELAYED24 TID13 spawnOutguardGroup at 29512: Requesting group Sabre Company on planet Salton at 400000,400000 at time 29511 3/12/2022 6:52:12 PM 4.004 SINGLEP DELAYED25 TID10 Reconquest Seeding for Defeat: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/12/2022 6:52:13 PM 4.004 SINGLEP DELAYED26 TID6 spawnOutguardGroup at 29559: Requesting group Automated Firesupport on planet Salton at 400000,400000 at time 29558 3/12/2022 7:02:49 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:04:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/14/2022 8:04:48 PM SINGLEP Boot up FleetOS (0.2330s) 3/14/2022 8:04:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/14/2022 8:04:49 PM 4.004 SINGLEP Game Version: 4.004 3/14/2022 8:04:49 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.4849s) 3/14/2022 8:04:49 PM 4.004 SINGLEP Inspect Aft Hatches (0.3797s) 3/14/2022 8:04:49 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 102ms 3/14/2022 8:04:51 PM 4.004 SINGLEP Check For Extra Modules (1.9360s) 3/14/2022 8:04:51 PM 4.004 SINGLEP 496 Xml Files Parsed in 1,827ms 3/14/2022 8:04:51 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/14/2022 8:04:51 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/14/2022 8:04:51 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0830s) 3/14/2022 8:04:51 PM 4.004 SINGLEP Update mod and expansion statuses! 3/14/2022 8:04:51 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/14/2022 8:04:51 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/14/2022 8:04:51 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0530s) 3/14/2022 8:04:51 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 11ms 3/14/2022 8:04:52 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.4370s) 3/14/2022 8:04:52 PM 4.004 SINGLEP Resolution changed to fullscreen 1440x5120 3/14/2022 8:04:52 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/14/2022 8:04:52 PM 4.004 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/14/2022 8:04:52 PM 4.004 SINGLEP Remembering Alamo (0.5160s) 3/14/2022 8:04:53 PM 4.004 SINGLEP Calculate Odds Of Success (0.3190s) 3/14/2022 8:04:53 PM 4.004 SINGLEP Briefly Panic (0.3170s) 3/14/2022 8:04:53 PM 4.004 SINGLEP Install Confidence Routines (0.4760s) 3/14/2022 8:04:54 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/14/2022 8:04:54 PM 4.004 SINGLEP Late Axionic Computations (0.6990s) 3/14/2022 8:04:54 PM 4.004 SINGLEP Acquiring Towel (0.0190s) 3/14/2022 8:04:54 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0680s) 3/14/2022 8:04:54 PM 4.004 SINGLEP Ejecting Tactical Core (0.1240s) 3/14/2022 8:04:54 PM 4.004 SINGLEP Grouping Flow Fields (0.0350s) 3/14/2022 8:04:55 PM 4.004 SINGLEP Berating Starfields (0.3760s) 3/14/2022 8:04:55 PM 4.004 SINGLEP Destroying Distant Planets (0.3180s) 3/14/2022 8:04:55 PM 4.004 SINGLEP Calculating Firing Cones (0.0130s) 3/14/2022 8:04:56 PM 4.004 SINGLEP Breaking In New Ship Parts (0.6440s) 3/14/2022 8:04:56 PM 4.004 SINGLEP Re-Aligning Objectives (0.1150s) 3/14/2022 8:04:57 PM 4.004 SINGLEP Compensate for Neutrino Variance (1.5561s) 3/14/2022 8:04:57 PM 4.004 SINGLEP Post-Proton Surge (0.0240s) 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED1 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED2 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED3 TID14 Could not find a faction with name that is eligible to be random for Chaotician 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED4 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED5 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED6 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED7 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 8:04:57 PM 4.004 SINGLEP DELAYED8 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/14/2022 8:04:57 PM 4.004 SINGLEP Background Radiation Taste Test (0.0440s) 3/14/2022 8:04:57 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/14/2022 8:04:58 PM 4.004 SINGLEP Windshield Wiping (0.2080s) 3/14/2022 8:04:58 PM 4.004 SINGLEP Last Organizational Modeling (0.5600s) 3/14/2022 8:04:59 PM 4.004 SINGLEP Stimulate Modulation (0.4060s) 3/14/2022 8:04:59 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/14/2022 8:04:59 PM 4.004 SINGLEP Order Cores By Seniority (0.0090s) 3/14/2022 8:04:58 PM 4.004 SINGLEP DELAYED9 TID9 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/14/2022 8:04:59 PM 4.004 SINGLEP We got 24 campaign's data when deserializing 3/14/2022 8:04:59 PM 4.004 SINGLEP Final Checks (0.3730s) 3/14/2022 8:04:59 PM 4.004 SINGLEP Load Historical Documents (0.0040s) 3/14/2022 8:04:59 PM 4.004 SINGLEP 10.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.4s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Berating Starfields (0.4s) Destroying Distant Planets (0.3s) Breaking In New Ship Parts (0.6s) Compensate for Neutrino Variance (1.6s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/14/2022 8:05:00 PM 4.004 SINGLEP Hello Steam user 'benh' 3/14/2022 8:05:04 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/PostCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 8:05:04 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:05:05 PM 4.004 SINGLEP Finish load save in 1,031ms 3/14/2022 8:05:44 PM 4.004 SINGLEP DELAYED10 TID8 Reconquest Seeding for Pauphus: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/14/2022 8:17:38 PM 4.004 SINGLEP DELAYED11 TID39 spawnOutguardGroup at 30755: Requesting group Sabre Company on planet Draconi at 400000,400000 at time 30755 3/14/2022 8:17:44 PM 4.004 SINGLEP DELAYED12 TID24 spawnOutguardGroup at 30760: Requesting group Automated Firesupport on planet Vernadat at 400000,400000 at time 30760 3/14/2022 8:19:56 PM 4.004 SINGLEP DELAYED13 TID23 Reconquest Seeding for Hollerith: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/14/2022 8:29:44 PM 4.004 SINGLEP DELAYED14 TID32 spawnOutguardGroup at 31307: Requesting group Automated Firesupport on planet Salton at 400000,400000 at time 31307 3/14/2022 8:31:31 PM 4.004 SINGLEP DELAYED15 TID25 spawnOutguardGroup at 31388: Requesting group Sabre Company on planet Ichbiah at 400000,400000 at time 31388 3/14/2022 8:34:14 PM 4.004 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4004_TemplarFinale Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/14/2022 8:34:14 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:34:22 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4\Autosave at 8h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/14/2022 8:34:22 PM 4.004 SINGLEP Clearing player accounts. 3/14/2022 8:34:22 PM 4.004 SINGLEP Finish load save in 319ms 3/14/2022 8:42:19 PM 4.004 SINGLEP DELAYED16 TID29 Reconquest Seeding for Perlis: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/14/2022 8:55:49 PM 4.004 SINGLEP DELAYED17 TID30 spawnOutguardGroup at 31483: Requesting group Sabre Company on planet Horvitz at 400000,400000 at time 31483 3/14/2022 8:58:38 PM 4.004 SINGLEP DELAYED18 TID41 Reconquest Seeding for Fafnir: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/14/2022 9:04:06 PM 4.004 SINGLEP DELAYED19 TID30 spawnOutguardGroup at 31862: Requesting group Sabre Company on planet Salton at 400000,400000 at time 31862 3/14/2022 9:04:06 PM 4.004 SINGLEP DELAYED20 TID34 spawnOutguardGroup at 31862: Requesting group Automated Firesupport on planet Salton at 400000,400000 at time 31862 3/14/2022 9:15:24 PM 4.004 SINGLEP DELAYED21 TID33 spawnOutguardGroup at 32334: Requesting group Automated Firesupport on planet Draconi at 400000,400000 at time 32334 3/14/2022 9:20:46 PM 4.004 SINGLEP DELAYED22 TID32 Reconquest Seeding for Winter: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/14/2022 9:20:59 PM 4.004 SINGLEP DELAYED23 TID32 spawnOutguardGroup at 32593: Requesting group Sabre Company on planet Ichbiah at 400000,400000 at time 32593 3/14/2022 9:23:06 PM 4.004 SINGLEP DELAYED24 TID32 spawnOutguardGroup at 32711: Requesting group Automated Firesupport on planet Vernadat at 400000,400000 at time 32711 3/14/2022 9:30:13 PM 4.004 SINGLEP DELAYED25 TID8 create a wormhole projector 3/14/2022 9:34:18 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 6:23:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/15/2022 6:23:33 PM SINGLEP Boot up FleetOS (0.2430s) 3/15/2022 6:23:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/15/2022 6:23:33 PM 4.004 SINGLEP Game Version: 4.004 3/15/2022 6:23:33 PM 4.004 SINGLEP Check System Logs For Rogue Intelligence (0.4960s) 3/15/2022 6:23:33 PM 4.004 SINGLEP Inspect Aft Hatches (0.3130s) 3/15/2022 6:23:33 PM 4.004 SINGLEP Found 496 xml files in 135 folders in 121ms 3/15/2022 6:23:35 PM 4.004 SINGLEP Check For Extra Modules (1.8091s) 3/15/2022 6:23:35 PM 4.004 SINGLEP 496 Xml Files Parsed in 1,681ms 3/15/2022 6:23:35 PM 4.004 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/15/2022 6:23:35 PM 4.004 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/15/2022 6:23:35 PM 4.004 SINGLEP Bring Cloaking Systems Online (0.0805s) 3/15/2022 6:23:35 PM 4.004 SINGLEP Update mod and expansion statuses! 3/15/2022 6:23:35 PM 4.004 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/15/2022 6:23:35 PM 4.004 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/15/2022 6:23:35 PM 4.004 SINGLEP Check Nearby Stellar Masses (0.0396s) 3/15/2022 6:23:35 PM 4.004 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 6ms 3/15/2022 6:23:36 PM 4.004 SINGLEP Pruning Excess Brain Cells (0.3435s) 3/15/2022 6:23:36 PM 4.004 SINGLEP Resolution changed to fullscreen 1440x5120 3/15/2022 6:23:36 PM 4.004 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/15/2022 6:23:36 PM 4.004 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/15/2022 6:23:36 PM 4.004 SINGLEP Remembering Alamo (0.4840s) 3/15/2022 6:23:36 PM 4.004 SINGLEP Calculate Odds Of Success (0.3072s) 3/15/2022 6:23:37 PM 4.004 SINGLEP Briefly Panic (0.3100s) 3/15/2022 6:23:37 PM 4.004 SINGLEP Install Confidence Routines (0.4460s) 3/15/2022 6:23:37 PM 4.004 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/15/2022 6:23:38 PM 4.004 SINGLEP Late Axionic Computations (0.6893s) 3/15/2022 6:23:38 PM 4.004 SINGLEP Acquiring Towel (0.0170s) 3/15/2022 6:23:38 PM 4.004 SINGLEP Inhibiting Visual Scans (0.0720s) 3/15/2022 6:23:38 PM 4.004 SINGLEP Ejecting Tactical Core (0.1071s) 3/15/2022 6:23:38 PM 4.004 SINGLEP Grouping Flow Fields (0.0370s) 3/15/2022 6:23:38 PM 4.004 SINGLEP Brandishing Starfields (0.3430s) 3/15/2022 6:23:39 PM 4.004 SINGLEP Pinpointing Distant Planets (0.3051s) 3/15/2022 6:23:39 PM 4.004 SINGLEP Calculating Firing Cones (0.0110s) 3/15/2022 6:23:39 PM 4.004 SINGLEP Wearing Ship Parts On Head (0.5150s) 3/15/2022 6:23:39 PM 4.004 SINGLEP Re-Aligning Objectives (0.1050s) 3/15/2022 6:23:41 PM 4.004 SINGLEP Dreaming Of Quantum Computers (1.3903s) 3/15/2022 6:23:41 PM 4.004 SINGLEP Post-Proton Surge (0.0260s) 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED1 TID46 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED2 TID46 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED3 TID46 Could not find a faction with name that is eligible to be random for Chaotician 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED4 TID46 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED5 TID46 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED6 TID46 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED7 TID46 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 6:23:41 PM 4.004 SINGLEP DELAYED8 TID46 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/15/2022 6:23:41 PM 4.004 SINGLEP Background Radiation Taste Test (0.0480s) 3/15/2022 6:23:41 PM 4.004 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 3/15/2022 6:23:41 PM 4.004 SINGLEP Windshield Wiping (0.2280s) 3/15/2022 6:23:42 PM 4.004 SINGLEP Last Organizational Modeling (0.6110s) 3/15/2022 6:23:42 PM 4.004 SINGLEP Stimulate Modulation (0.3310s) 3/15/2022 6:23:42 PM 4.004 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/15/2022 6:23:42 PM 4.004 SINGLEP Order Cores By Seniority (0.0080s) 3/15/2022 6:23:42 PM 4.004 SINGLEP DELAYED9 TID13 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/15/2022 6:23:42 PM 4.004 SINGLEP We got 24 campaign's data when deserializing 3/15/2022 6:23:42 PM 4.004 SINGLEP Final Checks (0.4300s) 3/15/2022 6:23:42 PM 4.004 SINGLEP Load Historical Documents (0.0040s) 3/15/2022 6:23:42 PM 4.004 SINGLEP 10.2 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Brandishing Starfields (0.3s) Pinpointing Distant Planets (0.3s) Wearing Ship Parts On Head (0.5s) Dreaming Of Quantum Computers (1.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/15/2022 6:23:43 PM 4.004 SINGLEP Hello Steam user 'benh' 3/15/2022 6:23:47 PM 4.004 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/OverwhelmedByWaves.save Source1: AnythingElse Source3: LoadingSaveGame 3/15/2022 6:23:47 PM 4.004 SINGLEP Clearing player accounts. 3/15/2022 6:23:48 PM 4.004 SINGLEP Finish load save in 1,001ms 3/15/2022 6:29:45 PM 4.004 SINGLEP Clearing player accounts. 3/17/2022 8:31:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/17/2022 8:31:09 PM SINGLEP Boot up FleetOS (0.2120s) 3/17/2022 8:31:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/17/2022 8:31:10 PM 4.006 SINGLEP Game Version: 4.006 3/17/2022 8:31:10 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4784s) 3/17/2022 8:31:10 PM 4.006 SINGLEP Inspect Aft Hatches (0.2550s) 3/17/2022 8:31:10 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 111ms 3/17/2022 8:31:11 PM 4.006 SINGLEP Check For Extra Modules (1.4892s) 3/17/2022 8:31:11 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,373ms 3/17/2022 8:31:11 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/17/2022 8:31:11 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0060s) 3/17/2022 8:31:11 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0810s) 3/17/2022 8:31:11 PM 4.006 SINGLEP Update mod and expansion statuses! 3/17/2022 8:31:11 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/17/2022 8:31:11 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/17/2022 8:31:11 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0470s) 3/17/2022 8:31:11 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 9ms 3/17/2022 8:31:12 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.4145s) 3/17/2022 8:31:12 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/17/2022 8:31:12 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/17/2022 8:31:12 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/17/2022 8:31:12 PM 4.006 SINGLEP Remembering Alamo (0.4840s) 3/17/2022 8:31:13 PM 4.006 SINGLEP Calculate Odds Of Success (0.3090s) 3/17/2022 8:31:13 PM 4.006 SINGLEP Briefly Panic (0.3080s) 3/17/2022 8:31:13 PM 4.006 SINGLEP Install Confidence Routines (0.4920s) 3/17/2022 8:31:14 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/17/2022 8:31:14 PM 4.006 SINGLEP Late Axionic Computations (0.6820s) 3/17/2022 8:31:14 PM 4.006 SINGLEP Acquiring Towel (0.0213s) 3/17/2022 8:31:14 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0650s) 3/17/2022 8:31:14 PM 4.006 SINGLEP Ejecting Tactical Core (0.1180s) 3/17/2022 8:31:14 PM 4.006 SINGLEP Grouping Flow Fields (0.0370s) 3/17/2022 8:31:15 PM 4.006 SINGLEP Blowing Out Starfields (0.3890s) 3/17/2022 8:31:15 PM 4.006 SINGLEP Pinpointing Distant Planets (0.3490s) 3/17/2022 8:31:15 PM 4.006 SINGLEP Calculating Firing Cones (0.0140s) 3/17/2022 8:31:16 PM 4.006 SINGLEP Offending Sentient Ship Parts (0.7155s) 3/17/2022 8:31:16 PM 4.006 SINGLEP Re-Aligning Objectives (0.1270s) 3/17/2022 8:31:17 PM 4.006 SINGLEP Polarize Deflectors (1.5377s) 3/17/2022 8:31:17 PM 4.006 SINGLEP Post-Proton Surge (0.0295s) 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED1 TID28 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED2 TID28 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED3 TID28 Could not find a faction with name that is eligible to be random for Chaotician 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED4 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED5 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED6 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED7 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 8:31:17 PM 4.006 SINGLEP DELAYED8 TID28 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/17/2022 8:31:18 PM 4.006 SINGLEP Background Radiation Taste Test (0.0473s) 3/17/2022 8:31:18 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 3/17/2022 8:31:18 PM 4.006 SINGLEP Windshield Wiping (0.2233s) 3/17/2022 8:31:18 PM 4.006 SINGLEP Last Organizational Modeling (0.6010s) 3/17/2022 8:31:19 PM 4.006 SINGLEP Stimulate Modulation (0.4000s) 3/17/2022 8:31:19 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/17/2022 8:31:19 PM 4.006 SINGLEP Order Cores By Seniority (0.0070s) 3/17/2022 8:31:18 PM 4.006 SINGLEP DELAYED9 TID30 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/17/2022 8:31:19 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/17/2022 8:31:19 PM 4.006 SINGLEP Final Checks (0.3796s) 3/17/2022 8:31:19 PM 4.006 SINGLEP Load Historical Documents (0.0050s) 3/17/2022 8:31:19 PM 4.006 SINGLEP 10.4 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Blowing Out Starfields (0.4s) Pinpointing Distant Planets (0.3s) Offending Sentient Ship Parts (0.7s) Polarize Deflectors (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/17/2022 8:31:20 PM 4.006 SINGLEP Hello Steam user 'benh' 3/17/2022 8:31:23 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecurityAlertv4/CleanedUp.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2022 8:31:23 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 8:31:24 PM 4.006 SINGLEP Finish load save in 1,110ms 3/17/2022 8:36:10 PM 4.006 SINGLEP DELAYED10 TID29 spawnOutguardGroup at 33671: Requesting group Sabre Company on planet Taro at 400000,400000 at time 33671 3/17/2022 8:36:14 PM 4.006 SINGLEP DELAYED11 TID26 spawnOutguardGroup at 33674: Requesting group Automated Firesupport on planet Salton at 400000,400000 at time 33673 3/17/2022 8:40:40 PM 4.006 SINGLEP DELAYED12 TID5 Reconquest Seeding for Dumais: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/17/2022 8:41:20 PM 4.006 SINGLEP DELAYED13 TID35 spawnOutguardGroup at 33971: Requesting group Sabre Company on planet Taro at 400000,400000 at time 33971 3/17/2022 8:44:12 PM 4.006 SINGLEP DELAYED14 TID35 spawnOutguardGroup at 34124: Requesting group Automated Firesupport on planet Draconi at 400000,400000 at time 34124 3/17/2022 8:47:26 PM 4.006 SINGLEP DELAYED15 TID23 spawnOutguardGroup at 34296: Requesting group Sabre Company on planet Operator at 400000,400000 at time 34295 3/17/2022 8:49:00 PM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/17/2022 8:49:00 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 8:49:39 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/17/2022 8:49:39 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 8:49:39 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 8:49:39 PM 4.006 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 3/17/2022 8:49:39 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 8:49:39 PM 4.006 SINGLEP loading as template 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 3/17/2022 8:49:39 PM 4.006 SINGLEP Finish load save in 167ms 3/17/2022 8:49:39 PM 4.006 SINGLEP DELAYED16 TID11 Start Generate Partial Map with D18Swirl and seed 1507130110 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 3/17/2022 8:49:39 PM 4.006 SINGLEP DELAYED17 TID11 Setting quickstart campaign type to: SubExpert 3/17/2022 8:49:39 PM 4.006 SINGLEP DELAYED18 TID11 Map structure generated in 33ms. 3/17/2022 8:49:39 PM 4.006 SINGLEP DELAYED19 TID11 PlayerAccount Jester has now been put in control of faction 3 - Human Empire. 3/17/2022 8:49:39 PM 4.006 SINGLEP DELAYED20 TID11 Generate Partial Map Complete 100ms Seed: 1507130110 3/17/2022 8:49:44 PM 4.006 SINGLEP DELAYED21 TID5 Start Generate Partial Map with Classic and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:49:44 PM 4.006 SINGLEP DELAYED22 TID5 Map structure generated in 564ms. 3/17/2022 8:49:44 PM 4.006 SINGLEP DELAYED23 TID5 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:49:44 PM 4.006 SINGLEP DELAYED24 TID5 Generate Partial Map Complete 586ms Seed: 1507130110 3/17/2022 8:49:50 PM 4.006 SINGLEP DELAYED25 TID28 Start Generate Partial Map with FatSnake and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:49:50 PM 4.006 SINGLEP DELAYED26 TID28 got thickness 0 and increase it by 2 3/17/2022 8:49:50 PM 4.006 SINGLEP DELAYED27 TID28 Map structure generated in 3ms. 3/17/2022 8:49:50 PM 4.006 SINGLEP DELAYED28 TID28 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:49:50 PM 4.006 SINGLEP DELAYED29 TID28 Generate Partial Map Complete 24ms Seed: 1507130110 3/17/2022 8:49:54 PM 4.006 SINGLEP DELAYED30 TID37 Start Generate Partial Map with D18Bubbles and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:49:54 PM 4.006 SINGLEP DELAYED31 TID37 Map structure generated in 10ms. 3/17/2022 8:49:54 PM 4.006 SINGLEP DELAYED32 TID37 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:49:54 PM 4.006 SINGLEP DELAYED33 TID37 Generate Partial Map Complete 31ms Seed: 1507130110 3/17/2022 8:49:59 PM 4.006 SINGLEP DELAYED34 TID36 Start Generate Partial Map with Simple and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:49:59 PM 4.006 SINGLEP DELAYED35 TID36 Map structure generated in 16ms. 3/17/2022 8:49:59 PM 4.006 SINGLEP DELAYED36 TID36 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:49:59 PM 4.006 SINGLEP DELAYED37 TID36 Generate Partial Map Complete 38ms Seed: 1507130110 3/17/2022 8:50:02 PM 4.006 SINGLEP DELAYED38 TID18 Start Generate Partial Map with Realistic and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:02 PM 4.006 SINGLEP DELAYED39 TID18 Map structure generated in 470ms. 3/17/2022 8:50:02 PM 4.006 SINGLEP DELAYED40 TID18 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:02 PM 4.006 SINGLEP DELAYED41 TID18 Generate Partial Map Complete 493ms Seed: 1507130110 3/17/2022 8:50:09 PM 4.006 SINGLEP DELAYED42 TID16 Start Generate Partial Map with Concentric and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:09 PM 4.006 SINGLEP DELAYED43 TID16 Map structure generated in 3ms. 3/17/2022 8:50:09 PM 4.006 SINGLEP DELAYED44 TID16 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:09 PM 4.006 SINGLEP DELAYED45 TID16 Generate Partial Map Complete 22ms Seed: 1507130110 3/17/2022 8:50:12 PM 4.006 SINGLEP DELAYED46 TID30 Start Generate Partial Map with D18Rings and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:12 PM 4.006 SINGLEP DELAYED47 TID30 Map structure generated in 17ms. 3/17/2022 8:50:12 PM 4.006 SINGLEP DELAYED48 TID30 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:12 PM 4.006 SINGLEP DELAYED49 TID30 Generate Partial Map Complete 38ms Seed: 1507130110 3/17/2022 8:50:17 PM 4.006 SINGLEP DELAYED50 TID22 Start Generate Partial Map with Honeycomb and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:17 PM 4.006 SINGLEP DELAYED51 TID22 Map structure generated in 4ms. 3/17/2022 8:50:17 PM 4.006 SINGLEP DELAYED52 TID22 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:17 PM 4.006 SINGLEP DELAYED53 TID22 Generate Partial Map Complete 27ms Seed: 1507130110 3/17/2022 8:50:26 PM 4.006 SINGLEP DELAYED54 TID10 Start Generate Partial Map with Honeycomb and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:26 PM 4.006 SINGLEP DELAYED55 TID10 Map structure generated in 2ms. 3/17/2022 8:50:26 PM 4.006 SINGLEP DELAYED56 TID10 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:26 PM 4.006 SINGLEP DELAYED57 TID10 Generate Partial Map Complete 22ms Seed: 1507130110 3/17/2022 8:50:28 PM 4.006 SINGLEP DELAYED58 TID16 Start Generate Partial Map with Honeycomb and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:28 PM 4.006 SINGLEP DELAYED59 TID16 Map structure generated in 2ms. 3/17/2022 8:50:28 PM 4.006 SINGLEP DELAYED60 TID16 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:28 PM 4.006 SINGLEP DELAYED61 TID16 Generate Partial Map Complete 24ms Seed: 1507130110 3/17/2022 8:50:29 PM 4.006 SINGLEP DELAYED62 TID36 Start Generate Partial Map with Honeycomb and seed 1507130110 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:29 PM 4.006 SINGLEP DELAYED63 TID36 Map structure generated in 2ms. 3/17/2022 8:50:29 PM 4.006 SINGLEP DELAYED64 TID36 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:29 PM 4.006 SINGLEP DELAYED65 TID36 Generate Partial Map Complete 22ms Seed: 1507130110 3/17/2022 8:50:30 PM 4.006 SINGLEP DELAYED66 TID26 Start Generate Partial Map with Honeycomb and seed 760958167 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:30 PM 4.006 SINGLEP DELAYED67 TID26 Map structure generated in 1ms. 3/17/2022 8:50:30 PM 4.006 SINGLEP DELAYED68 TID26 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:30 PM 4.006 SINGLEP DELAYED69 TID26 Generate Partial Map Complete 23ms Seed: 760958167 3/17/2022 8:50:31 PM 4.006 SINGLEP DELAYED70 TID32 Start Generate Partial Map with Honeycomb and seed 614931799 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:31 PM 4.006 SINGLEP DELAYED71 TID32 Map structure generated in 1ms. 3/17/2022 8:50:31 PM 4.006 SINGLEP DELAYED72 TID32 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:31 PM 4.006 SINGLEP DELAYED73 TID32 Generate Partial Map Complete 22ms Seed: 614931799 3/17/2022 8:50:32 PM 4.006 SINGLEP DELAYED74 TID10 Start Generate Partial Map with Honeycomb and seed 555387828 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:32 PM 4.006 SINGLEP DELAYED75 TID10 Map structure generated in 1ms. 3/17/2022 8:50:32 PM 4.006 SINGLEP DELAYED76 TID10 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:32 PM 4.006 SINGLEP DELAYED77 TID10 Generate Partial Map Complete 23ms Seed: 555387828 3/17/2022 8:50:35 PM 4.006 SINGLEP DELAYED78 TID20 Start Generate Partial Map with Honeycomb and seed 89128336 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:35 PM 4.006 SINGLEP DELAYED79 TID20 Map structure generated in 1ms. 3/17/2022 8:50:35 PM 4.006 SINGLEP DELAYED80 TID20 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:35 PM 4.006 SINGLEP DELAYED81 TID20 Generate Partial Map Complete 24ms Seed: 89128336 3/17/2022 8:50:36 PM 4.006 SINGLEP DELAYED82 TID11 Start Generate Partial Map with Honeycomb and seed 636456497 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:36 PM 4.006 SINGLEP DELAYED83 TID11 Map structure generated in 1ms. 3/17/2022 8:50:36 PM 4.006 SINGLEP DELAYED84 TID11 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:36 PM 4.006 SINGLEP DELAYED85 TID11 Generate Partial Map Complete 22ms Seed: 636456497 3/17/2022 8:50:37 PM 4.006 SINGLEP DELAYED86 TID10 Start Generate Partial Map with Honeycomb and seed 179519932 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:37 PM 4.006 SINGLEP DELAYED87 TID10 Map structure generated in 2ms. 3/17/2022 8:50:37 PM 4.006 SINGLEP DELAYED88 TID10 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:37 PM 4.006 SINGLEP DELAYED89 TID10 Generate Partial Map Complete 24ms Seed: 179519932 3/17/2022 8:50:38 PM 4.006 SINGLEP DELAYED90 TID33 Start Generate Partial Map with Honeycomb and seed 292717581 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:38 PM 4.006 SINGLEP DELAYED91 TID33 Map structure generated in 2ms. 3/17/2022 8:50:38 PM 4.006 SINGLEP DELAYED92 TID33 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:38 PM 4.006 SINGLEP DELAYED93 TID33 Generate Partial Map Complete 27ms Seed: 292717581 3/17/2022 8:50:40 PM 4.006 SINGLEP DELAYED94 TID6 Start Generate Partial Map with Honeycomb and seed 351201853 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:40 PM 4.006 SINGLEP DELAYED95 TID6 Map structure generated in 1ms. 3/17/2022 8:50:40 PM 4.006 SINGLEP DELAYED96 TID6 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:40 PM 4.006 SINGLEP DELAYED97 TID6 Generate Partial Map Complete 21ms Seed: 351201853 3/17/2022 8:50:41 PM 4.006 SINGLEP DELAYED98 TID10 Start Generate Partial Map with Honeycomb and seed 296156861 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:41 PM 4.006 SINGLEP DELAYED99 TID10 Map structure generated in 1ms. 3/17/2022 8:50:41 PM 4.006 SINGLEP DELAYED100 TID10 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:41 PM 4.006 SINGLEP DELAYED101 TID10 Generate Partial Map Complete 34ms Seed: 296156861 3/17/2022 8:50:42 PM 4.006 SINGLEP DELAYED102 TID9 Start Generate Partial Map with Honeycomb and seed 482455667 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:42 PM 4.006 SINGLEP DELAYED103 TID9 Map structure generated in 4ms. 3/17/2022 8:50:42 PM 4.006 SINGLEP DELAYED104 TID9 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:42 PM 4.006 SINGLEP DELAYED105 TID9 Generate Partial Map Complete 25ms Seed: 482455667 3/17/2022 8:50:43 PM 4.006 SINGLEP DELAYED106 TID17 Start Generate Partial Map with Honeycomb and seed 761059404 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:43 PM 4.006 SINGLEP DELAYED107 TID17 Map structure generated in 1ms. 3/17/2022 8:50:43 PM 4.006 SINGLEP DELAYED108 TID17 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:43 PM 4.006 SINGLEP DELAYED109 TID17 Generate Partial Map Complete 23ms Seed: 761059404 3/17/2022 8:50:44 PM 4.006 SINGLEP DELAYED110 TID32 Start Generate Partial Map with Honeycomb and seed 123082379 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:44 PM 4.006 SINGLEP DELAYED111 TID32 Map structure generated in 1ms. 3/17/2022 8:50:44 PM 4.006 SINGLEP DELAYED112 TID32 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:44 PM 4.006 SINGLEP DELAYED113 TID32 Generate Partial Map Complete 22ms Seed: 123082379 3/17/2022 8:50:45 PM 4.006 SINGLEP DELAYED114 TID19 Start Generate Partial Map with Honeycomb and seed 925763007 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:45 PM 4.006 SINGLEP DELAYED115 TID19 Map structure generated in 1ms. 3/17/2022 8:50:45 PM 4.006 SINGLEP DELAYED116 TID19 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:45 PM 4.006 SINGLEP DELAYED117 TID19 Generate Partial Map Complete 23ms Seed: 925763007 3/17/2022 8:50:47 PM 4.006 SINGLEP DELAYED118 TID12 Start Generate Partial Map with Honeycomb and seed 425718005 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:47 PM 4.006 SINGLEP DELAYED119 TID12 Map structure generated in 1ms. 3/17/2022 8:50:47 PM 4.006 SINGLEP DELAYED120 TID12 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:47 PM 4.006 SINGLEP DELAYED121 TID12 Generate Partial Map Complete 23ms Seed: 425718005 3/17/2022 8:50:48 PM 4.006 SINGLEP DELAYED122 TID23 Start Generate Partial Map with Honeycomb and seed 295209191 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:48 PM 4.006 SINGLEP DELAYED123 TID23 Map structure generated in 1ms. 3/17/2022 8:50:48 PM 4.006 SINGLEP DELAYED124 TID23 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:48 PM 4.006 SINGLEP DELAYED125 TID23 Generate Partial Map Complete 23ms Seed: 295209191 3/17/2022 8:50:49 PM 4.006 SINGLEP DELAYED126 TID6 Start Generate Partial Map with Honeycomb and seed 54101412 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:49 PM 4.006 SINGLEP DELAYED127 TID6 Map structure generated in 1ms. 3/17/2022 8:50:49 PM 4.006 SINGLEP DELAYED128 TID6 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:49 PM 4.006 SINGLEP DELAYED129 TID6 Generate Partial Map Complete 23ms Seed: 54101412 3/17/2022 8:50:50 PM 4.006 SINGLEP DELAYED130 TID29 Start Generate Partial Map with Honeycomb and seed 481141093 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:50 PM 4.006 SINGLEP DELAYED131 TID29 Map structure generated in 1ms. 3/17/2022 8:50:50 PM 4.006 SINGLEP DELAYED132 TID29 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:50 PM 4.006 SINGLEP DELAYED133 TID29 Generate Partial Map Complete 23ms Seed: 481141093 3/17/2022 8:50:52 PM 4.006 SINGLEP DELAYED134 TID18 Start Generate Partial Map with Honeycomb and seed 725053035 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 3/17/2022 8:50:52 PM 4.006 SINGLEP DELAYED135 TID18 Map structure generated in 3ms. 3/17/2022 8:50:52 PM 4.006 SINGLEP DELAYED136 TID18 PlayerAccount Jester is controlling faction 3 - Human Empire already. 3/17/2022 8:50:52 PM 4.006 SINGLEP DELAYED137 TID18 Generate Partial Map Complete 24ms Seed: 725053035 3/17/2022 8:51:04 PM 4.006 SINGLEP DELAYED138 TID35 Start Generate FULL Map with Honeycomb and seed 725053035 and planet count 100 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 3/17/2022 8:51:04 PM 4.006 SINGLEP DELAYED139 TID35 Map structure generated in 5ms. 3/17/2022 8:51:05 PM 4.006 SINGLEP DELAYED140 TID35 Generate FULL Map Complete 457ms Seed: 725053035 3/17/2022 8:51:05 PM 4.006 SINGLEP DELAYED141 TID25 Fixed incorrect count of ships to be granted. Was 10, now 2 Fuseball Turret from Turret Schematic Server 3/17/2022 8:51:05 PM 4.006 SINGLEP DELAYED142 TID25 Fixed incorrect count of ships to be granted. Was 1, now 5 Ambush Post from Other Defensive Schematic Server 3/17/2022 9:23:42 PM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/17/2022 9:23:42 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 9:23:57 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal\Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2022 9:23:57 PM 4.006 SINGLEP Clearing player accounts. 3/17/2022 9:23:57 PM 4.006 SINGLEP Finish load save in 279ms 3/17/2022 10:46:07 PM 4.006 SINGLEP Clearing player accounts. 3/18/2022 5:29:41 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/18/2022 5:29:42 PM SINGLEP Boot up FleetOS (0.2170s) 3/18/2022 5:29:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/18/2022 5:29:42 PM 4.006 SINGLEP Game Version: 4.006 3/18/2022 5:29:42 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4489s) 3/18/2022 5:29:42 PM 4.006 SINGLEP Inspect Aft Hatches (0.2910s) 3/18/2022 5:29:42 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 106ms 3/18/2022 5:29:44 PM 4.006 SINGLEP Check For Extra Modules (1.5396s) 3/18/2022 5:29:44 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,427ms 3/18/2022 5:29:44 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/18/2022 5:29:44 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/18/2022 5:29:44 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0290s) 3/18/2022 5:29:44 PM 4.006 SINGLEP Update mod and expansion statuses! 3/18/2022 5:29:44 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/18/2022 5:29:44 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/18/2022 5:29:44 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0400s) 3/18/2022 5:29:44 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 8ms 3/18/2022 5:29:44 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.3980s) 3/18/2022 5:29:45 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/18/2022 5:29:45 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/18/2022 5:29:45 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/18/2022 5:29:45 PM 4.006 SINGLEP Remembering Alamo (0.5000s) 3/18/2022 5:29:45 PM 4.006 SINGLEP Calculate Odds Of Success (0.3150s) 3/18/2022 5:29:45 PM 4.006 SINGLEP Briefly Panic (0.3509s) 3/18/2022 5:29:46 PM 4.006 SINGLEP Install Confidence Routines (0.5256s) 3/18/2022 5:29:46 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/18/2022 5:29:47 PM 4.006 SINGLEP Late Axionic Computations (0.6641s) 3/18/2022 5:29:47 PM 4.006 SINGLEP Acquiring Towel (0.0180s) 3/18/2022 5:29:47 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0660s) 3/18/2022 5:29:47 PM 4.006 SINGLEP Ejecting Tactical Core (0.1351s) 3/18/2022 5:29:47 PM 4.006 SINGLEP Grouping Flow Fields (0.0350s) 3/18/2022 5:29:47 PM 4.006 SINGLEP Gazing Into Starfields (0.3541s) 3/18/2022 5:29:48 PM 4.006 SINGLEP Discovering Distant Planets (0.3070s) 3/18/2022 5:29:48 PM 4.006 SINGLEP Calculating Firing Cones (0.0120s) 3/18/2022 5:29:48 PM 4.006 SINGLEP Discontinue Your Favorite Ship Parts (0.5686s) 3/18/2022 5:29:48 PM 4.006 SINGLEP Re-Aligning Objectives (0.1100s) 3/18/2022 5:29:50 PM 4.006 SINGLEP Investigating Meaning Of Life (1.6492s) 3/18/2022 5:29:50 PM 4.006 SINGLEP Post-Proton Surge (0.0230s) 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED1 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED2 TID14 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED3 TID14 Could not find a faction with name that is eligible to be random for Chaotician 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED4 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED5 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED6 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED7 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/18/2022 5:29:50 PM 4.006 SINGLEP DELAYED8 TID14 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/18/2022 5:29:50 PM 4.006 SINGLEP Background Radiation Taste Test (0.0520s) 3/18/2022 5:29:50 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/18/2022 5:29:50 PM 4.006 SINGLEP Windshield Wiping (0.2002s) 3/18/2022 5:29:51 PM 4.006 SINGLEP Last Organizational Modeling (0.5263s) 3/18/2022 5:29:51 PM 4.006 SINGLEP Stimulate Modulation (0.4069s) 3/18/2022 5:29:51 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/18/2022 5:29:51 PM 4.006 SINGLEP Order Cores By Seniority (0.0070s) 3/18/2022 5:29:51 PM 4.006 SINGLEP DELAYED9 TID6 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/18/2022 5:29:51 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/18/2022 5:29:51 PM 4.006 SINGLEP Final Checks (0.3824s) 3/18/2022 5:29:51 PM 4.006 SINGLEP Load Historical Documents (0.0040s) 3/18/2022 5:29:52 PM 4.006 SINGLEP 10.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Gazing Into Starfields (0.4s) Discovering Distant Planets (0.3s) Discontinue Your Favorite Ship Parts (0.6s) Investigating Meaning Of Life (1.6s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/18/2022 5:29:52 PM 4.006 SINGLEP Hello Steam user 'benh' 3/18/2022 5:29:56 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PreTakingGrundel.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2022 5:29:56 PM 4.006 SINGLEP Clearing player accounts. 3/18/2022 5:29:57 PM 4.006 SINGLEP Finish load save in 1,011ms 3/18/2022 5:30:38 PM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/18/2022 5:30:38 PM 4.006 SINGLEP Clearing player accounts. 3/18/2022 5:30:40 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PreTakingGrundel.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2022 5:30:40 PM 4.006 SINGLEP Clearing player accounts. 3/18/2022 5:30:41 PM 4.006 SINGLEP Finish load save in 316ms 3/18/2022 6:18:31 PM 4.006 SINGLEP Clearing player accounts. 3/21/2022 8:56:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2022 8:56:40 PM SINGLEP Boot up FleetOS (0.2340s) 3/21/2022 8:56:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2022 8:56:41 PM 4.006 SINGLEP Game Version: 4.006 3/21/2022 8:56:41 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4631s) 3/21/2022 8:56:41 PM 4.006 SINGLEP Inspect Aft Hatches (0.2306s) 3/21/2022 8:56:41 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 106ms 3/21/2022 8:56:42 PM 4.006 SINGLEP Check For Extra Modules (1.6017s) 3/21/2022 8:56:42 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,489ms 3/21/2022 8:56:42 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/21/2022 8:56:43 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/21/2022 8:56:43 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0280s) 3/21/2022 8:56:43 PM 4.006 SINGLEP Update mod and expansion statuses! 3/21/2022 8:56:43 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/21/2022 8:56:43 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/21/2022 8:56:43 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0350s) 3/21/2022 8:56:43 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 8ms 3/21/2022 8:56:43 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.3780s) 3/21/2022 8:56:43 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/21/2022 8:56:43 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2022 8:56:43 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/21/2022 8:56:43 PM 4.006 SINGLEP Remembering Alamo (0.4670s) 3/21/2022 8:56:44 PM 4.006 SINGLEP Calculate Odds Of Success (0.2950s) 3/21/2022 8:56:44 PM 4.006 SINGLEP Briefly Panic (0.3360s) 3/21/2022 8:56:44 PM 4.006 SINGLEP Install Confidence Routines (0.4320s) 3/21/2022 8:56:45 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/21/2022 8:56:45 PM 4.006 SINGLEP Late Axionic Computations (0.6789s) 3/21/2022 8:56:45 PM 4.006 SINGLEP Acquiring Towel (0.0190s) 3/21/2022 8:56:45 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0610s) 3/21/2022 8:56:45 PM 4.006 SINGLEP Ejecting Tactical Core (0.1340s) 3/21/2022 8:56:45 PM 4.006 SINGLEP Grouping Flow Fields (0.0370s) 3/21/2022 8:56:46 PM 4.006 SINGLEP Initiating Starfields (0.3462s) 3/21/2022 8:56:46 PM 4.006 SINGLEP Browsing Distant Planets (0.3020s) 3/21/2022 8:56:46 PM 4.006 SINGLEP Calculating Firing Cones (0.0170s) 3/21/2022 8:56:47 PM 4.006 SINGLEP Breaking In New Ship Parts (0.6450s) 3/21/2022 8:56:47 PM 4.006 SINGLEP Re-Aligning Objectives (0.1350s) 3/21/2022 8:56:48 PM 4.006 SINGLEP Rewire Lower Decks (1.5033s) 3/21/2022 8:56:48 PM 4.006 SINGLEP Post-Proton Surge (0.0280s) 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED3 TID15 Could not find a faction with name that is eligible to be random for Chaotician 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED4 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED5 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED6 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED7 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 8:56:48 PM 4.006 SINGLEP DELAYED8 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/21/2022 8:56:48 PM 4.006 SINGLEP Background Radiation Taste Test (0.0390s) 3/21/2022 8:56:48 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0240s) 3/21/2022 8:56:49 PM 4.006 SINGLEP Windshield Wiping (0.2050s) 3/21/2022 8:56:49 PM 4.006 SINGLEP Last Organizational Modeling (0.6090s) 3/21/2022 8:56:50 PM 4.006 SINGLEP Stimulate Modulation (0.4210s) 3/21/2022 8:56:50 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/21/2022 8:56:50 PM 4.006 SINGLEP Order Cores By Seniority (0.0070s) 3/21/2022 8:56:49 PM 4.006 SINGLEP DELAYED9 TID25 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/21/2022 8:56:50 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/21/2022 8:56:50 PM 4.006 SINGLEP Final Checks (0.4036s) 3/21/2022 8:56:50 PM 4.006 SINGLEP Load Historical Documents (0.0050s) 3/21/2022 8:56:50 PM 4.006 SINGLEP 10.1 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Initiating Starfields (0.3s) Browsing Distant Planets (0.3s) Breaking In New Ship Parts (0.6s) Rewire Lower Decks (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/21/2022 8:56:51 PM 4.006 SINGLEP Hello Steam user 'benh' 3/21/2022 8:56:54 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PostGundel.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2022 8:56:54 PM 4.006 SINGLEP Clearing player accounts. 3/21/2022 8:56:55 PM 4.006 SINGLEP Finish load save in 1,207ms 3/21/2022 9:44:24 PM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/22/2022 7:10:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/22/2022 7:10:23 PM SINGLEP Boot up FleetOS (0.2590s) 3/22/2022 7:10:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/22/2022 7:10:24 PM 4.006 SINGLEP Game Version: 4.006 3/22/2022 7:10:24 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4810s) 3/22/2022 7:10:24 PM 4.006 SINGLEP Inspect Aft Hatches (0.2420s) 3/22/2022 7:10:24 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 101ms 3/22/2022 7:10:25 PM 4.006 SINGLEP Check For Extra Modules (1.5641s) 3/22/2022 7:10:25 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,457ms 3/22/2022 7:10:25 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/22/2022 7:10:25 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/22/2022 7:10:25 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0250s) 3/22/2022 7:10:25 PM 4.006 SINGLEP Update mod and expansion statuses! 3/22/2022 7:10:25 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/22/2022 7:10:25 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/22/2022 7:10:25 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0340s) 3/22/2022 7:10:25 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 8ms 3/22/2022 7:10:26 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.3670s) 3/22/2022 7:10:26 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/22/2022 7:10:26 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/22/2022 7:10:26 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/22/2022 7:10:26 PM 4.006 SINGLEP Remembering Alamo (0.4826s) 3/22/2022 7:10:27 PM 4.006 SINGLEP Calculate Odds Of Success (0.3199s) 3/22/2022 7:10:27 PM 4.006 SINGLEP Briefly Panic (0.3234s) 3/22/2022 7:10:27 PM 4.006 SINGLEP Install Confidence Routines (0.5778s) 3/22/2022 7:10:28 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/22/2022 7:10:28 PM 4.006 SINGLEP Late Axionic Computations (0.7131s) 3/22/2022 7:10:28 PM 4.006 SINGLEP Acquiring Towel (0.0294s) 3/22/2022 7:10:28 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0715s) 3/22/2022 7:10:28 PM 4.006 SINGLEP Ejecting Tactical Core (0.1362s) 3/22/2022 7:10:28 PM 4.006 SINGLEP Grouping Flow Fields (0.0470s) 3/22/2022 7:10:29 PM 4.006 SINGLEP Cooking Starfields (0.3748s) 3/22/2022 7:10:29 PM 4.006 SINGLEP Resizing Distant Planets (0.3247s) 3/22/2022 7:10:29 PM 4.006 SINGLEP Calculating Firing Cones (0.0150s) 3/22/2022 7:10:30 PM 4.006 SINGLEP Offending Sentient Ship Parts (0.7323s) 3/22/2022 7:10:30 PM 4.006 SINGLEP Re-Aligning Objectives (0.1330s) 3/22/2022 7:10:32 PM 4.006 SINGLEP Dreaming Of Quantum Computers (1.5282s) 3/22/2022 7:10:32 PM 4.006 SINGLEP Post-Proton Surge (0.0260s) 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for Chaotician 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/22/2022 7:10:32 PM 4.006 SINGLEP Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/22/2022 7:10:32 PM 4.006 SINGLEP Background Radiation Taste Test (0.0350s) 3/22/2022 7:10:32 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 3/22/2022 7:10:32 PM 4.006 SINGLEP Windshield Wiping (0.2134s) 3/22/2022 7:10:32 PM 4.006 SINGLEP Last Organizational Modeling (0.6075s) 3/22/2022 7:10:33 PM 4.006 SINGLEP Stimulate Modulation (0.4210s) 3/22/2022 7:10:33 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/22/2022 7:10:33 PM 4.006 SINGLEP Order Cores By Seniority (0.0070s) 3/22/2022 7:10:33 PM 4.006 SINGLEP DELAYED1 TID20 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/22/2022 7:10:33 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/22/2022 7:10:33 PM 4.006 SINGLEP Final Checks (0.3840s) 3/22/2022 7:10:33 PM 4.006 SINGLEP Load Historical Documents (0.0040s) 3/22/2022 7:10:33 PM 4.006 SINGLEP 10.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Cooking Starfields (0.4s) Resizing Distant Planets (0.3s) Offending Sentient Ship Parts (0.7s) Dreaming Of Quantum Computers (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/22/2022 7:10:34 PM 4.006 SINGLEP Hello Steam user 'benh' 3/22/2022 7:10:38 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PostPontifexWave1.save Source1: AnythingElse Source3: LoadingSaveGame 3/22/2022 7:10:38 PM 4.006 SINGLEP Clearing player accounts. 