7/16/2012 1:25:03 PM (1.200) Mem: 49,762,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 50,008,064 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 50,274,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 50,524,160 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 50,778,112 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 51,036,160 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 51,290,112 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:03 PM (1.200) Mem: 51,539,968 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 51,781,632 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 52,047,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 52,301,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 52,555,776 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 52,805,632 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 53,063,680 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 53,321,728 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 53,563,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 53,821,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 54,071,296 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 54,333,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 54,595,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 54,841,344 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 55,091,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 55,357,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 55,603,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 55,848,960 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 56,086,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 56,360,960 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 56,606,720 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 56,860,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 57,106,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 57,380,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 57,622,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 57,876,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 58,126,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 58,388,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 58,638,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 58,896,384 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 59,138,048 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 59,400,192 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 59,658,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 59,912,192 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 60,157,952 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 60,411,904 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 60,674,048 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 60,919,808 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 61,165,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 61,431,808 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 61,689,856 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 61,935,616 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 62,193,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 62,447,616 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 62,705,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 62,951,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 63,201,280 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 63,451,136 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 63,700,992 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:04 PM (1.200) Mem: 63,963,136 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 64,221,184 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 64,466,944 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 64,733,184 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 64,987,136 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 65,232,896 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 65,486,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 65,740,800 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 65,994,752 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 66,240,512 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 66,510,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 66,760,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 67,010,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 67,256,320 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 67,522,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 67,756,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 68,022,272 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 68,268,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 68,542,464 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 68,775,936 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 69,029,888 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 69,283,840 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 69,554,176 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 69,795,840 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 70,045,696 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 70,299,648 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 70,574,080 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 70,819,840 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 71,069,696 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 71,323,648 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 71,573,504 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 71,831,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 72,073,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:05 PM (1.200) Mem: 72,327,168 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 72,585,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 72,847,360 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 73,093,120 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 73,342,976 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 73,601,024 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 73,850,880 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 74,113,024 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 74,358,784 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 74,625,024 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 74,878,976 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 75,132,928 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 75,374,592 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 75,640,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 75,890,688 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 76,140,544 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 76,390,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 76,652,544 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 76,902,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 77,168,640 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 77,410,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 77,668,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 77,930,496 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 78,176,256 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 78,417,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:06 PM (1.200) Mem: 78,688,256 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 78,946,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 79,187,968 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 79,441,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 79,704,064 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 79,958,016 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 80,195,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 80,449,536 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 80,707,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 80,961,536 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 81,223,680 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 81,473,536 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 81,731,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 81,973,248 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 82,235,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 82,477,056 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 82,735,104 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 82,980,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 83,247,104 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 83,488,768 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 83,763,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 84,013,056 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:07 PM (1.200) Mem: 84,262,912 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 84,504,576 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 84,762,624 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 85,020,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 85,266,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 85,528,576 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 85,794,816 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 86,036,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 86,278,144 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 86,548,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 86,806,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 87,052,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 87,306,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 87,556,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 87,826,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 88,080,384 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 88,326,144 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 88,563,712 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 88,821,760 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 89,083,904 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:08 PM (1.200) Mem: 89,325,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 89,575,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 89,845,760 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 90,099,712 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 90,349,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 90,603,520 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 90,861,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 91,107,328 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 91,373,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 91,623,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 91,877,376 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 92,119,040 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 92,389,376 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 92,626,944 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 92,884,992 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 93,143,040 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 93,401,088 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 93,642,752 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:09 PM (1.200) Mem: 93,913,088 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 94,158,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 94,416,896 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 94,654,464 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 94,912,512 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 95,182,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 95,432,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 95,674,368 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 95,940,608 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 96,194,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 96,440,320 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 96,686,080 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 96,956,416 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 97,206,272 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 97,464,320 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 97,714,176 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:10 PM (1.200) Mem: 97,959,936 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 98,222,080 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 98,476,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 98,721,792 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 98,979,840 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 99,229,696 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 99,479,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 99,741,696 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 99,999,744 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 100,245,504 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 