Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: VRAM: 8072 MB Driver: 31.0.15.3713 Begin MonoManager ReloadAssembly - Completed reload, in 1.816 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.682400 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027FE7C040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002811F8040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293A50080.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293C53E70.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002B9CED020.dll