3/22/2022 7:10:39 PM 4.006 SINGLEP Finish load save in 1,058ms 3/22/2022 7:25:21 PM 4.006 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4006_DeadlockRemoval Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/22/2022 7:25:21 PM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:16:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/23/2022 5:16:42 PM SINGLEP Boot up FleetOS (0.2120s) 3/23/2022 5:16:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/23/2022 5:16:43 PM 4.006 SINGLEP Game Version: 4.006 3/23/2022 5:16:43 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4566s) 3/23/2022 5:16:43 PM 4.006 SINGLEP Inspect Aft Hatches (0.2400s) 3/23/2022 5:16:43 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 106ms 3/23/2022 5:16:44 PM 4.006 SINGLEP Check For Extra Modules (1.4360s) 3/23/2022 5:16:44 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,323ms 3/23/2022 5:16:44 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/23/2022 5:16:44 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/23/2022 5:16:44 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0260s) 3/23/2022 5:16:44 PM 4.006 SINGLEP Update mod and expansion statuses! 3/23/2022 5:16:44 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/23/2022 5:16:44 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/23/2022 5:16:44 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0330s) 3/23/2022 5:16:44 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 7ms 3/23/2022 5:16:45 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.3510s) 3/23/2022 5:16:45 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/23/2022 5:16:45 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/23/2022 5:16:45 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/23/2022 5:16:45 PM 4.006 SINGLEP Remembering Alamo (0.4860s) 3/23/2022 5:16:45 PM 4.006 SINGLEP Calculate Odds Of Success (0.3160s) 3/23/2022 5:16:46 PM 4.006 SINGLEP Briefly Panic (0.3010s) 3/23/2022 5:16:46 PM 4.006 SINGLEP Install Confidence Routines (0.4490s) 3/23/2022 5:16:46 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/23/2022 5:16:47 PM 4.006 SINGLEP Late Axionic Computations (0.6730s) 3/23/2022 5:16:47 PM 4.006 SINGLEP Acquiring Towel (0.0190s) 3/23/2022 5:16:47 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0603s) 3/23/2022 5:16:47 PM 4.006 SINGLEP Ejecting Tactical Core (0.1213s) 3/23/2022 5:16:47 PM 4.006 SINGLEP Grouping Flow Fields (0.0360s) 3/23/2022 5:16:47 PM 4.006 SINGLEP Hugging Starfields (0.3431s) 3/23/2022 5:16:48 PM 4.006 SINGLEP Resizing Distant Planets (0.2911s) 3/23/2022 5:16:48 PM 4.006 SINGLEP Calculating Firing Cones (0.0120s) 3/23/2022 5:16:48 PM 4.006 SINGLEP Fumbling With Ship Parts (0.5950s) 3/23/2022 5:16:48 PM 4.006 SINGLEP Re-Aligning Objectives (0.1090s) 3/23/2022 5:16:50 PM 4.006 SINGLEP Destroying Nanotech Chamber (1.4302s) 3/23/2022 5:16:50 PM 4.006 SINGLEP Post-Proton Surge (0.0260s) 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED1 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED2 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED3 TID22 Could not find a faction with name that is eligible to be random for Chaotician 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED4 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED5 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED6 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED7 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 5:16:50 PM 4.006 SINGLEP DELAYED8 TID22 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 5:16:50 PM 4.006 SINGLEP Background Radiation Taste Test (0.0400s) 3/23/2022 5:16:50 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 3/23/2022 5:16:50 PM 4.006 SINGLEP Windshield Wiping (0.2290s) 3/23/2022 5:16:51 PM 4.006 SINGLEP Last Organizational Modeling (0.5700s) 3/23/2022 5:16:51 PM 4.006 SINGLEP Stimulate Modulation (0.3910s) 3/23/2022 5:16:51 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/23/2022 5:16:51 PM 4.006 SINGLEP Order Cores By Seniority (0.0060s) 3/23/2022 5:16:51 PM 4.006 SINGLEP DELAYED9 TID10 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/23/2022 5:16:52 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/23/2022 5:16:52 PM 4.006 SINGLEP Final Checks (0.3690s) 3/23/2022 5:16:52 PM 4.006 SINGLEP Load Historical Documents (0.0040s) 3/23/2022 5:16:52 PM 4.006 SINGLEP 9.7 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.7s) Hugging Starfields (0.3s) Resizing Distant Planets (0.3s) Fumbling With Ship Parts (0.6s) Destroying Nanotech Chamber (1.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/23/2022 5:16:52 PM 4.006 SINGLEP Hello Steam user 'benh' 3/23/2022 5:16:56 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/MidCPA2.save Source1: AnythingElse Source3: LoadingSaveGame 3/23/2022 5:16:56 PM 4.006 SINGLEP Clearing player accounts. 3/23/2022 5:16:58 PM 4.006 SINGLEP Finish load save in 1,198ms 3/23/2022 6:37:01 PM 4.006 SINGLEP Clearing player accounts. 3/23/2022 8:15:07 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/23/2022 8:15:07 PM SINGLEP Boot up FleetOS (0.2431s) 3/23/2022 8:15:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/23/2022 8:15:08 PM 4.006 SINGLEP Game Version: 4.006 3/23/2022 8:15:08 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.4346s) 3/23/2022 8:15:08 PM 4.006 SINGLEP Inspect Aft Hatches (0.0645s) 3/23/2022 8:15:08 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 99ms 3/23/2022 8:15:09 PM 4.006 SINGLEP Check For Extra Modules (0.7692s) 3/23/2022 8:15:09 PM 4.006 SINGLEP 504 Xml Files Parsed in 662ms 3/23/2022 8:15:09 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/23/2022 8:15:09 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0050s) 3/23/2022 8:15:09 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0230s) 3/23/2022 8:15:09 PM 4.006 SINGLEP Update mod and expansion statuses! 3/23/2022 8:15:09 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/23/2022 8:15:09 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/23/2022 8:15:09 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0275s) 3/23/2022 8:15:09 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 6ms 3/23/2022 8:15:09 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.0946s) 3/23/2022 8:15:09 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/23/2022 8:15:09 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/23/2022 8:15:09 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/23/2022 8:15:09 PM 4.006 SINGLEP Remembering Alamo (0.1397s) 3/23/2022 8:15:09 PM 4.006 SINGLEP Calculate Odds Of Success (0.3015s) 3/23/2022 8:15:10 PM 4.006 SINGLEP Briefly Panic (0.3594s) 3/23/2022 8:15:10 PM 4.006 SINGLEP Install Confidence Routines (0.4220s) 3/23/2022 8:15:10 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/23/2022 8:15:11 PM 4.006 SINGLEP Late Axionic Computations (0.5800s) 3/23/2022 8:15:11 PM 4.006 SINGLEP Acquiring Towel (0.0320s) 3/23/2022 8:15:11 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0240s) 3/23/2022 8:15:11 PM 4.006 SINGLEP Ejecting Tactical Core (0.1066s) 3/23/2022 8:15:11 PM 4.006 SINGLEP Grouping Flow Fields (0.0396s) 3/23/2022 8:15:11 PM 4.006 SINGLEP Gazing Into Starfields (0.3596s) 3/23/2022 8:15:12 PM 4.006 SINGLEP Blowing Up Distant Planets (0.3359s) 3/23/2022 8:15:12 PM 4.006 SINGLEP Calculating Firing Cones (0.0130s) 3/23/2022 8:15:12 PM 4.006 SINGLEP Fumbling With Ship Parts (0.6832s) 3/23/2022 8:15:12 PM 4.006 SINGLEP Re-Aligning Objectives (0.1188s) 3/23/2022 8:15:14 PM 4.006 SINGLEP Bend Laws Of Gravity (1.5257s) 3/23/2022 8:15:14 PM 4.006 SINGLEP Post-Proton Surge (0.0243s) 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED1 TID19 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED2 TID19 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED3 TID19 Could not find a faction with name that is eligible to be random for Chaotician 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED4 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED5 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED6 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED7 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 8:15:14 PM 4.006 SINGLEP DELAYED8 TID19 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/23/2022 8:15:14 PM 4.006 SINGLEP Background Radiation Taste Test (0.0386s) 3/23/2022 8:15:14 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0228s) 3/23/2022 8:15:14 PM 4.006 SINGLEP Windshield Wiping (0.1617s) 3/23/2022 8:15:15 PM 4.006 SINGLEP Last Organizational Modeling (0.5619s) 3/23/2022 8:15:15 PM 4.006 SINGLEP Stimulate Modulation (0.4099s) 3/23/2022 8:15:15 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/23/2022 8:15:15 PM 4.006 SINGLEP Order Cores By Seniority (0.0070s) 3/23/2022 8:15:15 PM 4.006 SINGLEP DELAYED9 TID12 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/23/2022 8:15:15 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/23/2022 8:15:15 PM 4.006 SINGLEP Final Checks (0.4048s) 3/23/2022 8:15:16 PM 4.006 SINGLEP Load Historical Documents (0.0040s) 3/23/2022 8:15:16 PM 4.006 SINGLEP 8.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.6s) Gazing Into Starfields (0.4s) Blowing Up Distant Planets (0.3s) Fumbling With Ship Parts (0.7s) Bend Laws Of Gravity (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/23/2022 8:15:16 PM 4.006 SINGLEP Hello Steam user 'benh' 3/23/2022 8:15:19 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PostBorerDeath.save Source1: AnythingElse Source3: LoadingSaveGame 3/23/2022 8:15:19 PM 4.006 SINGLEP Clearing player accounts. 3/23/2022 8:15:20 PM 4.006 SINGLEP Finish load save in 1,308ms 3/23/2022 9:26:39 PM 4.006 SINGLEP DELAYED10 TID20 Raid Engine #2769 AI Sentinels on Erythro is sending a wave against Jester 3/23/2022 10:34:34 PM 4.006 SINGLEP DELAYED11 TID20 spawnOutguardGroup at 21664: Requesting group ShadesofHades on planet Erythro at 400000,400000 at time 21664 3/23/2022 10:50:01 PM 4.006 SINGLEP DELAYED12 TID26 spawnOutguardGroup at 22564: Requesting group ShadesofHades on planet Hamilton at 400000,400000 at time 22564 3/23/2022 10:55:48 PM 4.006 SINGLEP Clearing player accounts. 3/24/2022 7:12:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/24/2022 7:12:17 PM SINGLEP Boot up FleetOS (0.3020s) 3/24/2022 7:12:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/24/2022 7:12:18 PM 4.006 SINGLEP Game Version: 4.006 3/24/2022 7:12:18 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.5590s) 3/24/2022 7:12:18 PM 4.006 SINGLEP Inspect Aft Hatches (0.2590s) 3/24/2022 7:12:18 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 128ms 3/24/2022 7:12:20 PM 4.006 SINGLEP Check For Extra Modules (1.7890s) 3/24/2022 7:12:20 PM 4.006 SINGLEP 504 Xml Files Parsed in 1,650ms 3/24/2022 7:12:20 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0020s) 3/24/2022 7:12:20 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0090s) 3/24/2022 7:12:20 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0320s) 3/24/2022 7:12:20 PM 4.006 SINGLEP Update mod and expansion statuses! 3/24/2022 7:12:20 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/24/2022 7:12:20 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/24/2022 7:12:20 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0400s) 3/24/2022 7:12:20 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 8ms 3/24/2022 7:12:20 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.4347s) 3/24/2022 7:12:21 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/24/2022 7:12:21 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 7:12:21 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/24/2022 7:12:21 PM 4.006 SINGLEP Remembering Alamo (0.5480s) 3/24/2022 7:12:21 PM 4.006 SINGLEP Calculate Odds Of Success (0.3450s) 3/24/2022 7:12:22 PM 4.006 SINGLEP Briefly Panic (0.3771s) 3/24/2022 7:12:22 PM 4.006 SINGLEP Install Confidence Routines (0.6106s) 3/24/2022 7:12:23 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/24/2022 7:12:23 PM 4.006 SINGLEP Late Axionic Computations (0.8100s) 3/24/2022 7:12:23 PM 4.006 SINGLEP Acquiring Towel (0.0330s) 3/24/2022 7:12:23 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0680s) 3/24/2022 7:12:23 PM 4.006 SINGLEP Ejecting Tactical Core (0.1320s) 3/24/2022 7:12:23 PM 4.006 SINGLEP Grouping Flow Fields (0.0460s) 3/24/2022 7:12:24 PM 4.006 SINGLEP Wishing On Starfields (0.5280s) 3/24/2022 7:12:24 PM 4.006 SINGLEP Mapping Distant Planets (0.3406s) 3/24/2022 7:12:24 PM 4.006 SINGLEP Calculating Firing Cones (0.0130s) 3/24/2022 7:12:25 PM 4.006 SINGLEP Disassembling And Reassembling Ship Parts (0.7780s) 3/24/2022 7:12:25 PM 4.006 SINGLEP Re-Aligning Objectives (0.1660s) 3/24/2022 7:12:27 PM 4.006 SINGLEP Download Memories To Dark Obelisk (1.5082s) 3/24/2022 7:12:27 PM 4.006 SINGLEP Post-Proton Surge (0.0250s) 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:12:27 PM 4.006 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:12:27 PM 4.006 SINGLEP Background Radiation Taste Test (0.0420s) 3/24/2022 7:12:27 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0240s) 3/24/2022 7:12:27 PM 4.006 SINGLEP Windshield Wiping (0.2193s) 3/24/2022 7:12:28 PM 4.006 SINGLEP Last Organizational Modeling (0.7050s) 3/24/2022 7:12:28 PM 4.006 SINGLEP Stimulate Modulation (0.3650s) 3/24/2022 7:12:28 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/24/2022 7:12:28 PM 4.006 SINGLEP Order Cores By Seniority (0.0070s) 3/24/2022 7:12:28 PM 4.006 SINGLEP DELAYED9 TID13 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/24/2022 7:12:29 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/24/2022 7:12:29 PM 4.006 SINGLEP Final Checks (0.4680s) 3/24/2022 7:12:29 PM 4.006 SINGLEP Load Historical Documents (0.0070s) 3/24/2022 7:12:29 PM 4.006 SINGLEP 11.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Wishing On Starfields (0.5s) Mapping Distant Planets (0.3s) Disassembling And Reassembling Ship Parts (0.8s) Download Memories To Dark Obelisk (1.5s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.5s) 3/24/2022 7:12:29 PM 4.006 SINGLEP Hello Steam user 'benh' 3/24/2022 7:12:46 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/24/2022 7:12:46 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 7:12:46 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/24/2022 7:22:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/24/2022 7:22:18 PM SINGLEP Boot up FleetOS (0.2750s) 3/24/2022 7:22:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/24/2022 7:22:18 PM 4.006 SINGLEP Game Version: 4.006 3/24/2022 7:22:18 PM 4.006 SINGLEP Check System Logs For Rogue Intelligence (0.3200s) 3/24/2022 7:22:18 PM 4.006 SINGLEP Inspect Aft Hatches (0.0370s) 3/24/2022 7:22:18 PM 4.006 SINGLEP Found 504 xml files in 136 folders in 69ms 3/24/2022 7:22:19 PM 4.006 SINGLEP Check For Extra Modules (0.7490s) 3/24/2022 7:22:19 PM 4.006 SINGLEP 504 Xml Files Parsed in 673ms 3/24/2022 7:22:19 PM 4.006 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/24/2022 7:22:19 PM 4.006 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/24/2022 7:22:19 PM 4.006 SINGLEP Bring Cloaking Systems Online (0.0280s) 3/24/2022 7:22:19 PM 4.006 SINGLEP Update mod and expansion statuses! 3/24/2022 7:22:19 PM 4.006 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/24/2022 7:22:19 PM 4.006 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/24/2022 7:22:19 PM 4.006 SINGLEP Check Nearby Stellar Masses (0.0280s) 3/24/2022 7:22:19 PM 4.006 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 7ms 3/24/2022 7:22:19 PM 4.006 SINGLEP Pruning Excess Brain Cells (0.0740s) 3/24/2022 7:22:19 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/24/2022 7:22:19 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 7:22:19 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/24/2022 7:22:19 PM 4.006 SINGLEP Remembering Alamo (0.1480s) 3/24/2022 7:22:19 PM 4.006 SINGLEP Calculate Odds Of Success (0.1720s) 3/24/2022 7:22:20 PM 4.006 SINGLEP Briefly Panic (0.2310s) 3/24/2022 7:22:20 PM 4.006 SINGLEP Install Confidence Routines (0.5060s) 3/24/2022 7:22:20 PM 4.006 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/24/2022 7:22:21 PM 4.006 SINGLEP Late Axionic Computations (0.3548s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Acquiring Towel (0.0249s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Inhibiting Visual Scans (0.0170s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Ejecting Tactical Core (0.0730s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Grouping Flow Fields (0.0419s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Wishing On Starfields (0.1290s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Ejecting Distant Planets (0.1423s) 3/24/2022 7:22:21 PM 4.006 SINGLEP Calculating Firing Cones (0.0170s) 3/24/2022 7:22:22 PM 4.006 SINGLEP Discontinue Your Favorite Ship Parts (0.7120s) 3/24/2022 7:22:22 PM 4.006 SINGLEP Re-Aligning Objectives (0.1280s) 3/24/2022 7:22:23 PM 4.006 SINGLEP Balancing Thermals (1.2406s) 3/24/2022 7:22:23 PM 4.006 SINGLEP Post-Proton Surge (0.0250s) 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED1 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED2 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED3 TID29 Could not find a faction with name that is eligible to be random for Chaotician 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED4 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED5 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED6 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED7 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:22:23 PM 4.006 SINGLEP DELAYED8 TID29 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 7:22:23 PM 4.006 SINGLEP Background Radiation Taste Test (0.0441s) 3/24/2022 7:22:23 PM 4.006 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 3/24/2022 7:22:23 PM 4.006 SINGLEP Windshield Wiping (0.1709s) 3/24/2022 7:22:24 PM 4.006 SINGLEP Last Organizational Modeling (0.6605s) 3/24/2022 7:22:24 PM 4.006 SINGLEP Stimulate Modulation (0.4690s) 3/24/2022 7:22:24 PM 4.006 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/24/2022 7:22:24 PM 4.006 SINGLEP Order Cores By Seniority (0.0060s) 3/24/2022 7:22:24 PM 4.006 SINGLEP DELAYED9 TID7 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/24/2022 7:22:25 PM 4.006 SINGLEP We got 24 campaign's data when deserializing 3/24/2022 7:22:25 PM 4.006 SINGLEP Final Checks (0.3847s) 3/24/2022 7:22:25 PM 4.006 SINGLEP Load Historical Documents (0.0050s) 3/24/2022 7:22:25 PM 4.006 SINGLEP 7.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.7s) Install Confidence Routines (0.5s) Late Axionic Computations (0.4s) Discontinue Your Favorite Ship Parts (0.7s) Balancing Thermals (1.2s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 3/24/2022 7:22:25 PM 4.006 SINGLEP Hello Steam user 'benh' 3/24/2022 7:22:27 PM 4.006 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/Pre6hrCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/24/2022 7:22:27 PM 4.006 SINGLEP Clearing player accounts. 3/24/2022 7:22:29 PM 4.006 SINGLEP Finish load save in 1,511ms 3/24/2022 7:23:57 PM 4.006 SINGLEP Resolution changed to fullscreen 1440x5120 3/24/2022 7:23:57 PM 4.006 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 7:23:57 PM 4.006 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/24/2022 7:44:55 PM 4.006 SINGLEP DELAYED10 TID37 spawnOutguardGroup at 23999: Requesting group Hyperion on planet Yuon at 400000,400000 at time 23999 3/24/2022 7:52:13 PM 4.006 SINGLEP DELAYED11 TID42 create a wormhole projector 3/24/2022 7:52:13 PM 4.006 SINGLEP DELAYED12 TID42 create a wormhole projector 3/24/2022 8:14:19 PM 4.006 SINGLEP Clearing player accounts. 3/24/2022 8:23:24 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/24/2022 8:23:25 PM SINGLEP Boot up FleetOS (0.2740s) 3/24/2022 8:23:25 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/24/2022 8:23:25 PM 4.007 SINGLEP Game Version: 4.007 3/24/2022 8:23:25 PM 4.007 SINGLEP Check System Logs For Rogue Intelligence (0.4470s) 3/24/2022 8:23:25 PM 4.007 SINGLEP Inspect Aft Hatches (0.0610s) 3/24/2022 8:23:25 PM 4.007 SINGLEP Found 504 xml files in 136 folders in 56ms 3/24/2022 8:23:26 PM 4.007 SINGLEP Check For Extra Modules (0.8392s) 3/24/2022 8:23:26 PM 4.007 SINGLEP 504 Xml Files Parsed in 775ms 3/24/2022 8:23:26 PM 4.007 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/24/2022 8:23:26 PM 4.007 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/24/2022 8:23:26 PM 4.007 SINGLEP Bring Cloaking Systems Online (0.0430s) 3/24/2022 8:23:26 PM 4.007 SINGLEP Update mod and expansion statuses! 3/24/2022 8:23:26 PM 4.007 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/24/2022 8:23:26 PM 4.007 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/24/2022 8:23:26 PM 4.007 SINGLEP Check Nearby Stellar Masses (0.0420s) 3/24/2022 8:23:26 PM 4.007 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 14ms 3/24/2022 8:23:26 PM 4.007 SINGLEP Pruning Excess Brain Cells (0.4110s) 3/24/2022 8:23:27 PM 4.007 SINGLEP Resolution changed to fullscreen 1440x5120 3/24/2022 8:23:27 PM 4.007 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 8:23:27 PM 4.007 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/24/2022 8:23:27 PM 4.007 SINGLEP Remembering Alamo (0.4822s) 3/24/2022 8:23:27 PM 4.007 SINGLEP Calculate Odds Of Success (0.3099s) 3/24/2022 8:23:28 PM 4.007 SINGLEP Briefly Panic (0.3321s) 3/24/2022 8:23:28 PM 4.007 SINGLEP Install Confidence Routines (0.4847s) 3/24/2022 8:23:28 PM 4.007 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/24/2022 8:23:29 PM 4.007 SINGLEP Late Axionic Computations (0.5790s) 3/24/2022 8:23:29 PM 4.007 SINGLEP Acquiring Towel (0.0270s) 3/24/2022 8:23:29 PM 4.007 SINGLEP Inhibiting Visual Scans (0.0830s) 3/24/2022 8:23:29 PM 4.007 SINGLEP Ejecting Tactical Core (0.0940s) 3/24/2022 8:23:29 PM 4.007 SINGLEP Grouping Flow Fields (0.0410s) 3/24/2022 8:23:29 PM 4.007 SINGLEP Taunting Starfields (0.3752s) 3/24/2022 8:23:29 PM 4.007 SINGLEP Mapping Distant Planets (0.3071s) 3/24/2022 8:23:30 PM 4.007 SINGLEP Calculating Firing Cones (0.0130s) 3/24/2022 8:23:30 PM 4.007 SINGLEP Remembering Lost Ship Parts (0.5890s) 3/24/2022 8:23:30 PM 4.007 SINGLEP Re-Aligning Objectives (0.1140s) 3/24/2022 8:23:32 PM 4.007 SINGLEP Upgrade /dev/null (1.4720s) 3/24/2022 8:23:32 PM 4.007 SINGLEP Post-Proton Surge (0.0240s) 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED1 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED2 TID21 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED3 TID21 Could not find a faction with name that is eligible to be random for Chaotician 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED4 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED5 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED6 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED7 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 8:23:32 PM 4.007 SINGLEP DELAYED8 TID21 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/24/2022 8:23:32 PM 4.007 SINGLEP Background Radiation Taste Test (0.0400s) 3/24/2022 8:23:32 PM 4.007 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/24/2022 8:23:32 PM 4.007 SINGLEP Windshield Wiping (0.2110s) 3/24/2022 8:23:33 PM 4.007 SINGLEP Last Organizational Modeling (0.6140s) 3/24/2022 8:23:33 PM 4.007 SINGLEP Stimulate Modulation (0.3360s) 3/24/2022 8:23:33 PM 4.007 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/24/2022 8:23:33 PM 4.007 SINGLEP Order Cores By Seniority (0.0080s) 3/24/2022 8:23:33 PM 4.007 SINGLEP DELAYED9 TID15 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/24/2022 8:23:33 PM 4.007 SINGLEP We got 24 campaign's data when deserializing 3/24/2022 8:23:33 PM 4.007 SINGLEP Final Checks (0.4090s) 3/24/2022 8:23:33 PM 4.007 SINGLEP Load Historical Documents (0.0040s) 3/24/2022 8:23:33 PM 4.007 SINGLEP 9.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Taunting Starfields (0.4s) Mapping Distant Planets (0.3s) Remembering Lost Ship Parts (0.6s) Upgrade /dev/null (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/24/2022 8:23:34 PM 4.007 SINGLEP Hello Steam user 'benh' 3/24/2022 8:23:37 PM 4.007 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PostWormholes.save Source1: AnythingElse Source3: LoadingSaveGame 3/24/2022 8:23:37 PM 4.007 SINGLEP Clearing player accounts. 3/24/2022 8:23:39 PM 4.007 SINGLEP Finish load save in 1,807ms 3/24/2022 8:36:17 PM 4.007 SINGLEP DELAYED10 TID5 spawnOutguardGroup at 26071: Requesting group ShadesofHades on planet Camail at 400000,400000 at time 26071 3/24/2022 8:56:57 PM 4.007 SINGLEP DELAYED11 TID33 spawnOutguardGroup at 27203: Requesting group Hyperion on planet Yuon at 400000,400000 at time 27203 3/24/2022 9:15:03 PM 4.007 SINGLEP DELAYED12 TID53 spawnOutguardGroup at 28171: Requesting group ShadesofHades on planet Jubbul at 400000,400000 at time 28171 3/24/2022 9:27:21 PM 4.007 SINGLEP Resolution changed to fullscreen 1440x5120 3/24/2022 9:27:21 PM 4.007 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/24/2022 9:27:21 PM 4.007 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/24/2022 9:57:04 PM 4.007 SINGLEP DELAYED13 TID42 spawnOutguardGroup at 30325: Requesting group Hyperion on planet Yuon at 400000,400000 at time 30325 3/24/2022 10:02:15 PM 4.007 SINGLEP BuildSidebar.OnUpdateDirectPlacement error at debugStage 2320: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x000c8] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.Window_InGameSidebarDirectBuild+customParent+<>c__DisplayClass8_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad builder) [0x001f2] in <9eef703999e643009cb442d63ad580ce>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0001f] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.Window_InGameSidebarDirectBuild+customParent.OnUpdateDirectPlacement (System.Single& currentY) [0x000aa] in <9eef703999e643009cb442d63ad580ce>:0 3/24/2022 10:02:15 PM 4.007 SINGLEP DELAYED14 TID11 Hit exception during HandleAutobuildForSpecificFaction debugCode 2330 on faction Jester System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.Universal.List`1[T].get_Item (System.Int32 index) [0x00071] in <3944a499c51d49f0b88c49d4e1fb4bc8>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsSorted_NonSim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00123] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.PlayerAutobuilding+<>c__DisplayClass11_1.b__0 (Arcen.AIW2.Core.GameEntity_Squad commandStation) [0x002e2] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00068] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.EntityRollupType Rollup, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <72de9acad00d4fa29bc98e7c2e116a08>:0 at Arcen.AIW2.External.PlayerAutobuilding.HandleAutobuild_ForSpecificFaction (Arcen.AIW2.Core.Faction aPlayerFaction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00256] in :0 3/24/2022 10:29:47 PM 4.007 SINGLEP Clearing player accounts. 3/25/2022 5:30:20 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/25/2022 5:30:20 PM SINGLEP Boot up FleetOS (0.2210s) 3/25/2022 5:30:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/25/2022 5:30:21 PM 4.007 SINGLEP Game Version: 4.007 3/25/2022 5:30:21 PM 4.007 SINGLEP Check System Logs For Rogue Intelligence (0.4720s) 3/25/2022 5:30:21 PM 4.007 SINGLEP Inspect Aft Hatches (0.2910s) 3/25/2022 5:30:21 PM 4.007 SINGLEP Found 504 xml files in 136 folders in 113ms 3/25/2022 5:30:23 PM 4.007 SINGLEP Check For Extra Modules (2.0240s) 3/25/2022 5:30:23 PM 4.007 SINGLEP 504 Xml Files Parsed in 1,904ms 3/25/2022 5:30:23 PM 4.007 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/25/2022 5:30:23 PM 4.007 SINGLEP Eject Trash Into Hyperspace (0.0070s) 3/25/2022 5:30:23 PM 4.007 SINGLEP Bring Cloaking Systems Online (0.0420s) 3/25/2022 5:30:23 PM 4.007 SINGLEP Update mod and expansion statuses! 3/25/2022 5:30:23 PM 4.007 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/25/2022 5:30:23 PM 4.007 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/25/2022 5:30:23 PM 4.007 SINGLEP Check Nearby Stellar Masses (0.0500s) 3/25/2022 5:30:23 PM 4.007 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 10ms 3/25/2022 5:30:24 PM 4.007 SINGLEP Pruning Excess Brain Cells (0.4092s) 3/25/2022 5:30:24 PM 4.007 SINGLEP Resolution changed to fullscreen 1440x5120 3/25/2022 5:30:24 PM 4.007 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/25/2022 5:30:24 PM 4.007 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/25/2022 5:30:24 PM 4.007 SINGLEP Remembering Alamo (0.4740s) 3/25/2022 5:30:24 PM 4.007 SINGLEP Calculate Odds Of Success (0.3321s) 3/25/2022 5:30:25 PM 4.007 SINGLEP Briefly Panic (0.3460s) 3/25/2022 5:30:25 PM 4.007 SINGLEP Install Confidence Routines (0.4800s) 3/25/2022 5:30:25 PM 4.007 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/25/2022 5:30:26 PM 4.007 SINGLEP Late Axionic Computations (0.7480s) 3/25/2022 5:30:26 PM 4.007 SINGLEP Acquiring Towel (0.0290s) 3/25/2022 5:30:26 PM 4.007 SINGLEP Inhibiting Visual Scans (0.1010s) 3/25/2022 5:30:26 PM 4.007 SINGLEP Ejecting Tactical Core (0.1388s) 3/25/2022 5:30:26 PM 4.007 SINGLEP Grouping Flow Fields (0.0584s) 3/25/2022 5:30:27 PM 4.007 SINGLEP Exploding Starfields (0.4089s) 3/25/2022 5:30:27 PM 4.007 SINGLEP Dissolving Distant Planets (0.3717s) 3/25/2022 5:30:27 PM 4.007 SINGLEP Calculating Firing Cones (0.0170s) 3/25/2022 5:30:28 PM 4.007 SINGLEP Collapsing Pile Of Ship Parts (0.8744s) 3/25/2022 5:30:28 PM 4.007 SINGLEP Re-Aligning Objectives (0.1529s) 3/25/2022 5:30:29 PM 4.007 SINGLEP Jiggling All Adapters (1.4301s) 3/25/2022 5:30:30 PM 4.007 SINGLEP Post-Proton Surge (0.0251s) 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED3 TID10 Could not find a faction with name that is eligible to be random for Chaotician 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED4 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED5 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED6 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED7 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED8 TID10 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/25/2022 5:30:30 PM 4.007 SINGLEP Background Radiation Taste Test (0.0376s) 3/25/2022 5:30:30 PM 4.007 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/25/2022 5:30:30 PM 4.007 SINGLEP Windshield Wiping (0.2030s) 3/25/2022 5:30:30 PM 4.007 SINGLEP Last Organizational Modeling (0.6647s) 3/25/2022 5:30:31 PM 4.007 SINGLEP Stimulate Modulation (0.3848s) 3/25/2022 5:30:31 PM 4.007 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/25/2022 5:30:31 PM 4.007 SINGLEP Order Cores By Seniority (0.0090s) 3/25/2022 5:30:30 PM 4.007 SINGLEP DELAYED9 TID16 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/25/2022 5:30:31 PM 4.007 SINGLEP We got 24 campaign's data when deserializing 3/25/2022 5:30:31 PM 4.007 SINGLEP Final Checks (0.4255s) 3/25/2022 5:30:31 PM 4.007 SINGLEP Load Historical Documents (0.0040s) 3/25/2022 5:30:31 PM 4.007 SINGLEP 11.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Exploding Starfields (0.4s) Dissolving Distant Planets (0.4s) Collapsing Pile Of Ship Parts (0.9s) Jiggling All Adapters (1.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.4s) 3/25/2022 5:30:32 PM 4.007 SINGLEP Hello Steam user 'benh' 3/25/2022 5:30:44 PM 4.007 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PreMDC2.save Source1: AnythingElse Source3: LoadingSaveGame 3/25/2022 5:30:44 PM 4.007 SINGLEP Clearing player accounts. 3/25/2022 5:30:45 PM 4.007 SINGLEP Finish load save in 1,271ms 3/25/2022 5:56:43 PM 4.007 SINGLEP DELAYED10 TID35 spawnOutguardGroup at 33243: Requesting group Hyperion on planet Barto at 400000,400000 at time 33243 3/25/2022 5:59:33 PM 4.007 SINGLEP DELAYED11 TID33 spawnOutguardGroup at 33405: Requesting group ShadesofHades on planet Shenker at 400000,400000 at time 33405 3/25/2022 6:22:02 PM 4.007 SINGLEP DELAYED12 TID42 spawnOutguardGroup at 34612: Requesting group ShadesofHades on planet Benjiro at 400000,400000 at time 34612 3/25/2022 6:24:41 PM 4.007 SINGLEP Clearing player accounts. 3/28/2022 6:17:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/28/2022 6:17:27 PM SINGLEP Boot up FleetOS (0.2940s) 3/28/2022 6:17:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/28/2022 6:17:27 PM 4.008 SINGLEP Game Version: 4.008 3/28/2022 6:17:27 PM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.5476s) 3/28/2022 6:17:27 PM 4.008 SINGLEP Inspect Aft Hatches (0.2652s) 3/28/2022 6:17:27 PM 4.008 SINGLEP Found 504 xml files in 136 folders in 108ms 3/28/2022 6:17:29 PM 4.008 SINGLEP Check For Extra Modules (1.6000s) 3/28/2022 6:17:29 PM 4.008 SINGLEP 504 Xml Files Parsed in 1,485ms 3/28/2022 6:17:29 PM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/28/2022 6:17:29 PM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/28/2022 6:17:29 PM 4.008 SINGLEP Bring Cloaking Systems Online (0.0250s) 3/28/2022 6:17:29 PM 4.008 SINGLEP Update mod and expansion statuses! 3/28/2022 6:17:29 PM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/28/2022 6:17:29 PM 4.008 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/28/2022 6:17:29 PM 4.008 SINGLEP Check Nearby Stellar Masses (0.0343s) 3/28/2022 6:17:29 PM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 10ms 3/28/2022 6:17:29 PM 4.008 SINGLEP Pruning Excess Brain Cells (0.3542s) 3/28/2022 6:17:30 PM 4.008 SINGLEP Resolution changed to fullscreen 1440x5120 3/28/2022 6:17:30 PM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/28/2022 6:17:30 PM 4.008 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/28/2022 6:17:30 PM 4.008 SINGLEP Remembering Alamo (0.4831s) 3/28/2022 6:17:30 PM 4.008 SINGLEP Calculate Odds Of Success (0.3291s) 3/28/2022 6:17:30 PM 4.008 SINGLEP Briefly Panic (0.3479s) 3/28/2022 6:17:31 PM 4.008 SINGLEP Install Confidence Routines (0.4779s) 3/28/2022 6:17:31 PM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/28/2022 6:17:32 PM 4.008 SINGLEP Late Axionic Computations (0.6903s) 3/28/2022 6:17:32 PM 4.008 SINGLEP Acquiring Towel (0.0200s) 3/28/2022 6:17:32 PM 4.008 SINGLEP Inhibiting Visual Scans (0.0620s) 3/28/2022 6:17:32 PM 4.008 SINGLEP Ejecting Tactical Core (0.1220s) 3/28/2022 6:17:32 PM 4.008 SINGLEP Grouping Flow Fields (0.0370s) 3/28/2022 6:17:32 PM 4.008 SINGLEP Scattering Starfields (0.3561s) 3/28/2022 6:17:33 PM 4.008 SINGLEP Reconstituting Distant Planets (0.3030s) 3/28/2022 6:17:33 PM 4.008 SINGLEP Calculating Firing Cones (0.0140s) 3/28/2022 6:17:33 PM 4.008 SINGLEP Developing New Ship Parts (0.5870s) 3/28/2022 6:17:33 PM 4.008 SINGLEP Re-Aligning Objectives (0.1180s) 3/28/2022 6:17:35 PM 4.008 SINGLEP Ensure Time Travel Still Nonfunctional (1.4491s) 3/28/2022 6:17:35 PM 4.008 SINGLEP Post-Proton Surge (0.0251s) 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for Chaotician 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/28/2022 6:17:35 PM 4.008 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/28/2022 6:17:35 PM 4.008 SINGLEP Background Radiation Taste Test (0.0390s) 3/28/2022 6:17:35 PM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 3/28/2022 6:17:35 PM 4.008 SINGLEP Windshield Wiping (0.1990s) 3/28/2022 6:17:36 PM 4.008 SINGLEP Last Organizational Modeling (0.5660s) 3/28/2022 6:17:36 PM 4.008 SINGLEP Stimulate Modulation (0.3210s) 3/28/2022 6:17:36 PM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/28/2022 6:17:36 PM 4.008 SINGLEP Order Cores By Seniority (0.0070s) 3/28/2022 6:17:36 PM 4.008 SINGLEP DELAYED9 TID12 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/28/2022 6:17:36 PM 4.008 SINGLEP We got 24 campaign's data when deserializing 3/28/2022 6:17:36 PM 4.008 SINGLEP Final Checks (0.3959s) 3/28/2022 6:17:36 PM 4.008 SINGLEP Load Historical Documents (0.0070s) 3/28/2022 6:17:36 PM 4.008 SINGLEP 10.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Scattering Starfields (0.4s) Reconstituting Distant Planets (0.3s) Developing New Ship Parts (0.6s) Ensure Time Travel Still Nonfunctional (1.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/28/2022 6:17:37 PM 4.008 SINGLEP Hello Steam user 'benh' 3/28/2022 6:17:42 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/PostQuickST.save Source1: AnythingElse Source3: LoadingSaveGame 3/28/2022 6:17:42 PM 4.008 SINGLEP Clearing player accounts. 3/28/2022 6:17:43 PM 4.008 SINGLEP Finish load save in 1,602ms 3/28/2022 6:38:07 PM 4.008 SINGLEP DELAYED10 TID36 Raid Engine #2797 AI Sentinels on Thurstone is sending a wave against Jester 3/28/2022 7:17:33 PM 4.008 SINGLEP DELAYED11 TID33 create a wormhole projector 3/28/2022 7:20:27 PM 4.008 SINGLEP DELAYED12 TID25 Hit exception in GameCommand UnlinkPlanets. debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_UnlinkPlanets.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x0008c] in :0 3/28/2022 7:23:16 PM 4.008 SINGLEP Clearing player accounts. 3/29/2022 8:35:36 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/29/2022 8:35:36 PM SINGLEP Boot up FleetOS (0.2505s) 3/29/2022 8:35:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/29/2022 8:35:37 PM 4.008 SINGLEP Game Version: 4.008 3/29/2022 8:35:37 PM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.4580s) 3/29/2022 8:35:37 PM 4.008 SINGLEP Inspect Aft Hatches (0.2583s) 3/29/2022 8:35:37 PM 4.008 SINGLEP Found 504 xml files in 136 folders in 103ms 3/29/2022 8:35:38 PM 4.008 SINGLEP Check For Extra Modules (1.4868s) 3/29/2022 8:35:38 PM 4.008 SINGLEP 504 Xml Files Parsed in 1,378ms 3/29/2022 8:35:38 PM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/29/2022 8:35:38 PM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/29/2022 8:35:38 PM 4.008 SINGLEP Bring Cloaking Systems Online (0.0242s) 3/29/2022 8:35:38 PM 4.008 SINGLEP Update mod and expansion statuses! 3/29/2022 8:35:38 PM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/29/2022 8:35:38 PM 4.008 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/29/2022 8:35:38 PM 4.008 SINGLEP Check Nearby Stellar Masses (0.0334s) 3/29/2022 8:35:38 PM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 9ms 3/29/2022 8:35:39 PM 4.008 SINGLEP Pruning Excess Brain Cells (0.3431s) 3/29/2022 8:35:39 PM 4.008 SINGLEP Resolution changed to fullscreen 1440x5120 3/29/2022 8:35:39 PM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/29/2022 8:35:39 PM 4.008 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/29/2022 8:35:39 PM 4.008 SINGLEP Remembering Alamo (0.4694s) 3/29/2022 8:35:40 PM 4.008 SINGLEP Calculate Odds Of Success (0.3257s) 3/29/2022 8:35:40 PM 4.008 SINGLEP Briefly Panic (0.3605s) 3/29/2022 8:35:40 PM 4.008 SINGLEP Install Confidence Routines (0.6040s) 3/29/2022 8:35:41 PM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/29/2022 8:35:41 PM 4.008 SINGLEP Late Axionic Computations (0.7400s) 3/29/2022 8:35:41 PM 4.008 SINGLEP Acquiring Towel (0.0190s) 3/29/2022 8:35:41 PM 4.008 SINGLEP Inhibiting Visual Scans (0.0634s) 3/29/2022 8:35:41 PM 4.008 SINGLEP Ejecting Tactical Core (0.1171s) 3/29/2022 8:35:41 PM 4.008 SINGLEP Grouping Flow Fields (0.0360s) 3/29/2022 8:35:42 PM 4.008 SINGLEP Propping Up Starfields (0.3631s) 3/29/2022 8:35:42 PM 4.008 SINGLEP Verifying Distant Planets (0.3101s) 3/29/2022 8:35:42 PM 4.008 SINGLEP Calculating Firing Cones (0.0118s) 3/29/2022 8:35:43 PM 4.008 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.5879s) 3/29/2022 8:35:43 PM 4.008 SINGLEP Re-Aligning Objectives (0.1133s) 3/29/2022 8:35:44 PM 4.008 SINGLEP Polarize Deflectors (1.3947s) 3/29/2022 8:35:44 PM 4.008 SINGLEP Post-Proton Surge (0.0240s) 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for Chaotician 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/29/2022 8:35:44 PM 4.008 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/29/2022 8:35:44 PM 4.008 SINGLEP Background Radiation Taste Test (0.0390s) 3/29/2022 8:35:44 PM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 3/29/2022 8:35:45 PM 4.008 SINGLEP Windshield Wiping (0.2010s) 3/29/2022 8:35:45 PM 4.008 SINGLEP Last Organizational Modeling (0.5260s) 3/29/2022 8:35:45 PM 4.008 SINGLEP Stimulate Modulation (0.3140s) 3/29/2022 8:35:45 PM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/29/2022 8:35:45 PM 4.008 SINGLEP Order Cores By Seniority (0.0070s) 3/29/2022 8:35:45 PM 4.008 SINGLEP DELAYED9 TID11 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/29/2022 8:35:46 PM 4.008 SINGLEP We got 24 campaign's data when deserializing 3/29/2022 8:35:46 PM 4.008 SINGLEP Final Checks (0.4093s) 3/29/2022 8:35:46 PM 4.008 SINGLEP Load Historical Documents (0.0060s) 3/29/2022 8:35:46 PM 4.008 SINGLEP 9.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.7s) Propping Up Starfields (0.4s) Verifying Distant Planets (0.3s) Kicking Ship Parts Down Elevator Shaft (0.6s) Polarize Deflectors (1.4s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/29/2022 8:35:46 PM 4.008 SINGLEP Hello Steam user 'benh' 3/29/2022 8:35:53 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/GettingCloser.save Source1: AnythingElse Source3: LoadingSaveGame 3/29/2022 8:35:53 PM 4.008 SINGLEP Clearing player accounts. 3/29/2022 8:35:55 PM 4.008 SINGLEP Finish load save in 1,782ms 3/29/2022 8:57:12 PM 4.008 SINGLEP DELAYED10 TID26 spawnOutguardGroup at 37971: Requesting group ShadesofHades on planet Beach at 400000,400000 at time 37971 3/29/2022 9:00:48 PM 4.008 SINGLEP DELAYED11 TID15 create a wormhole projector 3/29/2022 9:09:08 PM 4.008 SINGLEP DELAYED12 TID45 spawnOutguardGroup at 38458: Requesting group Hyperion on planet Tora at 400000,400000 at time 38458 3/29/2022 9:48:54 PM 4.008 SINGLEP DELAYED13 TID35 Raid Engine #2771 AI Sentinels on Gieve is sending a wave against Jester 3/29/2022 9:51:51 PM 4.008 SINGLEP DELAYED14 TID42 spawnOutguardGroup at 40666: Requesting group Hyperion on planet Tora at 400000,400000 at time 40666 3/29/2022 9:57:19 PM 4.008 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/29/2022 9:57:19 PM 4.008 SINGLEP Exception in AIWar2Networking.HandleMessage: messageType: FromClientToServer_SendMyNextCommandBatch IsFromSelfWithoutNetwork: True senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 512000 Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.DeserializeFrom_AlwaysForNetworkNeverDisk (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HasJustRecievedThisFromAClient) [0x0003b] in <3bc68911c82746c1abea6c292dacb293>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0012d] in <3bc68911c82746c1abea6c292dacb293>:0 3/29/2022 9:57:19 PM 4.008 SINGLEP Clearing player accounts. 3/29/2022 9:57:27 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal\Autosave at 11h 0m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 3/29/2022 9:57:27 PM 4.008 SINGLEP Clearing player accounts. 3/29/2022 9:57:27 PM 4.008 SINGLEP Finish load save in 638ms 3/29/2022 9:57:46 PM 4.008 SINGLEP Clearing player accounts. 3/31/2022 6:20:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/31/2022 6:21:00 PM SINGLEP Boot up FleetOS (0.3342s) 3/31/2022 6:21:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/31/2022 6:21:00 PM 4.008 SINGLEP Game Version: 4.008 3/31/2022 6:21:00 PM 4.008 SINGLEP Check System Logs For Rogue Intelligence (0.5160s) 3/31/2022 6:21:00 PM 4.008 SINGLEP Inspect Aft Hatches (0.2180s) 3/31/2022 6:21:00 PM 4.008 SINGLEP Found 504 xml files in 136 folders in 97ms 3/31/2022 6:21:02 PM 4.008 SINGLEP Check For Extra Modules (1.4135s) 3/31/2022 6:21:02 PM 4.008 SINGLEP 504 Xml Files Parsed in 1,306ms 3/31/2022 6:21:02 PM 4.008 SINGLEP Gather Ancient Lifeforms (0.0010s) 3/31/2022 6:21:02 PM 4.008 SINGLEP Eject Trash Into Hyperspace (0.0040s) 3/31/2022 6:21:02 PM 4.008 SINGLEP Bring Cloaking Systems Online (0.0260s) 3/31/2022 6:21:02 PM 4.008 SINGLEP Update mod and expansion statuses! 3/31/2022 6:21:02 PM 4.008 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 3/31/2022 6:21:02 PM 4.008 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 3/31/2022 6:21:02 PM 4.008 SINGLEP Check Nearby Stellar Masses (0.0470s) 3/31/2022 6:21:02 PM 4.008 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 10ms 3/31/2022 6:21:02 PM 4.008 SINGLEP Pruning Excess Brain Cells (0.3530s) 3/31/2022 6:21:03 PM 4.008 SINGLEP Resolution changed to fullscreen 1440x5120 3/31/2022 6:21:03 PM 4.008 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/31/2022 6:21:03 PM 4.008 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 3/31/2022 6:21:03 PM 4.008 SINGLEP Remembering Alamo (0.4871s) 3/31/2022 6:21:03 PM 4.008 SINGLEP Calculate Odds Of Success (0.3191s) 3/31/2022 6:21:03 PM 4.008 SINGLEP Briefly Panic (0.3851s) 3/31/2022 6:21:04 PM 4.008 SINGLEP Install Confidence Routines (0.5000s) 3/31/2022 6:21:04 PM 4.008 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 3/31/2022 6:21:05 PM 4.008 SINGLEP Late Axionic Computations (0.7496s) 3/31/2022 6:21:05 PM 4.008 SINGLEP Acquiring Towel (0.0260s) 3/31/2022 6:21:05 PM 4.008 SINGLEP Inhibiting Visual Scans (0.0720s) 3/31/2022 6:21:05 PM 4.008 SINGLEP Ejecting Tactical Core (0.1201s) 3/31/2022 6:21:05 PM 4.008 SINGLEP Grouping Flow Fields (0.0380s) 3/31/2022 6:21:05 PM 4.008 SINGLEP Hugging Starfields (0.3642s) 3/31/2022 6:21:06 PM 4.008 SINGLEP Browsing Distant Planets (0.3130s) 3/31/2022 6:21:06 PM 4.008 SINGLEP Calculating Firing Cones (0.0150s) 3/31/2022 6:21:06 PM 4.008 SINGLEP Maliciously Weakening Ship Parts (0.6160s) 3/31/2022 6:21:06 PM 4.008 SINGLEP Re-Aligning Objectives (0.1160s) 3/31/2022 6:21:08 PM 4.008 SINGLEP Weaponizing Cryonics (1.5000s) 3/31/2022 6:21:08 PM 4.008 SINGLEP Post-Proton Surge (0.0250s) 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED1 TID36 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED2 TID36 Could not find a faction with name that is eligible to be random for AIEmpowerer 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED3 TID36 Could not find a faction with name that is eligible to be random for Chaotician 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED4 TID36 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED5 TID36 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED6 TID36 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED7 TID36 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 6:21:08 PM 4.008 SINGLEP DELAYED8 TID36 Could not find a faction with name that is eligible to be random for NeinzulAbyss 3/31/2022 6:21:08 PM 4.008 SINGLEP Background Radiation Taste Test (0.0420s) 3/31/2022 6:21:08 PM 4.008 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 3/31/2022 6:21:08 PM 4.008 SINGLEP Windshield Wiping (0.2020s) 3/31/2022 6:21:09 PM 4.008 SINGLEP Last Organizational Modeling (0.5750s) 3/31/2022 6:21:09 PM 4.008 SINGLEP Stimulate Modulation (0.3310s) 3/31/2022 6:21:09 PM 4.008 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 3/31/2022 6:21:09 PM 4.008 SINGLEP Order Cores By Seniority (0.0070s) 3/31/2022 6:21:09 PM 4.008 SINGLEP DELAYED9 TID20 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/31/2022 6:21:09 PM 4.008 SINGLEP We got 24 campaign's data when deserializing 3/31/2022 6:21:09 PM 4.008 SINGLEP Final Checks (0.3946s) 3/31/2022 6:21:09 PM 4.008 SINGLEP Load Historical Documents (0.0090s) 3/31/2022 6:21:09 PM 4.008 SINGLEP 10.