4/27/2012 8:02:42 PM Generated New Regions x278 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:12 PM GameInit (0 - 4/28/2012 6:25:12 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:13 PM GameInit (1 - 4/28/2012 6:25:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:13 PM GameInit (2 - 4/28/2012 6:25:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:13 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/28/2012 6:25:13 PM GameInit (3 - 4/28/2012 6:25:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:13 PM GameInit (4 - 4/28/2012 6:25:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:13 PM GameInit (5 - 4/28/2012 6:25:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:14 PM GameInit (6 - 4/28/2012 6:25:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:14 PM GameInit (7 - 4/28/2012 6:25:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:14 PM GameInit (8 - 4/28/2012 6:25:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:14 PM GameInit (9 - 4/28/2012 6:25:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:14 PM GameInit (10 - 4/28/2012 6:25:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:25:25 PM 4/28/2012 6:25:25 PM (1.006) -----------------------------------Error-----------------------------------Log String: An invalid object handle was used. Stack Trace: UnityEngine.AudioSource:Play() Game:PlayInstantSound(String, SoundType, Boolean) Game:PlaySound(String, SoundType) ArcenButton:OnInput(Vector3) DelayedRenderer:RunInputForAll() MainCameraLogic:OnGUI() at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.AudioSource.Play(UInt64 ) at UnityEngine.AudioSource.Play() at Game.PlayInstantSound(System.String Filename, SoundType Type, Boolean PlayOneShot) at Game.PlaySound(System.String Filename, SoundType Type) at ArcenButton.OnInput(Vector3 MousePositionFromTopLeft) at DelayedRenderer.RunInputForAll() at MainCameraLogic.OnGUI() 4/28/2012 6:25:25 PM ErrorsReportedByEngine: 4/28/2012 6:25:25 PM (1.006) -----------------------------------Error-----------------------------------Log String: An invalid object handle was used. Stack Trace: UnityEngine.AudioSource:Play() Game:PlayInstantSound(String, SoundType, Boolean) Game:PlaySound(String, SoundType) ArcenButton:OnInput(Vector3) DelayedRenderer:RunInputForAll() MainCameraLogic:OnGUI() at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWrittenFromUnity(System.String LogString, System.String StackTrace, LogType Type) at UnityEngine.Application.CallLogCallback(System.String logString, System.String stackTrace, LogType type) at UnityEngine.AudioSource.Play(UInt64 ) at UnityEngine.AudioSource.Play() at Game.PlayInstantSound(System.String Filename, SoundType Type, Boolean PlayOneShot) at Game.PlaySound(System.String Filename, SoundType Type) at ArcenButton.OnInput(Vector3 MousePositionFromTopLeft) at DelayedRenderer.RunInputForAll() at MainCameraLogic.OnGUI() 4/28/2012 6:26:13 PM Region-gen flagging region as settlement at:0,0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Region.CreateBrandNew(RegionType Type, Int32 ParentSuperRegionPrimayKeyID, Int32 WorldCoordinateX, Int32 WorldCoordinateY, .Continent Continent, .AbilityUseResult AbilityResult) at MapGenerator.GenerateRegion(RegionType RegionTypeToUse, SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at MapGenerator.GenerateRegion(SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at World.GenerateBatchOfRegions(.Continent Continent, SuperRegionType ForcedSuperRegionType, .AbilityUseResult Result) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:26:14 PM Generated New Regions x354 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:26:42 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/28/2012 6:27:06 PM GameInit (0 - 4/28/2012 6:27:06 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:06 PM GameInit (1 - 4/28/2012 6:27:06 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:06 PM GameInit (2 - 4/28/2012 6:27:06 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:08 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/28/2012 6:27:08 PM GameInit (3 - 4/28/2012 6:27:08 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:08 PM GameInit (4 - 4/28/2012 6:27:08 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:09 PM GameInit (5 - 4/28/2012 6:27:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:09 PM GameInit (6 - 4/28/2012 6:27:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:09 PM GameInit (7 - 4/28/2012 6:27:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:09 PM GameInit (8 - 4/28/2012 6:27:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:09 PM GameInit (9 - 4/28/2012 6:27:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:09 PM GameInit (10 - 4/28/2012 6:27:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 6:27:20 PM Loading saved chunk: 1 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:07:51 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/28/2012 7:46:52 PM GameInit (0 - 4/28/2012 7:46:52 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:53 PM GameInit (1 - 4/28/2012 7:46:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:53 PM GameInit (2 - 4/28/2012 7:46:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:54 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/28/2012 7:46:54 PM GameInit (3 - 4/28/2012 7:46:54 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:54 PM GameInit (4 - 4/28/2012 7:46:54 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:55 PM GameInit (5 - 4/28/2012 7:46:55 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:56 PM GameInit (6 - 4/28/2012 7:46:56 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:56 PM GameInit (7 - 4/28/2012 7:46:56 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:56 PM GameInit (8 - 4/28/2012 7:46:56 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:56 PM GameInit (9 - 4/28/2012 7:46:56 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:46:56 PM GameInit (10 - 4/28/2012 7:46:56 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 7:47:11 PM Loading saved chunk: 35 