3/8/2012 6:22:50 PM Generated New Regions x247 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.Update() 3/12/2012 8:18:44 PM Generated New Regions x326 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 3/14/2012 11:34:59 AM Generated New Regions x347 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__b(System.String FolderName, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.Update() 3/19/2012 9:46:17 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].RemoveAt (Int32 index) [0x00000] in :0 at DungeonMetadata.CleanupAfterCreationOrDeserialization () [0x00000] in :0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in :0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#8 type:Marie TargetEntity:#87 type:Pyramid QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:2 QueuedAbilityUse.ExecutionContextRegionID:16 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:8 UsingEntity.TypeData.Type:Marie at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.Update() 3/19/2012 9:46:30 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[DungeonNode].RemoveAt (Int32 index) [0x00000] in :0 at DungeonMetadata.CleanupAfterCreationOrDeserialization () [0x00000] in :0 at GameEntityTypeStaticObjectSubData.CreateInteriorDungeon (Int64 ContainingGameEntityID, GameEntityType ContainingEntityType, .Region ParentRegion, .DungeonNode ParentDungeonNode) [0x00000] in :0 at GameEntity.GetLinkedDungeonNodeBehindDoorSim (Int32 EntranceIndexBeingStoodAt, Boolean AllowDebugLogging, System.Int32& EntranceIndexToFind, .AbilityUseResult Result) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#8 type:Marie TargetEntity:#87 type:Pyramid QueuedAbilityUse.Ability.TypeData.Type:EnterLinkedChunkThroughDoor QueuedAbilityUse.ExecutionContextChunkID:2 QueuedAbilityUse.ExecutionContextRegionID:16 QueuedAbilityUse.TargetGemSocketIndexOrEntranceIndex:0 QueuedAbilityUse.UsingEntityID:8 UsingEntity.TypeData.Type:Marie at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.Update()