11/29/2023 3:45:55 AM 5.574 SINGLEP DELAYED108 TID29 We are moving Nomad 4 11/29/2023 3:45:55 AM 5.574 SINGLEP DELAYED109 TID29 We are moving Nomad 4 11/29/2023 3:45:55 AM 5.574 SINGLEP DELAYED110 TID29 We are moving Nomad 4 11/29/2023 3:45:55 AM 5.574 SINGLEP Nomad 4 is a nomad that has moved 11/29/2023 3:46:24 AM 5.574 SINGLEP DELAYED111 TID29 We are spawning 1 leaders 11/29/2023 3:46:24 AM 5.574 SINGLEP DELAYED112 TID29 Spawned Prophet #78683 on Adzuki 11/29/2023 3:46:24 AM 5.574 SINGLEP DELAYED113 TID33 Reconquest Seeding for Arrarat: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 11/29/2023 3:46:42 AM 5.574 SINGLEP DELAYED114 TID30 We are moving Nomad 8 11/29/2023 3:46:42 AM 5.574 SINGLEP DELAYED115 TID9 We are moving Nomad 7 11/29/2023 3:46:44 AM 5.574 SINGLEP DELAYED116 TID44 We are moving Nomad 5 11/29/2023 3:46:44 AM 5.574 SINGLEP DELAYED117 TID44 We are moving Nomad 5 11/29/2023 3:46:44 AM 5.574 SINGLEP DELAYED118 TID44 We are moving Nomad 5 11/29/2023 3:46:46 AM 5.574 SINGLEP DELAYED119 TID44 We are moving Nomad 3 11/29/2023 3:47:29 AM 5.574 SINGLEP Nomad 3 is a nomad that has moved 11/29/2023 3:47:29 AM 5.574 SINGLEP Nomad 5 is a nomad that has moved 11/29/2023 3:47:29 AM 5.574 SINGLEP Nomad 6 is a nomad that has moved 11/29/2023 3:47:29 AM 5.574 SINGLEP Nomad 7 is a nomad that has moved 11/29/2023 3:47:29 AM 5.574 SINGLEP Nomad 8 is a nomad that has moved 11/29/2023 3:59:14 AM 5.574 SINGLEP Clearing player accounts. 11/29/2023 3:59:38 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/29/2023 3:59:38 AM SINGLEP Boot up FleetOS (0.1307s) 11/29/2023 3:59:39 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/29/2023 3:59:39 AM 5.574 SINGLEP Game Version: 5.574 11/29/2023 3:59:39 AM 5.574 SINGLEP Check System Logs For Rogue Intelligence (0.3291s) 11/29/2023 3:59:39 AM 5.574 SINGLEP Inspect Aft Hatches (0.0658s) 11/29/2023 3:59:39 AM 5.574 SINGLEP Found 904 xml files in 156 folders in 81ms 11/29/2023 3:59:40 AM 5.574 SINGLEP Check For Extra Modules (0.8649s) 11/29/2023 3:59:40 AM 5.574 SINGLEP 904 Xml Files Parsed in 780ms 11/29/2023 3:59:40 AM 5.574 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/29/2023 3:59:40 AM 5.574 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/29/2023 3:59:40 AM 5.574 SINGLEP Bring Cloaking Systems Online (0.0314s) 11/29/2023 3:59:40 AM 5.574 SINGLEP Update mod and expansion statuses! 11/29/2023 3:59:40 AM 5.574 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/29/2023 3:59:40 AM 5.574 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 11/29/2023 3:59:40 AM 5.574 SINGLEP Check Nearby Stellar Masses (0.0289s) 11/29/2023 3:59:40 AM 5.574 SINGLEP 904 Xml Files Checked For Exp/Mod Status in 11ms 11/29/2023 3:59:40 AM 5.574 SINGLEP Pruning Excess Brain Cells (0.0628s) 11/29/2023 3:59:40 AM 5.574 SINGLEP No resolution change was required. 11/29/2023 3:59:40 AM 5.574 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/29/2023 3:59:40 AM 5.574 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 11/29/2023 3:59:40 AM 5.574 SINGLEP Remembering Alamo (0.0838s) 11/29/2023 3:59:40 AM 5.574 SINGLEP Calculate Odds Of Success (0.2493s) 11/29/2023 3:59:40 AM 5.574 SINGLEP Briefly Panic (0.1346s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Install Confidence Routines (0.3307s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/29/2023 3:59:41 AM 5.574 SINGLEP Late Axionic Computations (0.2222s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Acquiring Towel (0.0140s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Inhibiting Visual Scans (0.0170s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Ejecting Tactical Core (0.0499s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Grouping Flow Fields (0.0299s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Surrounding Starfields (0.0813s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Pillaging Distant Planets (0.0888s) 11/29/2023 3:59:41 AM 5.574 SINGLEP Calculating Firing Cones (0.0110s) 11/29/2023 3:59:42 AM 5.574 SINGLEP Holding Ship Parts For Comfort (0.6283s) 11/29/2023 3:59:42 AM 5.574 SINGLEP Re-Aligning Objectives (0.1027s) 11/29/2023 3:59:44 AM 5.574 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/29/2023 3:59:44 AM 5.574 SINGLEP Bend Laws Of Gravity (1.8701s) 11/29/2023 3:59:44 AM 5.574 SINGLEP Post-Proton Surge (0.0225s) 11/29/2023 3:59:44 AM 5.574 SINGLEP Background Radiation Taste Test (0.0309s) 11/29/2023 3:59:44 AM 5.574 SINGLEP Shuffling Chairs On Command Deck (0.0189s) 11/29/2023 3:59:44 AM 5.574 SINGLEP Windshield Wiping (0.1496s) 11/29/2023 3:59:45 AM 5.574 SINGLEP Last Organizational Modeling (0.8056s) 11/29/2023 3:59:45 AM 5.574 SINGLEP Stimulate Modulation (0.3471s) 11/29/2023 3:59:45 AM 5.574 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/29/2023 3:59:45 AM 5.574 SINGLEP DELAYED1 TID25 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/29/2023 3:59:45 AM 5.574 SINGLEP We got 295 campaign's data when deserializing 11/29/2023 3:59:45 AM 5.574 SINGLEP Order Cores By Seniority (0.2593s) 11/29/2023 3:59:45 AM 5.574 SINGLEP Load Historical Documents (0.0060s) 11/29/2023 3:59:45 AM 5.574 SINGLEP 7.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Install Confidence Routines (0.3s) Holding Ship Parts For Comfort (0.6s) Bend Laws Of Gravity (1.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 11/29/2023 3:59:46 AM 5.574 SINGLEP Hello Steam user 'The Grand Mugwump' 11/30/2023 10:08:31 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/30/2023 10:08:31 AM SINGLEP Boot up FleetOS (0.1566s) 11/30/2023 10:08:31 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/30/2023 10:08:32 AM 5.574 SINGLEP Game Version: 5.574 11/30/2023 10:08:32 AM 5.574 SINGLEP Check System Logs For Rogue Intelligence (0.3391s) 11/30/2023 10:08:32 AM 5.574 SINGLEP Inspect Aft Hatches (0.0858s) 11/30/2023 10:08:32 AM 5.574 SINGLEP Found 904 xml files in 156 folders in 84ms 11/30/2023 10:08:33 AM 5.574 SINGLEP Check For Extra Modules (0.9935s) 11/30/2023 10:08:33 AM 5.574 SINGLEP 904 Xml Files Parsed in 905ms 11/30/2023 10:08:33 AM 5.574 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/30/2023 10:08:33 AM 5.574 SINGLEP Eject Trash Into Hyperspace (0.0030s) 11/30/2023 10:08:33 AM 5.574 SINGLEP Bring Cloaking Systems Online (0.0170s) 11/30/2023 10:08:33 AM 5.574 SINGLEP Update mod and expansion statuses! 11/30/2023 10:08:33 AM 5.574 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/30/2023 10:08:33 AM 5.574 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 11/30/2023 10:08:33 AM 5.574 SINGLEP Check Nearby Stellar Masses (0.0199s) 11/30/2023 10:08:33 AM 5.574 SINGLEP 904 Xml Files Checked For Exp/Mod Status in 5ms 11/30/2023 10:08:33 AM 5.574 SINGLEP Pruning Excess Brain Cells (0.0598s) 11/30/2023 10:08:33 AM 5.574 SINGLEP No resolution change was required. 