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Hugging Starfields (0.4s) Browsing Distant Planets (0.3s) Maliciously Weakening Ship Parts (0.6s) Weaponizing Cryonics (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 3/31/2022 6:21:10 PM 4.008 SINGLEP Hello Steam user 'benh' 3/31/2022 6:21:14 PM 4.008 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/SaveBarto.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2022 6:21:14 PM 4.008 SINGLEP Clearing player accounts. 3/31/2022 6:21:16 PM 4.008 SINGLEP Finish load save in 1,422ms 3/31/2022 6:42:22 PM 4.008 SINGLEP DELAYED10 TID43 Raid Engine #2771 AI Sentinels on Gieve is sending a wave against Jester 3/31/2022 7:10:10 PM 4.008 SINGLEP DELAYED11 TID25 spawnOutguardGroup at 41943: Requesting group ShadesofHades on planet Beach at 400000,400000 at time 41943 3/31/2022 7:16:55 PM 4.008 SINGLEP DELAYED12 TID46 spawnOutguardGroup at 42226: Requesting group Hyperion on planet Synnax at 400000,400000 at time 42226 3/31/2022 7:36:13 PM 4.008 SINGLEP DELAYED13 TID16 create a wormhole projector 3/31/2022 7:38:41 PM 4.008 SINGLEP DELAYED14 TID17 Memory Profile Debug Data On Game Exit: Game Version: 4008_ExogalacticWayfinding Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 3/31/2022 7:38:41 PM 4.008 SINGLEP Clearing player accounts. 4/1/2022 8:16:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/1/2022 8:16:17 PM SINGLEP Boot up FleetOS (0.2420s) 4/1/2022 8:16:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/1/2022 8:16:17 PM 4.009 SINGLEP Game Version: 4.009 4/1/2022 8:16:17 PM 4.009 SINGLEP Check System Logs For Rogue Intelligence (0.5650s) 4/1/2022 8:16:18 PM 4.009 SINGLEP Inspect Aft Hatches (0.2350s) 4/1/2022 8:16:18 PM 4.009 SINGLEP Found 504 xml files in 136 folders in 94ms 4/1/2022 8:16:19 PM 4.009 SINGLEP Check For Extra Modules (1.6287s) 4/1/2022 8:16:19 PM 4.009 SINGLEP 504 Xml Files Parsed in 1,526ms 4/1/2022 8:16:19 PM 4.009 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/1/2022 8:16:19 PM 4.009 SINGLEP Eject Trash Into Hyperspace (0.0055s) 4/1/2022 8:16:19 PM 4.009 SINGLEP Bring Cloaking Systems Online (0.0347s) 4/1/2022 8:16:19 PM 4.009 SINGLEP Update mod and expansion statuses! 4/1/2022 8:16:19 PM 4.009 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/1/2022 8:16:19 PM 4.009 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/1/2022 8:16:19 PM 4.009 SINGLEP Check Nearby Stellar Masses (0.0425s) 4/1/2022 8:16:19 PM 4.009 SINGLEP 504 Xml Files Checked For Exp/Mod Status in 9ms 4/1/2022 8:16:20 PM 4.009 SINGLEP Pruning Excess Brain Cells (0.4282s) 4/1/2022 8:16:20 PM 4.009 SINGLEP Resolution changed to fullscreen 1440x5120 4/1/2022 8:16:20 PM 4.009 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/1/2022 8:16:20 PM 4.009 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/1/2022 8:16:20 PM 4.009 SINGLEP Remembering Alamo (0.5390s) 4/1/2022 8:16:21 PM 4.009 SINGLEP Calculate Odds Of Success (0.3400s) 4/1/2022 8:16:21 PM 4.009 SINGLEP Briefly Panic (0.3680s) 4/1/2022 8:16:22 PM 4.009 SINGLEP Install Confidence Routines (0.5911s) 4/1/2022 8:16:22 PM 4.009 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/1/2022 8:16:22 PM 4.009 SINGLEP Late Axionic Computations (0.7580s) 4/1/2022 8:16:22 PM 4.009 SINGLEP Acquiring Towel (0.0200s) 4/1/2022 8:16:22 PM 4.009 SINGLEP Inhibiting Visual Scans (0.0740s) 4/1/2022 8:16:23 PM 4.009 SINGLEP Ejecting Tactical Core (0.1280s) 4/1/2022 8:16:23 PM 4.009 SINGLEP Grouping Flow Fields (0.0410s) 4/1/2022 8:16:23 PM 4.009 SINGLEP Challenging Starfields (0.3690s) 4/1/2022 8:16:23 PM 4.009 SINGLEP Breaking Distant Planets (0.3220s) 4/1/2022 8:16:23 PM 4.009 SINGLEP Calculating Firing Cones (0.0140s) 4/1/2022 8:16:24 PM 4.009 SINGLEP Violating Ship Part Bylaws (0.7140s) 4/1/2022 8:16:24 PM 4.009 SINGLEP Re-Aligning Objectives (0.1210s) 4/1/2022 8:16:26 PM 4.009 SINGLEP Compensate for Neutrino Variance (1.5817s) 4/1/2022 8:16:26 PM 4.009 SINGLEP Post-Proton Surge (0.0230s) 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/1/2022 8:16:26 PM 4.009 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/1/2022 8:16:26 PM 4.009 SINGLEP Background Radiation Taste Test (0.0530s) 4/1/2022 8:16:26 PM 4.009 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 4/1/2022 8:16:26 PM 4.009 SINGLEP Windshield Wiping (0.2070s) 4/1/2022 8:16:27 PM 4.009 SINGLEP Last Organizational Modeling (0.6241s) 4/1/2022 8:16:27 PM 4.009 SINGLEP Stimulate Modulation (0.3865s) 4/1/2022 8:16:27 PM 4.009 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/1/2022 8:16:27 PM 4.009 SINGLEP Order Cores By Seniority (0.0070s) 4/1/2022 8:16:27 PM 4.009 SINGLEP DELAYED9 TID16 Info: will dump 1444 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/1/2022 8:16:27 PM 4.009 SINGLEP We got 24 campaign's data when deserializing 4/1/2022 8:16:27 PM 4.009 SINGLEP Final Checks (0.4462s) 4/1/2022 8:16:27 PM 4.009 SINGLEP Load Historical Documents (0.0060s) 4/1/2022 8:16:28 PM 4.009 SINGLEP 11.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Challenging Starfields (0.4s) Breaking Distant Planets (0.3s) Violating Ship Part Bylaws (0.7s) Compensate for Neutrino Variance (1.6s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.4s) Final Checks (0.4s) 4/1/2022 8:16:28 PM 4.009 SINGLEP Hello Steam user 'benh' 4/1/2022 8:16:32 PM 4.009 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/SecAlertChal/StopWormhole.save Source1: AnythingElse Source3: LoadingSaveGame 4/1/2022 8:16:32 PM 4.009 SINGLEP Clearing player accounts. 4/1/2022 8:16:34 PM 4.009 SINGLEP Finish load save in 1,643ms 4/1/2022 8:19:02 PM 4.009 SINGLEP DELAYED10 TID26 Hit exception in GameCommand UnlinkPlanets. debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_UnlinkPlanets.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x0008c] in :0 4/1/2022 8:54:04 PM 4.009 SINGLEP DELAYED11 TID15 spawnOutguardGroup at 44583: Requesting group Hyperion on planet Tora at 400000,400000 at time 44583 4/1/2022 8:54:25 PM 4.009 SINGLEP DELAYED12 TID11 spawnOutguardGroup at 44603: Requesting group ShadesofHades on planet Beach at 400000,400000 at time 44602 4/1/2022 9:17:35 PM 4.009 SINGLEP Resolution changed to fullscreen 1440x5120 4/1/2022 9:17:35 PM 4.009 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/1/2022 9:17:35 PM 4.009 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/1/2022 9:20:13 PM 4.009 SINGLEP DELAYED13 TID16 spawnOutguardGroup at 45794: Requesting group ShadesofHades on planet Defeat at 400000,400000 at time 45794 4/1/2022 9:24:41 PM 4.009 SINGLEP DELAYED14 TID20 spawnOutguardGroup at 45981: Requesting group Hyperion on planet Septem at 400000,400000 at time 45981 4/1/2022 9:28:47 PM 4.009 SINGLEP DELAYED15 TID12 spawnOutguardGroup at 46154: Requesting group ShadesofHades on planet Hornet at 400000,400000 at time 46154 4/1/2022 9:37:10 PM 4.009 SINGLEP DELAYED16 TID18 Reconquest Seeding for Bolic: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/1/2022 9:37:54 PM 4.009 SINGLEP DELAYED17 TID47 spawnOutguardGroup at 46560: Requesting group ShadesofHades on planet Bolic at 400000,400000 at time 46559 4/1/2022 9:39:46 PM 4.009 SINGLEP DELAYED18 TID27 Reconquest Seeding for Gieve: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 4/1/2022 9:51:48 PM 4.009 SINGLEP DELAYED19 TID72 Reconquest Seeding for Hornet: guard post placer: AIHome_TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/1/2022 9:52:50 PM 4.009 SINGLEP DELAYED20 TID71 spawnOutguardGroup at 47211: Requesting group Hyperion on planet Kazus at 400000,400000 at time 47211 4/1/2022 9:56:44 PM 4.009 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4009_ZACurbing Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/1/2022 9:56:44 PM 4.009 SINGLEP Exception in AIWar2Networking.HandleMessage: messageType: FromClientToServer_SendMyNextCommandBatch IsFromSelfWithoutNetwork: True senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 512000 Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.DeserializeFrom_AlwaysForNetworkNeverDisk (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HasJustRecievedThisFromAClient) [0x0003b] in :0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0012d] in :0 4/1/2022 9:56:45 PM 4.009 SINGLEP Clearing player accounts. 4/4/2022 7:36:52 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/4/2022 7:36:53 PM SINGLEP Boot up FleetOS (0.3500s) 4/4/2022 7:36:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/4/2022 7:36:53 PM 4.010 SINGLEP Game Version: 4.010 4/4/2022 7:36:53 PM 4.010 SINGLEP Check System Logs For Rogue Intelligence (0.5687s) 4/4/2022 7:36:54 PM 4.010 SINGLEP Inspect Aft Hatches (0.3200s) 4/4/2022 7:36:54 PM 4.010 SINGLEP Found 517 xml files in 136 folders in 117ms 4/4/2022 7:36:56 PM 4.010 SINGLEP Check For Extra Modules (2.6065s) 4/4/2022 7:36:56 PM 4.010 SINGLEP 517 Xml Files Parsed in 2,479ms 4/4/2022 7:36:56 PM 4.010 SINGLEP Gather Ancient Lifeforms (0.0020s) 4/4/2022 7:36:56 PM 4.010 SINGLEP Eject Trash Into Hyperspace (0.0110s) 4/4/2022 7:36:56 PM 4.010 SINGLEP Bring Cloaking Systems Online (0.0880s) 4/4/2022 7:36:56 PM 4.010 SINGLEP Update mod and expansion statuses! 4/4/2022 7:36:56 PM 4.010 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/4/2022 7:36:56 PM 4.010 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/4/2022 7:36:56 PM 4.010 SINGLEP Check Nearby Stellar Masses (0.0680s) 4/4/2022 7:36:56 PM 4.010 SINGLEP 517 Xml Files Checked For Exp/Mod Status in 17ms 4/4/2022 7:36:57 PM 4.010 SINGLEP Pruning Excess Brain Cells (0.6270s) 4/4/2022 7:36:58 PM 4.010 SINGLEP Resolution changed to fullscreen 1440x5120 4/4/2022 7:36:58 PM 4.010 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/4/2022 7:36:58 PM 4.010 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/4/2022 7:36:58 PM 4.010 SINGLEP Remembering Alamo (0.6896s) 4/4/2022 7:36:58 PM 4.010 SINGLEP Calculate Odds Of Success (0.6817s) 4/4/2022 7:36:59 PM 4.010 SINGLEP Briefly Panic (0.3810s) 4/4/2022 7:36:59 PM 4.010 SINGLEP Install Confidence Routines (0.6040s) 4/4/2022 7:37:00 PM 4.010 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/4/2022 7:37:00 PM 4.010 SINGLEP Late Axionic Computations (0.7960s) 4/4/2022 7:37:00 PM 4.010 SINGLEP Acquiring Towel (0.0390s) 4/4/2022 7:37:00 PM 4.010 SINGLEP Inhibiting Visual Scans (0.0960s) 4/4/2022 7:37:01 PM 4.010 SINGLEP Ejecting Tactical Core (0.1690s) 4/4/2022 7:37:01 PM 4.010 SINGLEP Grouping Flow Fields (0.0500s) 4/4/2022 7:37:01 PM 4.010 SINGLEP Challenging Starfields (0.4100s) 4/4/2022 7:37:01 PM 4.010 SINGLEP Ejecting Distant Planets (0.3594s) 4/4/2022 7:37:01 PM 4.010 SINGLEP Calculating Firing Cones (0.0160s) 4/4/2022 7:37:02 PM 4.010 SINGLEP Demoting Insubordinate Ship Parts (0.8580s) 4/4/2022 7:37:02 PM 4.010 SINGLEP Re-Aligning Objectives (0.1940s) 4/4/2022 7:37:04 PM 4.010 SINGLEP Reticulate Splines (1.6741s) 4/4/2022 7:37:04 PM 4.010 SINGLEP Post-Proton Surge (0.0270s) 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for Chaotician 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:37:04 PM 4.010 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:37:04 PM 4.010 SINGLEP Background Radiation Taste Test (0.0480s) 4/4/2022 7:37:04 PM 4.010 SINGLEP Shuffling Chairs On Command Deck (0.0430s) 4/4/2022 7:37:04 PM 4.010 SINGLEP Windshield Wiping (0.2570s) 4/4/2022 7:37:05 PM 4.010 SINGLEP Last Organizational Modeling (0.7359s) 4/4/2022 7:37:06 PM 4.010 SINGLEP Stimulate Modulation (0.5010s) 4/4/2022 7:37:06 PM 4.010 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/4/2022 7:37:06 PM 4.010 SINGLEP Order Cores By Seniority (0.0110s) 4/4/2022 7:37:05 PM 4.010 SINGLEP DELAYED9 TID10 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/4/2022 7:37:06 PM 4.010 SINGLEP We got 24 campaign's data when deserializing 4/4/2022 7:37:06 PM 4.010 SINGLEP Final Checks (0.4700s) 4/4/2022 7:37:06 PM 4.010 SINGLEP Load Historical Documents (0.0040s) 4/4/2022 7:37:06 PM 4.010 SINGLEP 13.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.6s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.8s) Challenging Starfields (0.4s) Ejecting Distant Planets (0.4s) Demoting Insubordinate Ship Parts (0.9s) Reticulate Splines (1.7s) Windshield Wiping (0.3s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.5s) 4/4/2022 7:37:07 PM 4.010 SINGLEP Hello Steam user 'benh' 4/4/2022 7:40:05 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/4/2022 7:40:05 PM SINGLEP Boot up FleetOS (0.2001s) 4/4/2022 7:40:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/4/2022 7:40:05 PM 4.010 SINGLEP Game Version: 4.010 4/4/2022 7:40:05 PM 4.010 SINGLEP Check System Logs For Rogue Intelligence (0.3020s) 4/4/2022 7:40:05 PM 4.010 SINGLEP Inspect Aft Hatches (0.0280s) 4/4/2022 7:40:05 PM 4.010 SINGLEP Found 517 xml files in 136 folders in 42ms 4/4/2022 7:40:06 PM 4.010 SINGLEP Check For Extra Modules (0.6470s) 4/4/2022 7:40:06 PM 4.010 SINGLEP 517 Xml Files Parsed in 600ms 4/4/2022 7:40:06 PM 4.010 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/4/2022 7:40:06 PM 4.010 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/4/2022 7:40:06 PM 4.010 SINGLEP Bring Cloaking Systems Online (0.0210s) 4/4/2022 7:40:06 PM 4.010 SINGLEP Update mod and expansion statuses! 4/4/2022 7:40:06 PM 4.010 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/4/2022 7:40:06 PM 4.010 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/4/2022 7:40:06 PM 4.010 SINGLEP Check Nearby Stellar Masses (0.0370s) 4/4/2022 7:40:06 PM 4.010 SINGLEP 517 Xml Files Checked For Exp/Mod Status in 10ms 4/4/2022 7:40:06 PM 4.010 SINGLEP Pruning Excess Brain Cells (0.0730s) 4/4/2022 7:40:06 PM 4.010 SINGLEP Resolution changed to fullscreen 1440x5120 4/4/2022 7:40:06 PM 4.010 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/4/2022 7:40:06 PM 4.010 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/4/2022 7:40:06 PM 4.010 SINGLEP Remembering Alamo (0.1035s) 4/4/2022 7:40:07 PM 4.010 SINGLEP Calculate Odds Of Success (0.4002s) 4/4/2022 7:40:07 PM 4.010 SINGLEP Briefly Panic (0.2564s) 4/4/2022 7:40:07 PM 4.010 SINGLEP Install Confidence Routines (0.4230s) 4/4/2022 7:40:07 PM 4.010 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/4/2022 7:40:08 PM 4.010 SINGLEP Late Axionic Computations (0.2880s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Acquiring Towel (0.0230s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Inhibiting Visual Scans (0.0290s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Ejecting Tactical Core (0.0860s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Grouping Flow Fields (0.0390s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Burying Starfields (0.1180s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Ejecting Distant Planets (0.1420s) 4/4/2022 7:40:08 PM 4.010 SINGLEP Calculating Firing Cones (0.0140s) 4/4/2022 7:40:09 PM 4.010 SINGLEP Offending Sentient Ship Parts (0.6896s) 4/4/2022 7:40:09 PM 4.010 SINGLEP Re-Aligning Objectives (0.1160s) 4/4/2022 7:40:10 PM 4.010 SINGLEP Scan For Internal Dissent (1.1510s) 4/4/2022 7:40:10 PM 4.010 SINGLEP Post-Proton Surge (0.0230s) 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED3 TID11 Could not find a faction with name that is eligible to be random for Chaotician 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED4 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED5 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED6 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED7 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:40:10 PM 4.010 SINGLEP DELAYED8 TID11 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/4/2022 7:40:10 PM 4.010 SINGLEP Background Radiation Taste Test (0.0370s) 4/4/2022 7:40:10 PM 4.010 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/4/2022 7:40:10 PM 4.010 SINGLEP Windshield Wiping (0.1649s) 4/4/2022 7:40:11 PM 4.010 SINGLEP Last Organizational Modeling (0.5436s) 4/4/2022 7:40:11 PM 4.010 SINGLEP Stimulate Modulation (0.3160s) 4/4/2022 7:40:11 PM 4.010 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/4/2022 7:40:11 PM 4.010 SINGLEP Order Cores By Seniority (0.0070s) 4/4/2022 7:40:11 PM 4.010 SINGLEP DELAYED9 TID6 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/4/2022 7:40:11 PM 4.010 SINGLEP We got 24 campaign's data when deserializing 4/4/2022 7:40:11 PM 4.010 SINGLEP Final Checks (0.3751s) 4/4/2022 7:40:11 PM 4.010 SINGLEP Load Historical Documents (0.0030s) 4/4/2022 7:40:11 PM 4.010 SINGLEP 6.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Offending Sentient Ship Parts (0.7s) Scan For Internal Dissent (1.2s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/4/2022 7:40:12 PM 4.010 SINGLEP Hello Steam user 'benh' 4/4/2022 7:43:38 PM 4.010 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/4/2022 7:43:38 PM 4.010 SINGLEP Clearing player accounts. 4/4/2022 7:43:38 PM 4.010 SINGLEP Clearing player accounts. 4/4/2022 7:43:38 PM 4.010 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/4/2022 7:43:38 PM 4.010 SINGLEP Clearing player accounts. 4/4/2022 7:43:38 PM 4.010 SINGLEP loading as template 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/4/2022 7:43:38 PM 4.010 SINGLEP Finish load save in 262ms 4/4/2022 7:43:38 PM 4.010 SINGLEP DELAYED10 TID14 Start Generate Partial Map with Honeycomb and seed 1037055855 and planet count 100 and 13 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/4/2022 7:43:38 PM 4.010 SINGLEP DELAYED11 TID14 Map structure generated in 13ms. 4/4/2022 7:43:38 PM 4.010 SINGLEP DELAYED12 TID14 PlayerAccount Jester has now been put in control of faction 3 - Human Empire. 4/4/2022 7:43:38 PM 4.010 SINGLEP DELAYED13 TID14 Generate Partial Map Complete 100ms Seed: 1037055855 4/4/2022 7:43:51 PM 4.010 SINGLEP DELAYED14 TID18 Start Generate Partial Map with Classic and seed 1037055855 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/4/2022 7:43:51 PM 4.010 SINGLEP DELAYED15 TID18 Map structure generated in 396ms. 4/4/2022 7:43:51 PM 4.010 SINGLEP DELAYED16 TID18 PlayerAccount Jester is controlling faction 3 - Human Empire already. 4/4/2022 7:43:51 PM 4.010 SINGLEP DELAYED17 TID18 Generate Partial Map Complete 417ms Seed: 1037055855 4/4/2022 7:43:55 PM 4.010 SINGLEP DELAYED18 TID7 Start Generate Partial Map with Chaotic and seed 1037055855 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/4/2022 7:43:55 PM 4.010 SINGLEP DELAYED19 TID7 Map structure generated in 36ms. 4/4/2022 7:43:55 PM 4.010 SINGLEP DELAYED20 TID7 PlayerAccount Jester is controlling faction 3 - Human Empire already. 4/4/2022 7:43:55 PM 4.010 SINGLEP DELAYED21 TID7 Generate Partial Map Complete 65ms Seed: 1037055855 4/4/2022 7:43:59 PM 4.010 SINGLEP DELAYED22 TID21 Start Generate Partial Map with Clusters and seed 1037055855 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/4/2022 7:43:59 PM 4.010 SINGLEP DELAYED23 TID21 Map structure generated in 14ms. 4/4/2022 7:43:59 PM 4.010 SINGLEP DELAYED24 TID21 PlayerAccount Jester is controlling faction 3 - Human Empire already. 4/4/2022 7:43:59 PM 4.010 SINGLEP DELAYED25 TID21 Generate Partial Map Complete 33ms Seed: 1037055855 4/4/2022 7:46:17 PM 4.010 SINGLEP DELAYED26 TID5 Start Generate Partial Map with Clusters and seed 1037055855 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/4/2022 7:46:17 PM 4.010 SINGLEP DELAYED27 TID5 PlayerAccount Jester is controlling faction 3 - Human Empire already. 4/4/2022 7:46:17 PM 4.010 SINGLEP DELAYED28 TID5 Generate Partial Map Complete 22ms Seed: 1037055855 4/4/2022 7:46:20 PM 4.010 SINGLEP DELAYED29 TID7 Start Generate Partial Map with Clusters and seed 1037055855 and planet count 100 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/4/2022 7:46:20 PM 4.010 SINGLEP DELAYED30 TID7 PlayerAccount Jester is controlling faction 3 - Human Empire already. 4/4/2022 7:46:20 PM 4.010 SINGLEP DELAYED31 TID7 Generate Partial Map Complete 40ms Seed: 1037055855 4/4/2022 7:46:24 PM 4.010 SINGLEP DELAYED32 TID8 Start Generate Partial Map with Clusters and seed 1037055855 and planet count 100 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/4/2022 7:46:24 PM 4.010 SINGLEP DELAYED33 TID8 PlayerAccount Jester is controlling faction 3 - Human Empire already. 4/4/2022 7:46:24 PM 4.010 SINGLEP DELAYED34 TID8 Generate Partial Map Complete 19ms Seed: 1037055855 4/4/2022 7:46:48 PM 4.010 SINGLEP DELAYED35 TID13 Start Generate FULL Map with Clusters and seed 1037055855 and planet count 100 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/4/2022 7:46:49 PM 4.010 SINGLEP DELAYED36 TID13 Generate FULL Map Complete 712ms Seed: 1037055855 4/4/2022 7:46:49 PM 4.010 SINGLEP DELAYED37 TID5 Fixed incorrect count of ships to be granted. Was 10, now 1 Drone Reclamator from Other Defensive Schematic Server 4/4/2022 10:18:39 PM 4.010 SINGLEP DELAYED38 TID32 Memory Profile Debug Data On Game Exit: Game Version: 4010_MaddenedEggs Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/4/2022 10:18:39 PM 4.010 SINGLEP Clearing player accounts. 4/5/2022 8:54:51 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/5/2022 8:54:51 PM SINGLEP Boot up FleetOS (0.2430s) 4/5/2022 8:54:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/5/2022 8:54:52 PM 4.011 SINGLEP Game Version: 4.011 4/5/2022 8:54:52 PM 4.011 SINGLEP Check System Logs For Rogue Intelligence (0.5090s) 4/5/2022 8:54:52 PM 4.011 SINGLEP Inspect Aft Hatches (0.2330s) 4/5/2022 8:54:52 PM 4.011 SINGLEP Found 517 xml files in 136 folders in 102ms 4/5/2022 8:54:53 PM 4.011 SINGLEP Check For Extra Modules (1.4420s) 4/5/2022 8:54:53 PM 4.011 SINGLEP 517 Xml Files Parsed in 1,333ms 4/5/2022 8:54:53 PM 4.011 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/5/2022 8:54:53 PM 4.011 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/5/2022 8:54:53 PM 4.011 SINGLEP Bring Cloaking Systems Online (0.0320s) 4/5/2022 8:54:53 PM 4.011 SINGLEP Update mod and expansion statuses! 4/5/2022 8:54:53 PM 4.011 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/5/2022 8:54:53 PM 4.011 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/5/2022 8:54:53 PM 4.011 SINGLEP Check Nearby Stellar Masses (0.0310s) 4/5/2022 8:54:53 PM 4.011 SINGLEP 517 Xml Files Checked For Exp/Mod Status in 7ms 4/5/2022 8:54:54 PM 4.011 SINGLEP Pruning Excess Brain Cells (0.3636s) 4/5/2022 8:54:54 PM 4.011 SINGLEP Resolution changed to fullscreen 1440x5120 4/5/2022 8:54:54 PM 4.011 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/5/2022 8:54:54 PM 4.011 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/5/2022 8:54:54 PM 4.011 SINGLEP Remembering Alamo (0.4650s) 4/5/2022 8:54:55 PM 4.011 SINGLEP Calculate Odds Of Success (0.6060s) 4/5/2022 8:54:55 PM 4.011 SINGLEP Briefly Panic (0.3160s) 4/5/2022 8:54:56 PM 4.011 SINGLEP Install Confidence Routines (0.4980s) 4/5/2022 8:54:56 PM 4.011 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/5/2022 8:54:56 PM 4.011 SINGLEP Late Axionic Computations (0.6420s) 4/5/2022 8:54:56 PM 4.011 SINGLEP Acquiring Towel (0.0170s) 4/5/2022 8:54:56 PM 4.011 SINGLEP Inhibiting Visual Scans (0.0660s) 4/5/2022 8:54:57 PM 4.011 SINGLEP Ejecting Tactical Core (0.1200s) 4/5/2022 8:54:57 PM 4.011 SINGLEP Grouping Flow Fields (0.0370s) 4/5/2022 8:54:57 PM 4.011 SINGLEP Medicating Starfields (0.3592s) 4/5/2022 8:54:57 PM 4.011 SINGLEP Milking Distant Planets (0.3010s) 4/5/2022 8:54:57 PM 4.011 SINGLEP Calculating Firing Cones (0.0140s) 4/5/2022 8:54:58 PM 4.011 SINGLEP Finding Old Ship Parts (0.5930s) 4/5/2022 8:54:58 PM 4.011 SINGLEP Re-Aligning Objectives (0.1140s) 4/5/2022 8:54:59 PM 4.011 SINGLEP Weaponizing Cryonics (1.4808s) 4/5/2022 8:54:59 PM 4.011 SINGLEP Post-Proton Surge (0.0260s) 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/5/2022 8:55:00 PM 4.011 SINGLEP Background Radiation Taste Test (0.0430s) 4/5/2022 8:55:00 PM 4.011 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/5/2022 8:55:00 PM 4.011 SINGLEP Windshield Wiping (0.2010s) 4/5/2022 8:55:00 PM 4.011 SINGLEP Last Organizational Modeling (0.5900s) 4/5/2022 8:55:01 PM 4.011 SINGLEP Stimulate Modulation (0.3130s) 4/5/2022 8:55:01 PM 4.011 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/5/2022 8:55:01 PM 4.011 SINGLEP Order Cores By Seniority (0.0080s) 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED9 TID6 SpireShardReactor: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED10 TID6 SpireShipyard: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED11 TID6 SpireEngineeringCenter: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED12 TID6 SpireGreatShieldEmitter: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED13 TID6 SpireLesserSpyCradle: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED14 TID6 SpireGreaterSpyCradle: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED15 TID6 SpirePlasmaDriver: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED16 TID6 LesserSpireFortress: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED17 TID6 GreaterSpireFortress: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED18 TID6 SpireButtress: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED19 TID6 SpireMiningFacility: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED20 TID6 SpireTransceiver: OriginalWithoutCapRise 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED21 TID6 SpireCityHub_SpireInfusedEmpire: Original 4/5/2022 8:55:00 PM 4.011 SINGLEP DELAYED22 TID6 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/5/2022 8:55:01 PM 4.011 SINGLEP We got 65 campaign's data when deserializing 4/5/2022 8:55:01 PM 4.011 SINGLEP Final Checks (0.3790s) 4/5/2022 8:55:01 PM 4.011 SINGLEP Load Historical Documents (0.0040s) 4/5/2022 8:55:01 PM 4.011 SINGLEP 10.1 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Medicating Starfields (0.4s) Milking Distant Planets (0.3s) Finding Old Ship Parts (0.6s) Weaponizing Cryonics (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/5/2022 8:55:02 PM 4.011 SINGLEP Hello Steam user 'benh' 4/5/2022 8:55:05 PM 4.011 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PreNextDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/5/2022 8:55:05 PM 4.011 SINGLEP Clearing player accounts. 4/5/2022 8:55:06 PM 4.011 SINGLEP Finish load save in 996ms 4/5/2022 8:58:23 PM 4.011 SINGLEP DELAYED23 TID15 Raid Engine #18089 AI Sentinels on Taroa is sending a wave against Jester 4/5/2022 9:27:04 PM 4.011 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4011_MultiplayerStability Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/5/2022 9:27:04 PM 4.011 SINGLEP Clearing player accounts. 4/5/2022 9:27:08 PM 4.011 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7\PreKow.save Source1: AnythingElse Source3: LoadingSaveGame 4/5/2022 9:27:08 PM 4.011 SINGLEP Clearing player accounts. 4/5/2022 9:27:09 PM 4.011 SINGLEP Finish load save in 361ms 4/5/2022 9:29:05 PM 4.011 SINGLEP Clearing player accounts. 4/9/2022 9:46:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/9/2022 9:46:30 PM SINGLEP Boot up FleetOS (0.2380s) 4/9/2022 9:46:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/9/2022 9:46:31 PM 4.015 SINGLEP Game Version: 4.015 4/9/2022 9:46:31 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.5540s) 4/9/2022 9:46:31 PM 4.015 SINGLEP Inspect Aft Hatches (0.3250s) 4/9/2022 9:46:31 PM 4.015 SINGLEP Found 519 xml files in 136 folders in 109ms 4/9/2022 9:46:33 PM 4.015 SINGLEP Check For Extra Modules (1.6460s) 4/9/2022 9:46:33 PM 4.015 SINGLEP 519 Xml Files Parsed in 1,529ms 4/9/2022 9:46:33 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/9/2022 9:46:33 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/9/2022 9:46:33 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0360s) 4/9/2022 9:46:33 PM 4.015 SINGLEP Update mod and expansion statuses! 4/9/2022 9:46:33 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/9/2022 9:46:33 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/9/2022 9:46:33 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0360s) 4/9/2022 9:46:33 PM 4.015 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 8ms 4/9/2022 9:46:33 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.3660s) 4/9/2022 9:46:34 PM 4.015 SINGLEP Resolution changed to fullscreen 1440x5120 4/9/2022 9:46:34 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/9/2022 9:46:34 PM 4.015 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/9/2022 9:46:34 PM 4.015 SINGLEP Remembering Alamo (0.4790s) 4/9/2022 9:46:34 PM 4.015 SINGLEP Calculate Odds Of Success (0.6480s) 4/9/2022 9:46:35 PM 4.015 SINGLEP Briefly Panic (0.3610s) 4/9/2022 9:46:35 PM 4.015 SINGLEP Install Confidence Routines (0.4920s) 4/9/2022 9:46:36 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/9/2022 9:46:36 PM 4.015 SINGLEP Late Axionic Computations (0.6389s) 4/9/2022 9:46:36 PM 4.015 SINGLEP Acquiring Towel (0.0190s) 4/9/2022 9:46:36 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0680s) 4/9/2022 9:46:36 PM 4.015 SINGLEP Ejecting Tactical Core (0.1190s) 4/9/2022 9:46:36 PM 4.015 SINGLEP Grouping Flow Fields (0.0380s) 4/9/2022 9:46:37 PM 4.015 SINGLEP Challenging Starfields (0.3778s) 4/9/2022 9:46:37 PM 4.015 SINGLEP Digitising Distant Planets (0.3070s) 4/9/2022 9:46:37 PM 4.015 SINGLEP Calculating Firing Cones (0.0170s) 4/9/2022 9:46:38 PM 4.015 SINGLEP Collapsing Pile Of Ship Parts (0.6880s) 4/9/2022 9:46:38 PM 4.015 SINGLEP Re-Aligning Objectives (0.1110s) 4/9/2022 9:46:39 PM 4.015 SINGLEP Printing Paper Copies Of All Data Banks (1.4759s) 4/9/2022 9:46:39 PM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for Chaotician 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/9/2022 9:46:39 PM 4.015 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/9/2022 9:46:39 PM 4.015 SINGLEP Background Radiation Taste Test (0.0420s) 4/9/2022 9:46:39 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0320s) 4/9/2022 9:46:39 PM 4.015 SINGLEP Windshield Wiping (0.2010s) 4/9/2022 9:46:40 PM 4.015 SINGLEP Last Organizational Modeling (0.5470s) 4/9/2022 9:46:40 PM 4.015 SINGLEP Stimulate Modulation (0.3140s) 4/9/2022 9:46:40 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/9/2022 9:46:40 PM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/9/2022 9:46:40 PM 4.015 SINGLEP DELAYED9 TID6 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/9/2022 9:46:41 PM 4.015 SINGLEP We got 65 campaign's data when deserializing 4/9/2022 9:46:41 PM 4.015 SINGLEP Final Checks (0.4080s) 4/9/2022 9:46:41 PM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/9/2022 9:46:41 PM 4.015 SINGLEP 10.6 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Challenging Starfields (0.4s) Digitising Distant Planets (0.3s) Collapsing Pile Of Ship Parts (0.7s) Printing Paper Copies Of All Data Banks (1.5s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/9/2022 9:46:41 PM 4.015 SINGLEP Hello Steam user 'benh' 4/9/2022 9:46:46 PM 4.015 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PreKow.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 9:46:46 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:46:46 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 9:46:46 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 9:46:47 PM 4.015 SINGLEP Finish load save in 1,065ms 4/9/2022 9:47:26 PM 4.015 SINGLEP DELAYED10 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 9:47:58 PM 4.015 SINGLEP DELAYED11 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 9:48:02 PM 4.015 SINGLEP DELAYED12 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 9:49:00 PM 4.015 SINGLEP DELAYED13 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 9:49:04 PM 4.015 SINGLEP DELAYED14 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 9:49:51 PM 4.015 SINGLEP DELAYED15 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 9:50:07 PM 4.015 SINGLEP DELAYED16 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/9/2022 9:50:11 PM 4.015 SINGLEP DELAYED17 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 9:50:39 PM 4.015 SINGLEP DELAYED18 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 9:52:42 PM 4.015 SINGLEP DELAYED19 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 9:52:46 PM 4.015 SINGLEP DELAYED20 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 9:52:48 PM 4.015 SINGLEP DELAYED21 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 9:53:02 PM 4.015 SINGLEP DELAYED22 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 9:53:06 PM 4.015 SINGLEP DELAYED23 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 9:53:12 PM 4.015 SINGLEP DELAYED24 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 9:53:17 PM 4.015 SINGLEP DELAYED25 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 9:53:19 PM 4.015 SINGLEP DELAYED26 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 9:53:58 PM 4.015 SINGLEP DELAYED27 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 9:56:21 PM 4.015 SINGLEP DELAYED28 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 9:57:44 PM 4.015 SINGLEP DELAYED29 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 9:58:06 PM 4.015 SINGLEP DELAYED30 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 9:58:10 PM 4.015 SINGLEP DELAYED31 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 9:58:14 PM 4.015 SINGLEP DELAYED32 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 9:58:18 PM 4.015 SINGLEP DELAYED33 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 9:59:00 PM 4.015 SINGLEP DELAYED34 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 9:59:12 PM 4.015 SINGLEP DELAYED35 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 9:59:16 PM 4.015 SINGLEP DELAYED36 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:00:32 PM 4.015 SINGLEP DELAYED37 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:00:36 PM 4.015 SINGLEP DELAYED38 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:01:45 PM 4.015 SINGLEP DELAYED39 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:03:37 PM 4.015 SINGLEP DELAYED40 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:03:41 PM 4.015 SINGLEP DELAYED41 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:03:44 PM 4.015 SINGLEP DELAYED42 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:03:46 PM 4.015 SINGLEP DELAYED43 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:03:48 PM 4.015 SINGLEP DELAYED44 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:03:50 PM 4.015 SINGLEP DELAYED45 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:03:54 PM 4.015 SINGLEP DELAYED46 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:03:56 PM 4.015 SINGLEP DELAYED47 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:04:00 PM 4.015 SINGLEP DELAYED48 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:04:02 PM 4.015 SINGLEP DELAYED49 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:04:06 PM 4.015 SINGLEP DELAYED50 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:04:08 PM 4.015 SINGLEP DELAYED51 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:04:10 PM 4.015 SINGLEP DELAYED52 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:04:12 PM 4.015 SINGLEP DELAYED53 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:04:14 PM 4.015 SINGLEP DELAYED54 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:04:18 PM 4.015 SINGLEP DELAYED55 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:04:30 PM 4.015 SINGLEP DELAYED56 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:04:34 PM 4.015 SINGLEP DELAYED57 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:04:36 PM 4.015 SINGLEP DELAYED58 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:04:38 PM 4.015 SINGLEP DELAYED59 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:04:40 PM 4.015 SINGLEP DELAYED60 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:09:51 PM 4.015 SINGLEP DELAYED61 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:09:56 PM 4.015 SINGLEP DELAYED62 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:01 PM 4.015 SINGLEP DELAYED63 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:12:05 PM 4.015 SINGLEP DELAYED64 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:15 PM 4.015 SINGLEP DELAYED65 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:12:19 PM 4.015 SINGLEP DELAYED66 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:12:23 PM 4.015 SINGLEP DELAYED67 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:12:23 PM 4.015 SINGLEP DELAYED68 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:27 PM 4.015 SINGLEP DELAYED69 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:12:31 PM 4.015 SINGLEP DELAYED70 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:35 PM 4.015 SINGLEP DELAYED71 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:12:37 PM 4.015 SINGLEP DELAYED72 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:39 PM 4.015 SINGLEP DELAYED73 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:12:41 PM 4.015 SINGLEP DELAYED74 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:43 PM 4.015 SINGLEP DELAYED75 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:12:47 PM 4.015 SINGLEP DELAYED76 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:49 PM 4.015 SINGLEP DELAYED77 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:12:53 PM 4.015 SINGLEP DELAYED78 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:12:55 PM 4.015 SINGLEP DELAYED79 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:12:59 PM 4.015 SINGLEP DELAYED80 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:13:01 PM 4.015 SINGLEP DELAYED81 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:13:05 PM 4.015 SINGLEP DELAYED82 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:13:07 PM 4.015 SINGLEP DELAYED83 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:13:11 PM 4.015 SINGLEP DELAYED84 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:13:19 PM 4.015 SINGLEP DELAYED85 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:13:27 PM 4.015 SINGLEP DELAYED86 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:13:32 PM 4.015 SINGLEP DELAYED87 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:13:34 PM 4.015 SINGLEP DELAYED88 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:13:38 PM 4.015 SINGLEP DELAYED89 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:13:40 PM 4.015 SINGLEP DELAYED90 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:14:43 PM 4.015 SINGLEP DELAYED91 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:14:47 PM 4.015 SINGLEP DELAYED92 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:14:49 PM 4.015 SINGLEP DELAYED93 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:15:58 PM 4.015 SINGLEP DELAYED94 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 10:16:02 PM 4.015 SINGLEP DELAYED95 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:16:04 PM 4.015 SINGLEP DELAYED96 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:16:08 PM 4.015 SINGLEP DELAYED97 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:16:10 PM 4.015 SINGLEP DELAYED98 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:16:14 PM 4.015 SINGLEP DELAYED99 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:16:16 PM 4.015 SINGLEP DELAYED100 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:16:52 PM 4.015 SINGLEP DELAYED101 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:16:57 PM 4.015 SINGLEP DELAYED102 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:17:51 PM 4.015 SINGLEP DELAYED103 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:18:42 PM 4.015 SINGLEP DELAYED104 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:18:46 PM 4.015 SINGLEP DELAYED105 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:19:29 PM 4.015 SINGLEP DELAYED106 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:19:31 PM 4.015 SINGLEP DELAYED107 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 10:19:35 PM 4.015 SINGLEP DELAYED108 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:19:37 PM 4.015 SINGLEP DELAYED109 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:19:41 PM 4.015 SINGLEP DELAYED110 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 10:19:41 PM 4.015 SINGLEP DELAYED111 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:19:43 PM 4.015 SINGLEP DELAYED112 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 10:19:45 PM 4.015 SINGLEP DELAYED113 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:19:49 PM 4.015 SINGLEP DELAYED114 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:19:51 PM 4.015 SINGLEP DELAYED115 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:20:01 PM 4.015 SINGLEP DELAYED116 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:20:27 PM 4.015 SINGLEP DELAYED117 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:20:31 PM 4.015 SINGLEP DELAYED118 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:20:33 PM 4.015 SINGLEP DELAYED119 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:21:42 PM 4.015 SINGLEP DELAYED120 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:21:59 PM 4.015 SINGLEP DELAYED121 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:22:03 PM 4.015 SINGLEP DELAYED122 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:23:02 PM 4.015 SINGLEP DELAYED123 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:23:02 PM 4.015 SINGLEP DELAYED124 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:23:06 PM 4.015 SINGLEP DELAYED125 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:23:06 PM 4.015 SINGLEP DELAYED126 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:23:18 PM 4.015 SINGLEP DELAYED127 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:23:19 PM 4.015 SINGLEP DELAYED128 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:23:22 PM 4.015 SINGLEP DELAYED129 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:23:23 PM 4.015 SINGLEP DELAYED130 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:23:25 PM 4.015 SINGLEP DELAYED131 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:23:25 PM 4.015 SINGLEP DELAYED132 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:23:29 PM 4.015 SINGLEP DELAYED133 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:23:29 PM 4.015 SINGLEP DELAYED134 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:23:31 PM 4.015 SINGLEP DELAYED135 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:23:31 PM 4.015 SINGLEP DELAYED136 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:23:35 PM 4.015 SINGLEP DELAYED137 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:23:35 PM 4.015 SINGLEP DELAYED138 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:23:37 PM 4.015 SINGLEP DELAYED139 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:23:37 PM 4.015 SINGLEP DELAYED140 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:24:22 PM 4.015 SINGLEP DELAYED141 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:24:22 PM 4.015 SINGLEP DELAYED142 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:24:24 PM 4.015 SINGLEP DELAYED143 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:24:24 PM 4.015 SINGLEP DELAYED144 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:25:19 PM 4.015 SINGLEP DELAYED145 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:25:19 PM 4.015 SINGLEP DELAYED146 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:25:21 PM 4.015 SINGLEP DELAYED147 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:25:21 PM 4.015 SINGLEP DELAYED148 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:25:25 PM 4.015 SINGLEP DELAYED149 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:25:27 PM 4.015 SINGLEP DELAYED150 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:25:31 PM 4.015 SINGLEP DELAYED151 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:25:33 PM 4.015 SINGLEP DELAYED152 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:25:35 PM 4.015 SINGLEP DELAYED153 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:25:37 PM 4.015 SINGLEP DELAYED154 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:25:40 PM 4.015 SINGLEP DELAYED155 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:25:44 PM 4.015 SINGLEP DELAYED156 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:25:46 PM 4.015 SINGLEP DELAYED157 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:25:48 PM 4.015 SINGLEP DELAYED158 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:25:50 PM 4.015 SINGLEP DELAYED159 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:25:52 PM 4.015 SINGLEP DELAYED160 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:25:56 PM 4.015 SINGLEP DELAYED161 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:25:58 PM 4.015 SINGLEP DELAYED162 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:26:02 PM 4.015 SINGLEP DELAYED163 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:26:17 PM 4.015 SINGLEP DELAYED164 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:26:17 PM 4.015 SINGLEP DELAYED165 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:26:21 PM 4.015 SINGLEP DELAYED166 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:26:21 PM 4.015 SINGLEP DELAYED167 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:26:23 PM 4.015 SINGLEP DELAYED168 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:26:23 PM 4.015 SINGLEP DELAYED169 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:26:27 PM 4.015 SINGLEP DELAYED170 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:26:28 PM 4.015 SINGLEP DELAYED171 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:26:29 PM 4.015 SINGLEP DELAYED172 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:26:45 PM 4.015 SINGLEP DELAYED173 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:26:51 PM 4.015 SINGLEP DELAYED174 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:26:53 PM 4.015 SINGLEP DELAYED175 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:26:54 PM 4.015 SINGLEP DELAYED176 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:26:56 PM 4.015 SINGLEP DELAYED177 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:26:57 PM 4.015 SINGLEP DELAYED178 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:26:58 PM 4.015 SINGLEP DELAYED179 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:26:59 PM 4.015 SINGLEP DELAYED180 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:27:00 PM 4.015 SINGLEP DELAYED181 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:27:01 PM 4.015 SINGLEP DELAYED182 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:27:02 PM 4.015 SINGLEP DELAYED183 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:03 PM 4.015 SINGLEP DELAYED184 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:04 PM 4.015 SINGLEP DELAYED185 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:27:05 PM 4.015 SINGLEP DELAYED186 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:06 PM 4.015 SINGLEP DELAYED187 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:27:08 PM 4.015 SINGLEP DELAYED188 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:08 PM 4.015 SINGLEP DELAYED189 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:27:10 PM 4.015 SINGLEP DELAYED190 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:12 PM 4.015 SINGLEP DELAYED191 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:27:12 PM 4.015 SINGLEP DELAYED192 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:14 PM 4.015 SINGLEP DELAYED193 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:16 PM 4.015 SINGLEP DELAYED194 