5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/9/2012 10:23:27 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, TileType TileType, FadeType FadeType, DrawLayer Layer) at UnityRenderer.DrawImage(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Boolean FlipX, Boolean FlipY, Single UVX, Single UVY, Single DrawWidth, Single DrawHeight, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation Anchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, UVUseType UVUseType, DrawFrom DrawFrom, AnchorLocation RotationAnchor, ArcenPoint RotationOffset, IArcenSkews BasicSkews, DrawLayer Layer) at UnityRenderer.DrawImageScaled(IGameImage Img, Int32 X, Int32 Y, Color DiffuseColor, ShaderType ShaderType, Single RotationDegrees, Single ZRotationDegrees, Single Scale, Boolean FlipX, Boolean FlipY, Boolean SkipEffectivePositioning, DrawFrom DrawFrom, AnchorLocation RotationAnchor, DrawLayer Layer) at GameEntity.Render(.UnityRenderer R) at Game.DrawGame() at Game.UpdateDisplay(Boolean IsFullVisualUpdate) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()