5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:53 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:54 AM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:08:06 AM GameInit (0 - 5/25/2012 8:08:06 AM) 5/25/2012 8:08:06 AM GameInit (1 - 5/25/2012 8:08:06 AM) 5/25/2012 8:08:06 AM GameInit (2 - 5/25/2012 8:08:06 AM) 5/25/2012 8:08:07 AM audio load: 211 5/25/2012 8:08:07 AM GameInit (3 - 5/25/2012 8:08:07 AM) 5/25/2012 8:08:07 AM GameInit (4 - 5/25/2012 8:08:07 AM) 5/25/2012 8:08:07 AM GameInit (5 - 5/25/2012 8:08:07 AM) 5/25/2012 8:08:08 AM GameInit (6 - 5/25/2012 8:08:08 AM) 5/25/2012 8:08:08 AM GameInit (7 - 5/25/2012 8:08:08 AM) 5/25/2012 8:08:08 AM GameInit (8 - 5/25/2012 8:08:08 AM) 5/25/2012 8:08:08 AM GameInit (9 - 5/25/2012 8:08:08 AM) 5/25/2012 8:09:57 AM GameInit (10 - 5/25/2012 8:09:57 AM) 5/25/2012 8:11:29 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:11:29 AM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:11:29 AM No saved chunk to load! 5/25/2012 9:02:49 AM Saving everything as we exit... 5/25/2012 9:02:58 AM Loading saved chunk: 7216 5/25/2012 10:35:30 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:35:32 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:35:35 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:35:39 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:35:40 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:35:42 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:35:45 AM New status: Disconnected (No answer from remote host) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:37:29 AM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:37:30 AM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 10:37:31 AM Loading saved chunk: 10 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:43 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 10:46:44 AM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 12:18:20 PM QueuedAbilityUse.Execute:rejected DoChunkMonsterSpawning due to ExecutionContextChunkID 554 not found (last dropped was 555) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 12:38:46 PM New status: Disconnecting (Connection timed out) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 12:38:47 PM New status: Disconnected (Connection timed out) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 12:38:47 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 12:38:51 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 12:38:54 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at Game.SendIngameChat(.ArcenSerializationBuffer Buffer) at Game.ComposeAndSendIngameChat(System.String InputText) at ChatPopup.ChatPopup_Send() at InputBindings.CheckKeys() at Game.CheckInput() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 12:38:55 PM WriteToInfoFile:LogFileICanActuallyFind.txt failed to send at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Configuration.WriteToInfoFile(System.String InfoFile, System.String Text) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, System.String Message) at NetworkClientWrapper.SendMessageToServer(NetworkMessageType Type, .ArcenSerializationBuffer Buffer) at PlayerAccount.CheckForUpdatingServerOnTheEntityControlledByThisAccount() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 1:01:09 PM Saving everything as we exit... 5/25/2012 1:47:00 PM GameInit (0 - 5/25/2012 1:47:00 PM) 5/25/2012 1:47:00 PM GameInit (1 - 5/25/2012 1:47:00 PM) 5/25/2012 1:47:00 PM GameInit (2 - 5/25/2012 1:47:00 PM) 5/25/2012 1:47:01 PM audio load: 211 5/25/2012 1:47:01 PM GameInit (3 - 5/25/2012 1:47:01 PM) 5/25/2012 1:47:01 PM GameInit (4 - 5/25/2012 1:47:01 PM) 5/25/2012 1:47:01 PM GameInit (5 - 5/25/2012 1:47:01 PM) 5/25/2012 1:47:02 PM GameInit (6 - 5/25/2012 1:47:02 PM) 5/25/2012 1:47:02 PM GameInit (7 - 5/25/2012 1:47:02 PM) 5/25/2012 1:47:02 PM GameInit (8 - 5/25/2012 1:47:02 PM) 5/25/2012 1:47:02 PM GameInit (9 - 5/25/2012 1:47:02 PM) 5/25/2012 1:47:02 PM GameInit (10 - 5/25/2012 1:47:02 PM) 5/25/2012 1:53:20 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 1:53:23 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 2:01:07 PM Loading saved chunk: 6044 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 22, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 23, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 24, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 25, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 26, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 27, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 28, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 29, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 30, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 21, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 20, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 19, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 18, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 17, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 2:46:06 PM Failed to find index! Images/Monsters/GiantJellyfish/GiantJellyfishWalk/GiantJellyfishWalk_Dict.png, I: 16, W:1024, H: 1024, S:256 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at GameImageIndexer.CheckOffsets() at GameImageIndexer.GetMaterial(FinalShaderType ShaderType, Boolean IsForImmediateDraw) at DelayedRenderer.Render(Boolean UseDrawMeshNow) at DelayedRenderer.RenderAll(Boolean UseDrawMeshNow) at MainCameraLogic.ActuallyRender() at MainCameraLogic.Update() 5/25/2012 3:04:35 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:38 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:40 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:48 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:51 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:53 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:56 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:04:58 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:05:00 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:05:03 PM New status: Disconnected (No answer from remote host) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:09:56 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:09:58 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:10:01 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:10:03 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:10:06 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:10:08 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:10:11 PM New status: Disconnected (No answer from remote host) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:11:12 PM Saving everything as we exit... 5/25/2012 3:16:32 PM GameInit (0 - 5/25/2012 3:16:32 PM) 5/25/2012 3:16:33 PM GameInit (1 - 5/25/2012 3:16:33 PM) 5/25/2012 3:16:33 PM GameInit (2 - 5/25/2012 3:16:33 PM) 5/25/2012 3:16:33 PM audio load: 211 5/25/2012 3:16:33 PM GameInit (3 - 5/25/2012 3:16:33 PM) 5/25/2012 3:16:33 PM GameInit (4 - 5/25/2012 3:16:33 PM) 5/25/2012 3:16:34 PM GameInit (5 - 5/25/2012 3:16:34 PM) 5/25/2012 3:16:34 PM GameInit (6 - 5/25/2012 3:16:34 PM) 5/25/2012 3:16:34 PM GameInit (7 - 5/25/2012 3:16:34 PM) 5/25/2012 3:16:34 PM GameInit (8 - 5/25/2012 3:16:34 PM) 5/25/2012 3:16:34 PM GameInit (9 - 5/25/2012 3:16:34 PM) 5/25/2012 3:16:34 PM GameInit (10 - 5/25/2012 3:16:34 PM) 5/25/2012 3:16:42 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:16:45 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:16:47 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:16:50 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:16:52 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:18 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:20 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:23 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:25 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:28 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:30 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:17:33 PM New status: Disconnected (No answer from remote host) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:19:57 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:20:00 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:20:02 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:20:05 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:20:07 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:20:10 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:20:12 PM New status: Disconnected (No answer from remote host) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:23:19 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:23:20 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:23:20 PM Loading saved chunk: 2659 5/25/2012 3:26:13 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:13 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:16 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:16 