11/30/2023 10:08:33 AM 5.574 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/30/2023 10:08:33 AM 5.574 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 11/30/2023 10:08:33 AM 5.574 SINGLEP Remembering Alamo (0.1137s) 11/30/2023 10:08:33 AM 5.574 SINGLEP Calculate Odds Of Success (0.4553s) 11/30/2023 10:08:33 AM 5.574 SINGLEP Briefly Panic (0.2130s) 11/30/2023 10:08:34 AM 5.574 SINGLEP Install Confidence Routines (0.3125s) 11/30/2023 10:08:34 AM 5.574 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/30/2023 10:08:34 AM 5.574 SINGLEP Late Axionic Computations (0.4568s) 11/30/2023 10:08:34 AM 5.574 SINGLEP Acquiring Towel (0.0160s) 11/30/2023 10:08:34 AM 5.574 SINGLEP Inhibiting Visual Scans (0.0170s) 11/30/2023 10:08:34 AM 5.574 SINGLEP Ejecting Tactical Core (0.0918s) 11/30/2023 10:08:34 AM 5.574 SINGLEP Grouping Flow Fields (0.0429s) 11/30/2023 10:08:35 AM 5.574 SINGLEP Hoping Starfields Are Nice (0.3371s) 11/30/2023 10:08:35 AM 5.574 SINGLEP Mapping Distant Planets (0.2748s) 11/30/2023 10:08:35 AM 5.574 SINGLEP Calculating Firing Cones (0.0130s) 11/30/2023 10:08:36 AM 5.574 SINGLEP Holding Ship Parts For Comfort (0.5835s) 11/30/2023 10:08:36 AM 5.574 SINGLEP Re-Aligning Objectives (0.1032s) 11/30/2023 10:08:40 AM 5.574 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/30/2023 10:08:41 AM 5.574 SINGLEP Integrate Leading Edges (4.8488s) 11/30/2023 10:08:41 AM 5.574 SINGLEP Post-Proton Surge (0.0221s) 11/30/2023 10:08:41 AM 5.574 SINGLEP Background Radiation Taste Test (0.0309s) 11/30/2023 10:08:41 AM 5.574 SINGLEP Shuffling Chairs On Command Deck (0.0199s) 11/30/2023 10:08:41 AM 5.574 SINGLEP Windshield Wiping (0.1477s) 11/30/2023 10:08:42 AM 5.574 SINGLEP Last Organizational Modeling (0.8018s) 11/30/2023 10:08:42 AM 5.574 SINGLEP Stimulate Modulation (0.3399s) 11/30/2023 10:08:42 AM 5.574 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/30/2023 10:08:42 AM 5.574 SINGLEP DELAYED1 TID10 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/30/2023 10:08:42 AM 5.574 SINGLEP We got 295 campaign's data when deserializing 11/30/2023 10:08:42 AM 5.574 SINGLEP Order Cores By Seniority (0.2643s) 11/30/2023 10:08:42 AM 5.574 SINGLEP Load Historical Documents (0.0060s) 11/30/2023 10:08:42 AM 5.574 SINGLEP 11.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Hoping Starfields Are Nice (0.3s) Mapping Distant Planets (0.3s) Holding Ship Parts For Comfort (0.6s) Integrate Leading Edges (4.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 11/30/2023 10:08:42 AM 5.574 SINGLEP Hello Steam user 'The Grand Mugwump' 11/30/2023 10:49:21 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/30/2023 10:49:21 AM SINGLEP Boot up FleetOS (0.1426s) 11/30/2023 10:49:21 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/30/2023 10:49:21 AM 5.574 SINGLEP Game Version: 5.574 11/30/2023 10:49:21 AM 5.574 SINGLEP Check System Logs For Rogue Intelligence (0.2095s) 11/30/2023 10:49:21 AM 5.574 SINGLEP Inspect Aft Hatches (0.0638s) 11/30/2023 10:49:21 AM 5.574 SINGLEP Found 904 xml files in 156 folders in 67ms 11/30/2023 10:49:22 AM 5.574 SINGLEP Check For Extra Modules (0.8981s) 11/30/2023 10:49:22 AM 5.574 SINGLEP 904 Xml Files Parsed in 827ms 11/30/2023 10:49:22 AM 5.574 SINGLEP Gather Ancient Lifeforms (0.0000s) 11/30/2023 10:49:22 AM 5.574 SINGLEP Eject Trash Into Hyperspace (0.0040s) 11/30/2023 10:49:22 AM 5.574 SINGLEP Bring Cloaking Systems Online (0.0299s) 11/30/2023 10:49:22 AM 5.574 SINGLEP Update mod and expansion statuses! 11/30/2023 10:49:22 AM 5.574 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/30/2023 10:49:22 AM 5.574 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 11/30/2023 10:49:22 AM 5.574 SINGLEP Check Nearby Stellar Masses (0.0279s) 11/30/2023 10:49:22 AM 5.574 SINGLEP 904 Xml Files Checked For Exp/Mod Status in 11ms 11/30/2023 10:49:22 AM 5.574 SINGLEP Pruning Excess Brain Cells (0.0619s) 11/30/2023 10:49:22 AM 5.574 SINGLEP No resolution change was required. 11/30/2023 10:49:22 AM 5.574 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/30/2023 10:49:22 AM 5.574 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 11/30/2023 10:49:22 AM 5.574 SINGLEP Remembering Alamo (0.0888s) 11/30/2023 10:49:22 AM 5.574 SINGLEP Calculate Odds Of Success (0.2493s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Briefly Panic (0.1466s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Install Confidence Routines (0.3401s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/30/2023 10:49:23 AM 5.574 SINGLEP Late Axionic Computations (0.2304s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Acquiring Towel (0.0120s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Inhibiting Visual Scans (0.0180s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Ejecting Tactical Core (0.0499s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Grouping Flow Fields (0.0299s) 11/30/2023 10:49:23 AM 5.574 SINGLEP Dropping Starfields (0.0858s) 11/30/2023 10:49:24 AM 5.574 SINGLEP Milking Distant Planets (0.1027s) 11/30/2023 10:49:24 AM 5.574 SINGLEP Calculating Firing Cones (0.0100s) 11/30/2023 10:49:24 AM 5.574 SINGLEP Ejecting Ship Parts Into Space (0.6428s) 11/30/2023 10:49:24 AM 5.574 SINGLEP Re-Aligning Objectives (0.1027s) 11/30/2023 10:49:26 AM 5.574 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/30/2023 10:49:26 AM 5.574 SINGLEP Assimilate Technological Distinctiveness (1.9008s) 11/30/2023 10:49:26 AM 5.574 SINGLEP Post-Proton Surge (0.0229s) 11/30/2023 10:49:26 AM 5.574 SINGLEP Background Radiation Taste Test (0.0319s) 11/30/2023 10:49:26 AM 5.574 SINGLEP Shuffling Chairs On Command Deck (0.0209s) 11/30/2023 10:49:26 AM 5.574 SINGLEP Windshield Wiping (0.1516s) 11/30/2023 10:49:27 AM 5.574 SINGLEP Last Organizational Modeling (0.8550s) 11/30/2023 10:49:28 AM 5.574 SINGLEP Stimulate Modulation (0.3381s) 11/30/2023 10:49:28 AM 5.574 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/30/2023 10:49:27 AM 5.574 SINGLEP DELAYED1 TID14 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/30/2023 10:49:28 AM 5.574 SINGLEP We got 295 campaign's data when deserializing 11/30/2023 10:49:28 AM 5.574 SINGLEP Order Cores By Seniority (0.2543s) 11/30/2023 10:49:28 AM 5.574 SINGLEP Load Historical Documents (0.0050s) 11/30/2023 10:49:28 AM 5.574 SINGLEP 7.1 seconds total load time. Check For Extra Modules (0.9s) Install Confidence Routines (0.3s) Ejecting Ship Parts Into Space (0.6s) Assimilate Technological Distinctiveness (1.9s) Last Organizational Modeling (0.9s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 11/30/2023 10:49:28 AM 5.574 SINGLEP Hello Steam user 'The Grand Mugwump' 11/30/2023 10:49:36 AM 5.574 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jnkml\Autosave at 4h 10m 33s.save Source1: AnythingElse Source3: LoadingSaveGame 11/30/2023 10:49:36 AM 5.574 SINGLEP Clearing player accounts. 