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/28/2012 10:02:55 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/29/2012 1:48:34 AM GameInit (0 - 4/29/2012 1:48:34 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:35 AM GameInit (1 - 4/29/2012 1:48:35 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:35 AM GameInit (2 - 4/29/2012 1:48:35 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:37 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 1:48:37 AM GameInit (3 - 4/29/2012 1:48:37 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:37 AM GameInit (4 - 4/29/2012 1:48:37 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:38 AM GameInit (5 - 4/29/2012 1:48:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:38 AM GameInit (6 - 4/29/2012 1:48:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:38 AM GameInit (7 - 4/29/2012 1:48:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:38 AM GameInit (8 - 4/29/2012 1:48:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:38 AM GameInit (9 - 4/29/2012 1:48:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:38 AM GameInit (10 - 4/29/2012 1:48:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 1:48:56 AM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__28() at ConfirmPopup.HandleConfirmClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:19:45 AM Region-gen flagging region as settlement at:0,0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Region.CreateBrandNew(RegionType Type, Int32 ParentSuperRegionPrimayKeyID, Int32 WorldCoordinateX, Int32 WorldCoordinateY, .Continent Continent, .AbilityUseResult AbilityResult) at MapGenerator.GenerateRegion(RegionType RegionTypeToUse, SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at MapGenerator.GenerateRegion(SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at World.GenerateBatchOfRegions(.Continent Continent, SuperRegionType ForcedSuperRegionType, .AbilityUseResult Result) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:19:46 AM Generated New Regions x224 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:41 AM GameInit (0 - 4/29/2012 4:20:41 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:42 AM GameInit (1 - 4/29/2012 4:20:42 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:42 AM GameInit (2 - 4/29/2012 4:20:42 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:44 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 4:20:44 AM GameInit (3 - 4/29/2012 4:20:44 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:44 AM GameInit (4 - 4/29/2012 4:20:44 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:45 AM GameInit (5 - 4/29/2012 4:20:45 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:45 AM GameInit (6 - 4/29/2012 4:20:45 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:45 AM GameInit (7 - 4/29/2012 4:20:45 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:45 AM GameInit (8 - 4/29/2012 4:20:45 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:45 AM GameInit (9 - 4/29/2012 4:20:45 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:46 AM GameInit (10 - 4/29/2012 4:20:46 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:11 AM GameInit (0 - 4/29/2012 4:22:11 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:11 AM GameInit (1 - 4/29/2012 4:22:11 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:11 AM GameInit (2 - 4/29/2012 4:22:11 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:12 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/29/2012 4:22:14 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 4:22:14 AM GameInit (3 - 4/29/2012 4:22:14 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:14 AM GameInit (4 - 4/29/2012 4:22:14 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:15 AM GameInit (5 - 4/29/2012 4:22:15 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:15 AM GameInit (6 - 4/29/2012 4:22:15 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:15 AM GameInit (7 - 4/29/2012 4:22:15 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:16 AM GameInit (8 - 4/29/2012 4:22:16 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:16 AM GameInit (9 - 4/29/2012 4:22:16 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:22:16 AM GameInit (10 - 4/29/2012 4:22:16 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:27:13 AM Refused attempt by player account #164053 (Apolyn) to connect because it is already in use (connected). at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at Game.ServerReceivingData(Int32 ConnectionIndex, NetworkMessageType Type, System.String Message) at NetworkServerWrapper.DeliverMessageToServer(Int32 ConnectionIndex, NetworkMessageType Type, System.String Message) at NetworkServerWrapper.OnDataReceived(NetworkMessageType Type, System.String Message, Lidgren.Network.NetConnection Sender) at NetworkServerWrapper.CheckServer() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 4:28:30 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 4:28:30 AM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 4:28:30 AM Loading saved chunk: 1 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:17:43 AM QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 5018 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:17:43 AM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 5018 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:34:10 AM QueuedAbilityUse.Execute:rejected FireCrossAttackExplosion due to ExecutionContextChunkID 54 not found (last dropped was 44) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:34:10 AM QueuedAbilityUse.Execute:rejected FireCrossAttackExplosion due to ExecutionContextChunkID 54 not found (last dropped was 44) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:34:10 AM QueuedAbilityUse.Execute:rejected FireCrossAttackExplosion due to ExecutionContextChunkID 54 not found (last dropped was 44) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:43:42 AM QueuedAbilityUse.Execute:rejected LaunchIceBlockHit due to usingEntityID 36028797018965378 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:43:42 AM QueuedAbilityUse.Execute:rejected