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:26:17 PM Loading saved chunk: 2659 5/25/2012 3:28:04 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM Chunk::TryToLoadFromDisk: unable to load chunk 2659 because no region was found to contain it! at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at Chunk.TryToLoadFromDisk(Int32 ChunkID, .Region Region) at World.GetChunkByPrimaryKeyIDInner(Int32 ChunkPrimaryKeyID, .Region Region) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, .Region Region, Boolean Keepalive) at World.GetChunkByPrimaryKeyID(Int32 ChunkPrimaryKeyID, Int32 RegionID, Boolean Keepalive) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:04 PM QueuedAbilityUse.Execute:rejected BearTrapSnap due to ExecutionContextChunkID 2659 not found (last dropped was -999) SinglePlayer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 3:28:07 PM Saving everything as we exit... 5/25/2012 5:52:12 PM GameInit (0 - 5/25/2012 5:52:12 PM) 5/25/2012 5:52:13 PM GameInit (1 - 5/25/2012 5:52:13 PM) 5/25/2012 5:52:13 PM GameInit (2 - 5/25/2012 5:52:13 PM) 5/25/2012 5:52:13 PM audio load: 211 5/25/2012 5:52:13 PM GameInit (3 - 5/25/2012 5:52:13 PM) 5/25/2012 5:52:13 PM GameInit (4 - 5/25/2012 5:52:13 PM) 5/25/2012 5:52:14 PM GameInit (5 - 5/25/2012 5:52:14 PM) 5/25/2012 5:52:14 PM GameInit (6 - 5/25/2012 5:52:14 PM) 5/25/2012 5:52:14 PM GameInit (7 - 5/25/2012 5:52:14 PM) 5/25/2012 5:52:14 PM GameInit (8 - 5/25/2012 5:52:14 PM) 5/25/2012 5:52:14 PM GameInit (9 - 5/25/2012 5:52:14 PM) 5/25/2012 5:52:14 PM GameInit (10 - 5/25/2012 5:52:14 PM) 5/25/2012 5:52:27 PM Loading saved chunk: 5974 5/25/2012 7:08:01 PM Saving everything as we exit... 5/25/2012 7:08:07 PM GameInit (0 - 5/25/2012 7:08:07 PM) 5/25/2012 7:08:07 PM GameInit (1 - 5/25/2012 7:08:07 PM) 5/25/2012 7:08:07 PM GameInit (2 - 5/25/2012 7:08:07 PM) 5/25/2012 7:08:08 PM audio load: 211 5/25/2012 7:08:08 PM GameInit (3 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (4 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (5 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (6 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (7 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (8 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (9 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:08 PM GameInit (10 - 5/25/2012 7:08:08 PM) 5/25/2012 7:08:25 PM Saving everything as we exit... 5/25/2012 7:13:25 PM GameInit (0 - 5/25/2012 7:13:25 PM) 5/25/2012 7:13:25 PM GameInit (1 - 5/25/2012 7:13:25 PM) 5/25/2012 7:13:25 PM GameInit (2 - 5/25/2012 7:13:25 PM) 5/25/2012 7:13:26 PM audio load: 211 5/25/2012 7:13:26 PM GameInit (3 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (4 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (5 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (6 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (7 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (8 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (9 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:26 PM GameInit (10 - 5/25/2012 7:13:26 PM) 5/25/2012 7:13:36 PM Loading saved chunk: 7330 5/25/2012 7:16:26 PM GameInit (0 - 5/25/2012 7:16:25 PM) 5/25/2012 7:16:26 PM GameInit (1 - 5/25/2012 7:16:26 PM) 5/25/2012 7:16:26 PM GameInit (2 - 5/25/2012 7:16:26 PM) 5/25/2012 7:16:27 PM audio load: 211 5/25/2012 7:16:27 PM GameInit (3 - 5/25/2012 7:16:27 PM) 5/25/2012 7:16:27 PM GameInit (4 - 5/25/2012 7:16:27 PM) 5/25/2012 7:16:27 PM GameInit (5 - 5/25/2012 7:16:27 PM) 5/25/2012 7:16:27 PM GameInit (6 - 5/25/2012 7:16:27 PM) 5/25/2012 7:16:27 PM GameInit (7 - 5/25/2012 7:16:27 PM) 5/25/2012 7:16:27 PM GameInit (8 - 5/25/2012 7:16:27 PM) 5/25/2012 7:16:27 PM GameInit (9 - 5/25/2012 7:16:27 PM) 5/25/2012 7:18:16 PM GameInit (10 - 5/25/2012 7:18:16 PM) 5/25/2012 7:19:21 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 7:19:21 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 7:19:21 PM Loading saved chunk: 7331 5/25/2012 7:34:45 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 7:34:49 PM New status: Disconnected (Application exiting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 7:34:50 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 7:34:50 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 7:34:51 PM Loading saved chunk: 7341 5/25/2012 7:48:57 PM QueuedAbilityUse.Execute:rejected LaunchMeteorHit due to usingEntityID 72057594037977174 not found:True MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:04:07 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1161324 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:07:12 PM QueuedAbilityUse.Execute:rejected TriggerExplorationOfPointsOfInterestInRectangle due to ExecutionContextChunkID 7058 not found (last dropped was 7403) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:12:30 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1164578 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:13:33 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1164388 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 8:43:22 PM QueuedAbilityUse.Execute:rejected EnergySlicePierce due to usingEntityID 36028797019064015 not found:True MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:01:11 PM QueuedAbilityUse.Execute:rejected DefaultMonsterMeleeAttack due to ExecutionContextChunkID 7021 not found (last dropped was 7532) MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:08:46 PM QueuedAbilityUse.Execute:rejected EnergySlicePierce due to usingEntityID 36028797019064380 not found:True MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:12:57 PM QueuedAbilityUse.Execute:rejected EnergySlicePierce due to usingEntityID 36028797019064474 not found:True MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:27:15 PM QueuedAbilityUse.Execute:rejected EnergyOrbExplode due to usingEntityID 72057594037978531 not found:True MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:27:15 PM QueuedAbilityUse.Execute:rejected EnergyOrbExplode due to usingEntityID 72057594037978532 not found:True MultiplayerServer at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:28:20 PM QueuedAbilityUse.Execute:rejected ProcessDeathInChunkConsequences due to usingEntityID 1195027 not found:True MultiplayerClient at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:28:45 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[InventorySlot[]].get_Item (Int32 index) [0x00000] in :0 at Inventory.SwapUsableItemSlots (ArcenPoint OriginPoint, ArcenPoint TargetPoint, Int32 InsertNewInventorySlotRowAtIndex, InventoryMode InventoryMode, .GameEntity UsingEntity, .AbilityUseResult Result) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#1151628 type:Valeria TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SwapItemsInSlots QueuedAbilityUse.ExecutionContextChunkID:7583 QueuedAbilityUse.ExecutionContextRegionID:1634 QueuedAbilityUse.GemToSocket.TypeData.Type:ManaCostReducingEnchant QueuedAbilityUse.InventoryMode:Enchants QueuedAbilityUse.Magnitude:1 QueuedAbilityUse.OriginPoint:1,0 QueuedAbilityUse.TargetPoint:4,5 QueuedAbilityUse.UsingEntityID:1151628 UsingEntity.TypeData.Type:Valeria at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:28:47 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message:Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[InventorySlot[]].get_Item (Int32 index) [0x00000] in :0 at Inventory.SwapUsableItemSlots (ArcenPoint OriginPoint, ArcenPoint TargetPoint, Int32 InsertNewInventorySlotRowAtIndex, InventoryMode InventoryMode, .GameEntity UsingEntity, .AbilityUseResult Result) [0x00000] in :0 at Ability.TryExecuteInner (.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 UsingEntity:#1151628 type:Valeria TargetEntity:null QueuedAbilityUse.Ability.TypeData.Type:SwapItemsInSlots QueuedAbilityUse.ExecutionContextChunkID:7583 QueuedAbilityUse.ExecutionContextRegionID:1634 QueuedAbilityUse.GemToSocket.TypeData.Type:ManaCostReducingEnchant QueuedAbilityUse.InventoryMode:Enchants QueuedAbilityUse.Magnitude:1 QueuedAbilityUse.OriginPoint:1,0 QueuedAbilityUse.TargetPoint:4,5 QueuedAbilityUse.UsingEntityID:1151628 UsingEntity.TypeData.Type:Valeria at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.GameEntity UsingEntity, .GameEntity TargetEntity, .QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:29:07 PM New status: Disconnected (Application exiting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:29:09 PM New status: Connecting (Connecting) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:29:09 PM New status: Connected (Connected) at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination) at ArcenDebugging.ArcenDebugLog(System.String Message) at ArcenDebugging.TellTheDeveloper(System.String Message) at NetworkClientWrapper.CheckClient() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/25/2012 9:29:10 PM Loading saved chunk: 7577