100,503,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 100,753,408 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 101,015,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 101,257,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 101,519,360 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 101,765,120 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:11 PM (1.200) Mem: 102,027,264 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 102,264,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 102,531,072 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 102,776,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 103,051,264 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 103,288,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 103,542,784 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 103,796,736 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 104,058,880 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 104,304,640 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 104,554,496 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 104,804,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 105,062,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 105,332,736 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 105,570,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 105,820,160 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:12 PM (1.200) Mem: 106,074,112 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 106,340,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 106,577,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 106,840,064 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 107,102,208 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 107,352,064 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 107,618,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 107,855,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 108,122,112 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 108,371,968 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 108,621,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 108,859,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 109,150,208 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 109,391,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 109,649,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:13 PM (1.200) Mem: 109,895,680 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 110,157,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 110,399,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 110,653,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 110,899,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 111,161,344 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 111,423,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 111,685,632 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 111,923,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 112,177,152 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 112,435,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 112,685,056 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:14 PM (1.200) Mem: 112,930,816 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 113,192,960 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 113,455,104 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 113,700,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 113,950,720 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 114,212,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 114,466,816 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 114,708,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 114,962,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 115,212,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 115,478,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:15 PM (1.200) Mem: 115,736,576 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 115,986,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 116,252,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 116,490,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 116,748,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 116,998,144 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 117,252,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 117,497,856 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 117,760,000 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 118,001,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 118,276,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 118,530,048 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:16 PM (1.200) Mem: 118,779,904 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 119,037,952 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 119,291,904 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 119,533,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 119,779,328 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 120,053,760 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 120,311,808 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 120,545,280 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 120,815,616 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 121,057,280 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 121,323,520 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 121,565,184 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 121,819,136 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 122,073,088 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 122,335,232 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:17 PM (1.200) Mem: 122,580,992 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 122,843,136 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 123,080,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 123,346,944 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 123,613,184 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 123,850,752 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 124,104,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 124,362,752 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 124,616,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 124,866,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 125,120,512 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 125,378,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 125,640,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 125,886,464 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:18 PM (1.200) Mem: 126,128,128 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 126,402,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 126,652,416 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 126,902,272 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 127,148,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 127,418,368 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 127,660,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 127,922,176 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 128,159,744 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 128,421,888 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 128,688,128 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 128,937,984 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 129,175,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:19 PM (1.200) Mem: 129,441,792 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 129,691,648 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 129,941,504 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 130,199,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 130,453,504 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 130,711,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 130,965,504 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 131,215,360 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 131,473,408 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 131,739,648 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 131,981,312 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 132,231,168 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:20 PM (1.200) Mem: 132,489,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 132,743,168 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 132,997,120 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 133,246,976 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 133,500,928 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 133,746,688 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 134,012,928 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 134,254,592 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 134,520,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 134,754,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 135,024,640 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 135,266,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 135,536,640 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 135,782,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:21 PM (1.200) Mem: 136,036,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 136,278,016 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 136,552,448 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 136,794,112 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 137,039,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 137,297,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 137,560,064 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 137,809,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 138,063,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 138,321,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 138,575,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 138,829,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 139,071,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 139,341,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:22 PM (1.200) Mem: 139,587,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 139,853,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 140,103,680 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 140,365,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 140,615,680 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 140,865,536 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 141,123,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 141,361,152 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 141,631,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 141,877,248 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 142,139,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 142,381,056 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 142,651,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 142,888,960 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:23 PM (1.200) Mem: 143,147,008 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 143,388,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 143,659,008 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 143,908,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 144,154,624 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 144,408,576 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 144,683,008 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 144,928,768 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 145,178,624 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 145,420,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 145,678,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 145,948,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 146,190,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:24 PM (1.200) Mem: 146,432,000 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 146,698,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 146,960,384 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 147,206,144 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 147,456,000 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 147,726,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 147,980,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 148,234,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 148,484,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 148,742,144 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 148,996,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 149,241,856 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 149,487,616 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 149,745,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:25 PM (1.200) Mem: 149,995,520 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 