SelfDestructNonImmediately due to usingEntityID 36028797018965378 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:43:42 AM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 36028797018965378 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:51:45 AM QueuedAbilityUse.Execute:rejected FireCrossAttackExplosion due to ExecutionContextChunkID 87 not found (last dropped was 86) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:51:45 AM QueuedAbilityUse.Execute:rejected FireCrossAttackExplosion due to ExecutionContextChunkID 87 not found (last dropped was 86) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 6:06:38 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/29/2012 6:06:53 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/29/2012 4:20:50 PM GameInit (0 - 4/29/2012 4:20:50 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:51 PM GameInit (1 - 4/29/2012 4:20:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:51 PM GameInit (2 - 4/29/2012 4:20:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:53 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 4:20:53 PM GameInit (3 - 4/29/2012 4:20:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:53 PM GameInit (4 - 4/29/2012 4:20:53 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:54 PM GameInit (5 - 4/29/2012 4:20:54 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:57 PM GameInit (6 - 4/29/2012 4:20:57 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:57 PM GameInit (7 - 4/29/2012 4:20:57 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:57 PM GameInit (8 - 4/29/2012 4:20:57 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:57 PM GameInit (9 - 4/29/2012 4:20:57 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:20:58 PM GameInit (10 - 4/29/2012 4:20:58 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 4:21:21 PM Loading saved chunk: 22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:13:35 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/29/2012 5:42:37 PM GameInit (0 - 4/29/2012 5:42:37 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:37 PM GameInit (1 - 4/29/2012 5:42:37 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:37 PM GameInit (2 - 4/29/2012 5:42:37 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:39 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:42:39 PM GameInit (3 - 4/29/2012 5:42:39 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:39 PM GameInit (4 - 4/29/2012 5:42:39 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:40 PM GameInit (5 - 4/29/2012 5:42:40 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:40 PM GameInit (6 - 4/29/2012 5:42:40 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:40 PM GameInit (7 - 4/29/2012 5:42:40 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:40 PM GameInit (8 - 4/29/2012 5:42:40 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:40 PM GameInit (9 - 4/29/2012 5:42:40 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:42:40 PM GameInit (10 - 4/29/2012 5:42:40 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:44:33 PM Region-gen flagging region as settlement at:0,0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Region.CreateBrandNew(RegionType Type, Int32 ParentSuperRegionPrimayKeyID, Int32 WorldCoordinateX, Int32 WorldCoordinateY, .Continent Continent, .AbilityUseResult AbilityResult) at MapGenerator.GenerateRegion(RegionType RegionTypeToUse, SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at MapGenerator.GenerateRegion(SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at World.GenerateBatchOfRegions(.Continent Continent, SuperRegionType ForcedSuperRegionType, .AbilityUseResult Result) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:44:33 PM Generated New Regions x305 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at MainMenu.StartGameButton_HandleClick(System.String WorldFilename, GameStartType GameStartType, CombatDifficultyLevel CombatDifficultyLevel, PlatformingDifficultyLevel PlatformingDifficultyLevel, Boolean IsForTestWorld) at MainMenu.b__9(System.String FolderName, System.String Username, GameStartType GameStartType, CombatDifficultyLevel CombatDifficulty, PlatformingDifficultyLevel PlatformingDifficulty) at StartNewWorldPopup.StartNewWorldPopup_OK() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:11 PM GameInit (0 - 4/29/2012 5:45:11 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:13 PM GameInit (1 - 4/29/2012 5:45:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:13 PM GameInit (2 - 4/29/2012 5:45:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:16 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:45:16 PM GameInit (3 - 4/29/2012 5:45:16 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:16 PM GameInit (4 - 4/29/2012 5:45:16 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:17 PM GameInit (5 - 4/29/2012 5:45:17 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:17 PM GameInit (6 - 4/29/2012 5:45:17 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:17 PM GameInit (7 - 4/29/2012 5:45:17 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:17 PM GameInit (8 - 4/29/2012 5:45:17 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:17 PM GameInit (9 - 4/29/2012 5:45:17 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:45:18 PM GameInit (10 - 4/29/2012 5:45:18 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/29/2012 5:46:16 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:46:16 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 5:46:16 PM Loading saved chunk: 1 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/29/2012 6:38:35 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/29/2012 6:38:43 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/30/2012 12:40:25 AM GameInit (0 - 4/30/2012 12:40:25 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:25 AM GameInit (1 - 4/30/2012 12:40:25 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:25 AM GameInit (2 - 4/30/2012 12:40:25 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:28 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 