11/30/2023 10:49:37 AM 5.574 SINGLEP Finish load save in 1,422ms 11/30/2023 10:53:49 AM 5.574 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5574_SettingsHotfix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 11/30/2023 9:53:27 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/30/2023 9:53:27 PM SINGLEP Boot up FleetOS (0.1526s) 11/30/2023 9:53:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/30/2023 9:53:27 PM 5.574 SINGLEP Game Version: 5.574 11/30/2023 9:53:27 PM 5.574 SINGLEP Check System Logs For Rogue Intelligence (0.3411s) 11/30/2023 9:53:28 PM 5.574 SINGLEP Inspect Aft Hatches (0.1025s) 11/30/2023 9:53:28 PM 5.574 SINGLEP Found 904 xml files in 156 folders in 122ms 11/30/2023 9:53:29 PM 5.574 SINGLEP Check For Extra Modules (0.9782s) 11/30/2023 9:53:29 PM 5.574 SINGLEP 904 Xml Files Parsed in 852ms 11/30/2023 9:53:29 PM 5.574 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/30/2023 9:53:29 PM 5.574 SINGLEP Eject Trash Into Hyperspace (0.0050s) 11/30/2023 9:53:29 PM 5.574 SINGLEP Bring Cloaking Systems Online (0.0349s) 11/30/2023 9:53:29 PM 5.574 SINGLEP Update mod and expansion statuses! 11/30/2023 9:53:29 PM 5.574 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/30/2023 9:53:29 PM 5.574 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 11/30/2023 9:53:29 PM 5.574 SINGLEP Check Nearby Stellar Masses (0.0299s) 11/30/2023 9:53:29 PM 5.574 SINGLEP 904 Xml Files Checked For Exp/Mod Status in 10ms 11/30/2023 9:53:29 PM 5.574 SINGLEP Pruning Excess Brain Cells (0.0688s) 11/30/2023 9:53:29 PM 5.574 SINGLEP No resolution change was required. 11/30/2023 9:53:29 PM 5.574 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/30/2023 9:53:29 PM 5.574 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 11/30/2023 9:53:29 PM 5.574 SINGLEP Remembering Alamo (0.1077s) 11/30/2023 9:53:29 PM 5.574 SINGLEP Calculate Odds Of Success (0.4504s) 11/30/2023 9:53:29 PM 5.574 SINGLEP Briefly Panic (0.2125s) 11/30/2023 9:53:30 PM 5.574 SINGLEP Install Confidence Routines (0.3157s) 11/30/2023 9:53:30 PM 5.574 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/30/2023 9:53:30 PM 5.574 SINGLEP Late Axionic Computations (0.4568s) 11/30/2023 9:53:30 PM 5.574 SINGLEP Acquiring Towel (0.0130s) 11/30/2023 9:53:30 PM 5.574 SINGLEP Inhibiting Visual Scans (0.0170s) 11/30/2023 9:53:30 PM 5.574 SINGLEP Ejecting Tactical Core (0.0838s) 11/30/2023 9:53:30 PM 5.574 SINGLEP Grouping Flow Fields (0.0289s) 11/30/2023 9:53:31 PM 5.574 SINGLEP Brandishing Starfields (0.3181s) 11/30/2023 9:53:31 PM 5.574 SINGLEP Crawling Distant Planets (0.2683s) 11/30/2023 9:53:31 PM 5.574 SINGLEP Calculating Firing Cones (0.0100s) 11/30/2023 9:53:32 PM 5.574 SINGLEP Holding Ship Parts For Comfort (0.6325s) 11/30/2023 9:53:32 PM 5.574 SINGLEP Re-Aligning Objectives (0.1022s) 11/30/2023 9:53:36 PM 5.574 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/30/2023 9:53:37 PM 5.574 SINGLEP Transgressing Quanta (4.8745s) 11/30/2023 9:53:37 PM 5.574 SINGLEP Post-Proton Surge (0.0219s) 11/30/2023 9:53:37 PM 5.574 SINGLEP Background Radiation Taste Test (0.0311s) 11/30/2023 9:53:37 PM 5.574 SINGLEP Shuffling Chairs On Command Deck (0.0179s) 11/30/2023 9:53:37 PM 5.574 SINGLEP Windshield Wiping (0.1494s) 11/30/2023 9:53:38 PM 5.574 SINGLEP Last Organizational Modeling (0.8059s) 11/30/2023 9:53:38 PM 5.574 SINGLEP Stimulate Modulation (0.3531s) 11/30/2023 9:53:38 PM 5.574 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/30/2023 9:53:38 PM 5.574 SINGLEP DELAYED1 TID21 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/30/2023 9:53:38 PM 5.574 SINGLEP We got 295 campaign's data when deserializing 11/30/2023 9:53:38 PM 5.574 SINGLEP Order Cores By Seniority (0.2800s) 11/30/2023 9:53:38 PM 5.574 SINGLEP Load Historical Documents (0.0080s) 11/30/2023 9:53:38 PM 5.574 SINGLEP 11.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Brandishing Starfields (0.3s) Crawling Distant Planets (0.3s) Holding Ship Parts For Comfort (0.6s) Transgressing Quanta (4.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.3s) 11/30/2023 9:53:38 PM 5.574 SINGLEP Hello Steam user 'The Grand Mugwump' 11/30/2023 9:53:40 PM 5.574 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/30/2023 9:53:40 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 9:53:40 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 9:53:40 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 9:53:40 PM 5.574 SINGLEP loading as template 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/30/2023 9:53:40 PM 5.574 SINGLEP Finish load save in 281ms 11/30/2023 9:53:40 PM 5.574 SINGLEP DELAYED2 TID17 Start Generate Partial Map with Realistic and seed 354695592 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/30/2023 9:53:41 PM 5.574 SINGLEP DELAYED3 TID17 Map structure generated in 240ms. 11/30/2023 9:53:41 PM 5.574 SINGLEP DELAYED4 TID17 PlayerAccount The Grand Mugwump has now been put in control of faction 6 - Spire-Infused Empire. 11/30/2023 9:53:41 PM 5.574 SINGLEP DELAYED5 TID17 Generate Partial Map Complete 281ms Seed: 354695592 11/30/2023 10:04:29 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 10:06:55 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/30/2023 10:06:55 PM SINGLEP Boot up FleetOS (0.1277s) 11/30/2023 10:06:55 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/30/2023 10:06:55 PM 5.574 SINGLEP Game Version: 5.574 11/30/2023 10:06:55 PM 5.574 SINGLEP Check System Logs For Rogue Intelligence (0.2012s) 11/30/2023 10:06:56 PM 5.574 SINGLEP Inspect Aft Hatches (0.0638s) 11/30/2023 10:06:56 PM 5.574 SINGLEP Found 904 xml files in 156 folders in 70ms 11/30/2023 10:06:56 PM 5.574 SINGLEP Check For Extra Modules (0.7129s) 11/30/2023 10:06:56 PM 5.574 SINGLEP 904 Xml Files Parsed in 639ms 11/30/2023 10:06:56 PM 5.574 SINGLEP Gather Ancient Lifeforms (0.0010s) 11/30/2023 10:06:56 PM 5.574 SINGLEP Eject Trash Into Hyperspace (0.0020s) 11/30/2023 10:06:56 PM 5.574 SINGLEP Bring Cloaking Systems Online (0.0269s) 11/30/2023 10:06:56 PM 5.574 SINGLEP Update mod and expansion statuses! 