5/19/2012 8:55:38 PM GameInit (0 - 5/19/2012 8:55:38 PM) 5/19/2012 8:55:38 PM GameInit (1 - 5/19/2012 8:55:38 PM) 5/19/2012 8:55:38 PM GameInit (2 - 5/19/2012 8:55:38 PM) 5/19/2012 8:55:39 PM audio load: 211 5/19/2012 8:55:39 PM GameInit (3 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (4 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (5 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (6 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (7 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (8 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (9 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:39 PM GameInit (10 - 5/19/2012 8:55:39 PM) 5/19/2012 8:55:52 PM No saved chunk to load! 5/19/2012 10:12:50 PM Saving everything as we exit... 5/20/2012 10:07:36 AM GameInit (0 - 5/20/2012 10:07:36 AM) 5/20/2012 10:07:36 AM GameInit (1 - 5/20/2012 10:07:36 AM) 5/20/2012 10:07:36 AM GameInit (2 - 5/20/2012 10:07:36 AM) 5/20/2012 10:07:37 AM audio load: 211 5/20/2012 10:07:37 AM GameInit (3 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (4 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (5 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (6 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (7 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (8 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (9 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:37 AM GameInit (10 - 5/20/2012 10:07:37 AM) 5/20/2012 10:07:47 AM No saved chunk to load! 5/20/2012 10:32:13 AM No saved chunk to load! 5/20/2012 1:34:06 PM Saving everything as we exit... 5/20/2012 10:07:24 PM GameInit (0 - 5/20/2012 10:07:24 PM) 5/20/2012 10:07:25 PM GameInit (1 - 5/20/2012 10:07:25 PM) 5/20/2012 10:07:25 PM GameInit (2 - 5/20/2012 10:07:25 PM) 5/20/2012 10:07:26 PM audio load: 211 5/20/2012 10:07:26 PM GameInit (3 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (4 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (5 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (6 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (7 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (8 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (9 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:26 PM GameInit (10 - 5/20/2012 10:07:26 PM) 5/20/2012 10:07:39 PM Loading saved chunk: 5851 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:09 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:10 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:30 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:30 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 10:23:30 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/20/2012 11:50:32 PM Saving everything as we exit... 5/21/2012 11:36:57 AM GameInit (0 - 5/21/2012 11:36:57 AM) 5/21/2012 11:36:58 AM GameInit (1 - 5/21/2012 11:36:58 AM) 5/21/2012 11:36:58 AM GameInit (2 - 5/21/2012 11:36:58 AM) 5/21/2012 11:36:59 AM audio load: 211 5/21/2012 11:36:59 AM GameInit (3 - 5/21/2012 11:36:59 AM) 5/21/2012 11:36:59 AM GameInit (4 - 5/21/2012 11:36:59 AM) 5/21/2012 11:36:59 AM GameInit (5 - 5/21/2012 11:36:59 AM) 5/21/2012 11:37:00 AM GameInit (6 - 5/21/2012 11:37:00 AM) 5/21/2012 11:37:00 AM GameInit (7 - 5/21/2012 11:37:00 AM) 5/21/2012 11:37:00 AM GameInit (8 - 5/21/2012 11:37:00 AM) 5/21/2012 11:37:00 AM GameInit (9 - 5/21/2012 11:37:00 AM) 5/21/2012 11:37:00 AM GameInit (10 - 5/21/2012 11:37:00 AM) 5/21/2012 11:37:20 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 11:37:20 AM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 11:37:23 AM No saved chunk to load! 5/21/2012 12:01:57 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18615 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:01:58 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18615 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:00 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18615 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:01 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18615 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:03 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18615 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:03 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 18615 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:03 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 18616 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:30 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18623 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:30 