5/29/2012 11:22:06 PM (1.037) Mem: 49,885,184 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 50,233,344 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 50,569,216 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 50,917,376 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 51,257,344 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 51,605,504 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 51,949,568 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:06 PM (1.037) Mem: 52,297,728 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 52,641,792 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 52,989,952 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 53,317,632 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 53,673,984 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 54,009,856 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 54,358,016 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 54,702,080 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 55,054,336 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 55,390,208 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 55,738,368 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 56,074,240 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 56,430,592 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 56,774,656 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 57,114,624 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 57,458,688 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 57,815,040 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 58,159,104 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 58,507,264 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 58,851,328 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 59,199,488 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 59,539,456 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 59,883,520 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 60,227,584 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 60,583,936 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 60,923,904 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 61,276,160 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 61,612,032 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 61,964,288 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 62,308,352 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 62,660,608 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 62,996,480 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 63,348,736 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 63,688,704 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 64,045,056 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 64,385,024 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:07 PM (1.037) Mem: 64,741,376 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 69,718,016 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 70,066,176 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 70,418,432 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 70,770,688 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 71,118,848 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 71,467,008 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 71,811,072 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 72,171,520 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 72,511,488 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 72,867,840 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 73,220,096 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 73,572,352 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 73,920,512 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 74,272,768 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 74,612,736 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 74,969,088 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 75,313,152 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 75,673,600 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 76,025,856 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 76,382,208 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 76,713,984 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 77,078,528 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 77,414,400 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 77,762,560 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 78,123,008 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 78,475,264 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 78,823,424 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 79,187,968 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 79,523,840 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 79,880,192 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 80,240,640 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 80,576,512 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 80,924,672 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 81,281,024 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 81,629,184 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 81,981,440 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 82,345,984 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 82,694,144 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 18,808,832 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 19,017,728 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 19,226,624 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:08 PM (1.037) Mem: 19,435,520 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 19,644,416 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 19,857,408 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 20,070,400 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 20,295,680 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 20,615,168 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 20,938,752 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 21,266,432 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 21,585,920 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 21,905,408 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 22,228,992 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 22,552,576 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 22,872,064 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 23,203,840 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 23,531,520 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 23,855,104 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 24,186,880 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 24,514,560 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 24,834,048 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 25,165,824 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 25,493,504 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 25,817,088 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 26,144,768 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 26,468,352 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 26,800,128 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 27,131,904 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 27,455,488 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 27,791,360 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 28,119,040 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 28,446,720 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 28,770,304 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 29,110,272 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 29,442,048 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 29,790,208 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 30,121,984 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 30,457,856 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 30,785,536 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 31,121,408 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 31,453,184 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 31,789,056 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 32,116,736 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 32,456,704 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 32,796,672 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 33,140,736 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 33,476,608 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 33,820,672 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 34,152,448 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 34,492,416 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 34,824,192 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 35,168,256 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 35,508,224 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 35,864,576 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 36,196,352 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 36,540,416 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:09 PM (1.037) Mem: 36,872,192 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at OngoingConditionTypeData+<>c__DisplayClass33.b__3 (.OngoingConditionTypeData EnchantEffect) [0x00000] in :0 at OngoingConditionTypeData.GetTotalFromList (System.Collections.Generic.List`1 ConditionTypeList, System.Boolean& FoundAnotherEffectWithTheSameStatEarlierInTheListThanMe, .GetEnchantEffectStatValueDelegate Delegate) [0x00000] in :0 at OngoingConditionTypeData.EnchantOnly_WriteDescriptionToBuffer (.ArcenCharacterDoubleBuffer Buffer, System.Collections.Generic.List`1 ConditionTypeList, .GameEntity AffectedEntity) [0x00000] in :0 at InventoryItem.WriteItemStatisticsToBuffer (.ArcenCharacterDoubleBuffer Buffer, WriteStatisticsToBufferType DisplayType, Int32 ForTier, Int32 Quantity, Boolean AddNewlineAtStart, .GameEntity ForEntity) [0x00000] in :0 at ItemDescriptionWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 35,053,568 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 35,241,984 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 35,422,208 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 35,606,528 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 35,803,136 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 35,991,552 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 36,184,064 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 36,380,672 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 36,569,088 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 36,769,792 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 36,958,208 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 37,154,816 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 37,351,424 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 37,543,936 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 37,748,736 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 37,945,344 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 38,158,336 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 38,354,944 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 38,555,648 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 38,756,352 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 38,965,248 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 39,161,856 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 39,366,656 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 39,567,360 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 39,772,160 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 39,968,768 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 40,177,664 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 40,378,368 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 40,574,976 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 40,783,872 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 40,988,672 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 41,189,376 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 41,390,080 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 41,594,880 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 41,799,680 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 42,016,768 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 42,221,568 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 42,422,272 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 42,618,880 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 42,823,680 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 43,032,576 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 43,233,280 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 43,450,368 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 43,642,880 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:20 PM (1.037) Mem: 43,847,680 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 44,052,480 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 44,253,184 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 44,470,272 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 44,662,784 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 44,867,584 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 45,072,384 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 45,285,376 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 45,498,368 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:21 PM (1.037) Mem: 45,699,072 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 46,825,472 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 47,026,176 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 47,230,976 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 47,443,968 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 47,644,672 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 47,857,664 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 48,070,656 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 48,271,360 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 48,480,256 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 48,680,960 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 48,893,952 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 49,098,752 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 49,295,360 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 49,508,352 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 49,725,440 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 49,938,432 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 50,135,040 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 50,348,032 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 50,561,024 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 50,769,920 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 50,978,816 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 51,179,520 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 51,392,512 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 51,601,408 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 51,806,208 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 52,023,296 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 52,224,000 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/29/2012 11:22:23 PM (1.037) Mem: 52,428,800 Mode: SinglePlayer Plat:WindowsPlayer -------------------------------------------------------------------------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.GetEffectiveElementalDamageMultiplier (MagicElement Element, Boolean IgnoreBonuses) [0x00000] in :0 at GameEntity.CalculateWorkingEffectiveElementalResistance () [0x00000] in :0 at GameEntity.DoPauseMenuHover () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0