5/5/2013 1:37:04 PM GameInit (0 - 5/5/2013 1:37:04 PM) 5/5/2013 1:37:05 PM GameInit (1 - 5/5/2013 1:37:05 PM) 5/5/2013 1:37:05 PM GameInit (2 - 5/5/2013 1:37:05 PM) 5/5/2013 1:37:07 PM audio load: 158 5/5/2013 1:37:07 PM GameInit (3 - 5/5/2013 1:37:07 PM) 5/5/2013 1:37:07 PM GameInit (4 - 5/5/2013 1:37:07 PM) 5/5/2013 1:37:07 PM GameInit (5 - 5/5/2013 1:37:07 PM) 5/5/2013 1:37:07 PM GameInit (6 - 5/5/2013 1:37:07 PM) 5/5/2013 1:37:08 PM GameInit (7 - 5/5/2013 1:37:08 PM) 5/5/2013 1:37:08 PM GameInit (8 - 5/5/2013 1:37:08 PM) 5/5/2013 1:37:08 PM GameInit (9 - 5/5/2013 1:37:08 PM) 5/5/2013 1:37:08 PM GameInit (10 - 5/5/2013 1:37:08 PM) 5/5/2013 1:37:15 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at World.HandleCivilians () [0x00000] in :0 at World.HandlePostProductionHostAI () [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI QueuedAbilityUse.MessageID:81 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:78 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2013 2:39:21 PM GameInit (0 - 5/5/2013 2:39:21 PM) 5/5/2013 2:39:21 PM GameInit (1 - 5/5/2013 2:39:21 PM) 5/5/2013 2:39:21 PM GameInit (2 - 5/5/2013 2:39:21 PM) 5/5/2013 2:39:24 PM audio load: 158 5/5/2013 2:39:24 PM GameInit (3 - 5/5/2013 2:39:24 PM) 5/5/2013 2:39:24 PM GameInit (4 - 5/5/2013 2:39:24 PM) 5/5/2013 2:39:24 PM GameInit (5 - 5/5/2013 2:39:24 PM) 5/5/2013 2:39:25 PM GameInit (6 - 5/5/2013 2:39:25 PM) 5/5/2013 2:39:25 PM GameInit (7 - 5/5/2013 2:39:25 PM) 5/5/2013 2:39:25 PM GameInit (8 - 5/5/2013 2:39:25 PM) 5/5/2013 2:39:25 PM GameInit (9 - 5/5/2013 2:39:25 PM) 5/5/2013 2:39:25 PM GameInit (10 - 5/5/2013 2:39:25 PM) 5/5/2013 2:51:09 PM GameInit (0 - 5/5/2013 2:51:09 PM) 5/5/2013 2:51:10 PM GameInit (1 - 5/5/2013 2:51:10 PM) 5/5/2013 2:51:10 PM GameInit (2 - 5/5/2013 2:51:10 PM) 5/5/2013 2:51:12 PM audio load: 158 5/5/2013 2:51:12 PM GameInit (3 - 5/5/2013 2:51:12 PM) 5/5/2013 2:51:12 PM GameInit (4 - 5/5/2013 2:51:12 PM) 5/5/2013 2:51:12 PM GameInit (5 - 5/5/2013 2:51:12 PM) 5/5/2013 2:51:12 PM GameInit (6 - 5/5/2013 2:51:12 PM) 5/5/2013 2:51:13 PM GameInit (7 - 5/5/2013 2:51:13 PM) 5/5/2013 2:51:13 PM GameInit (8 - 5/5/2013 2:51:13 PM) 5/5/2013 2:51:13 PM GameInit (9 - 5/5/2013 2:51:13 PM) 5/5/2013 2:51:13 PM GameInit (10 - 5/5/2013 2:51:13 PM) 5/6/2013 2:27:52 PM GameInit (0 - 5/6/2013 2:27:52 PM) 5/6/2013 2:27:52 PM GameInit (1 - 5/6/2013 2:27:52 PM) 5/6/2013 2:27:52 PM GameInit (2 - 5/6/2013 