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:22 PM 4.015 SINGLEP DELAYED195 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:26 PM 4.015 SINGLEP DELAYED196 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:29 PM 4.015 SINGLEP DELAYED197 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:30 PM 4.015 SINGLEP DELAYED198 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:27:33 PM 4.015 SINGLEP DELAYED199 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:35 PM 4.015 SINGLEP DELAYED200 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:39 PM 4.015 SINGLEP DELAYED201 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:41 PM 4.015 SINGLEP DELAYED202 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:27:45 PM 4.015 SINGLEP DELAYED203 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:27:47 PM 4.015 SINGLEP DELAYED204 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:29:09 PM 4.015 SINGLEP DELAYED205 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:09 PM 4.015 SINGLEP DELAYED206 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:13 PM 4.015 SINGLEP DELAYED207 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:29:15 PM 4.015 SINGLEP DELAYED208 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:29:16 PM 4.015 SINGLEP DELAYED209 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:19 PM 4.015 SINGLEP DELAYED210 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:20 PM 4.015 SINGLEP DELAYED211 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:29:21 PM 4.015 SINGLEP DELAYED212 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:29:22 PM 4.015 SINGLEP DELAYED213 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:25 PM 4.015 SINGLEP DELAYED214 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:26 PM 4.015 SINGLEP DELAYED215 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:29:28 PM 4.015 SINGLEP DELAYED216 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:29:28 PM 4.015 SINGLEP DELAYED217 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:32 PM 4.015 SINGLEP DELAYED218 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:32 PM 4.015 SINGLEP DELAYED219 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:29:34 PM 4.015 SINGLEP DELAYED220 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:29:34 PM 4.015 SINGLEP DELAYED221 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:38 PM 4.015 SINGLEP DELAYED222 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:40 PM 4.015 SINGLEP DELAYED223 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:44 PM 4.015 SINGLEP DELAYED224 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:46 PM 4.015 SINGLEP DELAYED225 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:50 PM 4.015 SINGLEP DELAYED226 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:52 PM 4.015 SINGLEP DELAYED227 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:29:57 PM 4.015 SINGLEP DELAYED228 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:29:59 PM 4.015 SINGLEP DELAYED229 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:30:03 PM 4.015 SINGLEP DELAYED230 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:30:05 PM 4.015 SINGLEP DELAYED231 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:30:09 PM 4.015 SINGLEP DELAYED232 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:30:11 PM 4.015 SINGLEP DELAYED233 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:30:34 PM 4.015 SINGLEP DELAYED234 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:30:38 PM 4.015 SINGLEP DELAYED235 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:30:42 PM 4.015 SINGLEP DELAYED236 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:30:46 PM 4.015 SINGLEP DELAYED237 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:31:09 PM 4.015 SINGLEP DELAYED238 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:31:13 PM 4.015 SINGLEP DELAYED239 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:31:15 PM 4.015 SINGLEP DELAYED240 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:31:33 PM 4.015 SINGLEP DELAYED241 TID41 Spawning 31530 strength for CPA Bunker #30762 4/9/2022 10:31:33 PM 4.015 SINGLEP DELAYED242 TID41 Spawning 31530 strength for CPA Bunker #71257 4/9/2022 10:31:33 PM 4.015 SINGLEP DELAYED243 TID41 Spawning 31530 strength for CPA Bunker #2716 4/9/2022 10:31:33 PM 4.015 SINGLEP DELAYED244 TID41 Spawning 31530 strength for CPA Bunker #48564 4/9/2022 10:34:04 PM 4.015 SINGLEP DELAYED245 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:34:05 PM 4.015 SINGLEP DELAYED246 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:34:08 PM 4.015 SINGLEP DELAYED247 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:34:09 PM 4.015 SINGLEP DELAYED248 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:34:11 PM 4.015 SINGLEP DELAYED249 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:34:15 PM 4.015 SINGLEP DELAYED250 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:34:17 PM 4.015 SINGLEP DELAYED251 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:34:21 PM 4.015 SINGLEP DELAYED252 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:34:23 PM 4.015 SINGLEP DELAYED253 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:34:25 PM 4.015 SINGLEP DELAYED254 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:34:27 PM 4.015 SINGLEP DELAYED255 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:34:29 PM 4.015 SINGLEP DELAYED256 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:34:31 PM 4.015 SINGLEP DELAYED257 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:34:36 PM 4.015 SINGLEP DELAYED258 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:34:38 PM 4.015 SINGLEP DELAYED259 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:34:42 PM 4.015 SINGLEP DELAYED260 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:34:44 PM 4.015 SINGLEP DELAYED261 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:34:45 PM 4.015 SINGLEP DELAYED262 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:34:49 PM 4.015 SINGLEP DELAYED263 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:36:02 PM 4.015 SINGLEP DELAYED264 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:36:23 PM 4.015 SINGLEP DELAYED265 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:36:27 PM 4.015 SINGLEP DELAYED266 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:36:29 PM 4.015 SINGLEP DELAYED267 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:36:33 PM 4.015 SINGLEP DELAYED268 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:36:35 PM 4.015 SINGLEP DELAYED269 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:36:37 PM 4.015 SINGLEP DELAYED270 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:36:42 PM 4.015 SINGLEP DELAYED271 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:36:53 PM 4.015 SINGLEP DELAYED272 TID24 Raid Engine #82656 AI Sentinels on Hahn is sending a wave against Jester 4/9/2022 10:36:56 PM 4.015 SINGLEP DELAYED273 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:37:04 PM 4.015 SINGLEP DELAYED274 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:37:08 PM 4.015 SINGLEP DELAYED275 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:37:33 PM 4.015 SINGLEP DELAYED276 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:37:41 PM 4.015 SINGLEP DELAYED277 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:37:45 PM 4.015 SINGLEP DELAYED278 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:37:47 PM 4.015 SINGLEP DELAYED279 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:38:43 PM 4.015 SINGLEP DELAYED280 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:38:47 PM 4.015 SINGLEP DELAYED281 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:38:55 PM 4.015 SINGLEP DELAYED282 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:39:42 PM 4.015 SINGLEP DELAYED283 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:40:55 PM 4.015 SINGLEP DELAYED284 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:40:59 PM 4.015 SINGLEP DELAYED285 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:41:03 PM 4.015 SINGLEP DELAYED286 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:41:08 PM 4.015 SINGLEP DELAYED287 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:41:12 PM 4.015 SINGLEP DELAYED288 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:41:16 PM 4.015 SINGLEP DELAYED289 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:41:18 PM 4.015 SINGLEP DELAYED290 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:41:22 PM 4.015 SINGLEP DELAYED291 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:41:32 PM 4.015 SINGLEP DELAYED292 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:41:37 PM 4.015 SINGLEP DELAYED293 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:41:39 PM 4.015 SINGLEP DELAYED294 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:41:43 PM 4.015 SINGLEP DELAYED295 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:42:25 PM 4.015 SINGLEP DELAYED296 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:42:29 PM 4.015 SINGLEP DELAYED297 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:42:33 PM 4.015 SINGLEP DELAYED298 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:42:41 PM 4.015 SINGLEP DELAYED299 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:42:45 PM 4.015 SINGLEP DELAYED300 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:42:45 PM 4.015 SINGLEP DELAYED301 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:42:47 PM 4.015 SINGLEP DELAYED302 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:42:49 PM 4.015 SINGLEP DELAYED303 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:42:51 PM 4.015 SINGLEP DELAYED304 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:42:53 PM 4.015 SINGLEP DELAYED305 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:42:53 PM 4.015 SINGLEP DELAYED306 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:42:57 PM 4.015 SINGLEP DELAYED307 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:42:57 PM 4.015 SINGLEP DELAYED308 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:42:59 PM 4.015 SINGLEP DELAYED309 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:43:01 PM 4.015 SINGLEP DELAYED310 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:43:02 PM 4.015 SINGLEP DELAYED311 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:43:03 PM 4.015 SINGLEP DELAYED312 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:43:06 PM 4.015 SINGLEP DELAYED313 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:43:07 PM 4.015 SINGLEP DELAYED314 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:43:09 PM 4.015 SINGLEP DELAYED315 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:43:11 PM 4.015 SINGLEP DELAYED316 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:43:14 PM 4.015 SINGLEP DELAYED317 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:43:16 PM 4.015 SINGLEP DELAYED318 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:43:18 PM 4.015 SINGLEP DELAYED319 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:43:22 PM 4.015 SINGLEP DELAYED320 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:43:24 PM 4.015 SINGLEP DELAYED321 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:43:30 PM 4.015 SINGLEP DELAYED322 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:43:32 PM 4.015 SINGLEP DELAYED323 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:43:34 PM 4.015 SINGLEP DELAYED324 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:43:36 PM 4.015 SINGLEP DELAYED325 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:43:57 PM 4.015 SINGLEP DELAYED326 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:44:01 PM 4.015 SINGLEP DELAYED327 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:44:26 PM 4.015 SINGLEP DELAYED328 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:44:53 PM 4.015 SINGLEP DELAYED329 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:45:01 PM 4.015 SINGLEP DELAYED330 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:45:05 PM 4.015 SINGLEP DELAYED331 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:45:07 PM 4.015 SINGLEP DELAYED332 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:45:09 PM 4.015 SINGLEP DELAYED333 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:45:12 PM 4.015 SINGLEP DELAYED334 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:45:16 PM 4.015 SINGLEP DELAYED335 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:45:18 PM 4.015 SINGLEP DELAYED336 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:45:20 PM 4.015 SINGLEP DELAYED337 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:45:22 PM 4.015 SINGLEP DELAYED338 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:45:28 PM 4.015 SINGLEP DELAYED339 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:45:30 PM 4.015 SINGLEP DELAYED340 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:45:34 PM 4.015 SINGLEP DELAYED341 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:45:53 PM 4.015 SINGLEP DELAYED342 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:45:55 PM 4.015 SINGLEP DELAYED343 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:45:55 PM 4.015 SINGLEP DELAYED344 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:45:59 PM 4.015 SINGLEP DELAYED345 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:46:01 PM 4.015 SINGLEP DELAYED346 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:05 PM 4.015 SINGLEP DELAYED347 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:46:07 PM 4.015 SINGLEP DELAYED348 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:10 PM 4.015 SINGLEP DELAYED349 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:46:11 PM 4.015 SINGLEP DELAYED350 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:46:13 PM 4.015 SINGLEP DELAYED351 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:46:15 PM 4.015 SINGLEP DELAYED352 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:46:17 PM 4.015 SINGLEP DELAYED353 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:18 PM 4.015 SINGLEP DELAYED354 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:46:19 PM 4.015 SINGLEP DELAYED355 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:46:21 PM 4.015 SINGLEP DELAYED356 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:46:22 PM 4.015 SINGLEP DELAYED357 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:46:26 PM 4.015 SINGLEP DELAYED358 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:28 PM 4.015 SINGLEP DELAYED359 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:46:32 PM 4.015 SINGLEP DELAYED360 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/9/2022 10:46:34 PM 4.015 SINGLEP DELAYED361 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:38 PM 4.015 SINGLEP DELAYED362 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:46:40 PM 4.015 SINGLEP DELAYED363 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:44 PM 4.015 SINGLEP DELAYED364 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:46:44 PM 4.015 SINGLEP DELAYED365 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:46:46 PM 4.015 SINGLEP DELAYED366 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:50 PM 4.015 SINGLEP DELAYED367 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:46:52 PM 4.015 SINGLEP DELAYED368 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:46:57 PM 4.015 SINGLEP DELAYED369 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:46:59 PM 4.015 SINGLEP DELAYED370 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:47:03 PM 4.015 SINGLEP DELAYED371 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:47:05 PM 4.015 SINGLEP DELAYED372 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:47:05 PM 4.015 SINGLEP DELAYED373 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:47:09 PM 4.015 SINGLEP DELAYED374 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:47:09 PM 4.015 SINGLEP DELAYED375 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:47:11 PM 4.015 SINGLEP DELAYED376 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:47:13 PM 4.015 SINGLEP DELAYED377 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:47:17 PM 4.015 SINGLEP DELAYED378 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:47:21 PM 4.015 SINGLEP DELAYED379 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:48:28 PM 4.015 SINGLEP DELAYED380 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:48:32 PM 4.015 SINGLEP DELAYED381 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:48:40 PM 4.015 SINGLEP DELAYED382 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:49:38 PM 4.015 SINGLEP DELAYED383 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:49:40 PM 4.015 SINGLEP DELAYED384 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:49:42 PM 4.015 SINGLEP DELAYED385 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:49:44 PM 4.015 SINGLEP DELAYED386 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:49:46 PM 4.015 SINGLEP DELAYED387 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:49:50 PM 4.015 SINGLEP DELAYED388 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:49:52 PM 4.015 SINGLEP DELAYED389 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:49:56 PM 4.015 SINGLEP DELAYED390 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:50:07 PM 4.015 SINGLEP DELAYED391 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:50:40 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 10:50:40 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 10:50:40 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 10:50:40 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 10:50:48 PM 4.015 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7\PreKow2.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 10:50:48 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 10:50:48 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:50:48 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:50:48 PM 4.015 SINGLEP Finish load save in 395ms 4/9/2022 10:51:15 PM 4.015 SINGLEP DELAYED392 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:51:18 PM 4.015 SINGLEP DELAYED393 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:51:20 PM 4.015 SINGLEP DELAYED394 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:51:33 PM 4.015 SINGLEP DELAYED395 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:51:41 PM 4.015 SINGLEP DELAYED396 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:51:45 PM 4.015 SINGLEP DELAYED397 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:52:38 PM 4.015 SINGLEP DELAYED398 TID47 spawnOutguardGroup at 9552: Requesting group War Siegers on planet Tomi at 400000,400000 at time 9551 4/9/2022 10:53:29 PM 4.015 SINGLEP DELAYED399 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:53:31 PM 4.015 SINGLEP DELAYED400 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:54:13 PM 4.015 SINGLEP DELAYED401 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 10:54:14 PM 4.015 SINGLEP DELAYED402 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 10:54:19 PM 4.015 SINGLEP DELAYED403 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:54:21 PM 4.015 SINGLEP DELAYED404 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:54:23 PM 4.015 SINGLEP DELAYED405 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:54:25 PM 4.015 SINGLEP DELAYED406 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:54:46 PM 4.015 SINGLEP DELAYED407 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 10:54:50 PM 4.015 SINGLEP DELAYED408 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:54:54 PM 4.015 SINGLEP DELAYED409 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 10:55:01 PM 4.015 SINGLEP DELAYED410 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 10:55:11 PM 4.015 SINGLEP DELAYED411 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:55:15 PM 4.015 SINGLEP DELAYED412 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:56:27 PM 4.015 SINGLEP DELAYED413 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:56:31 PM 4.015 SINGLEP DELAYED414 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:56:33 PM 4.015 SINGLEP DELAYED415 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:58:54 PM 4.015 SINGLEP DELAYED416 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 10:58:58 PM 4.015 SINGLEP DELAYED417 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:59:00 PM 4.015 SINGLEP DELAYED418 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:59:02 PM 4.015 SINGLEP DELAYED419 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:59:04 PM 4.015 SINGLEP DELAYED420 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 10:59:06 PM 4.015 SINGLEP DELAYED421 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:59:08 PM 4.015 SINGLEP DELAYED422 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:59:10 PM 4.015 SINGLEP DELAYED423 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:59:14 PM 4.015 SINGLEP DELAYED424 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/9/2022 10:59:17 PM 4.015 SINGLEP DELAYED425 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 10:59:19 PM 4.015 SINGLEP DELAYED426 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:59:29 PM 4.015 SINGLEP DELAYED427 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:59:33 PM 4.015 SINGLEP DELAYED428 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 10:59:37 PM 4.015 SINGLEP DELAYED429 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:59:39 PM 4.015 SINGLEP DELAYED430 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 10:59:42 PM 4.015 SINGLEP DELAYED431 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 10:59:46 PM 4.015 SINGLEP DELAYED432 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 10:59:50 PM 4.015 SINGLEP DELAYED433 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:02:31 PM 4.015 SINGLEP DELAYED434 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:03:10 PM 4.015 SINGLEP DELAYED435 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:03:14 PM 4.015 SINGLEP DELAYED436 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:04:00 PM 4.015 SINGLEP DELAYED437 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:04:23 PM 4.015 SINGLEP DELAYED438 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:04:27 PM 4.015 SINGLEP DELAYED439 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:04:33 PM 4.015 SINGLEP DELAYED440 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:04:37 PM 4.015 SINGLEP DELAYED441 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:04:39 PM 4.015 SINGLEP DELAYED442 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:06:12 PM 4.015 SINGLEP DELAYED443 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:06:14 PM 4.015 SINGLEP DELAYED444 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:06:18 PM 4.015 SINGLEP DELAYED445 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:07:27 PM 4.015 SINGLEP DELAYED446 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:07:31 PM 4.015 SINGLEP DELAYED447 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 11:07:33 PM 4.015 SINGLEP DELAYED448 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:07:37 PM 4.015 SINGLEP DELAYED449 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:07:39 PM 4.015 SINGLEP DELAYED450 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:07:43 PM 4.015 SINGLEP DELAYED451 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:07:45 PM 4.015 SINGLEP DELAYED452 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:07:52 PM 4.015 SINGLEP DELAYED453 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:07:56 PM 4.015 SINGLEP DELAYED454 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:07:58 PM 4.015 SINGLEP DELAYED455 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:08:02 PM 4.015 SINGLEP DELAYED456 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:08:04 PM 4.015 SINGLEP DELAYED457 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:08:06 PM 4.015 SINGLEP DELAYED458 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:08:11 PM 4.015 SINGLEP DELAYED459 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:08:15 PM 4.015 SINGLEP DELAYED460 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:08:19 PM 4.015 SINGLEP DELAYED461 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:08:27 PM 4.015 SINGLEP DELAYED462 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:08:29 PM 4.015 SINGLEP DELAYED463 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:08:31 PM 4.015 SINGLEP DELAYED464 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:08:33 PM 4.015 SINGLEP DELAYED465 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:08:40 PM 4.015 SINGLEP DELAYED466 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:08:42 PM 4.015 SINGLEP DELAYED467 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:08:44 PM 4.015 SINGLEP DELAYED468 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:08:50 PM 4.015 SINGLEP DELAYED469 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:08:52 PM 4.015 SINGLEP DELAYED470 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:08:54 PM 4.015 SINGLEP DELAYED471 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:08:56 PM 4.015 SINGLEP DELAYED472 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:08:58 PM 4.015 SINGLEP DELAYED473 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:09:00 PM 4.015 SINGLEP DELAYED474 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:09:02 PM 4.015 SINGLEP DELAYED475 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:09:04 PM 4.015 SINGLEP DELAYED476 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:09:07 PM 4.015 SINGLEP DELAYED477 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:09:11 PM 4.015 SINGLEP DELAYED478 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:09:17 PM 4.015 SINGLEP DELAYED479 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 11:09:21 PM 4.015 SINGLEP DELAYED480 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:09:23 PM 4.015 SINGLEP DELAYED481 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:09:25 PM 4.015 SINGLEP DELAYED482 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:09:42 PM 4.015 SINGLEP DELAYED483 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 11:09:42 PM 4.015 SINGLEP DELAYED484 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:09:46 PM 4.015 SINGLEP DELAYED485 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 11:09:46 PM 4.015 SINGLEP DELAYED486 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:09:48 PM 4.015 SINGLEP DELAYED487 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:09:48 PM 4.015 SINGLEP DELAYED488 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:09:50 PM 4.015 SINGLEP DELAYED489 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:09:52 PM 4.015 SINGLEP DELAYED490 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:09:52 PM 4.015 SINGLEP DELAYED491 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:09:54 PM 4.015 SINGLEP DELAYED492 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:09:58 PM 4.015 SINGLEP DELAYED493 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:09:59 PM 4.015 SINGLEP DELAYED494 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:10:01 PM 4.015 SINGLEP DELAYED495 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:10:03 PM 4.015 SINGLEP DELAYED496 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 11:10:05 PM 4.015 SINGLEP DELAYED497 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:05 PM 4.015 SINGLEP DELAYED498 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:10:07 PM 4.015 SINGLEP DELAYED499 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:10:09 PM 4.015 SINGLEP DELAYED500 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:10:09 PM 4.015 SINGLEP DELAYED501 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:10:11 PM 4.015 SINGLEP DELAYED502 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:13 PM 4.015 SINGLEP DELAYED503 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:13 PM 4.015 SINGLEP DELAYED504 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 11:10:15 PM 4.015 SINGLEP DELAYED505 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/9/2022 11:10:17 PM 4.015 SINGLEP DELAYED506 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:19 PM 4.015 SINGLEP DELAYED507 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:23 PM 4.015 SINGLEP DELAYED508 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:25 PM 4.015 SINGLEP DELAYED509 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:29 PM 4.015 SINGLEP DELAYED510 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:31 PM 4.015 SINGLEP DELAYED511 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:36 PM 4.015 SINGLEP DELAYED512 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:38 PM 4.015 SINGLEP DELAYED513 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:42 PM 4.015 SINGLEP DELAYED514 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:44 PM 4.015 SINGLEP DELAYED515 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:48 PM 4.015 SINGLEP DELAYED516 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:50 PM 4.015 SINGLEP DELAYED517 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:10:54 PM 4.015 SINGLEP DELAYED518 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:10:56 PM 4.015 SINGLEP DELAYED519 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:11:00 PM 4.015 SINGLEP DELAYED520 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:11:39 PM 4.015 SINGLEP DELAYED521 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:11:44 PM 4.015 SINGLEP DELAYED522 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 11:11:46 PM 4.015 SINGLEP DELAYED523 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:11:53 PM 4.015 SINGLEP DELAYED524 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 11:11:55 PM 4.015 SINGLEP DELAYED525 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:12:03 PM 4.015 SINGLEP DELAYED526 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 11:12:05 PM 4.015 SINGLEP DELAYED527 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 11:12:10 PM 4.015 SINGLEP DELAYED528 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 11:14:47 PM 4.015 SINGLEP DELAYED529 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 11:15:44 PM 4.015 SINGLEP DELAYED530 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:15:50 PM 4.015 SINGLEP DELAYED531 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:15:55 PM 4.015 SINGLEP DELAYED532 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:15:57 PM 4.015 SINGLEP DELAYED533 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/9/2022 11:16:01 PM 4.015 SINGLEP DELAYED534 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:16:15 PM 4.015 SINGLEP DELAYED535 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 11:16:19 PM 4.015 SINGLEP DELAYED536 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:16:21 PM 4.015 SINGLEP DELAYED537 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:16:25 PM 4.015 SINGLEP DELAYED538 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/9/2022 11:16:28 PM 4.015 SINGLEP DELAYED539 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/9/2022 11:16:36 PM 4.015 SINGLEP DELAYED540 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 11:16:38 PM 4.015 SINGLEP DELAYED541 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 11:16:42 PM 4.015 SINGLEP DELAYED542 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 11:19:58 PM 4.015 SINGLEP DELAYED543 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 11:20:02 PM 4.015 SINGLEP DELAYED544 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/9/2022 11:20:05 PM 4.015 SINGLEP DELAYED545 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 11:21:20 PM 4.015 SINGLEP DELAYED546 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 11:22:04 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 11:22:04 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 11:22:04 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 6:51:44 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 6:51:44 PM SINGLEP Boot up FleetOS (0.2560s) 4/10/2022 6:51:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 6:51:44 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 6:51:44 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.5185s) 4/10/2022 6:51:45 PM 4.015 SINGLEP Inspect Aft Hatches (0.2620s) 4/10/2022 6:51:45 PM 4.015 SINGLEP Found 519 xml files in 136 folders in 93ms 4/10/2022 6:51:46 PM 4.015 SINGLEP Check For Extra Modules (1.4748s) 4/10/2022 6:51:46 PM 4.015 SINGLEP 519 Xml Files Parsed in 1,375ms 4/10/2022 6:51:46 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 6:51:46 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 6:51:46 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0311s) 4/10/2022 6:51:46 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 6:51:46 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/10/2022 6:51:46 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 6:51:46 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0310s) 4/10/2022 6:51:46 PM 4.015 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 6:51:47 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.3544s) 4/10/2022 6:51:47 PM 4.015 SINGLEP Resolution changed to fullscreen 1440x5120 4/10/2022 6:51:47 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 6:51:47 PM 4.015 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/10/2022 6:51:47 PM 4.015 SINGLEP Remembering Alamo (0.5395s) 4/10/2022 6:51:48 PM 4.015 SINGLEP Calculate Odds Of Success (0.6204s) 4/10/2022 6:51:48 PM 4.015 SINGLEP Briefly Panic (0.3045s) 4/10/2022 6:51:48 PM 4.015 SINGLEP Install Confidence Routines (0.4949s) 4/10/2022 6:51:49 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 6:51:49 PM 4.015 SINGLEP Late Axionic Computations (0.6818s) 4/10/2022 6:51:49 PM 4.015 SINGLEP Acquiring Towel (0.0220s) 4/10/2022 6:51:49 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0700s) 4/10/2022 6:51:49 PM 4.015 SINGLEP Ejecting Tactical Core (0.1141s) 4/10/2022 6:51:49 PM 4.015 SINGLEP Grouping Flow Fields (0.0390s) 4/10/2022 6:51:50 PM 4.015 SINGLEP Hugging Starfields (0.3600s) 4/10/2022 6:51:50 PM 4.015 SINGLEP Detecting Distant Planets (0.3147s) 4/10/2022 6:51:50 PM 4.015 SINGLEP Calculating Firing Cones (0.0130s) 4/10/2022 6:51:51 PM 4.015 SINGLEP Finding Old Ship Parts (0.5815s) 4/10/2022 6:51:51 PM 4.015 SINGLEP Re-Aligning Objectives (0.1416s) 4/10/2022 6:51:52 PM 4.015 SINGLEP Re-attaching Front Part (1.5340s) 4/10/2022 6:51:52 PM 4.015 SINGLEP Post-Proton Surge (0.0240s) 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for Chaotician 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 6:51:52 PM 4.015 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 6:51:52 PM 4.015 SINGLEP Background Radiation Taste Test (0.0380s) 4/10/2022 6:51:52 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0294s) 4/10/2022 6:51:53 PM 4.015 SINGLEP Windshield Wiping (0.2091s) 4/10/2022 6:51:53 PM 4.015 SINGLEP Last Organizational Modeling (0.5356s) 4/10/2022 6:51:53 PM 4.015 SINGLEP Stimulate Modulation (0.3185s) 4/10/2022 6:51:53 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 6:51:53 PM 4.015 SINGLEP Order Cores By Seniority (0.0070s) 4/10/2022 6:51:53 PM 4.015 SINGLEP DELAYED9 TID13 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 6:51:54 PM 4.015 SINGLEP We got 65 campaign's data when deserializing 4/10/2022 6:51:54 PM 4.015 SINGLEP Final Checks (0.3752s) 4/10/2022 6:51:54 PM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/10/2022 6:51:54 PM 4.015 SINGLEP 10.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Hugging Starfields (0.4s) Detecting Distant Planets (0.3s) Finding Old Ship Parts (0.6s) Re-attaching Front Part (1.5s) Last Organizational Modeling (0.5s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/10/2022 6:51:54 PM 4.015 SINGLEP Hello Steam user 'benh' 4/10/2022 6:52:00 PM 4.015 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PreVitali.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 6:52:00 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 6:52:00 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 6:52:00 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 6:52:01 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:52:01 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:52:01 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:52:01 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:52:01 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:52:01 PM 4.015 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 4/10/2022 6:52:01 PM 4.015 SINGLEP Finish load save in 1,113ms 4/10/2022 6:53:39 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 6:53:39 PM 4.015 SINGLEP Exception in AIWar2Networking.HandleMessage: messageType: FromClientToServer_SendMyNextCommandBatch IsFromSelfWithoutNetwork: True senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 512000 Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.DeserializeFrom_AlwaysForNetworkNeverDisk (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HasJustRecievedThisFromAClient) [0x0003b] in <200a31b2789b49999dc19c5fe00b68ed>:0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0012d] in <200a31b2789b49999dc19c5fe00b68ed>:0 4/10/2022 6:53:39 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 6:53:39 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 6:53:39 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 6:53:54 PM 4.015 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PreVitali.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 6:53:54 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 6:53:54 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 6:53:54 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 6:53:54 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:53:54 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:53:54 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:53:54 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:53:54 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 6:53:54 PM 4.015 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 4/10/2022 6:53:54 PM 4.015 SINGLEP Finish load save in 345ms 4/10/2022 6:54:58 PM 4.015 SINGLEP DELAYED10 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 6:55:02 PM 4.015 SINGLEP DELAYED11 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 6:55:04 PM 4.015 SINGLEP DELAYED12 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 6:55:08 PM 4.015 SINGLEP DELAYED13 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 6:55:10 PM 4.015 SINGLEP DELAYED14 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 6:55:14 PM 4.015 SINGLEP DELAYED15 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 7:01:50 PM 4.015 SINGLEP DELAYED16 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 7:07:38 PM 4.015 SINGLEP DELAYED17 TID6 Spawning 39955 strength for CPA Bunker #112121 4/10/2022 7:10:28 PM 4.015 SINGLEP DELAYED18 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 7:11:25 PM 4.015 SINGLEP DELAYED19 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 7:11:28 PM 4.015 SINGLEP DELAYED20 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 7:11:31 PM 4.015 SINGLEP DELAYED21 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 7:11:35 PM 4.015 SINGLEP DELAYED22 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 7:11:41 PM 4.015 SINGLEP DELAYED23 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 7:11:45 PM 4.015 SINGLEP DELAYED24 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 7:11:49 PM 4.015 SINGLEP DELAYED25 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 7:12:07 PM 4.015 SINGLEP DELAYED26 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 7:12:32 PM 4.015 SINGLEP DELAYED27 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 7:12:36 PM 4.015 SINGLEP DELAYED28 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 7:12:38 PM 4.015 SINGLEP DELAYED29 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 7:12:42 PM 4.015 SINGLEP DELAYED30 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 7:12:58 PM 4.015 SINGLEP DELAYED31 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 7:13:02 PM 4.015 SINGLEP DELAYED32 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 7:15:32 PM 4.015 SINGLEP DELAYED33 TID29 spawnOutguardGroup at 11788: Requesting group War Siegers on planet Vitali at 400000,400000 at time 11788 4/10/2022 7:15:47 PM 4.015 SINGLEP DELAYED34 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 7:16:20 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 7:16:20 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 7:16:20 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 7:31:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 7:31:43 PM SINGLEP Boot up FleetOS (0.2562s) 4/10/2022 7:31:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 7:31:43 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 7:31:43 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3620s) 4/10/2022 7:31:43 PM 4.015 SINGLEP Inspect Aft Hatches (0.0520s) 4/10/2022 7:31:43 PM 4.015 SINGLEP Found 519 xml files in 136 folders in 81ms 4/10/2022 7:31:44 PM 4.015 SINGLEP Check For Extra Modules (0.7379s) 4/10/2022 7:31:44 PM 4.015 SINGLEP 519 Xml Files Parsed in 651ms 4/10/2022 7:31:44 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 7:31:44 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 7:31:44 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0233s) 4/10/2022 7:31:44 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 7:31:44 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/10/2022 7:31:44 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 7:31:44 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0310s) 4/10/2022 7:31:44 PM 4.015 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 11ms 4/10/2022 7:31:44 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0774s) 4/10/2022 7:31:44 PM 4.015 SINGLEP Resolution changed to fullscreen 1440x5120 4/10/2022 7:31:44 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 7:31:44 PM 4.015 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/10/2022 7:31:44 PM 4.015 SINGLEP Remembering Alamo (0.1370s) 4/10/2022 7:31:45 PM 4.015 SINGLEP Calculate Odds Of Success (0.6038s) 4/10/2022 7:31:45 PM 4.015 SINGLEP Briefly Panic (0.3705s) 4/10/2022 7:31:45 PM 4.015 SINGLEP Install Confidence Routines (0.4475s) 4/10/2022 7:31:46 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 7:31:46 PM 4.015 SINGLEP Late Axionic Computations (0.5150s) 4/10/2022 7:31:46 PM 4.015 SINGLEP Acquiring Towel (0.0180s) 4/10/2022 7:31:46 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0587s) 4/10/2022 7:31:46 PM 4.015 SINGLEP Ejecting Tactical Core (0.1370s) 4/10/2022 7:31:46 PM 4.015 SINGLEP Grouping Flow Fields (0.0346s) 4/10/2022 7:31:47 PM 4.015 SINGLEP Medicating Starfields (0.3617s) 4/10/2022 7:31:47 PM 4.015 SINGLEP Blowing Up Distant Planets (0.2865s) 4/10/2022 7:31:47 PM 4.015 SINGLEP Calculating Firing Cones (0.0128s) 4/10/2022 7:31:47 PM 4.015 SINGLEP Violating Ship Part Bylaws (0.5934s) 4/10/2022 7:31:48 PM 4.015 SINGLEP Re-Aligning Objectives (0.1096s) 4/10/2022 7:31:49 PM 4.015 SINGLEP Eject And Reinsert Warp Cores (1.4327s) 4/10/2022 7:31:49 PM 4.015 SINGLEP Post-Proton Surge (0.0240s) 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED3 TID5 Could not find a faction with name that is eligible to be random for Chaotician 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED4 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED5 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED6 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED7 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 7:31:49 PM 4.015 SINGLEP DELAYED8 TID5 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/10/2022 7:31:49 PM 4.015 SINGLEP Background Radiation Taste Test (0.0380s) 4/10/2022 7:31:49 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/10/2022 7:31:49 PM 4.015 SINGLEP Windshield Wiping (0.1481s) 4/10/2022 7:31:50 PM 4.015 SINGLEP Last Organizational Modeling (0.5565s) 4/10/2022 7:31:50 PM 4.015 SINGLEP Stimulate Modulation (0.3121s) 4/10/2022 7:31:50 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 7:31:50 PM 4.015 SINGLEP Order Cores By Seniority (0.0090s) 4/10/2022 7:31:50 PM 4.015 SINGLEP DELAYED9 TID10 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 7:31:50 PM 4.015 SINGLEP We got 65 campaign's data when deserializing 4/10/2022 7:31:50 PM 4.015 SINGLEP Final Checks (0.3757s) 4/10/2022 7:31:50 PM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/10/2022 7:31:51 PM 4.015 SINGLEP 8.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.7s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Medicating Starfields (0.4s) Blowing Up Distant Planets (0.3s) Violating Ship Part Bylaws (0.6s) Eject And Reinsert Warp Cores (1.