150,257,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 150,523,904 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 150,765,568 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 151,019,520 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 151,281,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 151,527,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 151,781,376 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 152,031,232 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 20,447,232 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 20,652,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 20,856,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 21,061,632 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 21,270,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 21,479,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 21,692,416 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 21,901,312 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 22,118,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:26 PM (1.200) Mem: 22,331,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 22,548,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 22,769,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 22,990,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 23,207,936 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 23,433,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 23,646,208 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 23,867,392 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 24,088,576 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 24,313,856 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 24,526,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 24,748,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 24,969,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 25,190,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 25,407,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 25,628,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 25,849,856 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 26,075,136 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 26,292,224 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 26,513,408 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 26,734,592 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 26,959,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 27,185,152 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 27,402,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 27,627,520 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 27,865,088 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 28,086,272 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 28,311,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 28,553,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 28,786,688 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 29,007,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 29,245,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 29,478,912 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:27 PM (1.200) Mem: 29,716,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 29,945,856 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 30,183,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 30,429,184 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 30,658,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 30,887,936 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 31,129,600 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 31,358,976 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 31,596,544 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 31,862,784 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 32,116,736 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 32,354,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 32,595,968 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 32,849,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 33,099,776 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 33,353,728 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 33,599,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 33,861,632 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 34,115,584 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 34,357,248 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 34,607,104 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 34,852,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 35,094,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:25:28 PM (1.200) Mem: 35,340,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 49,041,408 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 49,291,264 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 49,549,312 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 49,799,168 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 50,053,120 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 50,298,880 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 50,552,832 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 50,798,592 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 51,048,448 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 51,306,496 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 51,564,544 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 51,818,496 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:14 PM (1.200) Mem: 52,072,448 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 52,330,496 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 52,580,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 52,809,728 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 53,071,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 53,321,728 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 53,592,064 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 53,825,536 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 54,095,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 54,333,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 54,599,680 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 54,845,440 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 55,091,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 55,349,248 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 55,607,296 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 55,857,152 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 56,111,104 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 56,365,056 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 56,606,720 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:15 PM (1.200) Mem: 56,864,768 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 57,114,624 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 57,376,768 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 57,614,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 57,868,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 58,122,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 58,396,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 58,634,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 58,884,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 59,150,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 59,400,192 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 59,637,760 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 59,904,000 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 60,145,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 60,403,712 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 60,657,664 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 60,907,520 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:16 PM (1.200) Mem: 61,161,472 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 61,415,424 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 61,665,280 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 61,902,848 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 62,164,992 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 62,406,656 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 62,676,992 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 62,922,752 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 63,176,704 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 63,426,560 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 63,684,608 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 63,930,368 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 64,184,320 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 64,425,984 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 64,684,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 64,942,080 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 65,196,032 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:17 PM (1.200) Mem: 65,449,984 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 65,703,936 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 65,941,504 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 66,199,552 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 66,449,408 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 66,695,168 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 66,953,216 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 67,198,976 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 67,469,312 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 67,723,264 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 67,969,024 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 68,210,688 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 68,481,024 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 68,726,784 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 68,972,544 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:18 PM (1.200) Mem: 69,230,592 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 69,488,640 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 69,734,400 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 69,988,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 70,238,208 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 70,483,968 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 70,746,112 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 70,991,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 71,249,920 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 71,503,872 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 71,757,824 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 71,999,488 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 72,265,728 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 72,503,296 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 72,769,536 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:19 PM (1.200) Mem: 73,011,200 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 73,273,344 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 73,519,104 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 73,777,152 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 74,022,912 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 74,276,864 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 74,530,816 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 74,780,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 75,034,624 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 75,292,672 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 75,554,816 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 75,796,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:20 PM (1.200) Mem: 76,054,528 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 76,308,480 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 76,562,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 76,812,288 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 77,074,432 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 77,320,192 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 77,582,336 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 7/16/2012 1:27:21 PM (1.200) Mem: 77,828,096 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.Exception: Inventory.GetRowListRelevantToCategory(): Item category 'None' has no defined case! at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at Inventory.GetRowListRelevantToCategory (InventoryItemCategory Category) [0x00000] in :0 at Inventory.GetRowListRelevantToItemTypeData (.InventoryItemTypeData ItemTypeData) [0x00000] in :0 at Inventory.GetCountOfItemWithType (.GameEntity Entity, InventoryItemType InventoryItemType) [0x00000] in :0 at GameEntity.GetCountOfEnchantType (InventoryItemType EnchantType) [0x00000] in :0 at ShoppingListWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0