11/17/2010 12:38:49 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:49 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:50 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:50 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:51 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:51 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:52 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:52 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:53 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:53 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:54 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:54 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:55 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:55 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:56 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:56 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:57 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:57 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:58 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:58 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:38:59 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:38:59 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:00 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:00 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:01 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:01 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:02 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:02 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:03 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:03 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:04 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:04 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:05 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:05 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:06 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:06 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:07 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:07 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:08 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:08 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:09 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:09 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:10 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:10 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:11 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:11 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:12 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:12 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:13 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:13 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:14 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:14 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:15 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:15 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:16 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:16 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:17 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:17 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:18 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:18 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:19 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:19 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:20 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:20 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:21 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:21 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:22 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:22 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:23 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:23 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:24 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:24 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:25 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:25 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:26 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:26 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:27 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:27 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:28 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:28 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:29 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:29 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:30 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:31 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:31 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:32 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:32 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:33 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:33 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:34 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:34 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:35 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:35 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:36 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:36 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:37 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:37 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:38 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:38 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:39 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:39 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:41 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:41 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:42 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:42 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:44 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:44 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:45 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:45 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:46 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:46 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:47 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:47 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:48 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:48 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:49 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:49 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:50 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:50 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:51 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:51 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:52 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:52 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:53 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:53 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:54 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:54 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:55 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:55 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:56 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:56 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:57 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:57 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:58 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:58 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:39:59 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:39:59 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:00 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:00 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:01 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:01 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:02 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:02 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:03 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:03 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:04 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:04 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:05 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:05 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:06 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:06 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:07 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:07 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:08 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:08 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:09 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:09 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:10 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:10 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:11 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:11 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:12 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:12 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:13 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:13 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:14 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:14 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:15 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:15 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:16 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:16 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:17 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:17 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:18 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:18 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:19 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:19 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:20 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:20 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:21 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:21 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:22 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:22 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:23 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:23 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:24 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:24 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:25 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:25 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:26 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:26 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:27 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:27 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:28 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:28 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:29 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:29 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:30 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:31 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:31 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:32 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:32 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:33 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:33 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:34 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:34 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:35 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:35 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:36 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:36 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:37 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:37 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:38 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:38 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:39 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:39 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:41 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:41 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:42 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:42 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:43 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:43 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:44 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:44 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:45 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:45 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:46 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:46 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:47 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:47 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:48 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:48 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:49 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:49 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:50 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:50 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:51 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:51 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:52 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:52 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:53 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:53 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:54 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:54 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:55 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:55 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:56 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:56 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:57 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:57 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:58 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:58 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:40:59 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:40:59 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:01 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:01 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:02 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:02 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:03 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:03 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:04 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:04 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:05 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:05 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:06 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:06 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:07 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:07 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:08 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:08 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:09 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:09 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:10 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:10 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:11 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:11 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:12 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:12 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:13 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:13 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:14 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:14 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:15 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:15 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:16 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:16 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:17 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:17 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:18 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:18 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:19 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:19 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:20 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:20 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:21 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:21 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:22 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:22 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:23 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:23 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:24 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:24 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:25 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:25 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:26 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:26 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:27 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:27 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:28 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:28 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:29 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:29 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:30 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:31 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:31 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:32 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:32 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:33 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:33 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:34 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:34 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:35 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:35 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:36 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:36 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:37 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:37 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:38 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:38 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:39 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:39 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:41 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:41 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:42 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:42 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:43 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:43 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:44 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:44 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:45 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:45 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:46 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:46 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:47 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:47 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:48 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:48 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:49 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:49 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:50 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:50 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:51 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:51 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:52 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:52 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:53 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:53 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:54 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:54 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:55 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:55 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:56 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:56 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:57 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:57 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:58 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:58 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:41:59 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:41:59 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:00 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:00 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:01 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:01 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:02 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:02 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:03 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:03 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:04 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:04 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:05 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:05 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:06 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:06 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:07 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:07 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:08 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:08 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:09 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:09 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:10 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:10 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:11 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:11 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:12 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:12 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:13 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:13 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:14 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:14 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:15 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:15 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:16 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:16 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:17 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:17 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:18 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:18 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:19 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:19 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:20 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:20 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:21 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:21 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:22 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:22 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:23 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:23 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:24 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:24 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:25 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:25 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:26 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:26 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:27 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:27 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:28 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:28 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:30 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:30 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:32 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:31 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:33 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:33 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:34 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:33 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:34 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:34 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:36 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:36 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:37 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:37 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:38 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:38 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:39 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:39 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:41 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:41 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:42 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:42 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:43 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:43 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:44 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:44 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:45 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:45 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:46 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:46 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:47 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:47 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:48 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:48 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:49 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:49 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:50 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:50 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:51 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:51 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:52 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:52 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:53 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:53 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:54 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:54 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:55 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:55 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:56 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:56 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:57 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:57 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:58 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:58 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:42:59 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:42:59 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:00 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:00 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:01 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:01 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:02 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:02 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:03 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:03 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:04 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:04 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:05 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:05 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:06 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:06 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:07 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:07 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:08 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:08 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:09 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:09 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:10 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:10 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:11 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:11 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:12 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:12 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:13 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:13 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:14 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:14 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:15 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:15 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:25 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:25 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:26 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:26 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:27 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:27 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:28 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:28 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:29 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:29 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:30 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:31 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:30 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:31 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:31 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:33 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:32 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:33 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:33 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:34 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:34 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:36 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:36 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:37 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:37 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:38 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:37 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:39 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:39 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:43:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:43:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:39 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:39 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:40 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:40 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:41 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:41 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:42 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:42 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:43 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:43 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:44 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:44 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:45 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:45 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:46 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:46 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:47 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:47 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:49 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:49 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:50 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:50 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:51 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:51 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:52 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:52 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:53 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:53 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:54 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:54 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:55 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:55 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:56 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:56 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:57 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:57 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:58 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:58 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:44:59 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:44:59 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:00 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:00 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:01 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:01 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:02 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:02 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:03 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:03 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:04 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:04 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:05 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:05 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:06 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:06 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:07 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:07 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:08 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:08 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:45:09 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:45:09 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:48:13 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:48:13 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 11/17/2010 12:48:14 AM (4.035) ----------------------------------- UnhandledErrors----------------------------------- 11/17/2010 12:48:14 AM (4.035) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range. at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at EventAttackBattleGroup.FillPossibleTypesByTierList (Int32 PlayerNumber) [0x00000] in :0 at EventAttackArmada.Populate (Int32 ForPlayerNumber, Int32 TotalPoints, Int32 MinimumBattleGroupCount, Int32 MaximumBattleGroupCount, Int32 MaximumTotalShipsPerBattleGroup) [0x00000] in :0 at SpecialLogic_FallenSpire.SendEventAttack (.ForegroundObject PrimaryTarget, Int32 ArmadaPoints, Boolean AlsoChaseSpireSettlements, ArmadaCoordinationType CoordinationType) [0x00000] in :0 at SpecialLogic_FallenSpire.PerformPerGameSecondMainThreadLogic () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0