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/10/2022 7:31:51 PM 4.015 SINGLEP Hello Steam user 'benh' 4/10/2022 7:31:54 PM 4.015 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PostMDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 7:31:54 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 7:31:54 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 7:31:54 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/10/2022 7:31:55 PM 4.015 SINGLEP OnLoad: Detected 10 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 10 shipsNotFixedByType: WarSieger x10 4/10/2022 7:31:55 PM 4.015 SINGLEP Finish load save in 1,140ms 4/10/2022 7:32:06 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 7:32:06 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 7:32:06 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 7:32:06 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 9:08:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 9:08:32 PM SINGLEP Boot up FleetOS (0.4300s) 4/11/2022 9:08:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 9:08:33 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 9:08:33 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.6262s) 4/11/2022 9:08:33 PM 4.016 SINGLEP Inspect Aft Hatches (0.3450s) 4/11/2022 9:08:33 PM 4.016 SINGLEP Found 519 xml files in 136 folders in 128ms 4/11/2022 9:08:35 PM 4.016 SINGLEP Check For Extra Modules (1.9279s) 4/11/2022 9:08:35 PM 4.016 SINGLEP 519 Xml Files Parsed in 1,791ms 4/11/2022 9:08:35 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/11/2022 9:08:35 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0060s) 4/11/2022 9:08:35 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0300s) 4/11/2022 9:08:35 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 9:08:35 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/11/2022 9:08:35 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 9:08:35 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0430s) 4/11/2022 9:08:35 PM 4.016 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 12ms 4/11/2022 9:08:36 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.4139s) 4/11/2022 9:08:36 PM 4.016 SINGLEP Resolution changed to fullscreen 1440x5120 4/11/2022 9:08:36 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 9:08:36 PM 4.016 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/11/2022 9:08:36 PM 4.016 SINGLEP Remembering Alamo (0.5143s) 4/11/2022 9:08:37 PM 4.016 SINGLEP Calculate Odds Of Success (0.7047s) 4/11/2022 9:08:37 PM 4.016 SINGLEP Briefly Panic (0.4417s) 4/11/2022 9:08:38 PM 4.016 SINGLEP Install Confidence Routines (0.6818s) 4/11/2022 9:08:38 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 9:08:39 PM 4.016 SINGLEP Late Axionic Computations (0.7728s) 4/11/2022 9:08:39 PM 4.016 SINGLEP Acquiring Towel (0.0260s) 4/11/2022 9:08:39 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0931s) 4/11/2022 9:08:39 PM 4.016 SINGLEP Ejecting Tactical Core (0.1198s) 4/11/2022 9:08:39 PM 4.016 SINGLEP Grouping Flow Fields (0.0430s) 4/11/2022 9:08:40 PM 4.016 SINGLEP Propping Up Starfields (0.3660s) 4/11/2022 9:08:40 PM 4.016 SINGLEP Discovering Distant Planets (0.3168s) 4/11/2022 9:08:40 PM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/11/2022 9:08:41 PM 4.016 SINGLEP Jailbreaking Favorite Ship Parts (0.6952s) 4/11/2022 9:08:41 PM 4.016 SINGLEP Re-Aligning Objectives (0.1400s) 4/11/2022 9:08:42 PM 4.016 SINGLEP Discharging Static (1.4381s) 4/11/2022 9:08:42 PM 4.016 SINGLEP Post-Proton Surge (0.0310s) 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED1 TID54 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED2 TID54 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED3 TID54 Could not find a faction with name that is eligible to be random for Chaotician 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED4 TID54 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED5 TID54 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED6 TID54 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED7 TID54 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:08:42 PM 4.016 SINGLEP DELAYED8 TID54 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:08:42 PM 4.016 SINGLEP Background Radiation Taste Test (0.0580s) 4/11/2022 9:08:42 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0380s) 4/11/2022 9:08:42 PM 4.016 SINGLEP Windshield Wiping (0.2180s) 4/11/2022 9:08:43 PM 4.016 SINGLEP Last Organizational Modeling (0.7485s) 4/11/2022 9:08:44 PM 4.016 SINGLEP Stimulate Modulation (0.3850s) 4/11/2022 9:08:44 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 9:08:44 PM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/11/2022 9:08:43 PM 4.016 SINGLEP DELAYED9 TID15 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 9:08:44 PM 4.016 SINGLEP We got 65 campaign's data when deserializing 4/11/2022 9:08:44 PM 4.016 SINGLEP Final Checks (0.4356s) 4/11/2022 9:08:44 PM 4.016 SINGLEP Load Historical Documents (0.0040s) 4/11/2022 9:08:44 PM 4.016 SINGLEP 12.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.7s) Late Axionic Computations (0.8s) Propping Up Starfields (0.4s) Discovering Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.7s) Discharging Static (1.4s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.4s) 4/11/2022 9:08:45 PM 4.016 SINGLEP Hello Steam user 'benh' 4/11/2022 9:08:48 PM 4.016 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PostMDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 9:08:48 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 9:08:48 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 9:08:48 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:49 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:08:50 PM 4.016 SINGLEP OnLoad: Detected 10 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 10 shipsNotFixedByType: WarSieger x10 4/11/2022 9:08:50 PM 4.016 SINGLEP Finish load save in 1,426ms 4/11/2022 9:09:37 PM 4.016 SINGLEP DELAYED10 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:09:39 PM 4.016 SINGLEP DELAYED11 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 9:11:06 PM 4.016 SINGLEP DELAYED12 TID72 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:11:10 PM 4.016 SINGLEP DELAYED13 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 9:11:55 PM 4.016 SINGLEP DELAYED14 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/11/2022 9:12:11 PM 4.016 SINGLEP DELAYED15 TID60 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:12:15 PM 4.016 SINGLEP DELAYED16 TID61 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 9:12:31 PM 4.016 SINGLEP DELAYED17 TID78 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:12:32 PM 4.016 SINGLEP DELAYED18 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 9:15:29 PM 4.016 SINGLEP DELAYED19 TID72 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 9:15:53 PM 4.016 SINGLEP DELAYED20 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 9:15:57 PM 4.016 SINGLEP DELAYED21 TID73 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 9:16:54 PM 4.016 SINGLEP DELAYED22 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 9:17:17 PM 4.016 SINGLEP DELAYED23 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 9:17:33 PM 4.016 SINGLEP DELAYED24 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 9:23:22 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 9:23:22 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 9:51:08 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 9:51:08 PM SINGLEP Boot up FleetOS (0.4078s) 4/11/2022 9:51:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 9:51:09 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 9:51:09 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.5467s) 4/11/2022 9:51:09 PM 4.016 SINGLEP Inspect Aft Hatches (0.0992s) 4/11/2022 9:51:09 PM 4.016 SINGLEP Found 519 xml files in 136 folders in 143ms 4/11/2022 9:51:10 PM 4.016 SINGLEP Check For Extra Modules (1.2119s) 4/11/2022 9:51:10 PM 4.016 SINGLEP 519 Xml Files Parsed in 1,057ms 4/11/2022 9:51:10 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0020s) 4/11/2022 9:51:10 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0060s) 4/11/2022 9:51:10 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0440s) 4/11/2022 9:51:10 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 9:51:10 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/11/2022 9:51:10 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 9:51:10 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0550s) 4/11/2022 9:51:10 PM 4.016 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 18ms 4/11/2022 9:51:10 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.1420s) 4/11/2022 9:51:11 PM 4.016 SINGLEP Resolution changed to fullscreen 1440x5120 4/11/2022 9:51:11 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 9:51:11 PM 4.016 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/11/2022 9:51:11 PM 4.016 SINGLEP Remembering Alamo (0.2215s) 4/11/2022 9:51:12 PM 4.016 SINGLEP Calculate Odds Of Success (0.8055s) 4/11/2022 9:51:12 PM 4.016 SINGLEP Briefly Panic (0.4110s) 4/11/2022 9:51:13 PM 4.016 SINGLEP Install Confidence Routines (0.5829s) 4/11/2022 9:51:13 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 9:51:13 PM 4.016 SINGLEP Late Axionic Computations (0.6299s) 4/11/2022 9:51:13 PM 4.016 SINGLEP Acquiring Towel (0.0250s) 4/11/2022 9:51:13 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0660s) 4/11/2022 9:51:13 PM 4.016 SINGLEP Ejecting Tactical Core (0.1630s) 4/11/2022 9:51:13 PM 4.016 SINGLEP Grouping Flow Fields (0.0510s) 4/11/2022 9:51:14 PM 4.016 SINGLEP Surrounding Starfields (0.4116s) 4/11/2022 9:51:14 PM 4.016 SINGLEP Rejecting Distant Planets (0.3525s) 4/11/2022 9:51:14 PM 4.016 SINGLEP Calculating Firing Cones (0.0180s) 4/11/2022 9:51:15 PM 4.016 SINGLEP Discontinue Your Favorite Ship Parts (0.9352s) 4/11/2022 9:51:15 PM 4.016 SINGLEP Re-Aligning Objectives (0.1600s) 4/11/2022 9:51:17 PM 4.016 SINGLEP Check for Magnetic Feedback (1.7104s) 4/11/2022 9:51:17 PM 4.016 SINGLEP Post-Proton Surge (0.0260s) 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for Chaotician 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:51:17 PM 4.016 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/11/2022 9:51:17 PM 4.016 SINGLEP Background Radiation Taste Test (0.0451s) 4/11/2022 9:51:17 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0406s) 4/11/2022 9:51:17 PM 4.016 SINGLEP Windshield Wiping (0.2102s) 4/11/2022 9:51:18 PM 4.016 SINGLEP Last Organizational Modeling (0.8843s) 4/11/2022 9:51:19 PM 4.016 SINGLEP Stimulate Modulation (0.4901s) 4/11/2022 9:51:19 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 9:51:19 PM 4.016 SINGLEP Order Cores By Seniority (0.0090s) 4/11/2022 9:51:18 PM 4.016 SINGLEP DELAYED9 TID24 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 9:51:19 PM 4.016 SINGLEP We got 65 campaign's data when deserializing 4/11/2022 9:51:19 PM 4.016 SINGLEP Final Checks (0.4689s) 4/11/2022 9:51:19 PM 4.016 SINGLEP Load Historical Documents (0.0040s) 4/11/2022 9:51:19 PM 4.016 SINGLEP 11.3 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Calculate Odds Of Success (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Late Axionic Computations (0.6s) Surrounding Starfields (0.4s) Rejecting Distant Planets (0.4s) Discontinue Your Favorite Ship Parts (0.9s) Check for Magnetic Feedback (1.7s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.5s) Final Checks (0.5s) 4/11/2022 9:51:20 PM 4.016 SINGLEP Hello Steam user 'benh' 4/11/2022 9:51:25 PM 4.016 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PostShaderay.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 9:51:25 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 9:51:25 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:51:25 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/11/2022 9:51:27 PM 4.016 SINGLEP OnLoad: Detected 10 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 10 shipsNotFixedByType: WarSieger x10 4/11/2022 9:51:27 PM 4.016 SINGLEP Finish load save in 2,310ms 4/11/2022 9:52:04 PM 4.016 SINGLEP DELAYED10 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 9:52:06 PM 4.016 SINGLEP DELAYED11 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:52:20 PM 4.016 SINGLEP DELAYED12 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 9:52:22 PM 4.016 SINGLEP DELAYED13 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 9:54:43 PM 4.016 SINGLEP DELAYED14 TID27 spawnOutguardGroup at 12494: Requesting group War Siegers on planet Shaderay at 400000,400000 at time 12493 4/11/2022 9:56:15 PM 4.016 SINGLEP DELAYED15 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 9:58:07 PM 4.016 SINGLEP DELAYED16 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 10:07:04 PM 4.016 SINGLEP DELAYED17 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/11/2022 10:07:08 PM 4.016 SINGLEP DELAYED18 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 10:07:10 PM 4.016 SINGLEP DELAYED19 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 10:07:14 PM 4.016 SINGLEP DELAYED20 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 10:07:16 PM 4.016 SINGLEP DELAYED21 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 10:07:20 PM 4.016 SINGLEP DELAYED22 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:07:22 PM 4.016 SINGLEP DELAYED23 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 10:08:25 PM 4.016 SINGLEP DELAYED24 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:08:27 PM 4.016 SINGLEP DELAYED25 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 10:08:31 PM 4.016 SINGLEP DELAYED26 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:08:33 PM 4.016 SINGLEP DELAYED27 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 10:09:06 PM 4.016 SINGLEP DELAYED28 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:11:12 PM 4.016 SINGLEP DELAYED29 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:13:44 PM 4.016 SINGLEP DELAYED30 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 10:14:34 PM 4.016 SINGLEP DELAYED31 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 10:14:42 PM 4.016 SINGLEP DELAYED32 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:14:46 PM 4.016 SINGLEP DELAYED33 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 10:15:18 PM 4.016 SINGLEP DELAYED34 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 10:15:19 PM 4.016 SINGLEP DELAYED35 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 10:16:16 PM 4.016 SINGLEP DELAYED36 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:16:40 PM 4.016 SINGLEP DELAYED37 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:17:04 PM 4.016 SINGLEP DELAYED38 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 10:17:08 PM 4.016 SINGLEP DELAYED39 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:21:53 PM 4.016 SINGLEP DELAYED40 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 10:23:12 PM 4.016 SINGLEP DELAYED41 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:23:39 PM 4.016 SINGLEP DELAYED42 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:30:52 PM 4.016 SINGLEP DELAYED43 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:30:56 PM 4.016 SINGLEP DELAYED44 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:31:43 PM 4.016 SINGLEP DELAYED45 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:33:22 PM 4.016 SINGLEP DELAYED46 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:33:28 PM 4.016 SINGLEP DELAYED47 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:33:32 PM 4.016 SINGLEP DELAYED48 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:33:37 PM 4.016 SINGLEP DELAYED49 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:33:45 PM 4.016 SINGLEP DELAYED50 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:33:49 PM 4.016 SINGLEP DELAYED51 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:33:53 PM 4.016 SINGLEP DELAYED52 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:33:57 PM 4.016 SINGLEP DELAYED53 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:34:28 PM 4.016 SINGLEP DELAYED54 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:34:32 PM 4.016 SINGLEP DELAYED55 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:34:36 PM 4.016 SINGLEP DELAYED56 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:37:03 PM 4.016 SINGLEP DELAYED57 TID9 spawnOutguardGroup at 14025: Requesting group War Siegers on planet Beach at 400000,400000 at time 14025 4/11/2022 10:37:54 PM 4.016 SINGLEP DELAYED58 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:39:03 PM 4.016 SINGLEP DELAYED59 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:39:07 PM 4.016 SINGLEP DELAYED60 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:40:10 PM 4.016 SINGLEP DELAYED61 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:40:30 PM 4.016 SINGLEP DELAYED62 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:40:35 PM 4.016 SINGLEP DELAYED63 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:40:43 PM 4.016 SINGLEP DELAYED64 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:40:47 PM 4.016 SINGLEP DELAYED65 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:40:59 PM 4.016 SINGLEP DELAYED66 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:41:04 PM 4.016 SINGLEP DELAYED67 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:41:16 PM 4.016 SINGLEP DELAYED68 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:41:20 PM 4.016 SINGLEP DELAYED69 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:41:42 PM 4.016 SINGLEP DELAYED70 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:41:54 PM 4.016 SINGLEP DELAYED71 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:41:56 PM 4.016 SINGLEP DELAYED72 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:41:58 PM 4.016 SINGLEP DELAYED73 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:00 PM 4.016 SINGLEP DELAYED74 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:42:04 PM 4.016 SINGLEP DELAYED75 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:06 PM 4.016 SINGLEP DELAYED76 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:10 PM 4.016 SINGLEP DELAYED77 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:12 PM 4.016 SINGLEP DELAYED78 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:16 PM 4.016 SINGLEP DELAYED79 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:18 PM 4.016 SINGLEP DELAYED80 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:23 PM 4.016 SINGLEP DELAYED81 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:24 PM 4.016 SINGLEP DELAYED82 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:29 PM 4.016 SINGLEP DELAYED83 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:31 PM 4.016 SINGLEP DELAYED84 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:31 PM 4.016 SINGLEP DELAYED85 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:42:35 PM 4.016 SINGLEP DELAYED86 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:37 PM 4.016 SINGLEP DELAYED87 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:41 PM 4.016 SINGLEP DELAYED88 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:42:43 PM 4.016 SINGLEP DELAYED89 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:42:54 PM 4.016 SINGLEP DELAYED90 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 10:42:58 PM 4.016 SINGLEP DELAYED91 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:43:10 PM 4.016 SINGLEP DELAYED92 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:43:14 PM 4.016 SINGLEP DELAYED93 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:43:24 PM 4.016 SINGLEP DELAYED94 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:43:28 PM 4.016 SINGLEP DELAYED95 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:43:37 PM 4.016 SINGLEP DELAYED96 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:43:41 PM 4.016 SINGLEP DELAYED97 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:43:53 PM 4.016 SINGLEP DELAYED98 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:44:20 PM 4.016 SINGLEP DELAYED99 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:44:24 PM 4.016 SINGLEP DELAYED100 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:44:26 PM 4.016 SINGLEP DELAYED101 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:44:32 PM 4.016 SINGLEP DELAYED102 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:44:36 PM 4.016 SINGLEP DELAYED103 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:44:38 PM 4.016 SINGLEP DELAYED104 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:44:42 PM 4.016 SINGLEP DELAYED105 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:45:03 PM 4.016 SINGLEP DELAYED106 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 10:45:28 PM 4.016 SINGLEP DELAYED107 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:45:32 PM 4.016 SINGLEP DELAYED108 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 10:45:36 PM 4.016 SINGLEP DELAYED109 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 10:46:51 PM 4.016 SINGLEP DELAYED110 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:46:53 PM 4.016 SINGLEP DELAYED111 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:46:55 PM 4.016 SINGLEP DELAYED112 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:46:57 PM 4.016 SINGLEP DELAYED113 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 10:47:02 PM 4.016 SINGLEP DELAYED114 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:47:10 PM 4.016 SINGLEP DELAYED115 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/11/2022 10:47:11 PM 4.016 SINGLEP DELAYED116 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:47:17 PM 4.016 SINGLEP DELAYED117 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 10:47:19 PM 4.016 SINGLEP DELAYED118 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/11/2022 10:47:23 PM 4.016 SINGLEP DELAYED119 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 10:47:27 PM 4.016 SINGLEP DELAYED120 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/11/2022 10:47:29 PM 4.016 SINGLEP DELAYED121 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:47:33 PM 4.016 SINGLEP DELAYED122 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/11/2022 10:47:35 PM 4.016 SINGLEP DELAYED123 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 10:48:02 PM 4.016 SINGLEP DELAYED124 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:48:06 PM 4.016 SINGLEP DELAYED125 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 10:48:30 PM 4.016 SINGLEP DELAYED126 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 10:48:32 PM 4.016 SINGLEP DELAYED127 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:48:36 PM 4.016 SINGLEP DELAYED128 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/11/2022 10:48:38 PM 4.016 SINGLEP DELAYED129 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 10:48:54 PM 4.016 SINGLEP DELAYED130 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:49:26 PM 4.016 SINGLEP DELAYED131 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 10:49:30 PM 4.016 SINGLEP DELAYED132 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 10:49:34 PM 4.016 SINGLEP DELAYED133 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 10:49:38 PM 4.016 SINGLEP DELAYED134 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 10:50:03 PM 4.016 SINGLEP DELAYED135 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:07 PM 4.016 SINGLEP DELAYED136 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:50:09 PM 4.016 SINGLEP DELAYED137 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:11 PM 4.016 SINGLEP DELAYED138 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:50:14 PM 4.016 SINGLEP DELAYED139 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:20 PM 4.016 SINGLEP DELAYED140 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:50:24 PM 4.016 SINGLEP DELAYED141 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:26 PM 4.016 SINGLEP DELAYED142 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:50:30 PM 4.016 SINGLEP DELAYED143 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:34 PM 4.016 SINGLEP DELAYED144 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:50:45 PM 4.016 SINGLEP DELAYED145 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:46 PM 4.016 SINGLEP DELAYED146 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:50:49 PM 4.016 SINGLEP DELAYED147 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:50:51 PM 4.016 SINGLEP DELAYED148 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:50:53 PM 4.016 SINGLEP DELAYED149 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:50:57 PM 4.016 SINGLEP DELAYED150 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:51:01 PM 4.016 SINGLEP DELAYED151 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:51:40 PM 4.016 SINGLEP DELAYED152 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:51:48 PM 4.016 SINGLEP DELAYED153 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:51:50 PM 4.016 SINGLEP DELAYED154 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:51:52 PM 4.016 SINGLEP DELAYED155 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:51:54 PM 4.016 SINGLEP DELAYED156 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:51:56 PM 4.016 SINGLEP DELAYED157 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:52:00 PM 4.016 SINGLEP DELAYED158 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:52:04 PM 4.016 SINGLEP DELAYED159 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:52:20 PM 4.016 SINGLEP DELAYED160 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:52:24 PM 4.016 SINGLEP DELAYED161 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:52:29 PM 4.016 SINGLEP DELAYED162 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:52:33 PM 4.016 SINGLEP DELAYED163 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:52:38 PM 4.016 SINGLEP DELAYED164 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:52:41 PM 4.016 SINGLEP DELAYED165 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:52:46 PM 4.016 SINGLEP DELAYED166 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:52:48 PM 4.016 SINGLEP DELAYED167 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:53:36 PM 4.016 SINGLEP DELAYED168 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:53:38 PM 4.016 SINGLEP DELAYED169 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:53:40 PM 4.016 SINGLEP DELAYED170 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:53:46 PM 4.016 SINGLEP DELAYED171 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:53:49 PM 4.016 SINGLEP DELAYED172 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:53:53 PM 4.016 SINGLEP DELAYED173 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:53:55 PM 4.016 SINGLEP DELAYED174 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:53:57 PM 4.016 SINGLEP DELAYED175 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:53:59 PM 4.016 SINGLEP DELAYED176 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:54:01 PM 4.016 SINGLEP DELAYED177 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:54:03 PM 4.016 SINGLEP DELAYED178 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:54:07 PM 4.016 SINGLEP DELAYED179 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:54:11 PM 4.016 SINGLEP DELAYED180 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 10:54:22 PM 4.016 SINGLEP DELAYED181 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:54:34 PM 4.016 SINGLEP DELAYED182 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:54:42 PM 4.016 SINGLEP DELAYED183 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:54:48 PM 4.016 SINGLEP DELAYED184 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:54:51 PM 4.016 SINGLEP DELAYED185 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:54:53 PM 4.016 SINGLEP DELAYED186 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:54:55 PM 4.016 SINGLEP DELAYED187 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:54:57 PM 4.016 SINGLEP DELAYED188 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:55:02 PM 4.016 SINGLEP DELAYED189 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 10:55:04 PM 4.016 SINGLEP DELAYED190 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:55:26 PM 4.016 SINGLEP DELAYED191 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:55:30 PM 4.016 SINGLEP DELAYED192 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:55:32 PM 4.016 SINGLEP DELAYED193 TID29 Raid Engine #2633 AI Sentinels on Elban is sending a wave against Jester 4/11/2022 10:55:35 PM 4.016 SINGLEP DELAYED194 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:55:41 PM 4.016 SINGLEP DELAYED195 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:55:43 PM 4.016 SINGLEP DELAYED196 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:55:45 PM 4.016 SINGLEP DELAYED197 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:55:47 PM 4.016 SINGLEP DELAYED198 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 10:55:51 PM 4.016 SINGLEP DELAYED199 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:55:59 PM 4.016 SINGLEP DELAYED200 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:56:01 PM 4.016 SINGLEP DELAYED201 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:04 PM 4.016 SINGLEP DELAYED202 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:56:13 PM 4.016 SINGLEP DELAYED203 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:56:15 PM 4.016 SINGLEP DELAYED204 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:18 PM 4.016 SINGLEP DELAYED205 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:56:21 PM 4.016 SINGLEP DELAYED206 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:56:25 PM 4.016 SINGLEP DELAYED207 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:28 PM 4.016 SINGLEP DELAYED208 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 10:56:30 PM 4.016 SINGLEP DELAYED209 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:56:32 PM 4.016 SINGLEP DELAYED210 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:36 PM 4.016 SINGLEP DELAYED211 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 10:56:40 PM 4.016 SINGLEP DELAYED212 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:44 PM 4.016 SINGLEP DELAYED213 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 10:56:44 PM 4.016 SINGLEP DELAYED214 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:56:48 PM 4.016 SINGLEP DELAYED215 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:50 PM 4.016 SINGLEP DELAYED216 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 10:56:52 PM 4.016 SINGLEP DELAYED217 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:56:54 PM 4.016 SINGLEP DELAYED218 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:58:02 PM 4.016 SINGLEP DELAYED219 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:58:12 PM 4.016 SINGLEP DELAYED220 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:58:14 PM 4.016 SINGLEP DELAYED221 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:58:18 PM 4.016 SINGLEP DELAYED222 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:58:19 PM 4.016 SINGLEP DELAYED223 TID22 Raid Engine #2633 AI Sentinels on Elban is sending a wave against Jester 4/11/2022 10:59:04 PM 4.016 SINGLEP DELAYED224 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 10:59:09 PM 4.016 SINGLEP DELAYED225 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 10:59:09 PM 4.016 SINGLEP DELAYED226 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:00:06 PM 4.016 SINGLEP DELAYED227 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 11:00:10 PM 4.016 SINGLEP DELAYED228 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:00:29 PM 4.016 SINGLEP DELAYED229 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:00:50 PM 4.016 SINGLEP DELAYED230 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:00:58 PM 4.016 SINGLEP DELAYED231 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:01:07 PM 4.016 SINGLEP DELAYED232 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:01:11 PM 4.016 SINGLEP DELAYED233 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:01:15 PM 4.016 SINGLEP DELAYED234 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:02:16 PM 4.016 SINGLEP DELAYED235 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/11/2022 11:02:20 PM 4.016 SINGLEP DELAYED236 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:02:38 PM 4.016 SINGLEP DELAYED237 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:02:40 PM 4.016 SINGLEP DELAYED238 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:03:26 PM 4.016 SINGLEP DELAYED239 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:03:35 PM 4.016 SINGLEP DELAYED240 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:03:39 PM 4.016 SINGLEP DELAYED241 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:03:41 PM 4.016 SINGLEP DELAYED242 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:03:43 PM 4.016 SINGLEP DELAYED243 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:07:11 PM 4.016 SINGLEP DELAYED244 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:07:11 PM 4.016 SINGLEP DELAYED245 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/11/2022 11:07:15 PM 4.016 SINGLEP DELAYED246 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:07:15 PM 4.016 SINGLEP DELAYED247 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:07:31 PM 4.016 SINGLEP DELAYED248 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:08:04 PM 4.016 SINGLEP DELAYED249 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:08:09 PM 4.016 SINGLEP DELAYED250 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:08:23 PM 4.016 SINGLEP DELAYED251 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:08:46 PM 4.016 SINGLEP DELAYED252 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:08:50 PM 4.016 SINGLEP DELAYED253 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:11:14 PM 4.016 SINGLEP DELAYED254 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:12:52 PM 4.016 SINGLEP DELAYED255 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:12:57 PM 4.016 SINGLEP DELAYED256 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:13:01 PM 4.016 SINGLEP DELAYED257 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:13:05 PM 4.016 SINGLEP DELAYED258 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:13:09 PM 4.016 SINGLEP DELAYED259 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:13:13 PM 4.016 SINGLEP DELAYED260 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:13:15 PM 4.016 SINGLEP DELAYED261 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:13:22 PM 4.016 SINGLEP DELAYED262 TID15 Spawning 40345 strength for CPA Bunker #30762 4/11/2022 11:13:22 PM 4.016 SINGLEP DELAYED263 TID15 Spawning 40345 strength for CPA Bunker #130206 4/11/2022 11:13:22 PM 4.016 SINGLEP DELAYED264 TID15 Spawning 40345 strength for CPA Bunker #95539 4/11/2022 11:13:22 PM 4.016 SINGLEP DELAYED265 TID15 Spawning 40345 strength for CPA Bunker #2716 4/11/2022 11:13:22 PM 4.016 SINGLEP DELAYED266 TID15 Spawning 40345 strength for CPA Bunker #154904 4/11/2022 11:13:28 PM 4.016 SINGLEP DELAYED267 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:13:32 PM 4.016 SINGLEP DELAYED268 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:14:09 PM 4.016 SINGLEP DELAYED269 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:14:13 PM 4.016 SINGLEP DELAYED270 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:14:23 PM 4.016 SINGLEP DELAYED271 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:14:38 PM 4.016 SINGLEP DELAYED272 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:14:54 PM 4.016 SINGLEP DELAYED273 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:02 PM 4.016 SINGLEP DELAYED274 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:15:06 PM 4.016 SINGLEP DELAYED275 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:15:08 PM 4.016 SINGLEP DELAYED276 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:15:10 PM 4.016 SINGLEP DELAYED277 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:13 PM 4.016 SINGLEP DELAYED278 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:15:15 PM 4.016 SINGLEP DELAYED279 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:15:17 PM 4.016 SINGLEP DELAYED280 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:17 PM 4.016 SINGLEP DELAYED281 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:15:19 PM 4.016 SINGLEP DELAYED282 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:15:21 PM 4.016 SINGLEP DELAYED283 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:15:28 PM 4.016 SINGLEP DELAYED284 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:15:29 PM 4.016 SINGLEP DELAYED285 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:15:31 PM 4.016 SINGLEP DELAYED286 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:32 PM 4.016 SINGLEP DELAYED287 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:15:33 PM 4.016 SINGLEP DELAYED288 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:15:34 PM 4.016 SINGLEP DELAYED289 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:15:36 PM 4.016 SINGLEP DELAYED290 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/11/2022 11:15:39 PM 4.016 SINGLEP DELAYED291 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:40 PM 4.016 SINGLEP DELAYED292 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:15:42 PM 4.016 SINGLEP DELAYED293 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:15:44 PM 4.016 SINGLEP DELAYED294 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:44 PM 4.016 SINGLEP DELAYED295 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/11/2022 11:15:46 PM 4.016 SINGLEP DELAYED296 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:15:47 PM 4.016 SINGLEP DELAYED297 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:15:50 PM 4.016 SINGLEP DELAYED298 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:15:59 PM 4.016 SINGLEP DELAYED299 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:16:01 PM 4.016 SINGLEP DELAYED300 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:16:05 PM 4.016 SINGLEP DELAYED301 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:16:07 PM 4.016 SINGLEP DELAYED302 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:16:09 PM 4.016 SINGLEP DELAYED303 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:16:11 PM 4.016 SINGLEP DELAYED304 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:16:13 PM 4.016 SINGLEP DELAYED305 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:16:15 PM 4.016 SINGLEP DELAYED306 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:16:17 PM 4.016 SINGLEP DELAYED307 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:16:21 PM 4.016 SINGLEP DELAYED308 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:16:23 PM 4.016 SINGLEP DELAYED309 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:16:25 PM 4.016 SINGLEP DELAYED310 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:16:27 PM 4.016 SINGLEP DELAYED311 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:16:29 PM 4.016 SINGLEP DELAYED312 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:16:42 PM 4.016 SINGLEP DELAYED313 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:16:46 PM 4.016 SINGLEP DELAYED314 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/11/2022 11:17:13 PM 4.016 SINGLEP DELAYED315 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:17:17 PM 4.016 SINGLEP DELAYED316 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 11:17:19 PM 4.016 SINGLEP DELAYED317 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:17:23 PM 4.016 SINGLEP DELAYED318 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 11:17:25 PM 4.016 SINGLEP DELAYED319 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:17:31 PM 4.016 SINGLEP DELAYED320 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:17:33 PM 4.016 SINGLEP DELAYED321 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 11:17:35 PM 4.016 SINGLEP DELAYED322 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/11/2022 11:17:37 PM 4.016 SINGLEP DELAYED323 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:17:42 PM 4.016 SINGLEP DELAYED324 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 11:17:44 PM 4.016 SINGLEP DELAYED325 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:17:48 PM 4.016 SINGLEP DELAYED326 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 11:17:50 PM 4.016 SINGLEP DELAYED327 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:17:53 PM 4.016 SINGLEP DELAYED328 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/11/2022 11:17:54 PM 4.016 SINGLEP DELAYED329 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/11/2022 11:17:56 PM 4.016 SINGLEP DELAYED330 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:17:58 PM 4.016 SINGLEP DELAYED331 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:18:02 PM 4.016 SINGLEP DELAYED332 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/11/2022 11:18:04 PM 4.016 SINGLEP DELAYED333 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:18:06 PM 4.016 SINGLEP DELAYED334 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:18:08 PM 4.016 SINGLEP DELAYED335 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:18:12 PM 4.016 SINGLEP DELAYED336 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:18:14 PM 4.016 SINGLEP DELAYED337 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:18:19 PM 4.016 SINGLEP DELAYED338 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/11/2022 11:18:21 PM 4.016 SINGLEP DELAYED339 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:18:29 PM 4.016 SINGLEP DELAYED340 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/11/2022 11:18:33 PM 4.016 SINGLEP DELAYED341 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/11/2022 11:20:24 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 4:56:45 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 4:56:45 PM SINGLEP Boot up FleetOS (0.2705s) 4/12/2022 4:56:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 4:56:45 PM 4.016 SINGLEP Game Version: 4.016 4/12/2022 4:56:45 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.5060s) 4/12/2022 4:56:46 PM 4.016 SINGLEP Inspect Aft Hatches (0.2590s) 4/12/2022 4:56:46 PM 4.016 SINGLEP Found 519 xml files in 136 folders in 99ms 4/12/2022 4:56:47 PM 4.016 SINGLEP Check For Extra Modules (1.4524s) 4/12/2022 4:56:47 PM 4.016 SINGLEP 519 Xml Files Parsed in 1,347ms 4/12/2022 4:56:47 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 4:56:47 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/12/2022 4:56:47 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0310s) 4/12/2022 4:56:47 PM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 4:56:47 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/12/2022 4:56:47 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 4:56:47 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0320s) 4/12/2022 4:56:47 PM 4.016 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 4:56:47 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.4020s) 4/12/2022 4:56:48 PM 4.016 SINGLEP Resolution changed to fullscreen 1440x5120 4/12/2022 4:56:48 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 4:56:48 PM 4.016 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/12/2022 4:56:48 PM 4.016 SINGLEP Remembering Alamo (0.4601s) 4/12/2022 4:56:49 PM 4.016 SINGLEP Calculate Odds Of Success (0.5951s) 4/12/2022 4:56:49 PM 4.016 SINGLEP Briefly Panic (0.3211s) 4/12/2022 4:56:49 PM 4.016 SINGLEP Install Confidence Routines (0.4811s) 4/12/2022 4:56:50 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 4:56:50 PM 4.016 SINGLEP Late Axionic Computations (0.6564s) 4/12/2022 4:56:50 PM 4.016 SINGLEP Acquiring Towel (0.0190s) 4/12/2022 4:56:50 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0780s) 4/12/2022 4:56:50 PM 4.016 SINGLEP Ejecting Tactical Core (0.1130s) 4/12/2022 4:56:50 PM 4.016 SINGLEP Grouping Flow Fields (0.0360s) 4/12/2022 4:56:51 PM 4.016 SINGLEP Dropping Starfields (0.3792s) 4/12/2022 4:56:51 PM 4.016 SINGLEP Digitising Distant Planets (0.3071s) 4/12/2022 4:56:51 PM 4.016 SINGLEP Calculating Firing Cones (0.0150s) 4/12/2022 4:56:52 PM 4.016 SINGLEP Violating Ship Part Bylaws (0.5680s) 4/12/2022 4:56:52 PM 4.016 SINGLEP Re-Aligning Objectives (0.1140s) 4/12/2022 4:56:53 PM 4.016 SINGLEP Irradiating Low-Ranking Crew (1.5149s) 4/12/2022 4:56:53 PM 4.016 SINGLEP Post-Proton Surge (0.0252s) 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED1 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED2 TID15 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED3 TID15 Could not find a faction with name that is eligible to be random for Chaotician 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED4 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED5 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED6 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED7 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/12/2022 4:56:53 PM 4.016 SINGLEP DELAYED8 TID15 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/12/2022 4:56:53 PM 4.016 SINGLEP Background Radiation Taste Test (0.0410s) 4/12/2022 4:56:53 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/12/2022 4:56:53 PM 4.016 SINGLEP Windshield Wiping (0.2041s) 4/12/2022 4:56:54 PM 4.016 SINGLEP Last Organizational Modeling (0.5798s) 4/12/2022 4:56:54 PM 4.016 SINGLEP Stimulate Modulation (0.3160s) 4/12/2022 4:56:54 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 4:56:54 PM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/12/2022 4:56:54 PM 4.016 SINGLEP DELAYED9 TID17 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 4:56:55 PM 4.016 SINGLEP We got 65 campaign's data when deserializing 4/12/2022 4:56:55 PM 4.016 SINGLEP Final Checks (0.3789s) 4/12/2022 4:56:55 PM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/12/2022 4:56:55 PM 4.016 SINGLEP 10.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.7s) Dropping Starfields (0.4s) Digitising Distant Planets (0.3s) Violating Ship Part Bylaws (0.6s) Irradiating Low-Ranking Crew (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/12/2022 4:56:55 PM 4.016 SINGLEP Hello Steam user 'benh' 4/12/2022 4:56:59 PM 4.016 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PostCPA.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 4:56:59 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 4:56:59 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 4:56:59 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 4:57:00 PM 4.016 SINGLEP OnLoad: Detected 20 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 20 shipsNotFixedByType: WarSieger x20 4/12/2022 4:57:00 PM 4.016 SINGLEP Finish load save in 1,208ms 4/12/2022 4:57:44 PM 4.016 SINGLEP DELAYED10 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 4:57:46 PM 4.016 SINGLEP DELAYED11 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 4:57:48 PM 4.016 SINGLEP DELAYED12 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 4:57:54 PM 4.016 SINGLEP DELAYED13 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:00:19 PM 4.016 SINGLEP DELAYED14 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:01:45 PM 4.016 SINGLEP DELAYED15 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:01:49 PM 4.016 SINGLEP DELAYED16 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:02:21 PM 4.016 SINGLEP DELAYED17 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:25 PM 4.016 SINGLEP DELAYED18 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:02:25 PM 4.016 SINGLEP DELAYED19 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:02:29 PM 4.016 SINGLEP DELAYED20 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:02:31 PM 4.016 SINGLEP DELAYED21 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:02:32 PM 4.016 SINGLEP DELAYED22 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:33 PM 4.016 SINGLEP DELAYED23 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:02:35 PM 4.016 SINGLEP DELAYED24 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:02:36 PM 4.016 SINGLEP DELAYED25 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:02:41 PM 4.016 SINGLEP DELAYED26 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:02:43 PM 4.016 SINGLEP DELAYED27 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:02:47 PM 4.016 SINGLEP DELAYED28 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:03:00 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:03:01 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:03:02 PM 4.016 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/Autosave at 4h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 5:03:02 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:03:02 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:03:02 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:02 PM 4.016 SINGLEP OnLoad: Detected 20 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 20 shipsNotFixedByType: WarSieger x20 4/12/2022 5:03:02 PM 4.016 SINGLEP Finish load save in 444ms 4/12/2022 5:03:08 PM 4.016 SINGLEP DELAYED29 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:03:17 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:03:17 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:03:28 PM 4.016 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7\PostCPA.