5/18/2012 9:57:13 PM InteriorGeneration Elapsed MS: 137 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 9:57:13 PM Elapsed MS: 152 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:10:04 PM InteriorGeneration Elapsed MS: 146 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:10:04 PM Elapsed MS: 154 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:14:04 PM InteriorGeneration Elapsed MS: 131 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:14:04 PM Elapsed MS: 138 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:14:04 PM PerformChunkLoadInitialization Elapsed MS: 192 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:15:47 PM InteriorGeneration Elapsed MS: 121 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:15:47 PM Elapsed MS: 128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:15:47 PM PerformChunkLoadInitialization Elapsed MS: 187 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:17:25 PM InteriorGeneration Elapsed MS: 131 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:17:25 PM Elapsed MS: 138 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:17:26 PM PerformChunkLoadInitialization Elapsed MS: 196 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:20:34 PM InteriorGeneration Elapsed MS: 120 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:20:34 PM Elapsed MS: 128 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:20:34 PM PerformChunkLoadInitialization Elapsed MS: 186 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:21:54 PM InteriorGeneration Elapsed MS: 264 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:21:54 PM Elapsed MS: 274 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:21:54 PM Elapsed MS: 141 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:21:54 PM PerformChunkLoadInitialization Elapsed MS: 440 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:24:38 PM InteriorGeneration Elapsed MS: 286 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:24:38 PM Elapsed MS: 294 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:24:38 PM Elapsed MS: 140 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:24:39 PM PerformChunkLoadInitialization Elapsed MS: 487 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:11 PM InteriorGeneration Elapsed MS: 307 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:11 PM Elapsed MS: 315 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:11 PM Elapsed MS: 146 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:12 PM PerformChunkLoadInitialization Elapsed MS: 462 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:21 PM InteriorGeneration Elapsed MS: 303 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:21 PM Elapsed MS: 310 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:21 PM Elapsed MS: 141 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:25:22 PM PerformChunkLoadInitialization Elapsed MS: 492 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:05 PM InteriorGeneration Elapsed MS: 290 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:05 PM Elapsed MS: 298 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:05 PM Elapsed MS: 145 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:06 PM PerformChunkLoadInitialization Elapsed MS: 485 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:33 PM InteriorGeneration Elapsed MS: 307 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:33 PM Elapsed MS: 315 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:33 PM Elapsed MS: 140 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:26:33 PM PerformChunkLoadInitialization Elapsed MS: 455 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:27:27 PM InteriorGeneration Elapsed MS: 307 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:27:27 PM Elapsed MS: 314 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:27:27 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:27:27 PM PerformChunkLoadInitialization Elapsed MS: 481 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:28:27 PM InteriorGeneration Elapsed MS: 345 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:28:27 PM Elapsed MS: 353 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:28:27 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:28:27 PM PerformChunkLoadInitialization Elapsed MS: 484 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:08 PM InteriorGeneration Elapsed MS: 325 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:08 PM Elapsed MS: 332 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:08 PM Elapsed MS: 164 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:09 PM PerformChunkLoadInitialization Elapsed MS: 494 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:28 PM InteriorGeneration Elapsed MS: 322 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:28 PM Elapsed MS: 330 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:29 PM Elapsed MS: 143 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:29:29 PM PerformChunkLoadInitialization Elapsed MS: 450 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:30:43 PM InteriorGeneration Elapsed MS: 292 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:30:43 PM Elapsed MS: 299 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:30:43 PM Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:30:43 PM PerformChunkLoadInitialization Elapsed MS: 440 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:31:12 PM InteriorGeneration Elapsed MS: 282 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:31:12 PM Elapsed MS: 290 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:31:12 PM Elapsed MS: 141 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:31:12 PM PerformChunkLoadInitialization Elapsed MS: 474 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:07 PM InteriorGeneration Elapsed MS: 343 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:07 PM Elapsed MS: 351 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:07 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:08 