12:40:28 AM GameInit (3 - 4/30/2012 12:40:28 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:28 AM GameInit (4 - 4/30/2012 12:40:28 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:29 AM GameInit (5 - 4/30/2012 12:40:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:29 AM GameInit (6 - 4/30/2012 12:40:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:29 AM GameInit (7 - 4/30/2012 12:40:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:29 AM GameInit (8 - 4/30/2012 12:40:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:29 AM GameInit (9 - 4/30/2012 12:40:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:29 AM GameInit (10 - 4/30/2012 12:40:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 12:40:46 AM Loading saved chunk: 287 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__28() at ConfirmPopup.HandleConfirmClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 2:06:20 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 4/30/2012 7:17:10 PM GameInit (0 - 4/30/2012 7:17:10 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:11 PM GameInit (1 - 4/30/2012 7:17:11 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:11 PM GameInit (2 - 4/30/2012 7:17:11 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:16 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 7:17:16 PM GameInit (3 - 4/30/2012 7:17:16 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:16 PM GameInit (4 - 4/30/2012 7:17:16 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:17 PM GameInit (5 - 4/30/2012 7:17:17 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:18 PM GameInit (6 - 4/30/2012 7:17:18 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:19 PM GameInit (7 - 4/30/2012 7:17:19 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:19 PM GameInit (8 - 4/30/2012 7:17:19 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:19 PM GameInit (9 - 4/30/2012 7:17:19 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:17:19 PM GameInit (10 - 4/30/2012 7:17:19 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:18:43 PM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 4/30/2012 7:21:04 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 7:21:04 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 7:21:07 PM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 10:04:58 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 10:04:58 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 10:04:59 PM Loading saved chunk: 226 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 10:12:16 PM QueuedAbilityUse.Execute:rejected FireballExplosion due to usingEntityID 36028797018969518 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 10:12:16 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 36028797018969518 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,16 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:48 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:49 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:49 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:49 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:49 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:02:49 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:03:10 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 36028797018970988 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:16:00 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 45466 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:21:31 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 47200 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:22:04 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 47494 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:22:25 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 48135 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:22:35 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 48113 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:22:46 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 48191 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:36:09 PM QueuedAbilityUse.Execute:rejected AddJustEnteredChunkInvincibility due to ExecutionContextChunkID 415 not found (last dropped was 420) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,16 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:37:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:43:56 PM QueuedAbilityUse.Execute:rejected AddJustEnteredChunkInvincibility due to ExecutionContextChunkID 470 not found (last dropped was 466) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:46:45 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:46:45 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:46:45 PM Loading saved chunk: 471 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:52:21 PM QueuedAbilityUse.Execute:rejected EnergyOrbExplode due to usingEntityID 36028797018972701 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 4/30/2012 11:52:21 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 36028797018972701 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 1:53:35 AM Missing image: PlayerBonesGameNotYetPaused,Fall, East,12 null! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 1:53:35 AM Missing image: PlayerBonesGameNotYetPaused,Fall, East,15 null! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 1:53:36 AM Missing image: PlayerBonesGameNotYetPaused,Fall, East,21 null! