5/10/2012 11:32:37 PM Loading saved chunk: 4971 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Game.ClientReceivingData(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.OnDataReceived(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:17 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:18 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:18 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:19 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:19 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:20 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:20 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:21 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:21 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:22 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:22 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:23 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:23 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:24 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:24 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:25 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:25 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:26 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:27 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:27 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:28 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:28 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:29 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:30 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:30 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:31 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:31 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:32 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:37 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:37 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:38 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:40 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:40 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:41 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:43 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:44 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:44 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:46 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:46 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:47 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:47 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/11/2012 12:21:48 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:GetNextGameEntityPrimaryKeyID called on server when !AllowGenerationByServer (MonsterFireWhip)! at World.GetNextGameEntityPrimaryKeyID (GameEntityType Type) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .MersenneTwister Random, .GameEntity CreatedBy, GuardianPowerProfessionType OverridingProfessionType) [0x00000] in :0 at Chunk.ResultGenerationOnly_AddNewEntity (GameEntityType Type, ArcenPoint Location, Single StartingScale, .GameEntity CreatedBy, ActorFacingDirection Facing, ActorImageStance Stance, Single MovementDX, Single MovementDY, .GameEntity HomingTarget, .MersenneTwister Random) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#725212 type:PossessedAncientLionStatue3 TargetEntity:#58946 type:Marie2 QueuedAbilityUse.Ability.TypeData.Type:MonsterFireWhip QueuedAbilityUse.ExecutionContextChunkID:5011 QueuedAbilityUse.ExecutionContextRegionID:954 QueuedAbilityUse.UsingEntityID:725212 UsingEntity.TypeData.Type:PossessedAncientLionStatue3 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()