PM PerformChunkLoadInitialization Elapsed MS: 468 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:53 PM InteriorGeneration Elapsed MS: 307 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:53 PM Elapsed MS: 315 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:53 PM Elapsed MS: 141 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:33:54 PM PerformChunkLoadInitialization Elapsed MS: 439 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:34:07 PM InteriorGeneration Elapsed MS: 320 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:34:07 PM Elapsed MS: 328 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:34:07 PM Elapsed MS: 140 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:34:08 PM PerformChunkLoadInitialization Elapsed MS: 458 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:35:31 PM InteriorGeneration Elapsed MS: 291 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:35:31 PM Elapsed MS: 299 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:35:31 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:35:32 PM PerformChunkLoadInitialization Elapsed MS: 463 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:36:28 PM InteriorGeneration Elapsed MS: 302 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:36:28 PM Elapsed MS: 310 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:36:28 PM Elapsed MS: 143 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:36:28 PM PerformChunkLoadInitialization Elapsed MS: 480 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:37:21 PM InteriorGeneration Elapsed MS: 293 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:37:21 PM Elapsed MS: 301 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:37:21 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:37:21 PM PerformChunkLoadInitialization Elapsed MS: 483 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:38:34 PM InteriorGeneration Elapsed MS: 325 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:38:34 PM Elapsed MS: 333 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:38:35 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:38:35 PM PerformChunkLoadInitialization Elapsed MS: 520 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:32 PM InteriorGeneration Elapsed MS: 329 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:32 PM Elapsed MS: 336 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:32 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:32 PM PerformChunkLoadInitialization Elapsed MS: 478 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:53 PM InteriorGeneration Elapsed MS: 346 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:53 PM Elapsed MS: 354 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:54 PM Elapsed MS: 143 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:39:54 PM PerformChunkLoadInitialization Elapsed MS: 475 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:41:00 PM InteriorGeneration Elapsed MS: 316 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:41:00 PM Elapsed MS: 323 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:41:00 PM Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 10:41:01 PM PerformChunkLoadInitialization Elapsed MS: 487 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:05:58 PM InteriorGeneration Elapsed MS: 1335 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:05:58 PM Elapsed MS: 1372 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:05:58 PM Elapsed MS: 239 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:05:59 PM PerformChunkLoadInitialization Elapsed MS: 717 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:06:40 PM InteriorGeneration Elapsed MS: 601 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:06:40 PM Elapsed MS: 608 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:06:40 PM Elapsed MS: 159 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:06:40 PM PerformChunkLoadInitialization Elapsed MS: 463 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:07:10 PM InteriorGeneration Elapsed MS: 149 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:07:10 PM Elapsed MS: 157 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:07:10 PM PerformChunkLoadInitialization Elapsed MS: 116 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:10:46 PM InteriorGeneration Elapsed MS: 690 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:10:46 PM Elapsed MS: 698 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:10:46 PM Elapsed MS: 203 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:10:47 PM PerformChunkLoadInitialization Elapsed MS: 624 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:14:36 PM InteriorGeneration Elapsed MS: 740 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:14:36 PM Elapsed MS: 748 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:14:36 PM Elapsed MS: 192 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:14:37 PM PerformChunkLoadInitialization Elapsed MS: 565 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:33:51 PM InteriorGeneration Elapsed MS: 495 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:33:51 PM Elapsed MS: 503 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:33:51 PM Elapsed MS: 142 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:33:52 PM PerformChunkLoadInitialization Elapsed MS: 441 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:18 PM InteriorGeneration Elapsed MS: 530 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:18 PM Elapsed MS: 537 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:18 PM Elapsed MS: 185 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:18 PM seed_cluster_of_entities Elapsed MS: 120 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InvokeUnboundedSubChunkScript.ExecuteScript(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random, ArcenPoint ByRef topLeftOfRectangle, .SubChunkScript ScriptToExecute, Boolean AddPOI) at ChunkScriptStep_InvokeUnboundedSubChunkScript.Execute(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:18 