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 2:00:46 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 2:08:24 AM GameInit (0 - 5/1/2012 2:08:24 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:25 AM GameInit (1 - 5/1/2012 2:08:25 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:25 AM GameInit (2 - 5/1/2012 2:08:25 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:27 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 2:08:27 AM GameInit (3 - 5/1/2012 2:08:27 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:27 AM GameInit (4 - 5/1/2012 2:08:27 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:28 AM GameInit (5 - 5/1/2012 2:08:28 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:29 AM GameInit (6 - 5/1/2012 2:08:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:29 AM GameInit (7 - 5/1/2012 2:08:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:29 AM GameInit (8 - 5/1/2012 2:08:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:29 AM GameInit (9 - 5/1/2012 2:08:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:29 AM GameInit (10 - 5/1/2012 2:08:29 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:08:44 AM Loading saved chunk: 57 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 2:10:39 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 12:21:26 PM GameInit (0 - 5/1/2012 12:21:26 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:27 PM GameInit (1 - 5/1/2012 12:21:27 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:27 PM GameInit (2 - 5/1/2012 12:21:27 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:28 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 12:21:28 PM GameInit (3 - 5/1/2012 12:21:28 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:28 PM GameInit (4 - 5/1/2012 12:21:28 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:29 PM GameInit (5 - 5/1/2012 12:21:29 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:30 PM GameInit (6 - 5/1/2012 12:21:30 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:30 PM GameInit (7 - 5/1/2012 12:21:30 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:30 PM GameInit (8 - 5/1/2012 12:21:30 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:30 PM GameInit (9 - 5/1/2012 12:21:30 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:21:30 PM GameInit (10 - 5/1/2012 12:21:30 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:19 PM GameInit (0 - 5/1/2012 12:23:19 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:20 PM GameInit (1 - 5/1/2012 12:23:20 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:20 PM GameInit (2 - 5/1/2012 12:23:20 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:22 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 12:23:22 PM GameInit (3 - 5/1/2012 12:23:22 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:42 PM GameInit (4 - 5/1/2012 12:23:42 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:43 PM GameInit (5 - 5/1/2012 12:23:43 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:43 PM GameInit (6 - 5/1/2012 12:23:43 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:43 PM GameInit (7 - 5/1/2012 12:23:43 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:43 PM GameInit (8 - 5/1/2012 12:23:43 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:43 PM GameInit (9 - 5/1/2012 12:23:43 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:23:45 PM GameInit (10 - 5/1/2012 12:23:45 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 12:24:13 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 12:24:14 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 12:24:14 PM Loading saved chunk: 23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 12:28:24 PM QueuedAbilityUse.Execute:rejected DoChunkMonsterSpawning due to ExecutionContextChunkID 63 not found (last dropped was 62) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 1:45:03 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 1:45:14 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 5:49:45 PM GameInit (0 - 5/1/2012 5:49:45 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:46 PM GameInit (1 - 5/1/2012 5:49:46 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:46 PM GameInit (2 - 5/1/2012 5:49:46 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:49 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 5:49:49 PM GameInit (3 - 5/1/2012 5:49:49 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:49 PM GameInit (4 - 5/1/2012 5:49:49 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:50 PM GameInit (5 - 5/1/2012 5:49:50 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:51 PM GameInit (6 - 5/1/2012 5:49:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:51 PM GameInit (7 - 5/1/2012 5:49:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:51 PM GameInit (8 - 5/1/2012 5:49:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:51 PM GameInit (9 - 5/1/2012 5:49:51 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:49:52 PM GameInit (10 - 5/1/2012 5:49:52 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 5:57:11 PM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__28() at ConfirmPopup.HandleConfirmClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:11 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,16 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:11 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:11 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:11 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:11 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:11 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:12 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:13:12 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:14:42 PM Loading saved chunk: 25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:16:12 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:14 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:17 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:19 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:22 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:24 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:27 PM New status: Disconnected (No answer from remote host) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:54 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:54 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:16:55 PM Loading saved chunk: 593 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:24:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:24:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:24:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:24:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:28:21 