5/3/2013 5:22:42 PM GameInit (0 - 5/3/2013 5:22:42 PM) 5/3/2013 5:22:42 PM GameInit (1 - 5/3/2013 5:22:42 PM) 5/3/2013 5:22:42 PM GameInit (2 - 5/3/2013 5:22:42 PM) 5/3/2013 5:22:44 PM audio load: 158 5/3/2013 5:22:44 PM GameInit (3 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (4 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (5 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (6 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (7 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (8 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (9 - 5/3/2013 5:22:44 PM) 5/3/2013 5:22:44 PM GameInit (10 - 5/3/2013 5:22:44 PM) 5/3/2013 5:23:57 PM GameInit (0 - 5/3/2013 5:23:57 PM) 5/3/2013 5:23:57 PM GameInit (1 - 5/3/2013 5:23:57 PM) 5/3/2013 5:23:57 PM GameInit (2 - 5/3/2013 5:23:57 PM) 5/3/2013 5:23:58 PM audio load: 158 5/3/2013 5:23:58 PM GameInit (3 - 5/3/2013 5:23:58 PM) 5/3/2013 5:23:58 PM GameInit (4 - 5/3/2013 5:23:58 PM) 5/3/2013 5:23:58 PM GameInit (5 - 5/3/2013 5:23:58 PM) 5/3/2013 5:23:58 PM GameInit (6 - 5/3/2013 5:23:58 PM) 5/3/2013 5:23:58 PM GameInit (7 - 5/3/2013 5:23:58 PM) 5/3/2013 5:23:58 PM GameInit (8 - 5/3/2013 5:23:58 PM) 5/3/2013 5:23:59 PM GameInit (9 - 5/3/2013 5:23:59 PM) 5/3/2013 5:23:59 PM GameInit (10 - 5/3/2013 5:23:59 PM) 5/3/2013 7:03:42 PM ChapmanNorse is already at the target tile StoneMason! 5/3/2013 7:03:43 PM ChapmanNorse is already at the target tile StoneMason! 5/3/2013 7:03:43 PM ChapmanNorse is already at the target tile PrimarySchool! 5/3/2013 7:03:45 PM ChapmanNorse is already at the target tile PrimarySchool! 5/3/2013 7:03:45 PM ChapmanNorse is already at the target tile Embassy! 5/3/2013 7:03:46 PM ChapmanNorse is already at the target tile DefensiveTower! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:05:19 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:09:20 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:09:20 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:09:20 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:09:20 PM ChapmanGreek is already at the target tile PrimarySchool! 5/3/2013 7:12:36 PM ChapmanNorse is already at the target tile PrimarySchool! 5/3/2013 7:12:36 PM ChapmanNorse is already at the target tile DefensiveTower! 5/3/2013 7:19:16 PM ChapmanNorse is already at the target tile Embassy! 5/4/2013 6:22:39 AM GameInit (0 - 5/4/2013 6:22:39 AM) 5/4/2013 6:22:39 AM GameInit (1 - 5/4/2013 6:22:39 AM) 5/4/2013 6:22:39 AM GameInit (2 - 5/4/2013 6:22:39 AM) 5/4/2013 6:22:40 AM audio load: 158 5/4/2013 6:22:40 AM GameInit (3 - 5/4/2013 6:22:40 AM) 5/4/2013 6:22:40 AM GameInit (4 - 5/4/2013 6:22:40 AM) 5/4/2013 6:22:40 AM GameInit (5 - 5/4/2013 6:22:40 AM) 5/4/2013 6:22:40 AM GameInit (6 - 5/4/2013 6:22:40 AM) 5/4/2013 6:22:41 AM GameInit (7 - 5/4/2013 6:22:41 AM) 5/4/2013 6:22:41 AM GameInit (8 - 5/4/2013 6:22:41 AM) 5/4/2013 6:22:41 AM GameInit (9 - 5/4/2013 6:22:41 AM) 5/4/2013 6:22:41 AM GameInit (10 - 5/4/2013 6:22:41 AM) 5/4/2013 6:22:57 AM GameInit (0 - 5/4/2013 6:22:57 AM) 5/4/2013 6:22:57 AM GameInit (1 - 5/4/2013 6:22:57 AM) 5/4/2013 6:22:57 AM GameInit (2 - 5/4/2013 6:22:57 AM) 5/4/2013 6:22:58 AM audio load: 158 5/4/2013 6:22:58 AM GameInit (3 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:58 AM GameInit (4 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:58 AM GameInit (5 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:58 AM GameInit (6 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:58 AM GameInit (7 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:58 AM GameInit (8 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:58 AM GameInit (9 - 5/4/2013 6:22:58 AM) 5/4/2013 6:22:59 AM GameInit (10 - 5/4/2013 6:22:59 AM) 5/4/2013 6:34:14 AM ChapmanNorse is already at the target tile Hill! 5/4/2013 6:34:15 AM ChapmanNorse is already at the target tile Hill! 5/4/2013 6:36:02 AM ChapmanGreek is already at the target tile Field! 5/4/2013 6:36:04 AM ChapmanNorse is already at the target tile SheepFarm! 5/4/2013 7:00:23 AM Chapman infinite loop averted! 5/4/2013 7:06:01 AM Chapman infinite loop averted! 