2:27:52 PM) 5/6/2013 2:27:55 PM audio load: 158 5/6/2013 2:27:55 PM GameInit (3 - 5/6/2013 2:27:55 PM) 5/6/2013 2:27:55 PM GameInit (4 - 5/6/2013 2:27:55 PM) 5/6/2013 2:27:55 PM GameInit (5 - 5/6/2013 2:27:55 PM) 5/6/2013 2:27:55 PM GameInit (6 - 5/6/2013 2:27:55 PM) 5/6/2013 2:27:56 PM GameInit (7 - 5/6/2013 2:27:56 PM) 5/6/2013 2:27:56 PM GameInit (8 - 5/6/2013 2:27:56 PM) 5/6/2013 2:27:56 PM GameInit (9 - 5/6/2013 2:27:56 PM) 5/6/2013 2:27:56 PM GameInit (10 - 5/6/2013 2:27:56 PM) 5/6/2013 2:30:46 PM ChapmanNorse is already at the target tile DeadForest! 5/6/2013 2:32:22 PM ChapmanNorse is already at the target tile DeadForest! 5/6/2013 2:32:49 PM ChapmanNorse is already at the target tile Field! 5/6/2013 2:32:56 PM ChapmanGreek is already at the target tile Field! 5/6/2013 2:32:56 PM ChapmanGreek is already at the target tile Field! 5/6/2013 2:33:11 PM ChapmanGreek is already at the target tile DeadForest! 5/6/2013 2:33:12 PM ChapmanGreek is already at the target tile Ranch! 5/6/2013 2:35:14 PM ChapmanGreek is already at the target tile DeadForest! 5/6/2013 2:35:33 PM ChapmanGreek is already at the target tile DeadForest! 5/6/2013 2:35:33 PM ChapmanGreek is already at the target tile Field! 5/6/2013 2:35:33 PM ChapmanNorse is already at the target tile DeadForest! 5/6/2013 2:35:46 PM ChapmanNorse is already at the target tile DeadForest! 5/6/2013 2:36:19 PM ChapmanGreek is already at the target tile Field! 5/6/2013 2:37:25 PM GameInit (0 - 5/6/2013 2:37:25 PM) 5/6/2013 2:37:26 PM GameInit (1 - 5/6/2013 2:37:26 PM) 5/6/2013 2:37:26 PM GameInit (2 - 5/6/2013 2:37:26 PM) 5/6/2013 2:37:28 PM audio load: 158 5/6/2013 2:37:28 PM GameInit (3 - 5/6/2013 2:37:28 PM) 5/6/2013 2:37:28 PM GameInit (4 - 5/6/2013 2:37:28 PM) 5/6/2013 2:37:28 PM GameInit (5 - 5/6/2013 2:37:28 PM) 5/6/2013 2:37:29 PM GameInit (6 - 5/6/2013 2:37:29 PM) 5/6/2013 2:37:29 PM GameInit (7 - 5/6/2013 2:37:29 PM) 5/6/2013 2:37:29 PM GameInit (8 - 5/6/2013 2:37:29 PM) 5/6/2013 2:37:29 PM GameInit (9 - 5/6/2013 2:37:29 PM) 5/6/2013 2:37:30 PM GameInit (10 - 5/6/2013 2:37:30 PM) 5/6/2013 2:37:58 PM GameInit (0 - 5/6/2013 2:37:58 PM) 5/6/2013 2:37:58 PM GameInit (1 - 5/6/2013 2:37:58 PM) 5/6/2013 2:37:58 PM GameInit (2 - 5/6/2013 2:37:58 PM) 5/6/2013 2:38:01 PM audio load: 158 5/6/2013 2:38:01 PM GameInit (3 - 5/6/2013 2:38:01 PM) 5/6/2013 2:38:01 PM GameInit (4 - 5/6/2013 2:38:01 PM) 5/6/2013 2:38:01 PM GameInit (5 - 