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:28:21 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:28:21 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:28:21 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:28:21 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:28:21 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:31:42 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:31:42 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:31:42 PM Loading saved chunk: 657 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:31:43 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Object reference not set to an instance of an object at Chunk.SetMusicFromDungeon () [0x00000] in :0 at Chunk.PerformChunkLoadInitialization (Boolean IsFromTheNetwork, Int32 LoadedChunkVersion) [0x00000] in :0 at AbilityUseResult.GetRequestedChunk () [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#54301 type:Marie TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SpawnInChunkFromMainMenu QueuedAbilityUse.TargetChunkID:657 QueuedAbilityUse.TargetPoint:1120,384 QueuedAbilityUse.TargetRegionID:194 QueuedAbilityUse.UsingEntityID:54301 UsingEntity.TypeData.Type:Unknown because execution context chunk or region ID <= 0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:32:08 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:32:08 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:32:09 PM Loading saved chunk: 657 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:32:09 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Object reference not set to an instance of an object at Chunk.SetMusicFromDungeon () [0x00000] in :0 at Chunk.PerformChunkLoadInitialization (Boolean IsFromTheNetwork, Int32 LoadedChunkVersion) [0x00000] in :0 at AbilityUseResult.GetRequestedChunk () [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#54301 type:Marie TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SpawnInChunkFromMainMenu QueuedAbilityUse.TargetChunkID:657 QueuedAbilityUse.TargetPoint:1120,384 QueuedAbilityUse.TargetRegionID:194 QueuedAbilityUse.UsingEntityID:54301 UsingEntity.TypeData.Type:Unknown because execution context chunk or region ID <= 0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:32:25 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 6:33:08 PM GameInit (0 - 5/1/2012 6:33:08 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:09 PM GameInit (1 - 5/1/2012 6:33:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:09 PM GameInit (2 - 5/1/2012 6:33:09 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:12 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:33:12 PM GameInit (3 - 5/1/2012 6:33:12 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:12 PM GameInit (4 - 5/1/2012 6:33:12 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:13 PM GameInit (5 - 5/1/2012 6:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:13 PM GameInit (6 - 5/1/2012 6:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:13 PM GameInit (7 - 5/1/2012 6:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:13 PM GameInit (8 - 5/1/2012 6:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:13 PM GameInit (9 - 5/1/2012 6:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:13 PM GameInit (10 - 5/1/2012 6:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:33:48 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:33:48 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:33:49 PM Loading saved chunk: 657 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:33:50 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Object reference not set to an instance of an object at Chunk.SetMusicFromDungeon () [0x00000] in :0 at Chunk.PerformChunkLoadInitialization (Boolean IsFromTheNetwork, Int32 LoadedChunkVersion) [0x00000] in :0 at AbilityUseResult.GetRequestedChunk () [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#54301 type:Marie TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SpawnInChunkFromMainMenu QueuedAbilityUse.TargetChunkID:657 QueuedAbilityUse.TargetPoint:1120,384 QueuedAbilityUse.TargetRegionID:194 QueuedAbilityUse.UsingEntityID:54301 UsingEntity.TypeData.Type:Unknown because execution context chunk or region ID <= 0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:34:47 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:34:47 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:34:47 PM Loading saved chunk: 657 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:34:48 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Object reference not set to an instance of an object at Chunk.SetMusicFromDungeon () [0x00000] in :0 at Chunk.PerformChunkLoadInitialization (Boolean IsFromTheNetwork, Int32 LoadedChunkVersion) [0x00000] in :0 at AbilityUseResult.GetRequestedChunk () [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#54301 type:Marie TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SpawnInChunkFromMainMenu QueuedAbilityUse.TargetChunkID:657 QueuedAbilityUse.TargetPoint:1120,384 QueuedAbilityUse.TargetRegionID:194 QueuedAbilityUse.UsingEntityID:54301 UsingEntity.TypeData.Type:Unknown because execution context chunk or region ID <= 0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:36:40 PM Loading saved chunk: 372 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:37:32 PM Loading saved chunk: 372 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ConfirmPopup.CustomHandleKeyboard(KeyBind Bind) at AbstractArcenWindow.HandleKeyboardNavigation(KeyBind Bind) at Game.OnKeyDownFirst(KeyBind Bind, InputSource Source) at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:37:45 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:37:45 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:37:45 PM Loading saved chunk: 657 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:37:46 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Object reference not set to an instance of an object at Chunk.SetMusicFromDungeon () [0x00000] in :0 at Chunk.PerformChunkLoadInitialization (Boolean IsFromTheNetwork, Int32 LoadedChunkVersion) [0x00000] in :0 at