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 5:03:28 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:03:28 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:03:28 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/12/2022 5:03:28 PM 4.016 SINGLEP OnLoad: Detected 20 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 20 shipsNotFixedByType: WarSieger x20 4/12/2022 5:03:28 PM 4.016 SINGLEP Finish load save in 425ms 4/12/2022 5:04:19 PM 4.016 SINGLEP DELAYED30 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:04:24 PM 4.016 SINGLEP DELAYED31 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:04:46 PM 4.016 SINGLEP DELAYED32 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:04:51 PM 4.016 SINGLEP DELAYED33 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:05:11 PM 4.016 SINGLEP DELAYED34 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:05:19 PM 4.016 SINGLEP DELAYED35 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:05:20 PM 4.016 SINGLEP DELAYED36 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:05:21 PM 4.016 SINGLEP DELAYED37 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:05:24 PM 4.016 SINGLEP DELAYED38 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:05:26 PM 4.016 SINGLEP DELAYED39 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:05:27 PM 4.016 SINGLEP DELAYED40 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:05:28 PM 4.016 SINGLEP DELAYED41 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:05:33 PM 4.016 SINGLEP DELAYED42 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:05:35 PM 4.016 SINGLEP DELAYED43 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:05:37 PM 4.016 SINGLEP DELAYED44 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:05:37 PM 4.016 SINGLEP DELAYED45 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:05:41 PM 4.016 SINGLEP DELAYED46 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:05:44 PM 4.016 SINGLEP DELAYED47 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:07:19 PM 4.016 SINGLEP DELAYED48 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:07:23 PM 4.016 SINGLEP DELAYED49 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:07:25 PM 4.016 SINGLEP DELAYED50 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:11:56 PM 4.016 SINGLEP DELAYED51 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:14:29 PM 4.016 SINGLEP DELAYED52 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:15:08 PM 4.016 SINGLEP DELAYED53 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:15:20 PM 4.016 SINGLEP DELAYED54 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:15:24 PM 4.016 SINGLEP DELAYED55 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:15:28 PM 4.016 SINGLEP DELAYED56 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:15:32 PM 4.016 SINGLEP DELAYED57 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:15:36 PM 4.016 SINGLEP DELAYED58 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:16:47 PM 4.016 SINGLEP DELAYED59 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:16:49 PM 4.016 SINGLEP DELAYED60 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:16:53 PM 4.016 SINGLEP DELAYED61 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:16:57 PM 4.016 SINGLEP DELAYED62 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:17:01 PM 4.016 SINGLEP DELAYED63 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:17:03 PM 4.016 SINGLEP DELAYED64 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:17:03 PM 4.016 SINGLEP DELAYED65 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:17:07 PM 4.016 SINGLEP DELAYED66 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:17:07 PM 4.016 SINGLEP DELAYED67 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:17:09 PM 4.016 SINGLEP DELAYED68 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:17:13 PM 4.016 SINGLEP DELAYED69 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:17:15 PM 4.016 SINGLEP DELAYED70 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:17:19 PM 4.016 SINGLEP DELAYED71 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:17:21 PM 4.016 SINGLEP DELAYED72 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:17:42 PM 4.016 SINGLEP DELAYED73 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:18:45 PM 4.016 SINGLEP DELAYED74 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:18:49 PM 4.016 SINGLEP DELAYED75 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:18:53 PM 4.016 SINGLEP DELAYED76 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:18:55 PM 4.016 SINGLEP DELAYED77 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:18:57 PM 4.016 SINGLEP DELAYED78 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:18:59 PM 4.016 SINGLEP DELAYED79 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:19:03 PM 4.016 SINGLEP DELAYED80 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:19:05 PM 4.016 SINGLEP DELAYED81 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:19:23 PM 4.016 SINGLEP DELAYED82 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:19:25 PM 4.016 SINGLEP DELAYED83 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:19:29 PM 4.016 SINGLEP DELAYED84 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:19:31 PM 4.016 SINGLEP DELAYED85 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:19:34 PM 4.016 SINGLEP DELAYED86 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:19:36 PM 4.016 SINGLEP DELAYED87 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:19:40 PM 4.016 SINGLEP DELAYED88 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:19:42 PM 4.016 SINGLEP DELAYED89 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:19:44 PM 4.016 SINGLEP DELAYED90 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:19:46 PM 4.016 SINGLEP DELAYED91 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:19:48 PM 4.016 SINGLEP DELAYED92 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:19:48 PM 4.016 SINGLEP DELAYED93 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:19:52 PM 4.016 SINGLEP DELAYED94 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:19:52 PM 4.016 SINGLEP DELAYED95 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:19:54 PM 4.016 SINGLEP DELAYED96 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:19:54 PM 4.016 SINGLEP DELAYED97 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:19:56 PM 4.016 SINGLEP DELAYED98 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:19:58 PM 4.016 SINGLEP DELAYED99 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:19:58 PM 4.016 SINGLEP DELAYED100 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:20:00 PM 4.016 SINGLEP DELAYED101 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:00 PM 4.016 SINGLEP DELAYED102 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:20:02 PM 4.016 SINGLEP DELAYED103 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:04 PM 4.016 SINGLEP DELAYED104 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:20:06 PM 4.016 SINGLEP DELAYED105 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:06 PM 4.016 SINGLEP DELAYED106 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:20:08 PM 4.016 SINGLEP DELAYED107 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:11 PM 4.016 SINGLEP DELAYED108 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:20:12 PM 4.016 SINGLEP DELAYED109 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:13 PM 4.016 SINGLEP DELAYED110 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:20:14 PM 4.016 SINGLEP DELAYED111 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:17 PM 4.016 SINGLEP DELAYED112 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:20:19 PM 4.016 SINGLEP DELAYED113 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:19 PM 4.016 SINGLEP DELAYED114 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:20:20 PM 4.016 SINGLEP DELAYED115 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:23 PM 4.016 SINGLEP DELAYED116 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:20:24 PM 4.016 SINGLEP DELAYED117 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:25 PM 4.016 SINGLEP DELAYED118 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:20:26 PM 4.016 SINGLEP DELAYED119 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:29 PM 4.016 SINGLEP DELAYED120 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:20:31 PM 4.016 SINGLEP DELAYED121 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:33 PM 4.016 SINGLEP DELAYED122 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:37 PM 4.016 SINGLEP DELAYED123 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:53 PM 4.016 SINGLEP DELAYED124 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:20:57 PM 4.016 SINGLEP DELAYED125 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:20:59 PM 4.016 SINGLEP DELAYED126 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:26:17 PM 4.016 SINGLEP DELAYED127 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:26:48 PM 4.016 SINGLEP DELAYED128 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:27:18 PM 4.016 SINGLEP DELAYED129 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:27:22 PM 4.016 SINGLEP DELAYED130 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:27:37 PM 4.016 SINGLEP DELAYED131 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:27:41 PM 4.016 SINGLEP DELAYED132 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:27:43 PM 4.016 SINGLEP DELAYED133 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:27:47 PM 4.016 SINGLEP DELAYED134 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:27:47 PM 4.016 SINGLEP DELAYED135 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:27:51 PM 4.016 SINGLEP DELAYED136 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:27:51 PM 4.016 SINGLEP DELAYED137 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:27:53 PM 4.016 SINGLEP DELAYED138 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:27:53 PM 4.016 SINGLEP DELAYED139 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:27:55 PM 4.016 SINGLEP DELAYED140 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:27:57 PM 4.016 SINGLEP DELAYED141 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:27:57 PM 4.016 SINGLEP DELAYED142 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:27:59 PM 4.016 SINGLEP DELAYED143 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:27:59 PM 4.016 SINGLEP DELAYED144 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:28:01 PM 4.016 SINGLEP DELAYED145 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:03 PM 4.016 SINGLEP DELAYED146 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:28:03 PM 4.016 SINGLEP DELAYED147 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:28:05 PM 4.016 SINGLEP DELAYED148 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:05 PM 4.016 SINGLEP DELAYED149 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:09 PM 4.016 SINGLEP DELAYED150 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:28:11 PM 4.016 SINGLEP DELAYED151 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:28:14 PM 4.016 SINGLEP DELAYED152 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:15 PM 4.016 SINGLEP DELAYED153 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:28:17 PM 4.016 SINGLEP DELAYED154 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:19 PM 4.016 SINGLEP DELAYED155 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:28:26 PM 4.016 SINGLEP DELAYED156 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:28:28 PM 4.016 SINGLEP DELAYED157 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:34 PM 4.016 SINGLEP DELAYED158 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:28:38 PM 4.016 SINGLEP DELAYED159 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:28:41 PM 4.016 SINGLEP DELAYED160 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:29:37 PM 4.016 SINGLEP DELAYED161 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:29:41 PM 4.016 SINGLEP DELAYED162 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:29:43 PM 4.016 SINGLEP DELAYED163 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:29:46 PM 4.016 SINGLEP DELAYED164 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:29:50 PM 4.016 SINGLEP DELAYED165 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:29:52 PM 4.016 SINGLEP DELAYED166 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:29:54 PM 4.016 SINGLEP DELAYED167 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:29:56 PM 4.016 SINGLEP DELAYED168 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:29:58 PM 4.016 SINGLEP DELAYED169 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:30:00 PM 4.016 SINGLEP DELAYED170 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:30:02 PM 4.016 SINGLEP DELAYED171 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:30:07 PM 4.016 SINGLEP DELAYED172 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:30:09 PM 4.016 SINGLEP DELAYED173 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:30:13 PM 4.016 SINGLEP DELAYED174 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:30:15 PM 4.016 SINGLEP DELAYED175 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:30:23 PM 4.016 SINGLEP DELAYED176 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:31:25 PM 4.016 SINGLEP DELAYED177 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:31:29 PM 4.016 SINGLEP DELAYED178 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:31:31 PM 4.016 SINGLEP DELAYED179 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:31:33 PM 4.016 SINGLEP DELAYED180 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:31:42 PM 4.016 SINGLEP DELAYED181 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:31:50 PM 4.016 SINGLEP DELAYED182 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:32:27 PM 4.016 SINGLEP DELAYED183 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:32:31 PM 4.016 SINGLEP DELAYED184 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:32:32 PM 4.016 SINGLEP DELAYED185 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:32:36 PM 4.016 SINGLEP DELAYED186 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:32:40 PM 4.016 SINGLEP DELAYED187 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:05 PM 4.016 SINGLEP DELAYED188 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:07 PM 4.016 SINGLEP DELAYED189 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:11 PM 4.016 SINGLEP DELAYED190 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:13 PM 4.016 SINGLEP DELAYED191 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:17 PM 4.016 SINGLEP DELAYED192 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:19 PM 4.016 SINGLEP DELAYED193 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:23 PM 4.016 SINGLEP DELAYED194 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:25 PM 4.016 SINGLEP DELAYED195 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:30 PM 4.016 SINGLEP DELAYED196 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:32 PM 4.016 SINGLEP DELAYED197 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:36 PM 4.016 SINGLEP DELAYED198 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:38 PM 4.016 SINGLEP DELAYED199 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:42 PM 4.016 SINGLEP DELAYED200 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:44 PM 4.016 SINGLEP DELAYED201 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:33:48 PM 4.016 SINGLEP DELAYED202 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:33:52 PM 4.016 SINGLEP DELAYED203 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:35:19 PM 4.016 SINGLEP DELAYED204 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:07 PM 4.016 SINGLEP DELAYED205 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:07 PM 4.016 SINGLEP DELAYED206 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:40:11 PM 4.016 SINGLEP DELAYED207 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:11 PM 4.016 SINGLEP DELAYED208 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:40:13 PM 4.016 SINGLEP DELAYED209 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:13 PM 4.016 SINGLEP DELAYED210 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:40:17 PM 4.016 SINGLEP DELAYED211 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:17 PM 4.016 SINGLEP DELAYED212 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:40:19 PM 4.016 SINGLEP DELAYED213 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:19 PM 4.016 SINGLEP DELAYED214 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:40:23 PM 4.016 SINGLEP DELAYED215 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:23 PM 4.016 SINGLEP DELAYED216 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:40:25 PM 4.016 SINGLEP DELAYED217 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:26 PM 4.016 SINGLEP DELAYED218 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:40:29 PM 4.016 SINGLEP DELAYED219 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:30 PM 4.016 SINGLEP DELAYED220 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:40:31 PM 4.016 SINGLEP DELAYED221 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:32 PM 4.016 SINGLEP DELAYED222 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:40:35 PM 4.016 SINGLEP DELAYED223 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:36 PM 4.016 SINGLEP DELAYED224 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:40:37 PM 4.016 SINGLEP DELAYED225 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:38 PM 4.016 SINGLEP DELAYED226 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:40:41 PM 4.016 SINGLEP DELAYED227 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:42 PM 4.016 SINGLEP DELAYED228 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:40:44 PM 4.016 SINGLEP DELAYED229 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:44 PM 4.016 SINGLEP DELAYED230 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:40:52 PM 4.016 SINGLEP DELAYED231 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:54 PM 4.016 SINGLEP DELAYED232 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:40:54 PM 4.016 SINGLEP DELAYED233 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:40:58 PM 4.016 SINGLEP DELAYED234 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:40:58 PM 4.016 SINGLEP DELAYED235 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:40:59 PM 4.016 SINGLEP DELAYED236 TID28 spawnOutguardGroup at 17446: Requesting group War Siegers on planet Vitali at 400000,400000 at time 17446 4/12/2022 5:41:00 PM 4.016 SINGLEP DELAYED237 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 5:41:01 PM 4.016 SINGLEP DELAYED238 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:41:02 PM 4.016 SINGLEP DELAYED239 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:41:04 PM 4.016 SINGLEP DELAYED240 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:41:06 PM 4.016 SINGLEP DELAYED241 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:41:10 PM 4.016 SINGLEP DELAYED242 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:41:12 PM 4.016 SINGLEP DELAYED243 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:41:42 PM 4.016 SINGLEP DELAYED244 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:41:44 PM 4.016 SINGLEP DELAYED245 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:41:48 PM 4.016 SINGLEP DELAYED246 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:41:50 PM 4.016 SINGLEP DELAYED247 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:42:54 PM 4.016 SINGLEP DELAYED248 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:44:15 PM 4.016 SINGLEP DELAYED249 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 5:44:20 PM 4.016 SINGLEP DELAYED250 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:45:21 PM 4.016 SINGLEP DELAYED251 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:45:26 PM 4.016 SINGLEP DELAYED252 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:45:30 PM 4.016 SINGLEP DELAYED253 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:45:38 PM 4.016 SINGLEP DELAYED254 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:45:42 PM 4.016 SINGLEP DELAYED255 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:45:44 PM 4.016 SINGLEP DELAYED256 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:45:48 PM 4.016 SINGLEP DELAYED257 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:45:50 PM 4.016 SINGLEP DELAYED258 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:45:52 PM 4.016 SINGLEP DELAYED259 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:45:56 PM 4.016 SINGLEP DELAYED260 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:45:56 PM 4.016 SINGLEP DELAYED261 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:45:59 PM 4.016 SINGLEP DELAYED262 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:02 PM 4.016 SINGLEP DELAYED263 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:46:03 PM 4.016 SINGLEP DELAYED264 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:46:07 PM 4.016 SINGLEP DELAYED265 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:09 PM 4.016 SINGLEP DELAYED266 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:46:10 PM 4.016 SINGLEP DELAYED267 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:46:13 PM 4.016 SINGLEP DELAYED268 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:46:13 PM 4.016 SINGLEP DELAYED269 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:15 PM 4.016 SINGLEP DELAYED270 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:46:19 PM 4.016 SINGLEP DELAYED271 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:19 PM 4.016 SINGLEP DELAYED272 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:21 PM 4.016 SINGLEP DELAYED273 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:46:23 PM 4.016 SINGLEP DELAYED274 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:46:27 PM 4.016 SINGLEP DELAYED275 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:29 PM 4.016 SINGLEP DELAYED276 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:31 PM 4.016 SINGLEP DELAYED277 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:33 PM 4.016 SINGLEP DELAYED278 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:46:37 PM 4.016 SINGLEP DELAYED279 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:41 PM 4.016 SINGLEP DELAYED280 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:46:43 PM 4.016 SINGLEP DELAYED281 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:45 PM 4.016 SINGLEP DELAYED282 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:47 PM 4.016 SINGLEP DELAYED283 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:50 PM 4.016 SINGLEP DELAYED284 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:46:52 PM 4.016 SINGLEP DELAYED285 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:46:54 PM 4.016 SINGLEP DELAYED286 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:54 PM 4.016 SINGLEP DELAYED287 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:46:56 PM 4.016 SINGLEP DELAYED288 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:47:07 PM 4.016 SINGLEP DELAYED289 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:47:09 PM 4.016 SINGLEP DELAYED290 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:47:12 PM 4.016 SINGLEP DELAYED291 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:47:14 PM 4.016 SINGLEP DELAYED292 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:47:16 PM 4.016 SINGLEP DELAYED293 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:47:18 PM 4.016 SINGLEP DELAYED294 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:47:20 PM 4.016 SINGLEP DELAYED295 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:47:24 PM 4.016 SINGLEP DELAYED296 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:47:28 PM 4.016 SINGLEP DELAYED297 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:47:32 PM 4.016 SINGLEP DELAYED298 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:47:36 PM 4.016 SINGLEP DELAYED299 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:47:39 PM 4.016 SINGLEP DELAYED300 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:47:45 PM 4.016 SINGLEP DELAYED301 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:47:47 PM 4.016 SINGLEP DELAYED302 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:47:49 PM 4.016 SINGLEP DELAYED303 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:47:51 PM 4.016 SINGLEP DELAYED304 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:47:53 PM 4.016 SINGLEP DELAYED305 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:47:55 PM 4.016 SINGLEP DELAYED306 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:47:58 PM 4.016 SINGLEP DELAYED307 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:47:59 PM 4.016 SINGLEP DELAYED308 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:48:08 PM 4.016 SINGLEP DELAYED309 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:48:10 PM 4.016 SINGLEP DELAYED310 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:48:12 PM 4.016 SINGLEP DELAYED311 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:48:17 PM 4.016 SINGLEP DELAYED312 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:48:19 PM 4.016 SINGLEP DELAYED313 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:48:21 PM 4.016 SINGLEP DELAYED314 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:48:23 PM 4.016 SINGLEP DELAYED315 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:48:25 PM 4.016 SINGLEP DELAYED316 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:48:27 PM 4.016 SINGLEP DELAYED317 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:48:31 PM 4.016 SINGLEP DELAYED318 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:48:35 PM 4.016 SINGLEP DELAYED319 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:48:39 PM 4.016 SINGLEP DELAYED320 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:48:41 PM 4.016 SINGLEP DELAYED321 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:48:45 PM 4.016 SINGLEP DELAYED322 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:48:47 PM 4.016 SINGLEP DELAYED323 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:48:51 PM 4.016 SINGLEP DELAYED324 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:48:53 PM 4.016 SINGLEP DELAYED325 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:48:58 PM 4.016 SINGLEP DELAYED326 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:49:00 PM 4.016 SINGLEP DELAYED327 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:04 PM 4.016 SINGLEP DELAYED328 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:06 PM 4.016 SINGLEP DELAYED329 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:10 PM 4.016 SINGLEP DELAYED330 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:49:12 PM 4.016 SINGLEP DELAYED331 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:16 PM 4.016 SINGLEP DELAYED332 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:18 PM 4.016 SINGLEP DELAYED333 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:22 PM 4.016 SINGLEP DELAYED334 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:24 PM 4.016 SINGLEP DELAYED335 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:29 PM 4.016 SINGLEP DELAYED336 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:31 PM 4.016 SINGLEP DELAYED337 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:49:35 PM 4.016 SINGLEP DELAYED338 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:37 PM 4.016 SINGLEP DELAYED339 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:49:41 PM 4.016 SINGLEP DELAYED340 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:43 PM 4.016 SINGLEP DELAYED341 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:49:47 PM 4.016 SINGLEP DELAYED342 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:49 PM 4.016 SINGLEP DELAYED343 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:49:53 PM 4.016 SINGLEP DELAYED344 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:55 PM 4.016 SINGLEP DELAYED345 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:49:59 PM 4.016 SINGLEP DELAYED346 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:50:01 PM 4.016 SINGLEP DELAYED347 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:50:04 PM 4.016 SINGLEP DELAYED348 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:50:06 PM 4.016 SINGLEP DELAYED349 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:50:08 PM 4.016 SINGLEP DELAYED350 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:50:14 PM 4.016 SINGLEP DELAYED351 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:50:16 PM 4.016 SINGLEP DELAYED352 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:50:18 PM 4.016 SINGLEP DELAYED353 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 5:50:20 PM 4.016 SINGLEP DELAYED354 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:50:26 PM 4.016 SINGLEP DELAYED355 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:50:30 PM 4.016 SINGLEP DELAYED356 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:50:32 PM 4.016 SINGLEP DELAYED357 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:50:36 PM 4.016 SINGLEP DELAYED358 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:50:39 PM 4.016 SINGLEP DELAYED359 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:50:43 PM 4.016 SINGLEP DELAYED360 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:50:45 PM 4.016 SINGLEP DELAYED361 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:50:49 PM 4.016 SINGLEP DELAYED362 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:50:51 PM 4.016 SINGLEP DELAYED363 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:53:48 PM 4.016 SINGLEP DELAYED364 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:53:52 PM 4.016 SINGLEP DELAYED365 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:53:54 PM 4.016 SINGLEP DELAYED366 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:54:23 PM 4.016 SINGLEP DELAYED367 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:54:25 PM 4.016 SINGLEP DELAYED368 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:57:04 PM 4.016 SINGLEP DELAYED369 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:57:06 PM 4.016 SINGLEP DELAYED370 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:57:10 PM 4.016 SINGLEP DELAYED371 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:57:13 PM 4.016 SINGLEP DELAYED372 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:57:19 PM 4.016 SINGLEP DELAYED373 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:57:21 PM 4.016 SINGLEP DELAYED374 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:57:51 PM 4.016 SINGLEP DELAYED375 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:57:53 PM 4.016 SINGLEP DELAYED376 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:57:57 PM 4.016 SINGLEP DELAYED377 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:57:59 PM 4.016 SINGLEP DELAYED378 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:58:24 PM 4.016 SINGLEP DELAYED379 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:58:26 PM 4.016 SINGLEP DELAYED380 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:58:41 PM 4.016 SINGLEP DELAYED381 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:58:43 PM 4.016 SINGLEP DELAYED382 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:58:47 PM 4.016 SINGLEP DELAYED383 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 5:58:49 PM 4.016 SINGLEP DELAYED384 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:58:51 PM 4.016 SINGLEP DELAYED385 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:58:53 PM 4.016 SINGLEP DELAYED386 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:58:55 PM 4.016 SINGLEP DELAYED387 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 5:58:59 PM 4.016 SINGLEP DELAYED388 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:58:59 PM 4.016 SINGLEP DELAYED389 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 5:59:01 PM 4.016 SINGLEP DELAYED390 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:17 PM 4.016 SINGLEP DELAYED391 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:19 PM 4.016 SINGLEP DELAYED392 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:23 PM 4.016 SINGLEP DELAYED393 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:26 PM 4.016 SINGLEP DELAYED394 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:30 PM 4.016 SINGLEP DELAYED395 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:30 PM 4.016 SINGLEP DELAYED396 TID8 Fixed incorrect count of ships to be granted. Was 4, now 1 Drone Stockade from Other Defensive Schematic Server 4/12/2022 6:00:32 PM 4.016 SINGLEP DELAYED397 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:36 PM 4.016 SINGLEP DELAYED398 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:38 PM 4.016 SINGLEP DELAYED399 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:42 PM 4.016 SINGLEP DELAYED400 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:44 PM 4.016 SINGLEP DELAYED401 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:48 PM 4.016 SINGLEP DELAYED402 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:50 PM 4.016 SINGLEP DELAYED403 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:00:55 PM 4.016 SINGLEP DELAYED404 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:00:57 PM 4.016 SINGLEP DELAYED405 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:01 PM 4.016 SINGLEP DELAYED406 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:01 PM 4.016 SINGLEP DELAYED407 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:01:03 PM 4.016 SINGLEP DELAYED408 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:07 PM 4.016 SINGLEP DELAYED409 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:01:09 PM 4.016 SINGLEP DELAYED410 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:40 PM 4.016 SINGLEP DELAYED411 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:01:42 PM 4.016 SINGLEP DELAYED412 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:46 PM 4.016 SINGLEP DELAYED413 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:01:49 PM 4.016 SINGLEP DELAYED414 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:53 PM 4.016 SINGLEP DELAYED415 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:01:55 PM 4.016 SINGLEP DELAYED416 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:01:55 PM 4.016 SINGLEP DELAYED417 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:01:59 PM 4.016 SINGLEP DELAYED418 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:01 PM 4.016 SINGLEP DELAYED419 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:05 PM 4.016 SINGLEP DELAYED420 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:07 PM 4.016 SINGLEP DELAYED421 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:11 PM 4.016 SINGLEP DELAYED422 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:13 PM 4.016 SINGLEP DELAYED423 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:15 PM 4.016 SINGLEP DELAYED424 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:17 PM 4.016 SINGLEP DELAYED425 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:19 PM 4.016 SINGLEP DELAYED426 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:23 PM 4.016 SINGLEP DELAYED427 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:02:23 PM 4.016 SINGLEP DELAYED428 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:26 PM 4.016 SINGLEP DELAYED429 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:26 PM 4.016 SINGLEP DELAYED430 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:30 PM 4.016 SINGLEP DELAYED431 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:32 PM 4.016 SINGLEP DELAYED432 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:36 PM 4.016 SINGLEP DELAYED433 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:38 PM 4.016 SINGLEP DELAYED434 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:40 PM 4.016 SINGLEP DELAYED435 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:42 PM 4.016 SINGLEP DELAYED436 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:44 PM 4.016 SINGLEP DELAYED437 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:48 PM 4.016 SINGLEP DELAYED438 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:50 PM 4.016 SINGLEP DELAYED439 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:02:55 PM 4.016 SINGLEP DELAYED440 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:02:57 PM 4.016 SINGLEP DELAYED441 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:04:25 PM 4.016 SINGLEP DELAYED442 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:04:27 PM 4.016 SINGLEP DELAYED443 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 6:04:29 PM 4.016 SINGLEP DELAYED444 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:04:31 PM 4.016 SINGLEP DELAYED445 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:04:33 PM 4.016 SINGLEP DELAYED446 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:04:35 PM 4.016 SINGLEP DELAYED447 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:04:39 PM 4.016 SINGLEP DELAYED448 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:04:41 PM 4.016 SINGLEP DELAYED449 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:04:43 PM 4.016 SINGLEP DELAYED450 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:04:47 PM 4.016 SINGLEP DELAYED451 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 6:04:49 PM 4.016 SINGLEP DELAYED452 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:04:53 PM 4.016 SINGLEP DELAYED453 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 6:04:55 PM 4.016 SINGLEP DELAYED454 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:05:00 PM 4.016 SINGLEP DELAYED455 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 6:05:02 PM 4.016 SINGLEP DELAYED456 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:05:03 PM 4.016 SINGLEP DELAYED457 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:05:08 PM 4.016 SINGLEP DELAYED458 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:05:10 PM 4.016 SINGLEP DELAYED459 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:05:19 PM 4.016 SINGLEP DELAYED460 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:06:11 PM 4.016 SINGLEP DELAYED461 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 6:06:32 PM 4.016 SINGLEP DELAYED462 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:07:02 PM 4.016 SINGLEP DELAYED463 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:07:07 PM 4.016 SINGLEP DELAYED464 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:07:11 PM 4.016 SINGLEP DELAYED465 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:07:13 PM 4.016 SINGLEP DELAYED466 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:07:17 PM 4.016 SINGLEP DELAYED467 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:07:19 PM 4.016 SINGLEP DELAYED468 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:07:23 PM 4.016 SINGLEP DELAYED469 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 6:07:25 PM 4.016 SINGLEP DELAYED470 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:07:29 PM 4.016 SINGLEP DELAYED471 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 6:07:32 PM 4.016 SINGLEP DELAYED472 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:07:35 PM 4.016 SINGLEP DELAYED473 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:07:48 PM 4.016 SINGLEP DELAYED474 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:07:52 PM 4.016 SINGLEP DELAYED475 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:07:56 PM 4.016 SINGLEP DELAYED476 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:07:58 PM 4.016 SINGLEP DELAYED477 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:08:00 PM 4.016 SINGLEP DELAYED478 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:08:03 PM 4.016 SINGLEP DELAYED479 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:08:39 PM 4.016 SINGLEP DELAYED480 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:09:59 PM 4.016 SINGLEP DELAYED481 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:10:03 PM 4.016 SINGLEP DELAYED482 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:10:05 PM 4.016 SINGLEP DELAYED483 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:10:10 PM 4.016 SINGLEP DELAYED484 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:10:12 PM 4.016 SINGLEP DELAYED485 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:10:16 PM 4.016 SINGLEP DELAYED486 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:10:33 PM 4.016 SINGLEP DELAYED487 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:11:07 PM 4.016 SINGLEP DELAYED488 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:11:37 PM 4.016 SINGLEP DELAYED489 TID16 Spawning 42765 strength for CPA Bunker #210164 4/12/2022 6:11:37 PM 4.016 SINGLEP DELAYED490 TID16 Spawning 42765 strength for CPA Bunker #112121 4/12/2022 6:11:37 PM 4.016 SINGLEP DELAYED491 TID16 Spawning 42765 strength for CPA Bunker #186568 4/12/2022 6:11:37 PM 4.016 SINGLEP DELAYED492 TID16 Spawning 42765 strength for CPA Bunker #154905 4/12/2022 6:12:38 PM 4.016 SINGLEP DELAYED493 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:14:49 PM 4.016 SINGLEP DELAYED494 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:14:53 PM 4.016 SINGLEP DELAYED495 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:14:55 PM 4.016 SINGLEP DELAYED496 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 6:15:02 PM 4.016 SINGLEP DELAYED497 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 6:15:06 PM 4.016 SINGLEP DELAYED498 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:16:00 PM 4.016 SINGLEP DELAYED499 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 6:16:01 PM 4.016 SINGLEP DELAYED500 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 6:16:16 PM 4.016 SINGLEP DELAYED501 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 6:17:14 PM 4.016 SINGLEP DELAYED502 TID22 Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 6:17:14 PM 4.016 SINGLEP Clearing player accounts. 4/13/2022 7:50:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 7:50:18 PM SINGLEP Boot up FleetOS (0.2293s) 4/13/2022 7:50:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 7:50:19 PM 4.018 SINGLEP Game Version: 4.018 4/13/2022 7:50:19 PM 4.018 SINGLEP Check System Logs For Rogue Intelligence (0.4943s) 4/13/2022 7:50:19 PM 4.018 SINGLEP Inspect Aft Hatches (0.2562s) 4/13/2022 7:50:19 PM 4.018 SINGLEP Found 519 xml files in 136 folders in 43ms 4/13/2022 7:50:20 PM 4.018 SINGLEP Check For Extra Modules (1.3841s) 4/13/2022 7:50:20 PM 4.018 SINGLEP 519 Xml Files Parsed in 1,335ms 4/13/2022 7:50:20 PM 4.018 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/13/2022 7:50:20 PM 4.018 SINGLEP Eject Trash Into Hyperspace (0.0039s) 4/13/2022 7:50:20 PM 4.018 SINGLEP Bring Cloaking Systems Online (0.0788s) 4/13/2022 7:50:20 PM 4.018 SINGLEP Update mod and expansion statuses! 4/13/2022 7:50:20 PM 4.018 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/13/2022 7:50:20 PM 4.018 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 7:50:20 PM 4.018 SINGLEP Check Nearby Stellar Masses (0.0320s) 4/13/2022 7:50:20 PM 4.018 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 6ms 4/13/2022 7:50:21 PM 4.018 SINGLEP Pruning Excess Brain Cells (0.3431s) 4/13/2022 7:50:21 PM 4.018 SINGLEP Resolution changed to fullscreen 1440x5120 4/13/2022 7:50:21 PM 4.018 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 7:50:21 PM 4.018 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/13/2022 7:50:21 PM 4.018 SINGLEP Remembering Alamo (0.5377s) 4/13/2022 7:50:22 PM 4.018 SINGLEP Calculate Odds Of Success (0.6330s) 4/13/2022 7:50:22 PM 4.018 SINGLEP Briefly Panic (0.3762s) 4/13/2022 7:50:23 PM 4.018 SINGLEP Install Confidence Routines (0.5100s) 4/13/2022 7:50:23 PM 4.018 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 7:50:23 PM 4.018 SINGLEP Late Axionic Computations (0.6298s) 4/13/2022 7:50:23 PM 4.018 SINGLEP Acquiring Towel (0.0210s) 4/13/2022 7:50:24 PM 4.018 SINGLEP Inhibiting Visual Scans (0.0776s) 4/13/2022 7:50:24 PM 4.018 SINGLEP Ejecting Tactical Core (0.1078s) 4/13/2022 7:50:24 PM 4.018 SINGLEP Grouping Flow Fields (0.0360s) 4/13/2022 7:50:24 PM 4.018 SINGLEP Grappling Starfields (0.3457s) 4/13/2022 7:50:24 PM 4.018 SINGLEP Milking Distant Planets (0.3143s) 4/13/2022 7:50:24 PM 4.018 SINGLEP Calculating Firing Cones (0.0140s) 4/13/2022 7:50:25 PM 4.018 SINGLEP Finding Old Ship Parts (0.5517s) 4/13/2022 7:50:25 PM 4.018 SINGLEP Re-Aligning Objectives (0.1083s) 4/13/2022 7:50:26 PM 4.018 SINGLEP Collecting Solar Wind (1.4623s) 4/13/2022 7:50:27 PM 4.018 SINGLEP Post-Proton Surge (0.0260s) 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for Chaotician 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 7:50:27 PM 4.018 SINGLEP Background Radiation Taste Test (0.0360s) 4/13/2022 7:50:27 PM 4.018 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/13/2022 7:50:27 PM 4.018 SINGLEP Windshield Wiping (0.1928s) 4/13/2022 7:50:27 PM 4.018 SINGLEP Last Organizational Modeling (0.5560s) 4/13/2022 7:50:28 PM 4.018 SINGLEP Stimulate Modulation (0.3115s) 4/13/2022 7:50:28 PM 4.018 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 7:50:28 PM 4.018 SINGLEP Order Cores By Seniority (0.0060s) 4/13/2022 7:50:27 PM 4.018 SINGLEP DELAYED9 TID16 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 7:50:28 PM 4.018 SINGLEP We got 65 campaign's data when deserializing 4/13/2022 7:50:28 PM 4.018 SINGLEP Final Checks (0.3636s) 4/13/2022 7:50:28 PM 4.018 SINGLEP Load Historical Documents (0.0040s) 4/13/2022 7:50:28 PM 4.018 SINGLEP 10.1 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Inspect Aft Hatches (0.3s) Check For Extra Modules (1.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.6s) Grappling Starfields (0.3s) Milking Distant Planets (0.3s) Finding Old Ship Parts (0.6s) Collecting Solar Wind (1.5s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/13/2022 7:50:29 PM 4.018 SINGLEP Hello Steam user 'benh' 4/13/2022 7:50:32 PM 4.018 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PostCPA3.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 7:50:33 PM 4.018 SINGLEP Clearing player accounts. 