3/20/2013 7:09:34 PM (6.013) Mem: 172,965,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:34 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/20/2013 7:09:35 PM (6.013) Mem: 176,369,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:35 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/20/2013 7:09:36 PM (6.013) Mem: 180,133,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:36 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/20/2013 7:09:37 PM (6.013) Mem: 183,726,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:37 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/20/2013 7:09:38 PM (6.013) Mem: 186,601,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:38 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/20/2013 7:09:39 PM (6.013) Mem: 191,885,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/20/2013 7:09:39 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/21/2013 4:30:38 PM (6.013) Mem: 117,686,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/21/2013 4:30:38 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at ForegroundUnitType.ReturnCostsToPlayer (.Player P, FInt BuildMetalSoFar, FInt BuildCrystalSoFar) [0x00000] in :0 at Player.DoConstructionEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at ForegroundUnitType.ReturnCostsToPlayer (.Player P, FInt BuildMetalSoFar, FInt BuildCrystalSoFar) [0x00000] in :0 at Player.DoConstructionEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/23/2013 6:07:38 PM (6.013) Mem: 143,953,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/23/2013 6:07:38 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/23/2013 6:07:39 PM (6.013) Mem: 146,030,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/23/2013 6:07:39 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 3/23/2013 6:07:41 PM (6.013) Mem: 149,016,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 3/23/2013 6:07:41 PM (6.013) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1+Enumerator[Player].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[Player].MoveNext () [0x00000] in :0 at Player.set_StoredMetal (FInt value) [0x00000] in :0 at Player.DoResourceEvent () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0