5/6/2013 2:38:01 PM) 5/6/2013 2:38:01 PM GameInit (6 - 5/6/2013 2:38:01 PM) 5/6/2013 2:38:01 PM GameInit (7 - 5/6/2013 2:38:01 PM) 5/6/2013 2:38:02 PM GameInit (8 - 5/6/2013 2:38:02 PM) 5/6/2013 2:38:02 PM GameInit (9 - 5/6/2013 2:38:02 PM) 5/6/2013 2:38:02 PM GameInit (10 - 5/6/2013 2:38:02 PM) 5/7/2013 10:20:11 AM GameInit (0 - 5/7/2013 10:20:10 AM) 5/7/2013 10:20:11 AM GameInit (1 - 5/7/2013 10:20:11 AM) 5/7/2013 10:20:11 AM GameInit (2 - 5/7/2013 10:20:11 AM) 5/7/2013 10:20:13 AM audio load: 158 5/7/2013 10:20:13 AM GameInit (3 - 5/7/2013 10:20:13 AM) 5/7/2013 10:20:13 AM GameInit (4 - 5/7/2013 10:20:13 AM) 5/7/2013 10:20:14 AM GameInit (5 - 5/7/2013 10:20:14 AM) 5/7/2013 10:20:14 AM GameInit (6 - 5/7/2013 10:20:14 AM) 5/7/2013 10:20:14 AM GameInit (7 - 5/7/2013 10:20:14 AM) 5/7/2013 10:20:14 AM GameInit (8 - 5/7/2013 10:20:14 AM) 5/7/2013 10:20:14 AM GameInit (9 - 5/7/2013 10:20:14 AM) 5/7/2013 10:20:15 AM GameInit (10 - 5/7/2013 10:20:15 AM) 5/7/2013 10:33:57 AM GameInit (0 - 5/7/2013 10:33:56 AM) 5/7/2013 10:33:57 AM GameInit (1 - 5/7/2013 10:33:57 AM) 5/7/2013 10:33:57 AM GameInit (2 - 5/7/2013 10:33:57 AM) 5/7/2013 10:33:59 AM audio load: 158 5/7/2013 10:33:59 AM GameInit (3 - 5/7/2013 10:33:59 AM) 5/7/2013 10:33:59 AM GameInit (4 - 5/7/2013 10:33:59 AM) 5/7/2013 10:33:59 AM GameInit (5 - 5/7/2013 10:33:59 AM) 5/7/2013 10:34:00 AM GameInit (6 - 5/7/2013 10:34:00 AM) 5/7/2013 10:34:00 AM GameInit (7 - 5/7/2013 10:34:00 AM) 5/7/2013 10:34:00 AM GameInit (8 - 5/7/2013 10:34:00 AM) 5/7/2013 10:34:00 AM GameInit (9 - 5/7/2013 10:34:00 AM) 5/7/2013 10:34:01 AM GameInit (10 - 5/7/2013 10:34:01 AM) 5/7/2013 8:37:42 PM GameInit (0 - 5/7/2013 8:37:42 PM) 5/7/2013 8:37:43 PM GameInit (1 - 5/7/2013 8:37:43 PM) 5/7/2013 8:37:43 PM GameInit (2 - 5/7/2013 8:37:43 PM) 5/7/2013 8:37:45 PM audio load: 158 5/7/2013 8:37:45 PM GameInit (3 - 5/7/2013 8:37:45 PM) 5/7/2013 8:37:45 PM GameInit (4 - 5/7/2013 8:37:45 PM) 5/7/2013 8:37:45 PM GameInit (5 - 5/7/2013 8:37:45 PM) 5/7/2013 8:37:45 PM GameInit (6 - 5/7/2013 8:37:45 PM) 5/7/2013 8:37:45 PM GameInit (7 - 5/7/2013 8:37:45 PM) 5/7/2013 8:37:45 PM GameInit (8 - 5/7/2013 8:37:45 PM) 5/7/2013 8:37:46 PM GameInit (9 - 5/7/2013 8:37:46 PM) 5/7/2013 8:37:46 PM GameInit (10 - 5/7/2013 8:37:46 PM) 5/7/2013 8:38:44 PM GameInit (0 - 5/7/2013 8:38:44 PM) 5/7/2013 8:38:44 PM GameInit (1 - 5/7/2013 8:38:44 PM) 5/7/2013 8:38:44 PM GameInit (2 - 5/7/2013 