AbilityUseResult.GetRequestedChunk () [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#54301 type:Marie TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SpawnInChunkFromMainMenu QueuedAbilityUse.TargetChunkID:657 QueuedAbilityUse.TargetPoint:1120,384 QueuedAbilityUse.TargetRegionID:194 QueuedAbilityUse.UsingEntityID:54301 UsingEntity.TypeData.Type:Unknown because execution context chunk or region ID <= 0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:41:54 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:41:55 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:41:55 PM Loading saved chunk: 657 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:41:55 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Object reference not set to an instance of an object at Chunk.SetMusicFromDungeon () [0x00000] in :0 at Chunk.PerformChunkLoadInitialization (Boolean IsFromTheNetwork, Int32 LoadedChunkVersion) [0x00000] in :0 at AbilityUseResult.GetRequestedChunk () [0x00000] in :0 at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient (.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, .AbilityUseResultType& EarlyOutResultType) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#54301 type:Marie TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SpawnInChunkFromMainMenu QueuedAbilityUse.TargetChunkID:657 QueuedAbilityUse.TargetPoint:1120,384 QueuedAbilityUse.TargetRegionID:194 QueuedAbilityUse.UsingEntityID:54301 UsingEntity.TypeData.Type:Unknown because execution context chunk or region ID <= 0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:45:58 PM GameInit (0 - 5/1/2012 6:45:58 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:45:59 PM GameInit (1 - 5/1/2012 6:45:59 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:45:59 PM GameInit (2 - 5/1/2012 6:45:59 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:02 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:46:02 PM GameInit (3 - 5/1/2012 6:46:02 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:02 PM GameInit (4 - 5/1/2012 6:46:02 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:04 PM GameInit (5 - 5/1/2012 6:46:04 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:04 PM GameInit (6 - 5/1/2012 6:46:04 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:04 PM GameInit (7 - 5/1/2012 6:46:04 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:04 PM GameInit (8 - 5/1/2012 6:46:04 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:04 PM GameInit (9 - 5/1/2012 6:46:04 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:06 PM GameInit (10 - 5/1/2012 6:46:06 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 6:46:43 PM Error: attempt to get LocalPlayerAccount when RunStatus == GameStart! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Game.get_LocalPlayerAccount() at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:46:43 PM Client Receiving Data:C_SendEntityUpdates: 1,76027,1,573,274,-1,0,0.1400 System.NullReferenceException: Object reference not set to an instance of an object at Game.ClientReceivingData (NetworkMessageType Type, System.String Message) [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:46:43 PM New status: Disconnected (Application exiting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:46:48 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:46:49 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:46:49 PM Loading saved chunk: 372 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:47:23 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,16 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,30 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,29 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,28 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,27 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,25 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,24 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:30 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,22 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:30 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,21 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:30 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,20 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,19 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 6:49:36 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,18 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 7:03:44 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 66323 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 7:09:51 PM Missing image: PlayerBonesGameNotYetPaused,Fall, East,8 null! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 7:09:51 PM Missing image: PlayerBonesGameNotYetPaused,Fall, East,10 null! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 7:10:21 PM QueuedAbilityUse.Execute:rejected StopUsingOngoingCondition due to usingEntityID 64085 not found:False MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:19:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,17 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:19:07 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png,26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:58:17 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 76327 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:58:28 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 76385 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:58:57 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 76778 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:59:13 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 76875 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 8:59:39 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 76939 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 9:21:22 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 9:21:52 PM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__28() at ConfirmPopup.HandleConfirmClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 9:50:23 