PM invoke_sub_chunk_script Elapsed MS: 123 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:19 PM PerformChunkLoadInitialization Elapsed MS: 586 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:35 PM InteriorGeneration Elapsed MS: 563 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:35 PM Elapsed MS: 571 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:35 PM Elapsed MS: 166 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:34:36 PM PerformChunkLoadInitialization Elapsed MS: 542 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:35:39 PM InteriorGeneration Elapsed MS: 300 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:35:40 PM Elapsed MS: 307 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:35:40 PM Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:35:40 PM PerformChunkLoadInitialization Elapsed MS: 425 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:36:59 PM InteriorGeneration Elapsed MS: 317 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:36:59 PM Elapsed MS: 325 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:36:59 PM Elapsed MS: 147 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:36:59 PM seed_cluster_of_entities Elapsed MS: 156 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InvokeUnboundedSubChunkScript.ExecuteScript(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random, ArcenPoint ByRef topLeftOfRectangle, .SubChunkScript ScriptToExecute, Boolean AddPOI) at ChunkScriptStep_InvokeUnboundedSubChunkScript.Execute(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:36:59 PM invoke_sub_chunk_script Elapsed MS: 163 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:37:00 PM PerformChunkLoadInitialization Elapsed MS: 454 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:38:23 PM InteriorGeneration Elapsed MS: 297 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:38:23 PM Elapsed MS: 305 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:38:23 PM Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:38:24 PM PerformChunkLoadInitialization Elapsed MS: 432 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:40:47 PM InteriorGeneration Elapsed MS: 317 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:40:47 PM Elapsed MS: 325 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:40:47 PM Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:40:47 PM PerformChunkLoadInitialization Elapsed MS: 444 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:41:35 PM InteriorGeneration Elapsed MS: 292 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:41:35 PM Elapsed MS: 300 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:41:35 PM Elapsed MS: 141 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:41:36 PM PerformChunkLoadInitialization Elapsed MS: 454 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:43:35 PM InteriorGeneration Elapsed MS: 324 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:43:35 PM Elapsed MS: 347 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:43:36 PM Elapsed MS: 141 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:43:36 PM PerformChunkLoadInitialization Elapsed MS: 467 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:44:32 PM InteriorGeneration Elapsed MS: 317 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:44:32 PM Elapsed MS: 325 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:44:32 PM Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:44:32 PM seed_cluster_of_entities Elapsed MS: 162 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InvokeUnboundedSubChunkScript.ExecuteScript(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random, ArcenPoint ByRef topLeftOfRectangle, .SubChunkScript ScriptToExecute, Boolean AddPOI) at ChunkScriptStep_InvokeUnboundedSubChunkScript.Execute(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:44:32 PM invoke_sub_chunk_script Elapsed MS: 165 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:44:33 PM PerformChunkLoadInitialization Elapsed MS: 454 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:46:54 PM InteriorGeneration Elapsed MS: 512 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:46:54 PM Elapsed MS: 520 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:46:54 PM Elapsed MS: 163 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:46:54 PM PerformChunkLoadInitialization Elapsed MS: 524 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:20 PM InteriorGeneration Elapsed MS: 200 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:20 PM Elapsed MS: 208 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:20 PM invoke_sub_chunk_script Elapsed MS: 153 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:21 PM PerformChunkLoadInitialization Elapsed MS: 135 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:40 PM InteriorGeneration Elapsed MS: 213 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:40 PM Elapsed MS: 220 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:40 PM invoke_sub_chunk_script Elapsed MS: 186 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:52:40 PM PerformChunkLoadInitialization Elapsed MS: 189 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:01 PM InteriorGeneration Elapsed MS: 187 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:01 PM Elapsed MS: 194 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:01 PM invoke_sub_chunk_script Elapsed MS: 115 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:02 PM PerformChunkLoadInitialization Elapsed MS: 148 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:11 PM InteriorGeneration Elapsed MS: 190 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:11 PM Elapsed MS: 197 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:11 PM invoke_sub_chunk_script Elapsed MS: 179 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:11 PM PerformChunkLoadInitialization Elapsed MS: 170 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:25 PM InteriorGeneration