8:38:44 PM) 5/7/2013 8:38:46 PM audio load: 158 5/7/2013 8:38:46 PM GameInit (3 - 5/7/2013 8:38:46 PM) 5/7/2013 8:38:46 PM GameInit (4 - 5/7/2013 8:38:46 PM) 5/7/2013 8:38:47 PM GameInit (5 - 5/7/2013 8:38:47 PM) 5/7/2013 8:38:47 PM GameInit (6 - 5/7/2013 8:38:47 PM) 5/7/2013 8:38:47 PM GameInit (7 - 5/7/2013 8:38:47 PM) 5/7/2013 8:38:47 PM GameInit (8 - 5/7/2013 8:38:47 PM) 5/7/2013 8:38:47 PM GameInit (9 - 5/7/2013 8:38:47 PM) 5/7/2013 8:38:47 PM GameInit (10 - 5/7/2013 8:38:47 PM) 5/7/2013 10:58:48 PM GameInit (0 - 5/7/2013 10:58:48 PM) 5/7/2013 10:58:48 PM GameInit (1 - 5/7/2013 10:58:48 PM) 5/7/2013 10:58:48 PM GameInit (2 - 5/7/2013 10:58:48 PM) 5/7/2013 10:58:51 PM audio load: 158 5/7/2013 10:58:51 PM GameInit (3 - 5/7/2013 10:58:51 PM) 5/7/2013 10:58:51 PM GameInit (4 - 5/7/2013 10:58:51 PM) 5/7/2013 10:58:51 PM GameInit (5 - 5/7/2013 10:58:51 PM) 5/7/2013 10:58:51 PM GameInit (6 - 5/7/2013 10:58:51 PM) 5/7/2013 10:58:51 PM GameInit (7 - 5/7/2013 10:58:51 PM) 5/7/2013 10:58:51 PM GameInit (8 - 5/7/2013 10:58:51 PM) 5/7/2013 10:58:52 PM GameInit (9 - 5/7/2013 10:58:52 PM) 5/7/2013 10:58:53 PM GameInit (10 - 5/7/2013 10:58:53 PM) 5/8/2013 11:10:35 AM GameInit (0 - 5/8/2013 11:10:34 AM) 5/8/2013 11:10:35 AM GameInit (1 - 5/8/2013 11:10:35 AM) 5/8/2013 11:10:35 AM GameInit (2 - 5/8/2013 11:10:35 AM) 5/8/2013 11:10:37 AM audio load: 158 5/8/2013 11:10:37 AM GameInit (3 - 5/8/2013 11:10:37 AM) 5/8/2013 11:10:37 AM GameInit (4 - 5/8/2013 11:10:37 AM) 5/8/2013 11:10:38 AM GameInit (5 - 5/8/2013 11:10:38 AM) 5/8/2013 11:10:38 AM GameInit (6 - 5/8/2013 11:10:38 AM) 5/8/2013 11:10:38 AM GameInit (7 - 5/8/2013 11:10:38 AM) 5/8/2013 11:10:38 AM GameInit (8 - 5/8/2013 11:10:38 AM) 5/8/2013 11:10:38 AM GameInit (9 - 5/8/2013 11:10:38 AM) 5/8/2013 11:10:39 AM GameInit (10 - 5/8/2013 11:10:39 AM) 5/8/2013 12:50:28 PM No path for general military to target!?! 5/8/2013 1:07:12 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2013 1:07:12 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2013 1:07:13 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2013 1:07:13 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2013 1:07:13 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 5/8/2013 1:07:13 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 5/8/2013 1:07:13 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2013 1:07:13 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()