11/30/2023 10:06:56 PM 5.574 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 11/30/2023 10:06:56 PM 5.574 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 11/30/2023 10:06:56 PM 5.574 SINGLEP Check Nearby Stellar Masses (0.0259s) 11/30/2023 10:06:56 PM 5.574 SINGLEP 904 Xml Files Checked For Exp/Mod Status in 11ms 11/30/2023 10:06:56 PM 5.574 SINGLEP Pruning Excess Brain Cells (0.0514s) 11/30/2023 10:06:56 PM 5.574 SINGLEP No resolution change was required. 11/30/2023 10:06:56 PM 5.574 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/30/2023 10:06:56 PM 5.574 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 11/30/2023 10:06:56 PM 5.574 SINGLEP Remembering Alamo (0.0733s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Calculate Odds Of Success (0.2364s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Briefly Panic (0.1531s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Install Confidence Routines (0.3142s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 11/30/2023 10:06:57 PM 5.574 SINGLEP Late Axionic Computations (0.2224s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Acquiring Towel (0.0130s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Inhibiting Visual Scans (0.0170s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Ejecting Tactical Core (0.0489s) 11/30/2023 10:06:57 PM 5.574 SINGLEP Grouping Flow Fields (0.0279s) 11/30/2023 10:06:58 PM 5.574 SINGLEP Dropping Starfields (0.0848s) 11/30/2023 10:06:58 PM 5.574 SINGLEP Destroying Distant Planets (0.0928s) 11/30/2023 10:06:58 PM 5.574 SINGLEP Calculating Firing Cones (0.0100s) 11/30/2023 10:06:58 PM 5.574 SINGLEP Disassembling And Reassembling Ship Parts (0.6154s) 11/30/2023 10:06:58 PM 5.574 SINGLEP Re-Aligning Objectives (0.1057s) 11/30/2023 10:07:00 PM 5.574 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 11/30/2023 10:07:00 PM 5.574 SINGLEP EXTERMINATE! EXTERMINATE! (1.8713s) 11/30/2023 10:07:00 PM 5.574 SINGLEP Post-Proton Surge (0.0229s) 11/30/2023 10:07:00 PM 5.574 SINGLEP Background Radiation Taste Test (0.0306s) 11/30/2023 10:07:00 PM 5.574 SINGLEP Shuffling Chairs On Command Deck (0.0199s) 11/30/2023 10:07:00 PM 5.574 SINGLEP Windshield Wiping (0.1461s) 11/30/2023 10:07:01 PM 5.574 SINGLEP Last Organizational Modeling (0.7929s) 11/30/2023 10:07:02 PM 5.574 SINGLEP Stimulate Modulation (0.3391s) 11/30/2023 10:07:02 PM 5.574 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 11/30/2023 10:07:01 PM 5.574 SINGLEP DELAYED1 TID22 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 11/30/2023 10:07:02 PM 5.574 SINGLEP We got 295 campaign's data when deserializing 11/30/2023 10:07:02 PM 5.574 SINGLEP Order Cores By Seniority (0.2902s) 11/30/2023 10:07:02 PM 5.574 SINGLEP Load Historical Documents (0.0060s) 11/30/2023 10:07:02 PM 5.574 SINGLEP 6.8 seconds total load time. Check For Extra Modules (0.7s) Install Confidence Routines (0.3s) Disassembling And Reassembling Ship Parts (0.6s) EXTERMINATE! EXTERMINATE! (1.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 11/30/2023 10:07:02 PM 5.574 SINGLEP Hello Steam user 'The Grand Mugwump' 11/30/2023 10:07:04 PM 5.574 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 11/30/2023 10:07:04 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 10:07:04 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 10:07:04 PM 5.574 SINGLEP Clearing player accounts. 11/30/2023 10:07:05 PM 5.574 SINGLEP loading as template 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 11/30/2023 10:07:05 PM 5.574 SINGLEP Finish load save in 278ms 11/30/2023 10:07:05 PM 5.574 SINGLEP DELAYED2 TID23 Start Generate Partial Map with Realistic and seed 121448849 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 11/30/2023 10:07:05 PM 5.574 SINGLEP DELAYED3 TID23 Map structure generated in 203ms. 11/30/2023 10:07:05 PM 5.574 SINGLEP DELAYED4 TID23 PlayerAccount The Grand Mugwump has now been put in control of faction 6 - Spire-Infused Empire. 11/30/2023 10:07:05 PM 5.574 SINGLEP DELAYED5 TID23 Generate Partial Map Complete 244ms Seed: 121448849 11/30/2023 10:07:08 PM 5.574 SINGLEP DELAYED6 TID28 Start Generate Partial Map with Realistic and seed 121448849 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/30/2023 10:07:08 PM 5.574 SINGLEP DELAYED7 TID28 PlayerAccount The Grand Mugwump is controlling faction 6 - Spire-Infused Empire already. 11/30/2023 10:07:08 PM 5.574 SINGLEP DELAYED8 TID28 Generate Partial Map Complete 15ms Seed: 121448849 11/30/2023 10:07:10 PM 5.574 SINGLEP DELAYED9 TID20 Start Generate Partial Map with Realistic and seed 121448849 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/30/2023 10:07:10 PM 5.574 SINGLEP DELAYED10 TID20 PlayerAccount The Grand Mugwump is controlling faction 6 - Spire-Infused Empire already. 11/30/2023 10:07:10 PM 5.574 SINGLEP DELAYED11 TID20 Generate Partial Map Complete 12ms Seed: 121448849 11/30/2023 10:07:11 PM 5.574 SINGLEP DELAYED12 TID26 Start Generate Partial Map with Realistic and seed 121448849 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 11/30/2023 10:07:11 PM 5.574 SINGLEP DELAYED13 TID26 PlayerAccount The Grand Mugwump is controlling faction 6 - Spire-Infused Empire already. 11/30/2023 10:07:11 PM 5.574 SINGLEP DELAYED14 TID26 Generate Partial Map Complete 12ms Seed: 121448849 11/30/2023 10:08:44 PM 5.574 SINGLEP Clearing player accounts. 12/1/2023 8:37:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/1/2023 8:37:03 PM SINGLEP Boot up FleetOS (0.1426s) 12/1/2023 8:37:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/1/2023 8:37:04 PM 5.574 SINGLEP Game Version: 5.574 12/1/2023 8:37:04 PM 5.574 SINGLEP Check System Logs For Rogue Intelligence (0.3720s) 12/1/2023 8:37:04 PM 5.574 SINGLEP Inspect Aft Hatches (0.0937s) 12/1/2023 8:37:04 PM 5.574 SINGLEP Found 904 xml files in 156 folders in 85ms 12/1/2023 8:37:05 PM 5.574 SINGLEP Check For Extra Modules (0.9388s) 12/1/2023 8:37:05 PM 5.574 SINGLEP 904 Xml Files Parsed in 849ms 12/1/2023 8:37:05 PM 5.574 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/1/2023 8:37:05 PM 5.574 SINGLEP Eject Trash Into Hyperspace (0.0040s) 12/1/2023 8:37:05 PM 5.574 SINGLEP Bring Cloaking Systems Online (0.0319s) 12/1/2023 8:37:05 PM 5.574 SINGLEP Update mod and expansion statuses! 12/1/2023 8:37:05 PM 5.574 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/1/2023 8:37:05 PM 5.574 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 12/1/2023 8:37:05 PM 5.574 SINGLEP Check Nearby Stellar Masses (0.0329s) 12/1/2023 8:37:05 PM 5.574 SINGLEP 904 Xml Files Checked For Exp/Mod Status in 13ms 12/1/2023 8:37:05 PM 5.574 SINGLEP Pruning Excess Brain Cells (0.0778s) 12/1/2023 8:37:05 PM 5.574 SINGLEP No resolution change was required. 