10/27/2010 8:57:08 PM (4.000) -----------------------------------Error-----------------------------------Log String: OnGUI: System.InvalidOperationException: Comparison threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object at InGameStatsWindow.m__C6 (.ForegroundUnitType Left, .ForegroundUnitType Right) [0x00000] in :0 at System.Array.qsort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 low0, Int32 high0, System.Comparison`1 comparison) [0x00000] in :0 at System.Array.Sort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in :0 --- End of inner exception stack trace --- at System.Array.Sort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in :0 at System.Collections.Generic.List`1[ForegroundUnitType].Sort (System.Comparison`1 comparison) [0x00000] in :0 at InGameStatsWindow.SubclassPreShow () [0x00000] in :0 at AbstractArcenWindow.PreShow () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at System.Array.Sort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in :0 at System.Collections.Generic.List`1[ForegroundUnitType].Sort (System.Comparison`1 comparison) [0x00000] in :0 at InGameStatsWindow.SubclassPreShow () [0x00000] in :0 at AbstractArcenWindow.PreShow () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 10/27/2010 8:57:30 PM (4.000) -----------------------------------Error-----------------------------------Log String: OnGUI: System.InvalidOperationException: Comparison threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object at InGameStatsWindow.m__C6 (.ForegroundUnitType Left, .ForegroundUnitType Right) [0x00000] in :0 at System.Array.qsort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 low0, Int32 high0, System.Comparison`1 comparison) [0x00000] in :0 at System.Array.Sort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in :0 --- End of inner exception stack trace --- at System.Array.Sort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in :0 at System.Collections.Generic.List`1[ForegroundUnitType].Sort (System.Comparison`1 comparison) [0x00000] in :0 at InGameStatsWindow.SubclassPreShow () [0x00000] in :0 at AbstractArcenWindow.PreShow () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at System.Array.Sort[ForegroundUnitType] (.ForegroundUnitType[] array, Int32 length, System.Comparison`1 comparison) [0x00000] in :0 at System.Collections.Generic.List`1[ForegroundUnitType].Sort (System.Comparison`1 comparison) [0x00000] in :0 at InGameStatsWindow.SubclassPreShow () [0x00000] in :0 at AbstractArcenWindow.PreShow () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0