4/13/2022 7:50:33 PM 4.018 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 7:50:33 PM 4.018 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 7:50:34 PM 4.018 SINGLEP OnLoad: Detected 25 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 25 shipsNotFixedByType: WarSieger x25 4/13/2022 7:50:34 PM 4.018 SINGLEP Finish load save in 1,355ms 4/13/2022 7:51:02 PM 4.018 SINGLEP DELAYED10 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:52:08 PM 4.018 SINGLEP DELAYED11 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:52:12 PM 4.018 SINGLEP DELAYED12 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:52:14 PM 4.018 SINGLEP DELAYED13 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:52:18 PM 4.018 SINGLEP DELAYED14 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:52:20 PM 4.018 SINGLEP DELAYED15 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:52:24 PM 4.018 SINGLEP DELAYED16 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:52:26 PM 4.018 SINGLEP DELAYED17 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:52:30 PM 4.018 SINGLEP DELAYED18 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:54:16 PM 4.018 SINGLEP DELAYED19 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 7:55:45 PM 4.018 SINGLEP DELAYED20 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 7:55:49 PM 4.018 SINGLEP DELAYED21 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 7:55:51 PM 4.018 SINGLEP DELAYED22 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 7:55:53 PM 4.018 SINGLEP DELAYED23 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:55:55 PM 4.018 SINGLEP DELAYED24 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:55:55 PM 4.018 SINGLEP DELAYED25 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 7:55:57 PM 4.018 SINGLEP DELAYED26 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:55:57 PM 4.018 SINGLEP DELAYED27 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 7:56:45 PM 4.018 SINGLEP DELAYED28 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 7:58:16 PM 4.018 SINGLEP DELAYED29 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:58:21 PM 4.018 SINGLEP DELAYED30 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 7:58:23 PM 4.018 SINGLEP DELAYED31 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:58:29 PM 4.018 SINGLEP DELAYED32 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:58:35 PM 4.018 SINGLEP DELAYED33 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 7:58:39 PM 4.018 SINGLEP DELAYED34 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 7:58:41 PM 4.018 SINGLEP DELAYED35 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 7:59:08 PM 4.018 SINGLEP DELAYED36 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 7:59:19 PM 4.018 SINGLEP DELAYED37 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:00:17 PM 4.018 SINGLEP DELAYED38 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 8:00:23 PM 4.018 SINGLEP DELAYED39 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:00:27 PM 4.018 SINGLEP DELAYED40 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:00:29 PM 4.018 SINGLEP DELAYED41 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:00:33 PM 4.018 SINGLEP DELAYED42 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:00:35 PM 4.018 SINGLEP DELAYED43 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:00:39 PM 4.018 SINGLEP DELAYED44 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:00:49 PM 4.018 SINGLEP DELAYED45 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:00:53 PM 4.018 SINGLEP DELAYED46 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:00:55 PM 4.018 SINGLEP DELAYED47 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:00:59 PM 4.018 SINGLEP DELAYED48 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:01:01 PM 4.018 SINGLEP DELAYED49 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:01:03 PM 4.018 SINGLEP DELAYED50 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:01:05 PM 4.018 SINGLEP DELAYED51 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:01:07 PM 4.018 SINGLEP DELAYED52 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:01:11 PM 4.018 SINGLEP DELAYED53 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:01:13 PM 4.018 SINGLEP DELAYED54 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:01:15 PM 4.018 SINGLEP DELAYED55 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:01:17 PM 4.018 SINGLEP DELAYED56 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:01:23 PM 4.018 SINGLEP DELAYED57 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:01:27 PM 4.018 SINGLEP DELAYED58 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:01:37 PM 4.018 SINGLEP Clearing player accounts. 4/13/2022 8:11:21 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 8:11:21 PM SINGLEP Boot up FleetOS (0.2440s) 4/13/2022 8:11:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 8:11:21 PM 4.018 SINGLEP Game Version: 4.018 4/13/2022 8:11:21 PM 4.018 SINGLEP Check System Logs For Rogue Intelligence (0.3290s) 4/13/2022 8:11:21 PM 4.018 SINGLEP Inspect Aft Hatches (0.0423s) 4/13/2022 8:11:22 PM 4.018 SINGLEP Found 519 xml files in 136 folders in 58ms 4/13/2022 8:11:22 PM 4.018 SINGLEP Check For Extra Modules (0.7730s) 4/13/2022 8:11:22 PM 4.018 SINGLEP 519 Xml Files Parsed in 708ms 4/13/2022 8:11:22 PM 4.018 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/13/2022 8:11:22 PM 4.018 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/13/2022 8:11:22 PM 4.018 SINGLEP Bring Cloaking Systems Online (0.0270s) 4/13/2022 8:11:22 PM 4.018 SINGLEP Update mod and expansion statuses! 4/13/2022 8:11:22 PM 4.018 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/13/2022 8:11:22 PM 4.018 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 8:11:22 PM 4.018 SINGLEP Check Nearby Stellar Masses (0.0280s) 4/13/2022 8:11:22 PM 4.018 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 8ms 4/13/2022 8:11:22 PM 4.018 SINGLEP Pruning Excess Brain Cells (0.0690s) 4/13/2022 8:11:22 PM 4.018 SINGLEP Resolution changed to fullscreen 1440x5120 4/13/2022 8:11:22 PM 4.018 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 8:11:22 PM 4.018 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/13/2022 8:11:22 PM 4.018 SINGLEP Remembering Alamo (0.1548s) 4/13/2022 8:11:23 PM 4.018 SINGLEP Calculate Odds Of Success (0.5974s) 4/13/2022 8:11:23 PM 4.018 SINGLEP Briefly Panic (0.3919s) 4/13/2022 8:11:24 PM 4.018 SINGLEP Install Confidence Routines (0.5151s) 4/13/2022 8:11:24 PM 4.018 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 8:11:25 PM 4.018 SINGLEP Late Axionic Computations (0.5029s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Acquiring Towel (0.0230s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Inhibiting Visual Scans (0.0450s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Ejecting Tactical Core (0.1260s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Grouping Flow Fields (0.0350s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Cleansing Starfields (0.3420s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Scanning Distant Planets (0.2932s) 4/13/2022 8:11:25 PM 4.018 SINGLEP Calculating Firing Cones (0.0120s) 4/13/2022 8:11:26 PM 4.018 SINGLEP Jailbreaking Favorite Ship Parts (0.5946s) 4/13/2022 8:11:26 PM 4.018 SINGLEP Re-Aligning Objectives (0.1084s) 4/13/2022 8:11:27 PM 4.018 SINGLEP Detecting Microfractures (1.3772s) 4/13/2022 8:11:27 PM 4.018 SINGLEP Post-Proton Surge (0.0250s) 4/13/2022 8:11:27 PM 4.018 SINGLEP DELAYED1 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/13/2022 8:11:27 PM 4.018 SINGLEP DELAYED2 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED3 TID23 Could not find a faction with name that is eligible to be random for Chaotician 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED4 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED5 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED6 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED7 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED8 TID23 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/13/2022 8:11:28 PM 4.018 SINGLEP Background Radiation Taste Test (0.0360s) 4/13/2022 8:11:28 PM 4.018 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 4/13/2022 8:11:28 PM 4.018 SINGLEP Windshield Wiping (0.1520s) 4/13/2022 8:11:28 PM 4.018 SINGLEP Last Organizational Modeling (0.5797s) 4/13/2022 8:11:29 PM 4.018 SINGLEP Stimulate Modulation (0.3169s) 4/13/2022 8:11:29 PM 4.018 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 8:11:29 PM 4.018 SINGLEP Order Cores By Seniority (0.0060s) 4/13/2022 8:11:28 PM 4.018 SINGLEP DELAYED9 TID20 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 8:11:29 PM 4.018 SINGLEP We got 65 campaign's data when deserializing 4/13/2022 8:11:29 PM 4.018 SINGLEP Final Checks (0.3931s) 4/13/2022 8:11:29 PM 4.018 SINGLEP Load Historical Documents (0.0030s) 4/13/2022 8:11:29 PM 4.018 SINGLEP 8.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Cleansing Starfields (0.3s) Scanning Distant Planets (0.3s) Jailbreaking Favorite Ship Parts (0.6s) Detecting Microfractures (1.4s) Last Organizational Modeling (0.6s) Stimulate Modulation (0.3s) Final Checks (0.4s) 4/13/2022 8:11:29 PM 4.018 SINGLEP Hello Steam user 'benh' 4/13/2022 8:11:32 PM 4.018 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/PostMDC2.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 8:11:32 PM 4.018 SINGLEP Clearing player accounts. 4/13/2022 8:11:32 PM 4.018 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:11:32 PM 4.018 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:33 PM 4.018 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/13/2022 8:11:34 PM 4.018 SINGLEP OnLoad: Detected 25 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 25 shipsNotFixedByType: WarSieger x25 4/13/2022 8:11:34 PM 4.018 SINGLEP Finish load save in 1,220ms 4/13/2022 8:13:09 PM 4.018 SINGLEP DELAYED10 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:13:13 PM 4.018 SINGLEP DELAYED11 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:13:15 PM 4.018 SINGLEP DELAYED12 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:13:19 PM 4.018 SINGLEP DELAYED13 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:13:21 PM 4.018 SINGLEP DELAYED14 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:13:23 PM 4.018 SINGLEP DELAYED15 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:13:25 PM 4.018 SINGLEP DELAYED16 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:14:07 PM 4.018 SINGLEP DELAYED17 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:14:09 PM 4.018 SINGLEP DELAYED18 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:14:11 PM 4.018 SINGLEP DELAYED19 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:14:58 PM 4.018 SINGLEP DELAYED20 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:15:02 PM 4.018 SINGLEP DELAYED21 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:15:04 PM 4.018 SINGLEP DELAYED22 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:15:08 PM 4.018 SINGLEP DELAYED23 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:15:14 PM 4.018 SINGLEP DELAYED24 TID25 spawnOutguardGroup at 19462: Requesting group War Siegers on planet Vasilissa at 400000,400000 at time 19461 4/13/2022 8:15:14 PM 4.018 SINGLEP DELAYED25 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:15:18 PM 4.018 SINGLEP DELAYED26 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:15:20 PM 4.018 SINGLEP DELAYED27 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:15:24 PM 4.018 SINGLEP DELAYED28 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:15:26 PM 4.018 SINGLEP DELAYED29 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:17:03 PM 4.018 SINGLEP DELAYED30 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:18:08 PM 4.018 SINGLEP DELAYED31 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:18:37 PM 4.018 SINGLEP DELAYED32 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:18:41 PM 4.018 SINGLEP DELAYED33 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:18:47 PM 4.018 SINGLEP DELAYED34 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:18:51 PM 4.018 SINGLEP DELAYED35 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:20:10 PM 4.018 SINGLEP DELAYED36 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:20:25 PM 4.018 SINGLEP DELAYED37 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:21:39 PM 4.018 SINGLEP DELAYED38 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:23:02 PM 4.018 SINGLEP DELAYED39 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:23:06 PM 4.018 SINGLEP DELAYED40 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:24:29 PM 4.018 SINGLEP DELAYED41 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:24:33 PM 4.018 SINGLEP DELAYED42 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:24:35 PM 4.018 SINGLEP DELAYED43 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:25:02 PM 4.018 SINGLEP DELAYED44 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:25:06 PM 4.018 SINGLEP DELAYED45 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:25:57 PM 4.018 SINGLEP DELAYED46 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:26:21 PM 4.018 SINGLEP DELAYED47 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:26:42 PM 4.018 SINGLEP DELAYED48 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 8:26:46 PM 4.018 SINGLEP DELAYED49 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:28:37 PM 4.018 SINGLEP DELAYED50 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:29:17 PM 4.018 SINGLEP DELAYED51 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:29:21 PM 4.018 SINGLEP DELAYED52 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:29:29 PM 4.018 SINGLEP DELAYED53 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:29:33 PM 4.018 SINGLEP DELAYED54 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 8:29:55 PM 4.018 SINGLEP DELAYED55 TID23 Memory not cleaned up properly at RapidAntiLeakPoolable 'Hacking_Sabotage-GetMinAndMaxCostToHackForSidebar-eligibleTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.SafeSquadWrapper] 4/13/2022 8:29:56 PM 4.018 SINGLEP DELAYED56 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 8:30:00 PM 4.018 SINGLEP DELAYED57 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:30:20 PM 4.018 SINGLEP DELAYED58 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 8:30:35 PM 4.018 SINGLEP DELAYED59 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:30:40 PM 4.018 SINGLEP DELAYED60 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 8:30:44 PM 4.018 SINGLEP DELAYED61 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:32:08 PM 4.018 SINGLEP DELAYED62 TID13 BUG: AI_FLEE_THRT Trying to send AI ships from planet Salton when ship was on 4/13/2022 8:32:24 PM 4.018 SINGLEP DELAYED63 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 8:34:14 PM 4.018 SINGLEP DELAYED64 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:34:15 PM 4.018 SINGLEP DELAYED65 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:34:18 PM 4.018 SINGLEP DELAYED66 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 8:34:19 PM 4.018 SINGLEP DELAYED67 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 8:34:20 PM 4.018 SINGLEP DELAYED68 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:34:23 PM 4.018 SINGLEP DELAYED69 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:34:24 PM 4.018 SINGLEP DELAYED70 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 8:34:28 PM 4.018 SINGLEP DELAYED71 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:34:58 PM 4.018 SINGLEP DELAYED72 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 8:35:22 PM 4.018 SINGLEP DELAYED73 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:35:26 PM 4.018 SINGLEP DELAYED74 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 8:35:28 PM 4.018 SINGLEP DELAYED75 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:36:27 PM 4.018 SINGLEP DELAYED76 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:36:31 PM 4.018 SINGLEP DELAYED77 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:36:33 PM 4.018 SINGLEP DELAYED78 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:36:37 PM 4.018 SINGLEP DELAYED79 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:36:39 PM 4.018 SINGLEP DELAYED80 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:36:43 PM 4.018 SINGLEP DELAYED81 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:36:45 PM 4.018 SINGLEP DELAYED82 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:38:24 PM 4.018 SINGLEP DELAYED83 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 8:38:28 PM 4.018 SINGLEP DELAYED84 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:38:32 PM 4.018 SINGLEP DELAYED85 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 8:39:36 PM 4.018 SINGLEP DELAYED86 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 8:41:45 PM 4.018 SINGLEP DELAYED87 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 8:42:45 PM 4.018 SINGLEP DELAYED88 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 8:42:53 PM 4.018 SINGLEP DELAYED89 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:43:08 PM 4.018 SINGLEP DELAYED90 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:12 PM 4.018 SINGLEP DELAYED91 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:43:12 PM 4.018 SINGLEP DELAYED92 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:43:14 PM 4.018 SINGLEP DELAYED93 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:18 PM 4.018 SINGLEP DELAYED94 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:43:20 PM 4.018 SINGLEP DELAYED95 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:24 PM 4.018 SINGLEP DELAYED96 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:43:26 PM 4.018 SINGLEP DELAYED97 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:30 PM 4.018 SINGLEP DELAYED98 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:43:32 PM 4.018 SINGLEP DELAYED99 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:36 PM 4.018 SINGLEP DELAYED100 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:43:38 PM 4.018 SINGLEP DELAYED101 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:48 PM 4.018 SINGLEP DELAYED102 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 8:43:48 PM 4.018 SINGLEP DELAYED103 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/13/2022 8:43:52 PM 4.018 SINGLEP DELAYED104 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:43:52 PM 4.018 SINGLEP DELAYED105 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:43:55 PM 4.018 SINGLEP DELAYED106 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/13/2022 8:43:59 PM 4.018 SINGLEP DELAYED107 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:44:01 PM 4.018 SINGLEP DELAYED108 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/13/2022 8:44:03 PM 4.018 SINGLEP DELAYED109 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/13/2022 8:44:05 PM 4.018 SINGLEP DELAYED110 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:44:11 PM 4.018 SINGLEP DELAYED111 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/13/2022 8:44:15 PM 4.018 SINGLEP DELAYED112 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:44:17 PM 4.018 SINGLEP DELAYED113 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:44:18 PM 4.018 SINGLEP DELAYED114 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:44:37 PM 4.018 SINGLEP DELAYED115 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:44:37 PM 4.018 SINGLEP DELAYED116 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:44:39 PM 4.018 SINGLEP DELAYED117 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:44:43 PM 4.018 SINGLEP DELAYED118 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:44:43 PM 4.018 SINGLEP DELAYED119 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:44:45 PM 4.018 SINGLEP DELAYED120 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:44:49 PM 4.018 SINGLEP DELAYED121 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:45:25 PM 4.018 SINGLEP DELAYED122 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:46:45 PM 4.018 SINGLEP DELAYED123 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:46:49 PM 4.018 SINGLEP DELAYED124 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:46:56 PM 4.018 SINGLEP DELAYED125 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 8:47:00 PM 4.018 SINGLEP DELAYED126 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 8:47:10 PM 4.018 SINGLEP DELAYED127 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:47:16 PM 4.018 SINGLEP DELAYED128 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 8:47:53 PM 4.018 SINGLEP DELAYED129 TID40 spawnOutguardGroup at 20914: Requesting group War Siegers on planet Hennessy at 400000,400000 at time 20914 4/13/2022 8:48:02 PM 4.018 SINGLEP DELAYED130 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/13/2022 8:48:06 PM 4.018 SINGLEP DELAYED131 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:49:06 PM 4.018 SINGLEP DELAYED132 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/13/2022 8:49:35 PM 4.018 SINGLEP DELAYED133 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:49:39 PM 4.018 SINGLEP DELAYED134 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 8:51:29 PM 4.018 SINGLEP DELAYED135 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:51:33 PM 4.018 SINGLEP DELAYED136 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 8:51:35 PM 4.018 SINGLEP DELAYED137 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 8:51:37 PM 4.018 SINGLEP DELAYED138 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:51:41 PM 4.018 SINGLEP DELAYED139 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 8:51:46 PM 4.018 SINGLEP DELAYED140 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 8:51:50 PM 4.018 SINGLEP DELAYED141 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 8:53:53 PM 4.018 SINGLEP DELAYED142 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 8:55:08 PM 4.018 SINGLEP DELAYED143 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 8:55:10 PM 4.018 SINGLEP DELAYED144 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 8:57:24 PM 4.018 SINGLEP DELAYED145 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 8:58:37 PM 4.018 SINGLEP DELAYED146 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:01:58 PM 4.018 SINGLEP DELAYED147 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 9:02:02 PM 4.018 SINGLEP DELAYED148 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:02:39 PM 4.018 SINGLEP DELAYED149 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 9:02:43 PM 4.018 SINGLEP DELAYED150 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:02:45 PM 4.018 SINGLEP DELAYED151 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 9:02:47 PM 4.018 SINGLEP DELAYED152 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:02:49 PM 4.018 SINGLEP DELAYED153 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 9:02:51 PM 4.018 SINGLEP DELAYED154 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 9:02:53 PM 4.018 SINGLEP DELAYED155 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 9:02:55 PM 4.018 SINGLEP DELAYED156 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:03:04 PM 4.018 SINGLEP DELAYED157 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:05:39 PM 4.018 SINGLEP DELAYED158 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:05:44 PM 4.018 SINGLEP DELAYED159 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:05:45 PM 4.018 SINGLEP DELAYED160 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:05:49 PM 4.018 SINGLEP DELAYED161 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:05:51 PM 4.018 SINGLEP DELAYED162 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:05:56 PM 4.018 SINGLEP DELAYED163 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:05:58 PM 4.018 SINGLEP DELAYED164 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:07:18 PM 4.018 SINGLEP DELAYED165 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:07:20 PM 4.018 SINGLEP DELAYED166 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:07:22 PM 4.018 SINGLEP DELAYED167 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:07:26 PM 4.018 SINGLEP DELAYED168 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:07:28 PM 4.018 SINGLEP DELAYED169 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:07:33 PM 4.018 SINGLEP DELAYED170 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:07:34 PM 4.018 SINGLEP DELAYED171 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:07:36 PM 4.018 SINGLEP DELAYED172 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:07:38 PM 4.018 SINGLEP DELAYED173 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:07:41 PM 4.018 SINGLEP DELAYED174 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:07:43 PM 4.018 SINGLEP DELAYED175 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:07:44 PM 4.018 SINGLEP DELAYED176 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:07:49 PM 4.018 SINGLEP DELAYED177 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:07:53 PM 4.018 SINGLEP DELAYED178 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:07:55 PM 4.018 SINGLEP DELAYED179 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:07:59 PM 4.018 SINGLEP DELAYED180 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:08:01 PM 4.018 SINGLEP DELAYED181 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:08:05 PM 4.018 SINGLEP DELAYED182 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:08:07 PM 4.018 SINGLEP DELAYED183 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:08:09 PM 4.018 SINGLEP DELAYED184 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:08:11 PM 4.018 SINGLEP DELAYED185 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:08:13 PM 4.018 SINGLEP DELAYED186 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:08:17 PM 4.018 SINGLEP DELAYED187 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:08:25 PM 4.018 SINGLEP DELAYED188 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:08:29 PM 4.018 SINGLEP DELAYED189 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:08:34 PM 4.018 SINGLEP DELAYED190 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:08:50 PM 4.018 SINGLEP DELAYED191 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:08:54 PM 4.018 SINGLEP DELAYED192 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:08:58 PM 4.018 SINGLEP DELAYED193 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:09:07 PM 4.018 SINGLEP DELAYED194 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:09:11 PM 4.018 SINGLEP DELAYED195 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:09:22 PM 4.018 SINGLEP DELAYED196 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:09:31 PM 4.018 SINGLEP DELAYED197 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:09:35 PM 4.018 SINGLEP DELAYED198 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:09:42 PM 4.018 SINGLEP DELAYED199 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:09:43 PM 4.018 SINGLEP DELAYED200 TID6 create a wormhole projector 4/13/2022 9:09:46 PM 4.018 SINGLEP DELAYED201 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:09:58 PM 4.018 SINGLEP DELAYED202 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:10:08 PM 4.018 SINGLEP DELAYED203 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:10:12 PM 4.018 SINGLEP DELAYED204 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:10:14 PM 4.018 SINGLEP DELAYED205 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:10:27 PM 4.018 SINGLEP DELAYED206 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:11:06 PM 4.018 SINGLEP DELAYED207 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:11:07 PM 4.018 SINGLEP DELAYED208 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:11:31 PM 4.018 SINGLEP DELAYED209 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:11:39 PM 4.018 SINGLEP DELAYED210 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:11:43 PM 4.018 SINGLEP DELAYED211 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:11:46 PM 4.018 SINGLEP DELAYED212 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:11:50 PM 4.018 SINGLEP DELAYED213 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:11:58 PM 4.018 SINGLEP DELAYED214 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:12:12 PM 4.018 SINGLEP DELAYED215 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:12:16 PM 4.018 SINGLEP DELAYED216 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:13:05 PM 4.018 SINGLEP DELAYED217 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:13:09 PM 4.018 SINGLEP DELAYED218 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:13:26 PM 4.018 SINGLEP DELAYED219 TID15 Hit exception in GameCommand UnlinkPlanets. debugCode 200 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.GameCommand_UnlinkPlanets.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore context) [0x0008c] in :0 4/13/2022 9:14:18 PM 4.018 SINGLEP DELAYED220 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:14:22 PM 4.018 SINGLEP DELAYED221 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:14:24 PM 4.018 SINGLEP DELAYED222 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:15:14 PM 4.018 SINGLEP DELAYED223 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:15:20 PM 4.018 SINGLEP DELAYED224 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:15:21 PM 4.018 SINGLEP DELAYED225 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 9:15:23 PM 4.018 SINGLEP DELAYED226 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 9:15:26 PM 4.018 SINGLEP DELAYED227 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:15:27 PM 4.018 SINGLEP DELAYED228 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:15:29 PM 4.018 SINGLEP DELAYED229 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:15:31 PM 4.018 SINGLEP DELAYED230 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:15:33 PM 4.018 SINGLEP DELAYED231 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:15:35 PM 4.018 SINGLEP DELAYED232 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:15:37 PM 4.018 SINGLEP DELAYED233 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:15:37 PM 4.018 SINGLEP DELAYED234 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:15:40 PM 4.018 SINGLEP DELAYED235 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:15:41 PM 4.018 SINGLEP DELAYED236 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:15:43 PM 4.018 SINGLEP DELAYED237 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:16:08 PM 4.018 SINGLEP DELAYED238 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:16:10 PM 4.018 SINGLEP DELAYED239 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:16:12 PM 4.018 SINGLEP DELAYED240 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:16:24 PM 4.018 SINGLEP DELAYED241 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:16:27 PM 4.018 SINGLEP DELAYED242 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:16:29 PM 4.018 SINGLEP DELAYED243 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:16:31 PM 4.018 SINGLEP DELAYED244 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:16:33 PM 4.018 SINGLEP DELAYED245 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:16:35 PM 4.018 SINGLEP DELAYED246 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:16:37 PM 4.018 SINGLEP DELAYED247 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:16:39 PM 4.018 SINGLEP DELAYED248 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:16:43 PM 4.018 SINGLEP DELAYED249 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:16:46 PM 4.018 SINGLEP DELAYED250 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:17:28 PM 4.018 SINGLEP DELAYED251 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:17:35 PM 4.018 SINGLEP DELAYED252 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:17:48 PM 4.018 SINGLEP DELAYED253 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:17:54 PM 4.018 SINGLEP DELAYED254 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 9:17:58 PM 4.018 SINGLEP DELAYED255 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 29 fireteams, new max 8000 new min 2000 4/13/2022 9:18:00 PM 4.018 SINGLEP DELAYED256 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:18:02 PM 4.018 SINGLEP DELAYED257 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:18:04 PM 4.018 SINGLEP DELAYED258 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:18:06 PM 4.018 SINGLEP DELAYED259 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:18:10 PM 4.018 SINGLEP DELAYED260 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:19:37 PM 4.018 SINGLEP DELAYED261 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 9:19:41 PM 4.018 SINGLEP DELAYED262 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 29 fireteams, new max 8000 new min 2000 4/13/2022 9:19:43 PM 4.018 SINGLEP DELAYED263 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:19:45 PM 4.018 SINGLEP DELAYED264 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:19:47 PM 4.018 SINGLEP DELAYED265 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:19:51 PM 4.018 SINGLEP DELAYED266 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:19:54 PM 4.018 SINGLEP DELAYED267 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:19:55 PM 4.018 SINGLEP DELAYED268 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:19:57 PM 4.018 SINGLEP DELAYED269 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:20:01 PM 4.018 SINGLEP DELAYED270 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:20:03 PM 4.018 SINGLEP DELAYED271 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:21:22 PM 4.018 SINGLEP DELAYED272 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:21:24 PM 4.018 SINGLEP DELAYED273 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:21:27 PM 4.018 SINGLEP DELAYED274 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:21:28 PM 4.018 SINGLEP DELAYED275 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:21:30 PM 4.018 SINGLEP DELAYED276 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:21:32 PM 4.018 SINGLEP DELAYED277 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:21:34 PM 4.018 SINGLEP DELAYED278 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:22:22 PM 4.018 SINGLEP DELAYED279 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:23:10 PM 4.018 SINGLEP DELAYED280 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:23:15 PM 4.018 SINGLEP DELAYED281 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:23:25 PM 4.018 SINGLEP DELAYED282 TID29 spawnOutguardGroup at 22688: Requesting group War Siegers on planet Liskov at 400000,400000 at time 22688 4/13/2022 9:23:52 PM 4.018 SINGLEP DELAYED283 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:23:56 PM 4.018 SINGLEP DELAYED284 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:24:00 PM 4.018 SINGLEP DELAYED285 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:24:04 PM 4.018 SINGLEP DELAYED286 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:24:48 PM 4.018 SINGLEP DELAYED287 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:24:52 PM 4.018 SINGLEP DELAYED288 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:25:18 PM 4.018 SINGLEP DELAYED289 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:25:22 PM 4.018 SINGLEP DELAYED290 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:25:56 PM 4.018 SINGLEP DELAYED291 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:26:01 PM 4.018 SINGLEP DELAYED292 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:27:04 PM 4.018 SINGLEP DELAYED293 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:27:08 PM 4.018 SINGLEP DELAYED294 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:27:10 PM 4.018 SINGLEP DELAYED295 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:27:14 PM 4.018 SINGLEP DELAYED296 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:27:16 PM 4.018 SINGLEP DELAYED297 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:27:21 PM 4.018 SINGLEP DELAYED298 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:27:23 PM 4.018 SINGLEP DELAYED299 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:27:27 PM 4.018 SINGLEP DELAYED300 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:27:29 PM 4.018 SINGLEP DELAYED301 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:27:33 PM 4.018 SINGLEP DELAYED302 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:27:35 PM 4.018 SINGLEP DELAYED303 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:27:39 PM 4.018 SINGLEP DELAYED304 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:28:04 PM 4.018 SINGLEP DELAYED305 TID37 create a wormhole projector 4/13/2022 9:29:11 PM 4.018 SINGLEP DELAYED306 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:29:48 PM 4.018 SINGLEP DELAYED307 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:29:53 PM 4.018 SINGLEP DELAYED308 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:30:42 PM 4.018 SINGLEP DELAYED309 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:30:46 PM 4.018 SINGLEP DELAYED310 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:31:53 PM 4.018 SINGLEP DELAYED311 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:31:57 PM 4.018 SINGLEP DELAYED312 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:32:48 PM 4.018 SINGLEP DELAYED313 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:32:52 PM 4.018 SINGLEP DELAYED314 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:32:53 PM 4.018 SINGLEP DELAYED315 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:32:56 PM 4.018 SINGLEP DELAYED316 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:32:58 PM 4.018 SINGLEP DELAYED317 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:33:06 PM 4.018 SINGLEP DELAYED318 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:33:08 PM 4.018 SINGLEP DELAYED319 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:33:12 PM 4.018 SINGLEP DELAYED320 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:33:15 PM 4.018 SINGLEP DELAYED321 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:33:20 PM 4.018 SINGLEP DELAYED322 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:33:33 PM 4.018 SINGLEP DELAYED323 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:33:51 PM 4.018 SINGLEP DELAYED324 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:33:54 PM 4.018 SINGLEP DELAYED325 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:34:29 PM 4.018 SINGLEP DELAYED326 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:34:33 PM 4.018 SINGLEP DELAYED327 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:34:35 PM 4.018 SINGLEP DELAYED328 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:34:41 PM 4.018 SINGLEP DELAYED329 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:35:05 PM 4.018 SINGLEP DELAYED330 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:35:49 PM 4.018 SINGLEP DELAYED331 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:35:53 PM 4.018 SINGLEP DELAYED332 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:36:47 PM 4.018 SINGLEP DELAYED333 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:36:51 PM 4.018 SINGLEP DELAYED334 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:36:53 PM 4.018 SINGLEP DELAYED335 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:37:26 PM 4.018 SINGLEP DELAYED336 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:37:31 PM 4.018 SINGLEP DELAYED337 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:37:35 PM 4.018 SINGLEP DELAYED338 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:37:35 PM 4.018 SINGLEP DELAYED339 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:37:37 PM 4.018 SINGLEP DELAYED340 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:37:39 PM 4.018 SINGLEP DELAYED341 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:37:42 PM 4.018 SINGLEP DELAYED342 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:37:42 PM 4.018 SINGLEP DELAYED343 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 9:37:43 PM 4.018 SINGLEP DELAYED344 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:37:45 PM 4.018 SINGLEP DELAYED345 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:37:47 PM 4.018 SINGLEP DELAYED346 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:37:49 PM 4.018 SINGLEP DELAYED347 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:37:56 PM 4.018 SINGLEP DELAYED348 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:37:58 PM 4.018 SINGLEP DELAYED349 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:00 PM 4.018 SINGLEP DELAYED350 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:38:02 PM 4.018 SINGLEP DELAYED351 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:04 PM 4.018 SINGLEP DELAYED352 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:38:06 PM 4.018 SINGLEP DELAYED353 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:10 PM 4.018 SINGLEP DELAYED354 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/13/2022 9:38:12 PM 4.018 SINGLEP DELAYED355 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:14 PM 4.018 SINGLEP DELAYED356 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:38:16 PM 4.018 SINGLEP DELAYED357 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:20 PM 4.018 SINGLEP DELAYED358 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/13/2022 9:38:22 PM 4.018 SINGLEP DELAYED359 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:25 PM 4.018 SINGLEP DELAYED360 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 28 fireteams, new max 8000 new min 2000 4/13/2022 9:38:29 PM 4.018 SINGLEP DELAYED361 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/13/2022 9:38:31 PM 4.018 SINGLEP DELAYED362 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:33 PM 4.018 SINGLEP DELAYED363 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 29 fireteams, new max 8000 new min 2000 4/13/2022 9:38:35 PM 4.018 SINGLEP DELAYED364 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/13/2022 9:38:39 PM 4.018 SINGLEP DELAYED365 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:38:43 PM 4.018 SINGLEP DELAYED366 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/13/2022 9:38:52 PM 4.018 SINGLEP DELAYED367 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:38:56 PM 4.018 SINGLEP DELAYED368 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:38:57 PM 4.018 SINGLEP DELAYED369 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:00 PM 4.018 SINGLEP DELAYED370 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:39:02 PM 4.018 SINGLEP DELAYED371 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:04 PM 4.018 SINGLEP DELAYED372 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:06 PM 4.018 SINGLEP DELAYED373 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:39:10 PM 4.018 SINGLEP DELAYED374 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:12 PM 4.018 SINGLEP DELAYED375 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:16 PM 4.018 SINGLEP DELAYED376 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:18 PM 4.018 SINGLEP DELAYED377 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:19 PM 4.018 SINGLEP DELAYED378 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:39:22 PM 4.018 SINGLEP DELAYED379 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:24 PM 4.018 SINGLEP DELAYED380 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:29 PM 4.018 SINGLEP DELAYED381 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:31 PM 4.018 SINGLEP DELAYED382 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:35 PM 4.018 SINGLEP DELAYED383 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:37 PM 4.018 SINGLEP DELAYED384 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:41 PM 4.018 SINGLEP DELAYED385 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:43 PM 4.018 SINGLEP DELAYED386 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:47 PM 4.018 SINGLEP DELAYED387 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:49 PM 4.018 SINGLEP DELAYED388 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:53 PM 4.018 SINGLEP DELAYED389 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:39:55 PM 4.018 SINGLEP DELAYED390 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:39:59 PM 4.018 SINGLEP DELAYED391 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:40:01 PM 4.018 SINGLEP DELAYED392 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:40:06 PM 4.018 SINGLEP DELAYED393 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:40:07 PM 4.018 SINGLEP DELAYED394 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:40:12 PM 4.018 SINGLEP DELAYED395 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 9:40:14 PM 4.018 SINGLEP DELAYED396 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:40:37 PM 4.018 SINGLEP DELAYED397 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:42:43 PM 4.018 SINGLEP DELAYED398 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:42:49 PM 4.018 SINGLEP DELAYED399 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 9:42:54 PM 4.018 SINGLEP DELAYED400 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:42:57 PM 4.018 SINGLEP DELAYED401 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:43:01 PM 4.018 SINGLEP DELAYED402 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:43:03 PM 4.018 SINGLEP DELAYED403 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:43:05 PM 4.018 SINGLEP DELAYED404 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:43:09 PM 4.018 SINGLEP DELAYED405 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:43:14 PM 4.018 SINGLEP DELAYED406 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:43:16 PM 4.018 SINGLEP DELAYED407 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:43:18 PM 4.018 SINGLEP DELAYED408 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:43:22 PM 4.018 SINGLEP DELAYED409 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:43:39 PM 4.018 SINGLEP DELAYED410 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:43:43 PM 4.018 SINGLEP DELAYED411 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:43:49 PM 4.018 SINGLEP DELAYED412 TID15 Spawning 62790 strength for CPA Bunker #130206 4/13/2022 9:43:49 PM 4.018 SINGLEP DELAYED413 TID15 Spawning 62790 strength for CPA Bunker #277638 4/13/2022 9:43:49 PM 4.018 SINGLEP DELAYED414 TID15 Spawning 62790 strength for CPA Bunker #186567 4/13/2022 9:43:49 PM 4.018 SINGLEP DELAYED415 TID15 Spawning 62790 strength for CPA Bunker #230609 4/13/2022 9:43:49 PM 4.018 SINGLEP DELAYED416 TID15 Spawning 62790 strength for CPA Bunker #256311 4/13/2022 9:43:49 PM 4.018 SINGLEP DELAYED417 TID15 Spawning 62790 strength for CPA Bunker #210163 4/13/2022 9:44:20 PM 4.018 SINGLEP DELAYED418 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:44:24 PM 4.018 SINGLEP DELAYED419 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:44:26 PM 4.018 SINGLEP DELAYED420 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:45:09 PM 4.018 SINGLEP DELAYED421 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:45:18 PM 4.018 SINGLEP DELAYED422 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:45:20 PM 4.018 SINGLEP DELAYED423 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:45:56 PM 4.018 SINGLEP DELAYED424 TID21 spawnOutguardGroup at 23749: Requesting group War Siegers on planet Vitali at 400000,400000 at time 23749 4/13/2022 9:46:18 PM 4.018 SINGLEP DELAYED425 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:46:23 PM 4.018 SINGLEP DELAYED426 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:46:29 PM 4.018 SINGLEP DELAYED427 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 9:47:06 PM 4.018 SINGLEP DELAYED428 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:47:08 PM 4.018 SINGLEP DELAYED429 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:47:12 PM 4.018 SINGLEP DELAYED430 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:47:12 PM 4.018 SINGLEP DELAYED431 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:47:16 PM 4.018 SINGLEP DELAYED432 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:47:18 PM 4.018 SINGLEP DELAYED433 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:47:25 PM 4.018 SINGLEP DELAYED434 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:47:27 PM 4.018 SINGLEP DELAYED435 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:47:31 PM 4.018 SINGLEP DELAYED436 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:47:39 PM 4.018 SINGLEP DELAYED437 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:47:41 PM 4.018 SINGLEP DELAYED438 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:47:43 PM 4.018 SINGLEP DELAYED439 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:47:47 