12/1/2023 8:37:05 PM 5.574 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/1/2023 8:37:05 PM 5.574 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 12/1/2023 8:37:05 PM 5.574 SINGLEP Remembering Alamo (0.1167s) 12/1/2023 8:37:05 PM 5.574 SINGLEP Calculate Odds Of Success (0.4568s) 12/1/2023 8:37:06 PM 5.574 SINGLEP Briefly Panic (0.2324s) 12/1/2023 8:37:06 PM 5.574 SINGLEP Install Confidence Routines (0.3231s) 12/1/2023 8:37:06 PM 5.574 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/1/2023 8:37:06 PM 5.574 SINGLEP Late Axionic Computations (0.4491s) 12/1/2023 8:37:06 PM 5.574 SINGLEP Acquiring Towel (0.0130s) 12/1/2023 8:37:06 PM 5.574 SINGLEP Inhibiting Visual Scans (0.0174s) 12/1/2023 8:37:07 PM 5.574 SINGLEP Ejecting Tactical Core (0.0898s) 12/1/2023 8:37:07 PM 5.574 SINGLEP Grouping Flow Fields (0.0339s) 12/1/2023 8:37:07 PM 5.574 SINGLEP Wiping Down Starfields (0.3201s) 12/1/2023 8:37:07 PM 5.574 SINGLEP Screening Distant Planets (0.2633s) 12/1/2023 8:37:07 PM 5.574 SINGLEP Calculating Firing Cones (0.0110s) 12/1/2023 8:37:08 PM 5.574 SINGLEP Declaring Ship Part Sovereignty (0.6347s) 12/1/2023 8:37:08 PM 5.574 SINGLEP Re-Aligning Objectives (0.1007s) 12/1/2023 8:37:13 PM 5.574 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/1/2023 8:37:13 PM 5.574 SINGLEP Ensure Ordnance Functional (4.8916s) 12/1/2023 8:37:13 PM 5.574 SINGLEP Post-Proton Surge (0.0220s) 12/1/2023 8:37:13 PM 5.574 SINGLEP Background Radiation Taste Test (0.0319s) 12/1/2023 8:37:13 PM 5.574 SINGLEP Shuffling Chairs On Command Deck (0.0219s) 12/1/2023 8:37:13 PM 5.574 SINGLEP Windshield Wiping (0.1526s) 12/1/2023 8:37:14 PM 5.574 SINGLEP Last Organizational Modeling (0.8014s) 12/1/2023 8:37:14 PM 5.574 SINGLEP Stimulate Modulation (0.3586s) 12/1/2023 8:37:14 PM 5.574 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/1/2023 8:37:14 PM 5.574 SINGLEP DELAYED1 TID32 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 12/1/2023 8:37:14 PM 5.574 SINGLEP We got 295 campaign's data when deserializing 12/1/2023 8:37:14 PM 5.574 SINGLEP Order Cores By Seniority (0.2725s) 12/1/2023 8:37:14 PM 5.574 SINGLEP Load Historical Documents (0.0060s) 12/1/2023 8:37:14 PM 5.574 SINGLEP 11.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.3s) Late Axionic Computations (0.4s) Wiping Down Starfields (0.3s) Screening Distant Planets (0.3s) Declaring Ship Part Sovereignty (0.6s) Ensure Ordnance Functional (4.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.4s) Order Cores By Seniority (0.3s) 12/1/2023 8:37:15 PM 5.574 SINGLEP Hello Steam user 'The Grand Mugwump' 12/1/2023 8:37:17 PM 5.574 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/jnkml/Autosave at 4h 10m 33s.save Source1: AnythingElse Source3: LoadingSaveGame 12/1/2023 8:37:17 PM 5.574 SINGLEP Clearing player accounts. 12/1/2023 8:37:18 PM 5.574 SINGLEP Finish load save in 1,258ms System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("line-height") : called. ~~~~~~~~~~ Block #1: Text [369,1] \n Block #2: Tag_Open line-height 93% [352,17] System_Line2.Close("line-height") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- block #39: Tag_Open line-height 93% [352,17] ---------------------- block #40: Text [369,1] \n ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("size") : called. ~~~~~~~~~~ Block #1: Tag_Open size 72% [342,10] System_Line2.Close("size") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- block #38: Tag_Open size 72% [342,10] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("color") : called. ~~~~~~~~~~ Block #1: Tag_Open color #cccccc [327,15] System_Line2.Close("color") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- block #37: Tag_Open color #cccccc [327,15] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ System_Line2.Close("link") : called. ~~~~~~~~~~ Block #1: Tag_Open link "System_Line2" [306,21] System_Line2.Close("link") is empty. DumpNextTooltipText: ---------------------- Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range ---------------------- block #1: Tag_Open link "System_Label" [0,21] ---------------------- block #2: Tag_Open color #ffffff [21,15] ---------------------- block #3: Tag_Open u [36,3] ---------------------- block #4: Tag_Open smallcaps [39,11] ---------------------- block #5: Text [50,11] Laser Pulse ---------------------- block #6: Tag_Close smallcaps [61,12] ---------------------- block #7: Tag_Close u [73,4] ---------------------- block #8: Tag_Close color [77,8] ---------------------- block #9: Tag_Close link [85,7] ---------------------- block #10: Text [92,2] : ---------------------- block #11: Tag_Open color #ff7878 [94,15] ---------------------- block #12: Text [109,12] 1,875 Damage ---------------------- block #13: Tag_Close color [121,8] ---------------------- block #14: Tag_Open color #ffdf72 [129,15] ---------------------- block #15: Text [144,5] x10 ---------------------- block #16: Tag_Close color [149,8] ---------------------- block #17: Text [157,1] ---------------------- block #18: Tag_Open size 80% [158,10] ---------------------- block #19: Text [168,3] / ---------------------- block #20: Tag_Close size [171,7] ---------------------- block #21: Tag_Open color #ee56bb [178,15] ---------------------- block #22: Text [193,2] 2s ---------------------- block #23: Tag_Close color [195,8] ---------------------- block #24: Text [203,4] => ---------------------- block #25: Tag_Open color #ff7878 [207,15] ---------------------- block #26: Text [222,3] 938 ---------------------- block #27: Tag_Close color [225,8] ---------------------- block #28: Text [233,4] to ---------------------- block #29: Tag_Open color #ff7878 [237,15] ---------------------- block #30: Text [252,5] 9,375 ---------------------- block #31: Tag_Close color [257,8] ---------------------- block #32: Text [265,8] DPS at ---------------------- block #33: Tag_Open color #ff4500 [273,15] ---------------------- block #34: Text [288,10] 6400 Range ---------------------- block #35: Tag_Close color [298,8] ---------------------- block #36: Tag_Open link "System_Line2" [306,21] ---------------------- ---------------------- after: Laser Pulse: 1,875 Damage x10 / 2s => 938 to 9,375 DPS at 6400 Range at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.AIW2.External.TextStyle.ValidateClose (System.String name, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (System.String name, System.String value, Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.TextStyle.