PM QueuedAbilityUse.Execute:rejected MonsterFireElectricCannon due to usingEntityID 18624 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:31 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18623 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:33 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18623 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:33 PM QueuedAbilityUse.Execute:rejected MonsterFireElectricCannon due to usingEntityID 18624 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:34 PM QueuedAbilityUse.Execute:rejected MonsterFireLaserCannon due to usingEntityID 18623 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:35 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 18623 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:02:35 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 18624 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:03:05 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 18626 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:03:05 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 18627 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:32:24 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 25916 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:32:24 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 25917 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:38:53 PM Entity on ANGLED MAYBE moved on load! SnowsuitFemale: (160,63) ... 721,576 ... {(704,576),(768,640),(W64,H64)} BehaviorType=EntitySeedSurfaceNonInteractiveOnly Col=11;Row=9Left=704;Top=576 LayerCenterWater;Type=CopyCenterWaterFromTileAboveIfWaterOrLava;SideType=Normal;BaseAnimator=null LayerCenterWalls;Type=ThawingSnowAngled;SideType=NEAngled;BaseAnimator=Ground/ThawingSnow LayerForegroundMain;Type=ScrubCanadianBlueJointThawing;SideType=NEAngled;BaseAnimator=LayerBases/ScrubCanadianBlueJointThawing/ScrubCanadianBlueJointThawingNWAngled at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameEntity.RunCollisionCheck() at GameEntity.SetCurrentLocationInner(Double NewX, Double NewY, CollisionType CollisionType, Boolean CanCenterCamera, MovementType MovementType) at GameEntity.SetCurrentLocation(ArcenPoint Location, CollisionType CollisionType, Boolean CanCenterCamera) at GameEntity.ActuallyPerformSwitchToChunk(.Chunk Chunk, ArcenPoint SpawnPoint, .AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 12:55:31 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:02:26 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:02:26 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:02:27 PM No saved chunk to load! 5/21/2012 3:08:27 PM New status: Disconnecting (Connection timed out) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:27 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM New status: Disconnected (Connection timed out) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:28 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:29 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:30 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:31 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:32 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:32 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:32 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:32 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:32 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:33 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:34 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:34 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:37 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:47 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:50 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:52 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:55 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:08:57 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:09:00 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:09:08 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:09:10 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:09:13 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:09:16 PM Saving everything as we exit... 5/21/2012 3:19:28 PM GameInit (0 - 5/21/2012 3:19:28 PM) 5/21/2012 3:19:29 PM GameInit (1 - 5/21/2012 3:19:29 PM) 5/21/2012 3:19:29 PM GameInit (2 - 5/21/2012 3:19:29 PM) 5/21/2012 3:19:30 PM audio load: 211 5/21/2012 3:19:30 PM GameInit (3 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (4 