11/13/2010 16:14:16 (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 16:14:16 (4.032) -----------------------------------Error-----------------------------------Log String: Load error: System.IO.DirectoryNotFoundException: Directory '/Applications/AIWar/RuntimeData/Sounds' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 Stack Trace: at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 11/13/2010 16:14:16 (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 16:14:16 (4.032) -----------------------------------Error-----------------------------------Log String: Load error: System.IO.DirectoryNotFoundException: Directory '/Applications/AIWar/RuntimeData/Music/Ingame' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.PopulateMusicLists () [0x00000] in :0 at Game.GameForm_Load () [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 Stack Trace: at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.PopulateMusicLists () [0x00000] in :0 at Game.GameForm_Load () [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 11/13/2010 16:14:47 (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 16:14:47 (4.032) -----------------------------------Error-----------------------------------Log String: Load error: System.IO.DirectoryNotFoundException: Directory '/Applications/AIWar/RuntimeData/Sounds' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 Stack Trace: at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 11/13/2010 16:14:47 (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 16:14:47 (4.032) -----------------------------------Error-----------------------------------Log String: Load error: System.IO.DirectoryNotFoundException: Directory '/Applications/AIWar/RuntimeData/Music/Ingame' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.PopulateMusicLists () [0x00000] in :0 at Game.GameForm_Load () [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 Stack Trace: at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at Game.PopulateMusicLists () [0x00000] in :0 at Game.GameForm_Load () [0x00000] in :0 at Game.ContinueInitializeGame () [0x00000] in :0 11/13/2010 16:19:25 (3.712) -----------------------------------Error-----------------------------------Log String: You are trying to load data from a www stream which has not completed the download yet. You need to yield the download or wait until isDone returns true. Stack Trace: UnityEngine.WWW:get_bytes() c__Iterator2:MoveNext() 11/13/2010 16:19:25 (3.712) -----------------------------------Error-----------------------------------Log String: You are trying to load data from a www stream which has not completed the download yet. You need to yield the download or wait until isDone returns true. Stack Trace: UnityEngine.WWW:get_bytes() c__Iterator2:MoveNext()