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, System.Boolean remove_empty) [0x00000] in :0 at Arcen.AIW2.External.Extensions.Close (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.External.TextStyle style) [0x00000] in :0 at Arcen.AIW2.External.SystemText.Write (Arcen.Universal.ArcenCharacterBufferBase buffer) [0x00000] in :0 at Arcen.AIW2.External.EntityText.WriteSystem (Arcen.Universal.ArcenCharacterBufferBase buffer, Arcen.AIW2.Core.EntitySystem entitySystem, Arcen.AIW2.External.EntityText+Config config) [0x00000] in :0 at Arcen.AIW2.External.Window_ModalFleetMemberModularEditing+btnTextWithIcon.HandleMouseover () [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI_Window.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.ArcenUI.OnMainThreadUpdate () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <22d94cd256e648aeb121b7e6d044ef68>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4fc6a328af524c0d84a9510e3e658dae>:0 at ArcenGameController.Update () [0x00000] in :0 End of Close. ~~~~~~~~~~ 12/1/2023 8:54:46 PM 5.574 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 5574_SettingsHotfix Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 12/6/2023 10:00:12 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/6/2023 10:00:12 PM SINGLEP Boot up FleetOS (0.1446s) 12/6/2023 10:00:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/6/2023 10:00:12 PM 5.578 SINGLEP Game Version: 5.578 12/6/2023 10:00:12 PM 5.578 SINGLEP Check System Logs For Rogue Intelligence (0.3291s) 12/6/2023 10:00:13 PM 5.578 SINGLEP Inspect Aft Hatches (0.0758s) 12/6/2023 10:00:13 PM 5.578 SINGLEP Found 907 xml files in 156 folders in 93ms 12/6/2023 10:00:14 PM 5.578 SINGLEP Check For Extra Modules (0.9324s) 12/6/2023 10:00:14 PM 5.578 SINGLEP 907 Xml Files Parsed in 835ms 12/6/2023 10:00:14 PM 5.578 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/6/2023 10:00:14 PM 5.578 SINGLEP Eject Trash Into Hyperspace (0.0040s) 12/6/2023 10:00:14 PM 5.578 SINGLEP Bring Cloaking Systems Online (0.0299s) 12/6/2023 10:00:14 PM 5.578 SINGLEP Update mod and expansion statuses! 12/6/2023 10:00:14 PM 5.578 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/6/2023 10:00:14 PM 5.578 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RadiantPruning (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 12/6/2023 10:00:14 PM 5.578 SINGLEP Check Nearby Stellar Masses (0.0319s) 12/6/2023 10:00:14 PM 5.578 SINGLEP 907 Xml Files Checked For Exp/Mod Status in 11ms 12/6/2023 10:00:14 PM 5.578 SINGLEP Pruning Excess Brain Cells (0.0648s) 12/6/2023 10:00:14 PM 5.578 SINGLEP No resolution change was required. 12/6/2023 10:00:14 PM 5.578 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2023 10:00:14 PM 5.578 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 12/6/2023 10:00:14 PM 5.578 SINGLEP Remembering Alamo (0.1067s) 12/6/2023 10:00:14 PM 5.578 SINGLEP Calculate Odds Of Success (0.4494s) 12/6/2023 10:00:14 PM 5.578 SINGLEP Briefly Panic (0.2151s) 12/6/2023 10:00:15 PM 5.578 SINGLEP Install Confidence Routines (0.3269s) 12/6/2023 10:00:15 PM 5.578 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/6/2023 10:00:15 PM 5.578 SINGLEP Late Axionic Computations (0.4553s) 12/6/2023 10:00:15 PM 5.578 SINGLEP Acquiring Towel (0.0140s) 12/6/2023 10:00:15 PM 5.578 SINGLEP Inhibiting Visual Scans (0.0160s) 12/6/2023 10:00:15 PM 5.578 SINGLEP Ejecting Tactical Core (0.0818s) 12/6/2023 10:00:15 PM 5.578 SINGLEP Grouping Flow Fields (0.0319s) 12/6/2023 10:00:16 PM 5.578 SINGLEP Stabbing Starfields (0.3043s) 12/6/2023 10:00:16 PM 5.578 SINGLEP Discovering Distant Planets (0.2594s) 12/6/2023 10:00:16 PM 5.578 SINGLEP Calculating Firing Cones (0.0110s) 12/6/2023 10:00:17 PM 5.578 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.6248s) 12/6/2023 10:00:17 PM 5.578 SINGLEP Re-Aligning Objectives (0.1102s) 12/6/2023 10:00:21 PM 5.578 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/6/2023 10:00:22 PM 5.578 SINGLEP Download Memories To Dark Obelisk (4.9061s) 12/6/2023 10:00:22 PM 5.578 SINGLEP Post-Proton Surge (0.0227s) 12/6/2023 10:00:22 PM 5.578 SINGLEP Background Radiation Taste Test (0.0309s) 12/6/2023 10:00:22 PM 5.578 SINGLEP Shuffling Chairs On Command Deck (0.0189s) 12/6/2023 10:00:22 PM 5.578 SINGLEP Windshield Wiping (0.1541s) 12/6/2023 10:00:23 PM 5.578 SINGLEP Last Organizational Modeling (0.8085s) 12/6/2023 10:00:23 PM 5.578 SINGLEP Stimulate Modulation (0.3421s) 12/6/2023 10:00:23 PM 5.578 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/6/2023 10:00:23 PM 5.578 SINGLEP DELAYED1 TID9 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. _UI.Encyclopedia_PreProcessing, begin at 9.082978 ~~~~~~~~~~~~~~~12/6/2023 10:00:23 PM 5.578 SINGLEP We got 295 campaign's data when deserializing Error no campaign name, from The Grand Mugwump.aiwprof line "186||49||49|"12/6/2023 10:00:23 PM 5.578 SINGLEP Order Cores By Seniority (0.2789s) 12/6/2023 10:00:23 PM 5.578 SINGLEP Load Historical Documents (0.0058s) 12/6/2023 10:00:23 PM 5.578 SINGLEP 11.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.3s) Late Axionic Computations (0.5s) Stabbing Starfields (0.3s) Discovering Distant Planets (0.3s) Kicking Ship Parts Down Elevator Shaft (0.6s) Download Memories To Dark Obelisk (4.9s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 12/6/2023 10:00:23 PM 5.578 SINGLEP Hello Steam user 'The Grand Mugwump' 12/6/2023 10:00:27 PM 5.578 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/6/2023 10:00:27 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:00:27 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:00:27 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:00:27 PM 5.578 SINGLEP loading as template 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/6/2023 10:00:27 PM 5.578 SINGLEP Finish load save in 283ms 12/6/2023 10:00:27 PM 5.578 SINGLEP DELAYED2 TID5 Start Generate Partial Map with Realistic and seed 624260582 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/6/2023 10:00:27 PM 5.578 SINGLEP DELAYED3 TID5 Map structure generated in 235ms. 12/6/2023 10:00:27 PM 5.578 SINGLEP DELAYED4 TID5 PlayerAccount The Grand Mugwump has now been put in control of faction 6 - Spire-Infused Empire. 