11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:25 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:25 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:26 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:26 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:27 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:27 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:28 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:28 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:29 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:29 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:30 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:30 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:31 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:31 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:32 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:32 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:33 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:33 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:34 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:34 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:35 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:35 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:36 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:36 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:37 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:37 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:38 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:38 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:39 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:39 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:40 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:40 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:43:41 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:43:41 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:04 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:04 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:05 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:05 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:06 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:06 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:07 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:07 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:08 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:08 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:09 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:09 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:10 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:10 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/13/2010 7:45:11 PM (4.032) ----------------------------------- UnhandledErrors----------------------------------- 11/13/2010 7:45:11 PM (4.032) -----------------------------------Error-----------------------------------Log String: OnGUI: System.IndexOutOfRangeException: Array index is out of range. at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at ForegroundUnitType.GetEffectiveShipCap (.Planet Planet) [0x00000] in :0 at InGameStatsWindow+ReferenceCombatMatchupLineItem.Create (.ForegroundUnitType MyUnitData, .ForegroundUnitType OpponentUnitData, ReferenceComparisonType ComparisonType) [0x00000] in :0 at InGameStatsWindow.RefreshPossibleOpponentsData () [0x00000] in :0 at InGameStatsWindow.SubclassPreRender () [0x00000] in :0 at AbstractArcenWindow.Render (Vector3 MousePositionFromTopLeft) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 11/16/2010 9:27:50 PM (4.034) ----------------------------------- UnhandledErrors----------------------------------- 11/16/2010 9:27:50 PM (4.034) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[ForegroundObjectType].get_Item (Int32 index) [0x00000] in :0 at ForegroundObject.DoRecalculations (Boolean RecalculateFull, Boolean AllowAddingUnitsToFgPlayerUnits) [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[ForegroundObjectType].get_Item (Int32 index) [0x00000] in :0 at ForegroundObject.DoRecalculations (Boolean RecalculateFull, Boolean AllowAddingUnitsToFgPlayerUnits) [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/16/2010 9:28:09 PM (4.034) ----------------------------------- UnhandledErrors----------------------------------- 11/16/2010 9:28:09 PM (4.034) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[ForegroundObjectType].get_Item (Int32 index) [0x00000] in :0 at ForegroundObject.DoRecalculations (Boolean RecalculateFull, Boolean AllowAddingUnitsToFgPlayerUnits) [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[ForegroundObjectType].get_Item (Int32 index) [0x00000] in :0 at ForegroundObject.DoRecalculations (Boolean RecalculateFull, Boolean AllowAddingUnitsToFgPlayerUnits) [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0