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 10:29:30 PM GameInit (0 - 5/1/2012 10:29:30 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:31 PM GameInit (1 - 5/1/2012 10:29:31 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:31 PM GameInit (2 - 5/1/2012 10:29:31 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:34 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 10:29:34 PM GameInit (3 - 5/1/2012 10:29:34 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:34 PM GameInit (4 - 5/1/2012 10:29:34 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:35 PM GameInit (5 - 5/1/2012 10:29:35 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:35 PM GameInit (6 - 5/1/2012 10:29:35 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:35 PM GameInit (7 - 5/1/2012 10:29:35 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:35 PM GameInit (8 - 5/1/2012 10:29:35 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:35 PM GameInit (9 - 5/1/2012 10:29:35 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:35 PM GameInit (10 - 5/1/2012 10:29:35 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:29:57 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/1/2012 10:33:11 PM GameInit (0 - 5/1/2012 10:33:11 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:11 PM GameInit (1 - 5/1/2012 10:33:11 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:11 PM GameInit (2 - 5/1/2012 10:33:11 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:13 PM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/1/2012 10:33:13 PM GameInit (3 - 5/1/2012 10:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:13 PM GameInit (4 - 5/1/2012 10:33:13 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:14 PM GameInit (5 - 5/1/2012 10:33:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:14 PM GameInit (6 - 5/1/2012 10:33:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:14 PM GameInit (7 - 5/1/2012 10:33:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:14 PM GameInit (8 - 5/1/2012 10:33:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:14 PM GameInit (9 - 5/1/2012 10:33:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:14 PM GameInit (10 - 5/1/2012 10:33:14 PM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 10:33:29 PM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainMenu.DoActualStartWorldWithPlayerAccount(Boolean DoTransitions, .PlayerAccount playerAccount) at MainMenu.LoadGameInner(System.String WorldFilename, Boolean DoTransitions, Boolean BackupWorldFolder) at MainMenu+<>c__DisplayClass2c.b__29() at ConfirmPopup.HandleCancelClick() at ArcenQueuedButtonClickDelegate.Execute() at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/1/2012 11:11:20 PM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/2/2012 3:28:34 AM GameInit (0 - 5/2/2012 3:28:34 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:35 AM GameInit (1 - 5/2/2012 3:28:35 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:35 AM GameInit (2 - 5/2/2012 3:28:35 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:37 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 3:28:37 AM GameInit (3 - 5/2/2012 3:28:37 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:37 AM GameInit (4 - 5/2/2012 3:28:37 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:38 AM GameInit (5 - 5/2/2012 3:28:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:38 AM GameInit (6 - 5/2/2012 3:28:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:38 AM GameInit (7 - 5/2/2012 3:28:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:38 AM GameInit (8 - 5/2/2012 3:28:38 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:39 AM GameInit (9 - 5/2/2012 3:28:39 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:28:39 AM GameInit (10 - 5/2/2012 3:28:39 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:19 AM GameInit (0 - 5/2/2012 3:29:19 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:20 AM GameInit (1 - 5/2/2012 3:29:20 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:20 AM GameInit (2 - 5/2/2012 3:29:20 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:23 AM audio load: 174 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 3:29:23 AM GameInit (3 - 5/2/2012 3:29:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:23 AM GameInit (4 - 5/2/2012 3:29:23 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:24 AM GameInit (5 - 5/2/2012 3:29:24 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:24 AM GameInit (6 - 5/2/2012 3:29:24 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:24 AM GameInit (7 - 5/2/2012 3:29:24 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:24 AM GameInit (8 - 5/2/2012 3:29:24 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:24 AM GameInit (9 - 5/2/2012 3:29:24 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:30 AM GameInit (10 - 5/2/2012 3:29:30 AM) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at LoadingWindow.SubclassPreRender() at AbstractArcenWindow.Render(Vector3 MousePositionFromTopLeft) at ArcenGUIManager.DrawGUI() at MainCameraLogic.OnGUI() 5/2/2012 3:29:43 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 3:29:43 AM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 3:29:44 AM No saved chunk to load! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 4:39:57 AM Chunk::TryToLoadFromDisk: unable to load chunk 680 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 4:39:57 AM QueuedAbilityUse.Execute:rejected LightningCloudAttackExplosion due to ExecutionContextChunkID 680 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 4:41:31 AM New status: Disconnected (Application exiting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 4:41:35 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 4:41:35 AM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 4:41:35 AM Loading saved chunk: 680 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/2/2012 5:12:39 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit() 5/2/2012 5:12:42 AM Saving everything as we exit... at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.OnApplicationQuit()