12/6/2023 10:00:27 PM 5.578 SINGLEP DELAYED5 TID5 Generate Partial Map Complete 276ms Seed: 624260582 _UI.Encyclopedia_PreProcessing, done after 7.039718 ~~~~~~~~~~~~~~~12/6/2023 10:01:32 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:23:48 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/6/2023 10:23:48 PM SINGLEP Boot up FleetOS (0.1307s) 12/6/2023 10:23:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19045) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3080 graphicsDeviceID: 8710 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 10067 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz processorCount: 20 processorFrequency: 3600 systemMemorySize: 32658 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/6/2023 10:23:48 PM 5.578 SINGLEP Game Version: 5.578 12/6/2023 10:23:48 PM 5.578 SINGLEP Check System Logs For Rogue Intelligence (0.1995s) 12/6/2023 10:23:49 PM 5.578 SINGLEP Inspect Aft Hatches (0.0638s) 12/6/2023 10:23:49 PM 5.578 SINGLEP Found 907 xml files in 156 folders in 76ms 12/6/2023 10:23:49 PM 5.578 SINGLEP Check For Extra Modules (0.7362s) 12/6/2023 10:23:49 PM 5.578 SINGLEP 907 Xml Files Parsed in 656ms 12/6/2023 10:23:49 PM 5.578 SINGLEP Gather Ancient Lifeforms (0.0010s) 12/6/2023 10:23:49 PM 5.578 SINGLEP Eject Trash Into Hyperspace (0.0020s) 12/6/2023 10:23:49 PM 5.578 SINGLEP Bring Cloaking Systems Online (0.0259s) 12/6/2023 10:23:49 PM 5.578 SINGLEP Update mod and expansion statuses! 12/6/2023 10:23:49 PM 5.578 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 12/6/2023 10:23:49 PM 5.578 SINGLEP Mods: ClassicFusion (Disabled) AchievementRestorer (Disabled) AIShieldGenerators (Disabled) AMU (Disabled) AzaranEmpire (Disabled) Bonus_Assets (Disabled) CapturableDreadnoughts (Disabled) CityShips (Disabled) DireMacrophage (Disabled) DpsHud (Disabled) DysonSidekick (Disabled) ExoticShips (Disabled) ExowarVarietyLON (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) facc_fleet_names (Disabled) facc_ASF (Disabled) facc_ASF_plus (Disabled) facc_GSF (Disabled) facc_GSF_plus (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) Generator (Disabled) HydralFedBalance (Disabled) HydralFederation (Disabled) JuicyJournals (Disabled) Leere (Disabled) Lore (Disabled) LostHumans (Disabled) LostSpireCoilbeam (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) NecromancerIsNotNeinzul (Disabled) NecroParty (Disabled) OutguardParty (Disabled) PaladinTransports (Disabled) PlayableFlenser (Disabled) Poi (Disabled) PowerfulCommandStations (Disabled) RadiantColors (Disabled) RadiantDysonTweaks (Disabled) RadiantFleets (Disabled) RadiantMaps (Disabled) RadiantPruning (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) Reclaimers (Disabled) SapperAlterations (Disabled) ShipLineUpgrades (Disabled) SimpleOptions (Disabled) SKCivilianIndustry (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) UniversalNemesis (Disabled) Xushido (Disabled) 12/6/2023 10:23:49 PM 5.578 SINGLEP Check Nearby Stellar Masses (0.0219s) 12/6/2023 10:23:49 PM 5.578 SINGLEP 907 Xml Files Checked For Exp/Mod Status in 8ms 12/6/2023 10:23:49 PM 5.578 SINGLEP Pruning Excess Brain Cells (0.0509s) 12/6/2023 10:23:49 PM 5.578 SINGLEP No resolution change was required. 12/6/2023 10:23:49 PM 5.578 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2023 10:23:49 PM 5.578 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 12/6/2023 10:23:49 PM 5.578 SINGLEP Remembering Alamo (0.0728s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Calculate Odds Of Success (0.2364s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Briefly Panic (0.1461s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Install Confidence Routines (0.3132s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 12/6/2023 10:23:50 PM 5.578 SINGLEP Late Axionic Computations (0.2264s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Acquiring Towel (0.0130s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Inhibiting Visual Scans (0.0175s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Ejecting Tactical Core (0.0489s) 12/6/2023 10:23:50 PM 5.578 SINGLEP Grouping Flow Fields (0.0299s) 12/6/2023 10:23:51 PM 5.578 SINGLEP Wishing On Starfields (0.0758s) 12/6/2023 10:23:51 PM 5.578 SINGLEP Rejecting Distant Planets (0.0863s) 12/6/2023 10:23:51 PM 5.578 SINGLEP Calculating Firing Cones (0.0120s) 12/6/2023 10:23:51 PM 5.578 SINGLEP Fumbling With Ship Parts (0.6173s) 12/6/2023 10:23:51 PM 5.578 SINGLEP Re-Aligning Objectives (0.1137s) 12/6/2023 10:23:53 PM 5.578 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 12/6/2023 10:23:53 PM 5.578 SINGLEP Download Extra RAM (1.8104s) 12/6/2023 10:23:53 PM 5.578 SINGLEP Post-Proton Surge (0.0240s) 12/6/2023 10:23:53 PM 5.578 SINGLEP Background Radiation Taste Test (0.0299s) 12/6/2023 10:23:53 PM 5.578 SINGLEP Shuffling Chairs On Command Deck (0.0199s) 12/6/2023 10:23:53 PM 5.578 SINGLEP Windshield Wiping (0.1566s) 12/6/2023 10:23:54 PM 5.578 SINGLEP Last Organizational Modeling (0.8165s) 12/6/2023 10:23:55 PM 5.578 SINGLEP Stimulate Modulation (0.3421s) 12/6/2023 10:23:55 PM 5.578 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 12/6/2023 10:23:54 PM 5.578 SINGLEP DELAYED1 TID40 Info: will dump 2130 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. _UI.Encyclopedia_PreProcessing, begin at 5.155491 ~~~~~~~~~~~~~~~12/6/2023 10:23:55 PM 5.578 SINGLEP We got 294 campaign's data when deserializing 12/6/2023 10:23:55 PM 5.578 SINGLEP Order Cores By Seniority (0.2687s) 12/6/2023 10:23:55 PM 5.578 SINGLEP Load Historical Documents (0.0060s) 12/6/2023 10:23:55 PM 5.578 SINGLEP 6.7 seconds total load time. Check For Extra Modules (0.7s) Install Confidence Routines (0.3s) Fumbling With Ship Parts (0.6s) Download Extra RAM (1.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.3s) Order Cores By Seniority (0.3s) 12/6/2023 10:23:55 PM 5.578 SINGLEP Hello Steam user 'The Grand Mugwump' _UI.Encyclopedia_PreProcessing, done after 7.159093 ~~~~~~~~~~~~~~~12/6/2023 10:24:03 PM 5.578 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 12/6/2023 10:24:03 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:24:03 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:24:03 PM 5.578 SINGLEP Clearing player accounts. 12/6/2023 10:24:03 PM 5.578 SINGLEP loading as template 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 12/6/2023 10:24:03 PM 5.578 SINGLEP Finish load save in 273ms 12/6/2023 10:24:03 PM 5.578 SINGLEP DELAYED2 TID5 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 12/6/2023 10:24:03 PM 5.578 SINGLEP DELAYED3 TID5 Map structure generated in 206ms. 12/6/2023 10:24:03 PM 5.578 SINGLEP DELAYED4 TID5 PlayerAccount The Grand Mugwump has now been put in control of faction 6 - Spire-Infused Empire. 12/6/2023 10:24:03 PM 5.578 SINGLEP DELAYED5 TID5 Generate Partial Map Complete 261ms Seed: 136840096 12/6/2023 10:24:06 PM 5.578 SINGLEP DELAYED6 TID35 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:06 PM 5.578 SINGLEP DELAYED7 TID35 PlayerAccount The Grand Mugwump is controlling faction 6 - Spire-Infused Empire already. 12/6/2023 10:24:06 PM 5.578 SINGLEP DELAYED8 TID35 Generate Partial Map Complete 16ms Seed: 136840096 12/6/2023 10:24:08 PM 5.578 SINGLEP DELAYED9 TID19 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:08 PM 5.578 SINGLEP DELAYED10 TID19 PlayerAccount The Grand Mugwump is controlling faction 6 - Spire-Infused Empire already. 