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (5 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (6 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (7 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (8 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (9 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:30 PM GameInit (10 - 5/21/2012 3:19:30 PM) 5/21/2012 3:19:46 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:19:46 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:19:49 PM No saved chunk to load! 5/21/2012 3:34:28 PM Saving everything as we exit... 5/21/2012 3:39:47 PM GameInit (0 - 5/21/2012 3:39:47 PM) 5/21/2012 3:39:48 PM GameInit (1 - 5/21/2012 3:39:48 PM) 5/21/2012 3:39:48 PM GameInit (2 - 5/21/2012 3:39:48 PM) 5/21/2012 3:39:49 PM audio load: 211 5/21/2012 3:39:49 PM GameInit (3 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (4 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (5 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (6 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (7 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (8 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (9 - 5/21/2012 3:39:49 PM) 5/21/2012 3:39:49 PM GameInit (10 - 5/21/2012 3:39:49 PM) 5/21/2012 3:40:52 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:40:52 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:40:52 PM Loading saved chunk: 601 5/21/2012 3:42:11 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 24 not found (last dropped was 405) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:25 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:50:26 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 3:52:48 PM Saving everything as we exit... 5/21/2012 7:21:53 PM GameInit (0 - 5/21/2012 7:21:53 PM) 5/21/2012 7:21:54 PM GameInit (1 - 5/21/2012 7:21:54 PM) 5/21/2012 7:21:54 PM GameInit (2 - 5/21/2012 7:21:54 PM) 5/21/2012 7:21:55 PM audio load: 211 5/21/2012 7:21:55 PM GameInit (3 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (4 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (5 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (6 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (7 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (8 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (9 - 5/21/2012 7:21:55 PM) 5/21/2012 7:21:55 PM GameInit (10 - 5/21/2012 7:21:55 PM) 5/21/2012 7:22:03 PM No saved chunk to load! 5/21/2012 7:48:12 PM Region-gen flagging region as settlement at:999998,999998 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Region.CreateBrandNew(RegionType Type, Int32 ParentSuperRegionPrimayKeyID, Int32 WorldCoordinateX, Int32 WorldCoordinateY, .Continent Continent, .AbilityUseResult AbilityResult) at MapGenerator.GenerateRegion(RegionType RegionTypeToUse, SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at MapGenerator.GenerateRegion(SuperRegionType ForcedSuperRegionType, Int32 WorldMapCoordinateX, Int32 WorldMapCoordinateY, .Continent Continent, .AbilityUseResult Result) at World.GenerateBatchOfRegions(.Continent Continent, SuperRegionType ForcedSuperRegionType, .AbilityUseResult Result) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 7:48:12 PM Generated New Regions x287 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at World.GenerateNewContinent(.AbilityUseResult Result) at World.GenerateNewContinentIfNeeded(.AbilityUseResult Result) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:54 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:21:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/21/2012 8:57:30 PM Population Pattern Elapsed MS: 619 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.DoInitialChunkCreationMonsterSpawn() at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/21/2012 9:17:37 PM Saving everything as we exit... 5/22/2012 8:40:16 AM GameInit (0 - 5/22/2012 8:40:16 AM) 5/22/2012 8:40:17 AM GameInit (1 - 5/22/2012 8:40:17 AM) 5/22/2012 8:40:17 AM GameInit (2 - 5/22/2012 8:40:17 AM) 5/22/2012 8:40:18 AM audio load: 211 5/22/2012 8:40:18 AM GameInit (3 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (4 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (5 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (6 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (7 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (8 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (9 - 5/22/2012 8:40:18 AM) 5/22/2012 8:40:18 AM GameInit (10 - 5/22/2012 8:40:18 AM) 5/22/2012 8:46:10 AM No