PM 4.018 SINGLEP DELAYED440 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 9:47:50 PM 4.018 SINGLEP DELAYED441 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 9:48:32 PM 4.018 SINGLEP DELAYED442 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:48:39 PM 4.018 SINGLEP DELAYED443 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:48:41 PM 4.018 SINGLEP DELAYED444 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:50:15 PM 4.018 SINGLEP DELAYED445 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:50:15 PM 4.018 SINGLEP DELAYED446 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 9:50:33 PM 4.018 SINGLEP DELAYED447 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:50:41 PM 4.018 SINGLEP DELAYED448 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:50:43 PM 4.018 SINGLEP DELAYED449 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:50:47 PM 4.018 SINGLEP DELAYED450 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:50:49 PM 4.018 SINGLEP DELAYED451 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:51:34 PM 4.018 SINGLEP DELAYED452 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:51:37 PM 4.018 SINGLEP DELAYED453 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:51:41 PM 4.018 SINGLEP DELAYED454 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:51:42 PM 4.018 SINGLEP DELAYED455 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:51:43 PM 4.018 SINGLEP DELAYED456 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:52:08 PM 4.018 SINGLEP DELAYED457 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:52:10 PM 4.018 SINGLEP DELAYED458 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:52:12 PM 4.018 SINGLEP DELAYED459 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:52:14 PM 4.018 SINGLEP DELAYED460 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 9:52:16 PM 4.018 SINGLEP DELAYED461 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:52:18 PM 4.018 SINGLEP DELAYED462 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:52:20 PM 4.018 SINGLEP DELAYED463 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:52:21 PM 4.018 SINGLEP DELAYED464 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:52:22 PM 4.018 SINGLEP DELAYED465 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:52:23 PM 4.018 SINGLEP DELAYED466 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:52:30 PM 4.018 SINGLEP DELAYED467 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:52:32 PM 4.018 SINGLEP DELAYED468 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:52:34 PM 4.018 SINGLEP DELAYED469 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:52:34 PM 4.018 SINGLEP DELAYED470 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:52:36 PM 4.018 SINGLEP DELAYED471 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:52:38 PM 4.018 SINGLEP DELAYED472 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:52:38 PM 4.018 SINGLEP DELAYED473 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 9:52:40 PM 4.018 SINGLEP DELAYED474 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:52:40 PM 4.018 SINGLEP DELAYED475 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:52:42 PM 4.018 SINGLEP DELAYED476 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:52:44 PM 4.018 SINGLEP DELAYED477 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:52:46 PM 4.018 SINGLEP DELAYED478 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:52:48 PM 4.018 SINGLEP DELAYED479 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:52:53 PM 4.018 SINGLEP DELAYED480 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:52:55 PM 4.018 SINGLEP DELAYED481 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:52:57 PM 4.018 SINGLEP DELAYED482 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:53:05 PM 4.018 SINGLEP DELAYED483 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:53:10 PM 4.018 SINGLEP DELAYED484 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:53:14 PM 4.018 SINGLEP DELAYED485 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:53:18 PM 4.018 SINGLEP DELAYED486 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:53:20 PM 4.018 SINGLEP DELAYED487 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 9:53:22 PM 4.018 SINGLEP DELAYED488 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 9:53:22 PM 4.018 SINGLEP DELAYED489 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:53:27 PM 4.018 SINGLEP DELAYED490 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:53:27 PM 4.018 SINGLEP DELAYED491 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:53:29 PM 4.018 SINGLEP DELAYED492 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 9:53:29 PM 4.018 SINGLEP DELAYED493 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:53:31 PM 4.018 SINGLEP DELAYED494 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:53:33 PM 4.018 SINGLEP DELAYED495 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:53:36 PM 4.018 SINGLEP DELAYED496 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 9:53:38 PM 4.018 SINGLEP DELAYED497 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 9:53:40 PM 4.018 SINGLEP DELAYED498 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:53:41 PM 4.018 SINGLEP DELAYED499 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:53:44 PM 4.018 SINGLEP DELAYED500 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/13/2022 9:53:50 PM 4.018 SINGLEP DELAYED501 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:53:54 PM 4.018 SINGLEP DELAYED502 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:53:58 PM 4.018 SINGLEP DELAYED503 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:54:04 PM 4.018 SINGLEP DELAYED504 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:54:12 PM 4.018 SINGLEP DELAYED505 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 9:56:12 PM 4.018 SINGLEP DELAYED506 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:56:16 PM 4.018 SINGLEP DELAYED507 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 9:56:18 PM 4.018 SINGLEP DELAYED508 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:57:47 PM 4.018 SINGLEP DELAYED509 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/13/2022 9:57:51 PM 4.018 SINGLEP DELAYED510 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 9:57:55 PM 4.018 SINGLEP DELAYED511 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 9:58:48 PM 4.018 SINGLEP DELAYED512 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/13/2022 9:58:49 PM 4.018 SINGLEP DELAYED513 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:00:11 PM 4.018 SINGLEP DELAYED514 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/13/2022 10:00:16 PM 4.018 SINGLEP DELAYED515 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 10:00:22 PM 4.018 SINGLEP DELAYED516 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:00:54 PM 4.018 SINGLEP DELAYED517 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:00:58 PM 4.018 SINGLEP DELAYED518 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:01:23 PM 4.018 SINGLEP DELAYED519 TID10 Reconquest Seeding for Shaderay: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/13/2022 10:01:25 PM 4.018 SINGLEP DELAYED520 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:01:29 PM 4.018 SINGLEP DELAYED521 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:01:31 PM 4.018 SINGLEP DELAYED522 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:01:36 PM 4.018 SINGLEP DELAYED523 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:01:38 PM 4.018 SINGLEP DELAYED524 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:01:42 PM 4.018 SINGLEP DELAYED525 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:01:44 PM 4.018 SINGLEP DELAYED526 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:01:50 PM 4.018 SINGLEP DELAYED527 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:01:52 PM 4.018 SINGLEP DELAYED528 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:01:54 PM 4.018 SINGLEP DELAYED529 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:01:56 PM 4.018 SINGLEP DELAYED530 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:02:01 PM 4.018 SINGLEP DELAYED531 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:03 PM 4.018 SINGLEP DELAYED532 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:02:07 PM 4.018 SINGLEP DELAYED533 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:09 PM 4.018 SINGLEP DELAYED534 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:02:13 PM 4.018 SINGLEP DELAYED535 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:15 PM 4.018 SINGLEP DELAYED536 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:02:17 PM 4.018 SINGLEP DELAYED537 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:02:19 PM 4.018 SINGLEP DELAYED538 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:02:21 PM 4.018 SINGLEP DELAYED539 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:23 PM 4.018 SINGLEP DELAYED540 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:02:25 PM 4.018 SINGLEP DELAYED541 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:27 PM 4.018 SINGLEP DELAYED542 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:02:29 PM 4.018 SINGLEP DELAYED543 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:02:34 PM 4.018 SINGLEP DELAYED544 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:02:34 PM 4.018 SINGLEP DELAYED545 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:02:35 PM 4.018 SINGLEP DELAYED546 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:02:36 PM 4.018 SINGLEP DELAYED547 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:02:40 PM 4.018 SINGLEP DELAYED548 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:02:41 PM 4.018 SINGLEP DELAYED549 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:02:46 PM 4.018 SINGLEP DELAYED550 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:48 PM 4.018 SINGLEP DELAYED551 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:02:50 PM 4.018 SINGLEP DELAYED552 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:02:51 PM 4.018 SINGLEP DELAYED553 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:02:52 PM 4.018 SINGLEP DELAYED554 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:02:54 PM 4.018 SINGLEP DELAYED555 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:02:58 PM 4.018 SINGLEP DELAYED556 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:03:00 PM 4.018 SINGLEP DELAYED557 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:04 PM 4.018 SINGLEP DELAYED558 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:06 PM 4.018 SINGLEP DELAYED559 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:11 PM 4.018 SINGLEP DELAYED560 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:13 PM 4.018 SINGLEP DELAYED561 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:17 PM 4.018 SINGLEP DELAYED562 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:03:19 PM 4.018 SINGLEP DELAYED563 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:23 PM 4.018 SINGLEP DELAYED564 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:25 PM 4.018 SINGLEP DELAYED565 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:29 PM 4.018 SINGLEP DELAYED566 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:31 PM 4.018 SINGLEP DELAYED567 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:35 PM 4.018 SINGLEP DELAYED568 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:38 PM 4.018 SINGLEP DELAYED569 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:42 PM 4.018 SINGLEP DELAYED570 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:44 PM 4.018 SINGLEP DELAYED571 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:48 PM 4.018 SINGLEP DELAYED572 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:50 PM 4.018 SINGLEP DELAYED573 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:03:54 PM 4.018 SINGLEP DELAYED574 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:03:56 PM 4.018 SINGLEP DELAYED575 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:04:24 PM 4.018 SINGLEP DELAYED576 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:04:25 PM 4.018 SINGLEP DELAYED577 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:04:28 PM 4.018 SINGLEP DELAYED578 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:04:29 PM 4.018 SINGLEP DELAYED579 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:04:30 PM 4.018 SINGLEP DELAYED580 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:04:34 PM 4.018 SINGLEP DELAYED581 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:04:48 PM 4.018 SINGLEP DELAYED582 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:04:52 PM 4.018 SINGLEP DELAYED583 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:04:54 PM 4.018 SINGLEP DELAYED584 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:05:47 PM 4.018 SINGLEP DELAYED585 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:05:52 PM 4.018 SINGLEP DELAYED586 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:05:54 PM 4.018 SINGLEP DELAYED587 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:06:00 PM 4.018 SINGLEP DELAYED588 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:06:04 PM 4.018 SINGLEP DELAYED589 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:06:10 PM 4.018 SINGLEP DELAYED590 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:06:21 PM 4.018 SINGLEP DELAYED591 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:06:24 PM 4.018 SINGLEP DELAYED592 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:06:27 PM 4.018 SINGLEP DELAYED593 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:07:05 PM 4.018 SINGLEP DELAYED594 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:07:08 PM 4.018 SINGLEP DELAYED595 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:07:09 PM 4.018 SINGLEP DELAYED596 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:07:12 PM 4.018 SINGLEP DELAYED597 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:07:24 PM 4.018 SINGLEP DELAYED598 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:07:30 PM 4.018 SINGLEP DELAYED599 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:07:31 PM 4.018 SINGLEP DELAYED600 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:07:45 PM 4.018 SINGLEP DELAYED601 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:08:02 PM 4.018 SINGLEP DELAYED602 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:08:12 PM 4.018 SINGLEP DELAYED603 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:16 PM 4.018 SINGLEP DELAYED604 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:08:17 PM 4.018 SINGLEP DELAYED605 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:21 PM 4.018 SINGLEP DELAYED606 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:21 PM 4.018 SINGLEP DELAYED607 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:23 PM 4.018 SINGLEP DELAYED608 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:08:23 PM 4.018 SINGLEP DELAYED609 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:27 PM 4.018 SINGLEP DELAYED610 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:27 PM 4.018 SINGLEP DELAYED611 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:29 PM 4.018 SINGLEP DELAYED612 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:08:30 PM 4.018 SINGLEP DELAYED613 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:33 PM 4.018 SINGLEP DELAYED614 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:33 PM 4.018 SINGLEP DELAYED615 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:35 PM 4.018 SINGLEP DELAYED616 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:35 PM 4.018 SINGLEP DELAYED617 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:39 PM 4.018 SINGLEP DELAYED618 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:48 PM 4.018 SINGLEP DELAYED619 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:49 PM 4.018 SINGLEP DELAYED620 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:50 PM 4.018 SINGLEP DELAYED621 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:53 PM 4.018 SINGLEP DELAYED622 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:54 PM 4.018 SINGLEP DELAYED623 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:08:55 PM 4.018 SINGLEP DELAYED624 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:08:56 PM 4.018 SINGLEP DELAYED625 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:08:59 PM 4.018 SINGLEP DELAYED626 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:00 PM 4.018 SINGLEP DELAYED627 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:02 PM 4.018 SINGLEP DELAYED628 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:25 PM 4.018 SINGLEP DELAYED629 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:09:25 PM 4.018 SINGLEP DELAYED630 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:29 PM 4.018 SINGLEP DELAYED631 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:30 PM 4.018 SINGLEP DELAYED632 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:31 PM 4.018 SINGLEP DELAYED633 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:09:32 PM 4.018 SINGLEP DELAYED634 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:33 PM 4.018 SINGLEP DELAYED635 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:09:35 PM 4.018 SINGLEP DELAYED636 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:09:36 PM 4.018 SINGLEP DELAYED637 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:37 PM 4.018 SINGLEP DELAYED638 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:38 PM 4.018 SINGLEP DELAYED639 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:40 PM 4.018 SINGLEP DELAYED640 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:09:42 PM 4.018 SINGLEP DELAYED641 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:09:42 PM 4.018 SINGLEP DELAYED642 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:44 PM 4.018 SINGLEP DELAYED643 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:09:44 PM 4.018 SINGLEP DELAYED644 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:46 PM 4.018 SINGLEP DELAYED645 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:48 PM 4.018 SINGLEP DELAYED646 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:09:48 PM 4.018 SINGLEP DELAYED647 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:50 PM 4.018 SINGLEP DELAYED648 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:52 PM 4.018 SINGLEP DELAYED649 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:54 PM 4.018 SINGLEP DELAYED650 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:09:55 PM 4.018 SINGLEP DELAYED651 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:09:56 PM 4.018 SINGLEP DELAYED652 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:09:58 PM 4.018 SINGLEP DELAYED653 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:10:00 PM 4.018 SINGLEP DELAYED654 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:10:01 PM 4.018 SINGLEP DELAYED655 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:10:03 PM 4.018 SINGLEP DELAYED656 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:10:04 PM 4.018 SINGLEP DELAYED657 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:10:06 PM 4.018 SINGLEP DELAYED658 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:10:11 PM 4.018 SINGLEP DELAYED659 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:10:13 PM 4.018 SINGLEP DELAYED660 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:10:17 PM 4.018 SINGLEP DELAYED661 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:10:19 PM 4.018 SINGLEP DELAYED662 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:10:25 PM 4.018 SINGLEP DELAYED663 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:10:27 PM 4.018 SINGLEP DELAYED664 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:10:31 PM 4.018 SINGLEP DELAYED665 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:10:35 PM 4.018 SINGLEP DELAYED666 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:10:37 PM 4.018 SINGLEP DELAYED667 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:10:46 PM 4.018 SINGLEP DELAYED668 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:10:48 PM 4.018 SINGLEP DELAYED669 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:10:50 PM 4.018 SINGLEP DELAYED670 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:11:21 PM 4.018 SINGLEP DELAYED671 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:11:30 PM 4.018 SINGLEP DELAYED672 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:11:42 PM 4.018 SINGLEP DELAYED673 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:11:46 PM 4.018 SINGLEP DELAYED674 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:11:48 PM 4.018 SINGLEP DELAYED675 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:11:53 PM 4.018 SINGLEP DELAYED676 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:11:55 PM 4.018 SINGLEP DELAYED677 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:11:55 PM 4.018 SINGLEP DELAYED678 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:11:57 PM 4.018 SINGLEP DELAYED679 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:11:57 PM 4.018 SINGLEP DELAYED680 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:12:01 PM 4.018 SINGLEP DELAYED681 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:12:01 PM 4.018 SINGLEP DELAYED682 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:12:03 PM 4.018 SINGLEP DELAYED683 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:03 PM 4.018 SINGLEP DELAYED684 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:05 PM 4.018 SINGLEP DELAYED685 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:12:20 PM 4.018 SINGLEP DELAYED686 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:12:22 PM 4.018 SINGLEP DELAYED687 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:24 PM 4.018 SINGLEP DELAYED688 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:12:26 PM 4.018 SINGLEP DELAYED689 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:30 PM 4.018 SINGLEP DELAYED690 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:12:32 PM 4.018 SINGLEP DELAYED691 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:41 PM 4.018 SINGLEP DELAYED692 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:12:45 PM 4.018 SINGLEP DELAYED693 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:51 PM 4.018 SINGLEP DELAYED694 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:12:55 PM 4.018 SINGLEP DELAYED695 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:12:57 PM 4.018 SINGLEP DELAYED696 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:12:59 PM 4.018 SINGLEP DELAYED697 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:13:02 PM 4.018 SINGLEP DELAYED698 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:13:03 PM 4.018 SINGLEP DELAYED699 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:13:05 PM 4.018 SINGLEP DELAYED700 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:13:06 PM 4.018 SINGLEP DELAYED701 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:13:09 PM 4.018 SINGLEP DELAYED702 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:13:15 PM 4.018 SINGLEP DELAYED703 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:13:18 PM 4.018 SINGLEP DELAYED704 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:13:31 PM 4.018 SINGLEP DELAYED705 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:13:39 PM 4.018 SINGLEP DELAYED706 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:13:44 PM 4.018 SINGLEP DELAYED707 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:14:14 PM 4.018 SINGLEP DELAYED708 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:14:19 PM 4.018 SINGLEP DELAYED709 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:14:21 PM 4.018 SINGLEP DELAYED710 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:14:25 PM 4.018 SINGLEP DELAYED711 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:14:56 PM 4.018 SINGLEP DELAYED712 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:14:58 PM 4.018 SINGLEP DELAYED713 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:14:58 PM 4.018 SINGLEP DELAYED714 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:15:00 PM 4.018 SINGLEP DELAYED715 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:02 PM 4.018 SINGLEP DELAYED716 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:15:03 PM 4.018 SINGLEP DELAYED717 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:15:04 PM 4.018 SINGLEP DELAYED718 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:04 PM 4.018 SINGLEP DELAYED719 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:15:06 PM 4.018 SINGLEP DELAYED720 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:08 PM 4.018 SINGLEP DELAYED721 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:09 PM 4.018 SINGLEP DELAYED722 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:10 PM 4.018 SINGLEP DELAYED723 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:15:11 PM 4.018 SINGLEP DELAYED724 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:15:12 PM 4.018 SINGLEP DELAYED725 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:13 PM 4.018 SINGLEP DELAYED726 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:14 PM 4.018 SINGLEP DELAYED727 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:15:15 PM 4.018 SINGLEP DELAYED728 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:15:17 PM 4.018 SINGLEP DELAYED729 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:19 PM 4.018 SINGLEP DELAYED730 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:21 PM 4.018 SINGLEP DELAYED731 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:15:21 PM 4.018 SINGLEP DELAYED732 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:15:22 PM 4.018 SINGLEP DELAYED733 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:23 PM 4.018 SINGLEP DELAYED734 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:30 PM 4.018 SINGLEP DELAYED735 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:32 PM 4.018 SINGLEP DELAYED736 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:15:34 PM 4.018 SINGLEP DELAYED737 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:15:37 PM 4.018 SINGLEP DELAYED738 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:38 PM 4.018 SINGLEP DELAYED739 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:15:39 PM 4.018 SINGLEP DELAYED740 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:15:43 PM 4.018 SINGLEP DELAYED741 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:15:43 PM 4.018 SINGLEP DELAYED742 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:45 PM 4.018 SINGLEP DELAYED743 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:15:49 PM 4.018 SINGLEP DELAYED744 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:15:51 PM 4.018 SINGLEP DELAYED745 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:15:53 PM 4.018 SINGLEP DELAYED746 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:15:55 PM 4.018 SINGLEP DELAYED747 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:15:55 PM 4.018 SINGLEP DELAYED748 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:15:57 PM 4.018 SINGLEP DELAYED749 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:15:57 PM 4.018 SINGLEP DELAYED750 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:16:01 PM 4.018 SINGLEP DELAYED751 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:16:03 PM 4.018 SINGLEP DELAYED752 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:16:11 PM 4.018 SINGLEP DELAYED753 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:18:30 PM 4.018 SINGLEP DELAYED754 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:18:34 PM 4.018 SINGLEP DELAYED755 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:18:36 PM 4.018 SINGLEP DELAYED756 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:18:38 PM 4.018 SINGLEP DELAYED757 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:18:42 PM 4.018 SINGLEP DELAYED758 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:19:49 PM 4.018 SINGLEP DELAYED759 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:19:53 PM 4.018 SINGLEP DELAYED760 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:22:47 PM 4.018 SINGLEP DELAYED761 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:23:10 PM 4.018 SINGLEP DELAYED762 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:23:12 PM 4.018 SINGLEP DELAYED763 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:23:14 PM 4.018 SINGLEP DELAYED764 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:23:16 PM 4.018 SINGLEP DELAYED765 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:23:16 PM 4.018 SINGLEP DELAYED766 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:23:18 PM 4.018 SINGLEP DELAYED767 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:23:21 PM 4.018 SINGLEP DELAYED768 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:23:22 PM 4.018 SINGLEP DELAYED769 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:23:23 PM 4.018 SINGLEP DELAYED770 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:23:24 PM 4.018 SINGLEP DELAYED771 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:23:27 PM 4.018 SINGLEP DELAYED772 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:23:28 PM 4.018 SINGLEP DELAYED773 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 10:23:29 PM 4.018 SINGLEP DELAYED774 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:23:30 PM 4.018 SINGLEP DELAYED775 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:23:32 PM 4.018 SINGLEP DELAYED776 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:23:33 PM 4.018 SINGLEP DELAYED777 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:23:34 PM 4.018 SINGLEP DELAYED778 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 10:23:35 PM 4.018 SINGLEP DELAYED779 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:23:36 PM 4.018 SINGLEP DELAYED780 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:23:38 PM 4.018 SINGLEP DELAYED781 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:23:39 PM 4.018 SINGLEP DELAYED782 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:23:40 PM 4.018 SINGLEP DELAYED783 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 10:23:41 PM 4.018 SINGLEP DELAYED784 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:23:42 PM 4.018 SINGLEP DELAYED785 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:23:45 PM 4.018 SINGLEP DELAYED786 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:23:47 PM 4.018 SINGLEP DELAYED787 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:23:49 PM 4.018 SINGLEP DELAYED788 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:23:51 PM 4.018 SINGLEP DELAYED789 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:23:53 PM 4.018 SINGLEP DELAYED790 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:23:59 PM 4.018 SINGLEP DELAYED791 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:24:03 PM 4.018 SINGLEP DELAYED792 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:24:30 PM 4.018 SINGLEP DELAYED793 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:24:34 PM 4.018 SINGLEP DELAYED794 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:24:47 PM 4.018 SINGLEP DELAYED795 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:25:37 PM 4.018 SINGLEP DELAYED796 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:25:57 PM 4.018 SINGLEP DELAYED797 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:26:01 PM 4.018 SINGLEP DELAYED798 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:26:04 PM 4.018 SINGLEP DELAYED799 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:26:25 PM 4.018 SINGLEP DELAYED800 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:26:31 PM 4.018 SINGLEP DELAYED801 TID10 spawnOutguardGroup at 25583: Requesting group War Siegers on planet Hennessy at 400000,400000 at time 25583 4/13/2022 10:26:33 PM 4.018 SINGLEP DELAYED802 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:26:35 PM 4.018 SINGLEP DELAYED803 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:26:37 PM 4.018 SINGLEP DELAYED804 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:26:40 PM 4.018 SINGLEP DELAYED805 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:26:42 PM 4.018 SINGLEP DELAYED806 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:26:47 PM 4.018 SINGLEP DELAYED807 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:27:03 PM 4.018 SINGLEP DELAYED808 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:27:07 PM 4.018 SINGLEP DELAYED809 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:27:10 PM 4.018 SINGLEP DELAYED810 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:27:14 PM 4.018 SINGLEP DELAYED811 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:27:16 PM 4.018 SINGLEP DELAYED812 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:27:17 PM 4.018 SINGLEP DELAYED813 TID37 spawnOutguardGroup at 25610: Requesting group Lobar the Wolf on planet Edman at 400000,400000 at time 25610 4/13/2022 10:27:20 PM 4.018 SINGLEP DELAYED814 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:27:22 PM 4.018 SINGLEP DELAYED815 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:27:27 PM 4.018 SINGLEP DELAYED816 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:28:21 PM 4.018 SINGLEP DELAYED817 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:28:25 PM 4.018 SINGLEP DELAYED818 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:29:02 PM 4.018 SINGLEP DELAYED819 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:29:08 PM 4.018 SINGLEP DELAYED820 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:29:12 PM 4.018 SINGLEP DELAYED821 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:29:14 PM 4.018 SINGLEP DELAYED822 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:29:18 PM 4.018 SINGLEP DELAYED823 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:29:21 PM 4.018 SINGLEP DELAYED824 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:30:10 PM 4.018 SINGLEP DELAYED825 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:30:21 PM 4.018 SINGLEP DELAYED826 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:30:23 PM 4.018 SINGLEP DELAYED827 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:30:25 PM 4.018 SINGLEP DELAYED828 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:30:27 PM 4.018 SINGLEP DELAYED829 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:30:30 PM 4.018 SINGLEP DELAYED830 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:30:32 PM 4.018 SINGLEP DELAYED831 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:30:33 PM 4.018 SINGLEP DELAYED832 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:30:42 PM 4.018 SINGLEP DELAYED833 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:31:00 PM 4.018 SINGLEP DELAYED834 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:31:02 PM 4.018 SINGLEP DELAYED835 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:31:03 PM 4.018 SINGLEP DELAYED836 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:31:06 PM 4.018 SINGLEP DELAYED837 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:31:10 PM 4.018 SINGLEP DELAYED838 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 10:31:12 PM 4.018 SINGLEP DELAYED839 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:31:14 PM 4.018 SINGLEP DELAYED840 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 10:31:18 PM 4.018 SINGLEP DELAYED841 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:31:23 PM 4.018 SINGLEP DELAYED842 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED843 TID39 Spawning 70125 strength for CPA Bunker #112121 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED844 TID39 Spawning 70125 strength for CPA Bunker #310925 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED845 TID39 Spawning 70125 strength for CPA Bunker #230610 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED846 TID39 Spawning 70125 strength for CPA Bunker #186568 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED847 TID39 Spawning 70125 strength for CPA Bunker #277639 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED848 TID39 Spawning 70125 strength for CPA Bunker #154905 4/13/2022 10:31:24 PM 4.018 SINGLEP DELAYED849 TID39 Spawning 70125 strength for CPA Bunker #256312 4/13/2022 10:31:27 PM 4.018 SINGLEP DELAYED850 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:31:31 PM 4.018 SINGLEP DELAYED851 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 10:31:33 PM 4.018 SINGLEP DELAYED852 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/13/2022 10:31:35 PM 4.018 SINGLEP DELAYED853 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:31:37 PM 4.018 SINGLEP DELAYED854 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:31:39 PM 4.018 SINGLEP DELAYED855 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:31:39 PM 4.018 SINGLEP DELAYED856 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:31:43 PM 4.018 SINGLEP DELAYED857 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:31:44 PM 4.018 SINGLEP DELAYED858 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:31:45 PM 4.018 SINGLEP DELAYED859 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:31:46 PM 4.018 SINGLEP DELAYED860 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:31:49 PM 4.018 SINGLEP DELAYED861 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:31:50 PM 4.018 SINGLEP DELAYED862 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:31:51 PM 4.018 SINGLEP DELAYED863 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:31:52 PM 4.018 SINGLEP DELAYED864 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:31:56 PM 4.018 SINGLEP DELAYED865 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:31:56 PM 4.018 SINGLEP DELAYED866 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/13/2022 10:31:58 PM 4.018 SINGLEP DELAYED867 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:31:58 PM 4.018 SINGLEP DELAYED868 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:32:00 PM 4.018 SINGLEP DELAYED869 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:32:02 PM 4.018 SINGLEP DELAYED870 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:32:02 PM 4.018 SINGLEP DELAYED871 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:32:05 PM 4.018 SINGLEP DELAYED872 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:32:05 PM 4.018 SINGLEP DELAYED873 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:32:08 PM 4.018 SINGLEP DELAYED874 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:32:09 PM 4.018 SINGLEP DELAYED875 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:32:13 PM 4.018 SINGLEP DELAYED876 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:32:16 PM 4.018 SINGLEP DELAYED877 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:32:31 PM 4.018 SINGLEP DELAYED878 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:32:32 PM 4.018 SINGLEP DELAYED879 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:32:35 PM 4.018 SINGLEP DELAYED880 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:32:36 PM 4.018 SINGLEP DELAYED881 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/13/2022 10:32:37 PM 4.018 SINGLEP DELAYED882 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:32:38 PM 4.018 SINGLEP DELAYED883 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:32:42 PM 4.018 SINGLEP DELAYED884 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:32:42 PM 4.018 SINGLEP DELAYED885 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:32:44 PM 4.018 SINGLEP DELAYED886 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:32:48 PM 4.018 SINGLEP DELAYED887 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:32:52 PM 4.018 SINGLEP DELAYED888 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:32:53 PM 4.018 SINGLEP DELAYED889 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:33:08 PM 4.018 SINGLEP DELAYED890 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:33:08 PM 4.018 SINGLEP DELAYED891 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:33:10 PM 4.018 SINGLEP DELAYED892 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:33:12 PM 4.018 SINGLEP DELAYED893 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 10:33:12 PM 4.018 SINGLEP DELAYED894 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:33:14 PM 4.018 SINGLEP DELAYED895 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:33:28 PM 4.018 SINGLEP DELAYED896 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:33:33 PM 4.018 SINGLEP DELAYED897 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/13/2022 10:33:35 PM 4.018 SINGLEP DELAYED898 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 10:33:37 PM 4.018 SINGLEP DELAYED899 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/13/2022 10:33:39 PM 4.018 SINGLEP DELAYED900 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:33:39 PM 4.018 SINGLEP DELAYED901 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/13/2022 10:33:43 PM 4.018 SINGLEP DELAYED902 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 10:33:45 PM 4.018 SINGLEP DELAYED903 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/13/2022 10:34:00 PM 4.018 SINGLEP DELAYED904 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:34:11 PM 4.018 SINGLEP DELAYED905 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/13/2022 10:34:16 PM 4.018 SINGLEP DELAYED906 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/13/2022 10:34:20 PM 4.018 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4018_StabilityAbortability Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 10:34:20 PM 4.018 SINGLEP Exception in AIWar2Networking.HandleMessage: messageType: FromClientToServer_SendMyNextCommandBatch IsFromSelfWithoutNetwork: True senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 512000 Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.DeserializeFrom_AlwaysForNetworkNeverDisk (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HasJustRecievedThisFromAClient) [0x0003b] in :0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0012d] in :0 4/13/2022 10:34:21 PM 4.018 SINGLEP Clearing player accounts. 4/14/2022 4:12:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/14/2022 4:12:48 PM SINGLEP Boot up FleetOS (0.3281s) 4/14/2022 4:12:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 11 (10.0.22000) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1660 Ti with Max-Q Design graphicsDeviceID: 8593 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 5991 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz processorCount: 12 processorFrequency: 2592 systemMemorySize: 16190 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/14/2022 4:12:48 PM 4.020 SINGLEP Game Version: 4.020 4/14/2022 4:12:48 PM 4.020 SINGLEP Check System Logs For Rogue Intelligence (0.6228s) 4/14/2022 4:12:48 PM 4.020 SINGLEP Inspect Aft Hatches (0.3453s) 4/14/2022 4:12:49 PM 4.020 SINGLEP Found 519 xml files in 136 folders in 72ms 4/14/2022 4:12:51 PM 4.020 SINGLEP Check For Extra Modules (2.4852s) 4/14/2022 4:12:51 PM 4.020 SINGLEP 519 Xml Files Parsed in 2,401ms 4/14/2022 4:12:51 PM 4.020 SINGLEP Gather Ancient Lifeforms (0.0020s) 4/14/2022 4:12:51 PM 4.020 SINGLEP Eject Trash Into Hyperspace (0.0070s) 4/14/2022 4:12:51 PM 4.020 SINGLEP Bring Cloaking Systems Online (0.0777s) 4/14/2022 4:12:51 PM 4.020 SINGLEP Update mod and expansion statuses! 4/14/2022 4:12:51 PM 4.020 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 4/14/2022 4:12:51 PM 4.020 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/14/2022 4:12:51 PM 4.020 SINGLEP Check Nearby Stellar Masses (0.0510s) 4/14/2022 4:12:51 PM 4.020 SINGLEP 519 Xml Files Checked For Exp/Mod Status in 12ms 4/14/2022 4:12:52 PM 4.020 SINGLEP Pruning Excess Brain Cells (0.4883s) 4/14/2022 4:12:52 PM 4.020 SINGLEP Resolution changed to fullscreen 1440x5120 4/14/2022 4:12:52 PM 4.020 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/14/2022 4:12:52 PM 4.020 SINGLEP Applied Framerate Type: Vsync (vsync: 1 targetFPS:0) 4/14/2022 4:12:52 PM 4.020 SINGLEP Remembering Alamo (0.6527s) 4/14/2022 4:12:53 PM 4.020 SINGLEP Calculate Odds Of Success (0.7820s) 4/14/2022 4:12:54 PM 4.020 SINGLEP Briefly Panic (0.5195s) 4/14/2022 4:12:54 PM 4.020 SINGLEP Install Confidence Routines (0.7179s) 4/14/2022 4:12:55 PM 4.020 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/14/2022 4:12:55 PM 4.020 SINGLEP Late Axionic Computations (0.9198s) 4/14/2022 4:12:55 PM 4.020 SINGLEP Acquiring Towel (0.0300s) 4/14/2022 4:12:55 PM 4.020 SINGLEP Inhibiting Visual Scans (0.0860s) 4/14/2022 4:12:55 PM 4.020 SINGLEP Ejecting Tactical Core (0.1661s) 4/14/2022 4:12:56 PM 4.020 SINGLEP Grouping Flow Fields (0.0570s) 4/14/2022 4:12:56 PM 4.020 SINGLEP Underestimating Starfields (0.4710s) 4/14/2022 4:12:56 PM 4.020 SINGLEP Reconstituting Distant Planets (0.4242s) 4/14/2022 4:12:56 PM 4.020 SINGLEP Calculating Firing Cones (0.0220s) 4/14/2022 4:12:57 PM 4.020 SINGLEP Discontinue Your Favorite Ship Parts (0.9741s) 4/14/2022 4:12:58 PM 4.020 SINGLEP Re-Aligning Objectives (0.1470s) 4/14/2022 4:12:59 PM 4.020 SINGLEP Install Replacement Weapons (1.6009s) 4/14/2022 4:12:59 PM 4.020 SINGLEP Post-Proton Surge (0.0260s) 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for Chaotician 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/14/2022 4:12:59 PM 4.020 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for NeinzulAbyss 4/14/2022 4:12:59 PM 4.020 SINGLEP Background Radiation Taste Test (0.0420s) 4/14/2022 4:12:59 PM 4.020 SINGLEP Shuffling Chairs On Command Deck (0.0377s) 4/14/2022 4:12:59 PM 4.020 SINGLEP Windshield Wiping (0.2215s) 4/14/2022 4:13:00 PM 4.020 SINGLEP Last Organizational Modeling (0.7199s) 4/14/2022 4:13:01 PM 4.020 SINGLEP Stimulate Modulation (0.3947s) 4/14/2022 4:13:01 PM 4.020 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/14/2022 4:13:01 PM 4.020 SINGLEP Order Cores By Seniority (0.0080s) 4/14/2022 4:13:00 PM 4.020 SINGLEP DELAYED9 TID30 Info: will dump 1449 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/14/2022 4:13:01 PM 4.020 SINGLEP We got 65 campaign's data when deserializing 4/14/2022 4:13:01 PM 4.020 SINGLEP Final Checks (0.4945s) 4/14/2022 4:13:01 PM 4.020 SINGLEP Load Historical Documents (0.0070s) 4/14/2022 4:13:01 PM 4.020 SINGLEP 13.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.5s) Pruning Excess Brain Cells (0.5s) Remembering Alamo (0.7s) Calculate Odds Of Success (0.8s) Briefly Panic (0.5s) Install Confidence Routines (0.7s) Late Axionic Computations (0.9s) Underestimating Starfields (0.5s) Reconstituting Distant Planets (0.4s) Discontinue Your Favorite Ship Parts (1.0s) Install Replacement Weapons (1.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.4s) Final Checks (0.5s) 4/14/2022 4:13:02 PM 4.020 SINGLEP Hello Steam user 'benh' 4/14/2022 4:13:06 PM 4.020 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Logist7/Autosave at 7h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/14/2022 4:13:06 PM 4.020 SINGLEP Clearing player accounts. 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose 4/14/2022 4:13:08 PM 4.020 SINGLEP OnLoad: Detected 44 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 44 shipsNotFixedByType: WarSieger x44 4/14/2022 4:13:08 PM 4.020 SINGLEP Finish load save in 1,458ms