12/6/2023 10:24:08 PM 5.578 SINGLEP DELAYED11 TID19 Generate Partial Map Complete 12ms Seed: 136840096 12/6/2023 10:24:09 PM 5.578 SINGLEP DELAYED12 TID19 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:09 PM 5.578 SINGLEP DELAYED13 TID19 PlayerAccount The Grand Mugwump is controlling faction 6 - Spire-Infused Empire already. 12/6/2023 10:24:09 PM 5.578 SINGLEP DELAYED14 TID19 Generate Partial Map Complete 12ms Seed: 136840096 12/6/2023 10:24:51 PM 5.578 SINGLEP DELAYED15 TID29 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:51 PM 5.578 SINGLEP DELAYED16 TID29 PlayerAccount The Grand Mugwump is controlling faction 5 - Spire-Infused Empire already. 12/6/2023 10:24:51 PM 5.578 SINGLEP DELAYED17 TID29 Generate Partial Map Complete 15ms Seed: 136840096 12/6/2023 10:24:53 PM 5.578 SINGLEP DELAYED18 TID44 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:53 PM 5.578 SINGLEP DELAYED19 TID44 PlayerAccount The Grand Mugwump is controlling faction 4 - Spire-Infused Empire already. 12/6/2023 10:24:53 PM 5.578 SINGLEP DELAYED20 TID44 Generate Partial Map Complete 12ms Seed: 136840096 12/6/2023 10:24:54 PM 5.578 SINGLEP DELAYED21 TID43 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:54 PM 5.578 SINGLEP DELAYED22 TID43 PlayerAccount The Grand Mugwump is controlling faction 3 - Spire-Infused Empire already. 12/6/2023 10:24:54 PM 5.578 SINGLEP DELAYED23 TID43 Generate Partial Map Complete 12ms Seed: 136840096 12/6/2023 10:24:54 PM 5.578 SINGLEP skipping ElderlingsAgainstNecromancer 12/6/2023 10:24:54 PM 5.578 SINGLEP skipping SpireSphere 12/6/2023 10:24:54 PM 5.578 SINGLEP skipping Templar 12/6/2023 10:24:57 PM 5.578 SINGLEP DELAYED24 TID20 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:24:57 PM 5.578 SINGLEP DELAYED25 TID20 PlayerAccount The Grand Mugwump is controlling faction 3 - Spire-Infused Empire already. 12/6/2023 10:24:57 PM 5.578 SINGLEP DELAYED26 TID20 Generate Partial Map Complete 11ms Seed: 136840096 12/6/2023 10:24:58 PM 5.578 SINGLEP skipping ElderlingsAgainstNecromancer 12/6/2023 10:24:58 PM 5.578 SINGLEP skipping SpireSphere 12/6/2023 10:24:58 PM 5.578 SINGLEP skipping Templar 12/6/2023 10:25:00 PM 5.578 SINGLEP DELAYED27 TID42 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:25:00 PM 5.578 SINGLEP DELAYED28 TID42 PlayerAccount The Grand Mugwump is controlling faction 3 - Spire-Infused Empire already. 12/6/2023 10:25:00 PM 5.578 SINGLEP DELAYED29 TID42 Generate Partial Map Complete 12ms Seed: 136840096 12/6/2023 10:25:01 PM 5.578 SINGLEP skipping ElderlingsAgainstNecromancer 12/6/2023 10:25:01 PM 5.578 SINGLEP skipping SpireSphere 12/6/2023 10:25:01 PM 5.578 SINGLEP skipping Templar 12/6/2023 10:25:04 PM 5.578 SINGLEP DELAYED30 TID37 Start Generate Partial Map with Realistic and seed 136840096 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 12/6/2023 10:25:04 PM 5.578 SINGLEP DELAYED31 TID37 PlayerAccount The Grand Mugwump is controlling faction 3 - Spire-Infused Empire already. 12/6/2023 10:25:04 PM 5.578 SINGLEP DELAYED32 TID37 Generate Partial Map Complete 11ms Seed: 136840096 12/6/2023 10:25:33 PM 5.578 SINGLEP DELAYED33 TID6 Start Generate FULL Map with Realistic and seed 136840096 and planet count 80 and 26 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 12/6/2023 10:25:33 PM 5.578 SINGLEP DELAYED34 TID6 Fix Missing Faction: Added the faction MaddenedElderlings because the other faction Elderlings is present. 12/6/2023 10:25:33 PM 5.578 SINGLEP DELAYED35 TID6 Generate FULL Map Complete 515ms Seed: 136840096 12/6/2023 10:25:33 PM 5.578 SINGLEP DELAYED36 TID21 Fixed incorrect count of ships to be granted. Was 10, now 2 Blitzkrieg Turret from Turret Schematic Server 12/6/2023 10:25:33 PM 5.578 SINGLEP DELAYED37 TID21 Fixed incorrect count of ships to be granted. Was 15, now 10 Ambush Post from Other Defensive Schematic Server 12/6/2023 10:25:33 PM 5.578 SINGLEP DELAYED38 TID21 Fixed incorrect count of ships to be granted. Was 4, now 3 Bomber Drone Hangar from Other Defensive Schematic Server 12/6/2023 10:25:34 PM 5.578 SINGLEP DELAYED39 TID5 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 12/6/2023 10:26:39 PM 5.578 SINGLEP No resolution change was required. 12/6/2023 10:26:39 PM 5.578 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2023 10:26:39 PM 5.578 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 12/6/2023 10:59:36 PM 5.578 SINGLEP No resolution change was required. 12/6/2023 10:59:36 PM 5.578 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/6/2023 10:59:36 PM 5.578 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 12/6/2023 11:27:50 PM 5.578 SINGLEP DELAYED40 TID22 GalaxyMapPlanet PrecalculateCertainVisualAspects error at debugStage 3600, error: System.ArgumentNullException: Value cannot be null. Parameter name: HexCode at Arcen.Universal.ArcenCharacterBufferBase.StartColor (System.String HexCode) [0x0000b] in <7db0a3fc88dc43d78fa2447afd4386d1>:0 at Arcen.AIW2.ExternalVisualization.GalaxyMapDisplayMode_Normal.WriteLeftRightTextPerDisplayModeType (Arcen.AIW2.Core.Planet planet, Arcen.Universal.ArcenDoubleCharacterBuffer LeftBuffer, Arcen.Universal.ArcenDoubleCharacterBuffer RightBuffer) [0x00090] in :0 at Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.WriteLeftRightText (Arcen.AIW2.Core.Planet planet, Arcen.Universal.ArcenDoubleCharacterBuffer LeftBuffer, Arcen.Universal.ArcenDoubleCharacterBuffer RightBuffer) [0x00028] in :0 at GalaxyMapPlanet.PrecalculateCertainVisualAspects () [0x00272] in :0 12/6/2023 11:27:53 PM 5.578 SINGLEP Window_ErrorReportMenu.Handle called TogglePause 12/6/2023 11:46:51 PM 5.578 SINGLEP DELAYED41 TID6 GalaxyMapPlanet PrecalculateCertainVisualAspects error at debugStage 3600, error: System.ArgumentNullException: Value cannot be null. Parameter name: HexCode at Arcen.Universal.ArcenCharacterBufferBase.StartColor (System.String HexCode) [0x0000b] in <7db0a3fc88dc43d78fa2447afd4386d1>:0 at Arcen.AIW2.ExternalVisualization.GalaxyMapDisplayMode_Normal.WriteLeftRightTextPerDisplayModeType (Arcen.AIW2.Core.Planet planet, Arcen.Universal.ArcenDoubleCharacterBuffer LeftBuffer, Arcen.Universal.ArcenDoubleCharacterBuffer RightBuffer) [0x00090] in :0 at Arcen.AIW2.ExternalVisualization.BaseGalaxyMapDisplayMode.WriteLeftRightText (Arcen.AIW2.Core.Planet planet, Arcen.Universal.ArcenDoubleCharacterBuffer LeftBuffer, Arcen.Universal.ArcenDoubleCharacterBuffer RightBuffer) [0x00028] in :0 at GalaxyMapPlanet.PrecalculateCertainVisualAspects () [0x00272] in :0