saved chunk to load! 5/22/2012 12:05:50 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:50 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:51 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:05:52 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 12:32:31 PM Saving everything as we exit... 5/22/2012 12:33:56 PM GameInit (0 - 5/22/2012 12:33:56 PM) 5/22/2012 12:33:57 PM GameInit (1 - 5/22/2012 12:33:57 PM) 5/22/2012 12:33:57 PM GameInit (2 - 5/22/2012 12:33:57 PM) 5/22/2012 12:33:58 PM audio load: 211 5/22/2012 12:33:58 PM GameInit (3 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (4 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (5 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (6 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (7 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (8 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (9 - 5/22/2012 12:33:58 PM) 5/22/2012 12:33:58 PM GameInit (10 - 5/22/2012 12:33:58 PM) 5/22/2012 12:34:05 PM Loading saved chunk: 6301 5/22/2012 2:30:06 PM Population Pattern Elapsed MS: 1147 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.DoInitialChunkCreationMonsterSpawn() at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:05:55 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/22/2012 3:35:01 PM Saving everything as we exit... 5/22/2012 3:35:14 PM GameInit (0 - 5/22/2012 3:35:14 PM) 5/22/2012 3:35:15 PM GameInit (1 - 5/22/2012 3:35:15 PM) 5/22/2012 3:35:15 PM GameInit (2 - 5/22/2012 3:35:15 PM) 5/22/2012 3:35:15 PM audio load: 211 5/22/2012 3:35:15 PM GameInit (3 - 5/22/2012 3:35:15 PM) 5/22/2012 3:35:15 PM GameInit (4 - 5/22/2012 3:35:15 PM) 5/22/2012 3:35:16 PM GameInit (5 - 5/22/2012 3:35:16 PM) 5/22/2012 3:35:16 PM GameInit (6 - 5/22/2012 3:35:16 PM) 5/22/2012 3:35:16 PM GameInit (7 - 5/22/2012 3:35:16 PM) 5/22/2012 3:35:16 PM GameInit (8 - 5/22/2012 3:35:16 PM) 5/22/2012 3:35:16 PM GameInit (9 - 5/22/2012 3:35:16 PM) 5/22/2012 3:35:16 PM GameInit (10 - 5/22/2012 3:35:16 PM) 5/22/2012 3:35:45 PM Loading saved chunk: 5974 5/22/2012 3:37:35 PM Saving everything as we exit... 5/22/2012 5:43:02 PM GameInit (0 - 5/22/2012 5:43:02 PM) 5/22/2012 5:43:02 PM GameInit (1 - 5/22/2012 5:43:02 PM) 5/22/2012 5:43:02 PM GameInit (2 - 5/22/2012 5:43:02 PM) 5/22/2012 5:43:03 PM audio load: 211 5/22/2012 5:43:03 PM GameInit (3 - 5/22/2012 5:43:03 PM) 5/22/2012 5:43:03 PM GameInit (4 - 5/22/2012 5:43:03 PM) 5/22/2012 5:43:03 PM GameInit (5 - 5/22/2012 5:43:03 PM) 5/22/2012 5:43:04 PM GameInit (6 - 5/22/2012 5:43:04 PM) 5/22/2012 5:43:04 PM GameInit (7 - 5/22/2012 5:43:04 PM) 5/22/2012 5:43:04 PM GameInit (8 - 5/22/2012 5:43:04 PM) 5/22/2012 5:43:04 PM GameInit (9 - 5/22/2012 5:43:04 PM) 5/22/2012 5:43:04 PM GameInit (10 - 5/22/2012 5:43:04 PM) 5/22/2012 5:43:20 PM Saving everything as we exit... 5/22/2012 5:44:53 PM GameInit (0 - 5/22/2012 5:44:53 PM) 5/22/2012 5:44:53 PM GameInit (1 - 5/22/2012 5:44:53 PM) 5/22/2012 5:44:53 PM GameInit (2 - 5/22/2012 5:44:53 PM) 5/22/2012 5:44:54 PM audio load: 211 5/22/2012 5:44:54 PM GameInit (3 - 5/22/2012 5:44:54 PM) 5/22/2012 5:44:54 PM GameInit (4 - 5/22/2012 5:44:54 PM) 5/22/2012 5:44:55 PM GameInit (5 - 5/22/2012 5:44:55 PM) 5/22/2012 5:44:55 PM GameInit (6 - 5/22/2012 5:44:55 PM) 5/22/2012 5:44:55 PM GameInit (7 - 5/22/2012 5:44:55 PM) 5/22/2012 5:44:55 PM GameInit (8 - 5/22/2012 5:44:55 PM) 5/22/2012 5:44:55 PM GameInit (9 - 5/22/2012 5:44:55 PM) 5/22/2012 5:44:55 PM GameInit (10 - 5/22/2012 5:44:55 PM) 5/22/2012 5:45:18 PM Loading saved chunk: 5974 5/22/2012 5:45:56 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:56 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:57 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:45:58 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:11 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:12 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:13 PM : -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ChunkNonGUIHUD.RenderStatsHelper_RenderInventorySlotRow (.UnityRenderer R, .GameEntity Entity, Int32 X, Int32 Y, .InventorySlot[] InventorySlotRow, .ArcenRawGUIActiveScreenZone[] ZoneRow, Int32 CursorRowForInputChecking, Int32 CorrespondingKeyboardCursorRow, Boolean ShowMouseSelection, Boolean ShowKeyboardSelection, Boolean RenderNumbersOverlay) [0x00000] in :0 at ChunkNonGUIHUD.RenderStats (Int32 StartingX, Int32 StartingY, Int32 MaxHeight, .UnityRenderer R, .Chunk C) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 5:46:25 PM Saving everything as we exit...