Elapsed MS: 228 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:25 PM Elapsed MS: 234 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:25 PM invoke_sub_chunk_script Elapsed MS: 144 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:53:25 PM PerformChunkLoadInitialization Elapsed MS: 193 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:58:40 PM InteriorGeneration Elapsed MS: 248 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:58:40 PM Elapsed MS: 255 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:58:41 PM seed_cluster_of_entities Elapsed MS: 286 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/18/2012 11:58:41 PM PerformChunkLoadInitialization Elapsed MS: 172 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:02:08 AM InteriorGeneration Elapsed MS: 256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:02:08 AM Elapsed MS: 264 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:02:08 AM PerformChunkLoadInitialization Elapsed MS: 164 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:03:06 AM Elapsed MS: 102 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:03:06 AM PerformChunkLoadInitialization Elapsed MS: 119 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:05:45 AM InteriorGeneration Elapsed MS: 118 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:05:45 AM Elapsed MS: 126 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:05:45 AM PerformChunkLoadInitialization Elapsed MS: 127 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:08:14 AM InteriorGeneration Elapsed MS: 226 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:08:14 AM Elapsed MS: 234 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/19/2012 12:08:15 AM PerformChunkLoadInitialization Elapsed MS: 167 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:51:17 PM InteriorGeneration Elapsed MS: 205 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:51:17 PM Elapsed MS: 445 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:51:17 PM invoke_sub_chunk_script Elapsed MS: 103 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:51:18 PM invoke_sub_chunk_script Elapsed MS: 231 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:53:14 PM InteriorGeneration Elapsed MS: 316 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:53:14 PM Elapsed MS: 333 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:53:14 PM Elapsed MS: 113 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:56:39 PM InteriorGeneration Elapsed MS: 151 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:56:39 PM Elapsed MS: 369 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 9:56:39 PM PerformChunkLoadInitialization Elapsed MS: 399 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:03:04 PM InteriorGeneration Elapsed MS: 245 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:03:04 PM Elapsed MS: 436 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:03:04 PM invoke_sub_chunk_script Elapsed MS: 110 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:03:05 PM PerformChunkLoadInitialization Elapsed MS: 170 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:05:03 PM InteriorGeneration Elapsed MS: 143 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:05:03 PM Elapsed MS: 344 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:05:04 PM invoke_sub_chunk_script Elapsed MS: 188 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:30 PM InteriorGeneration Elapsed MS: 249 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:30 PM Elapsed MS: 257 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:31 PM invoke_sub_chunk_script Elapsed MS: 188 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:31 PM PerformChunkLoadInitialization Elapsed MS: 169 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:43 PM InteriorGeneration Elapsed MS: 106 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:43 PM Elapsed MS: 114 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:44 PM invoke_sub_chunk_script Elapsed MS: 469 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:06:44 PM PerformChunkLoadInitialization Elapsed MS: 205 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Ability.GetChunkIfExistsOrGenerateItOnServerOrNullOnClient(.GameEntity EntitySwitchingChunks, Int32 TargetChunkID, .AbilityUseResult Result, .Region Region, Boolean ClientNeedsTheChunkEvenIfEntityIsAlreadyThere, AbilityUseResultType ByRef EarlyOutResultType) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:11:36 PM InteriorGeneration Elapsed MS: 224 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:11:36 PM Elapsed MS: 243 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:20:47 PM InteriorGeneration Elapsed MS: 368 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InteriorGeneration.Execute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:20:47 PM Elapsed MS: 384 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:20:47 PM Elapsed MS: 116 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:20:47 PM seed_cluster_of_entities Elapsed MS: 102 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ChunkScriptStep_InvokeUnboundedSubChunkScript.ExecuteScript(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random, ArcenPoint ByRef topLeftOfRectangle, .SubChunkScript ScriptToExecute, Boolean AddPOI) at ChunkScriptStep_InvokeUnboundedSubChunkScript.Execute(.Chunk Chunk, .ChunkScriptContext OuterContext, .MersenneTwister Random) at ChunkScriptStep.TryExecute(.Chunk Chunk, .ChunkScriptContext Context, .MersenneTwister Random) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/22/2012 10:20:47 PM invoke_sub_chunk_script Elapsed MS: 108 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at MapGenerator.GenerateChunk_Normal(.Chunk Chunk, .ChunkPopulationScript Script) at MapGenerator.GenerateChunk(.ChunkMetadata ChunkMetadata, .Region Region, ChunkCreationType CreationType) at Game.ContinueInitializeGame() at Game.ContinueMultiStageProcess() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()