5/5/2013 3:40:52 PM GameInit (0 - 5/5/2013 3:40:52 PM) 5/5/2013 3:40:52 PM GameInit (1 - 5/5/2013 3:40:52 PM) 5/5/2013 3:40:52 PM GameInit (2 - 5/5/2013 3:40:52 PM) 5/5/2013 3:40:53 PM audio load: 158 5/5/2013 3:40:53 PM GameInit (3 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:53 PM GameInit (4 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:53 PM GameInit (5 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:53 PM GameInit (6 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:53 PM GameInit (7 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:53 PM GameInit (8 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:53 PM GameInit (9 - 5/5/2013 3:40:53 PM) 5/5/2013 3:40:54 PM GameInit (10 - 5/5/2013 3:40:54 PM) 5/5/2013 3:41:22 PM GameInit (0 - 5/5/2013 3:41:22 PM) 5/5/2013 3:41:23 PM GameInit (1 - 5/5/2013 3:41:23 PM) 5/5/2013 3:41:23 PM GameInit (2 - 5/5/2013 3:41:23 PM) 5/5/2013 3:41:24 PM audio load: 158 5/5/2013 3:41:24 PM GameInit (3 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (4 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (5 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (6 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (7 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (8 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (9 - 5/5/2013 3:41:24 PM) 5/5/2013 3:41:24 PM GameInit (10 - 5/5/2013 3:41:24 PM) 5/5/2013 3:55:48 PM ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 5/5/2013 3:55:48 PM : ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.OnGUI() 5/5/2013 4:00:58 PM GameInit (0 - 5/5/2013 4:00:58 PM) 5/5/2013 4:00:59 PM GameInit (1 - 5/5/2013 4:00:59 PM) 5/5/2013 4:00:59 PM GameInit (2 - 5/5/2013 4:00:59 PM) 5/5/2013 4:01:00 PM audio load: 158 5/5/2013 4:01:00 PM GameInit (3 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (4 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (5 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (6 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (7 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (8 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (9 - 5/5/2013 4:01:00 PM) 5/5/2013 4:01:00 PM GameInit (10 - 5/5/2013 4:01:00 PM) 5/5/2013 4:03:44 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at World.HandleCivilians () [0x00000] in :0 at World.HandlePostProductionHostAI () [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI QueuedAbilityUse.MessageID:81 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:26 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2013 4:17:08 PM GameInit (0 - 5/5/2013 4:17:07 PM) 5/5/2013 4:17:08 PM GameInit (1 - 5/5/2013 4:17:08 PM) 5/5/2013 4:17:08 PM GameInit (2 - 5/5/2013 4:17:08 PM) 5/5/2013 4:17:09 PM audio load: 158 5/5/2013 4:17:09 PM GameInit (3 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (4 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (5 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (6 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (7 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (8 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (9 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:09 PM GameInit (10 - 5/5/2013 4:17:09 PM) 5/5/2013 4:17:38 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at World.HandleCivilians () [0x00000] in :0 at World.HandlePostProductionHostAI () [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI QueuedAbilityUse.MessageID:23 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2013 4:18:15 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at World.HandleCivilians () [0x00000] in :0 at World.HandlePostProductionHostAI () [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI QueuedAbilityUse.MessageID:47 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2013 4:21:15 PM GameInit (0 - 5/5/2013 4:21:15 PM) 5/5/2013 4:21:16 PM GameInit (1 - 5/5/2013 4:21:16 PM) 5/5/2013 4:21:16 PM GameInit (2 - 5/5/2013 4:21:16 PM) 5/5/2013 4:21:17 PM audio load: 158 5/5/2013 4:21:17 PM GameInit (3 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (4 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (5 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (6 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (7 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (8 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (9 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:17 PM GameInit (10 - 5/5/2013 4:21:17 PM) 5/5/2013 4:21:21 PM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at World.HandleCivilians () [0x00000] in :0 at World.HandlePostProductionHostAI () [0x00000] in :0 at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:HandlePostProductionHostAI QueuedAbilityUse.MessageID:23 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:23 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/5/2013 5:21:06 PM GameInit (0 - 5/5/2013 5:21:06 PM) 5/5/2013 5:21:06 PM GameInit (1 - 5/5/2013 5:21:06 PM) 5/5/2013 5:21:06 PM GameInit (2 - 5/5/2013 5:21:06 PM) 5/5/2013 5:21:07 PM audio load: 158 5/5/2013 5:21:07 PM GameInit (3 - 5/5/2013 5:21:07 PM) 5/5/2013 5:21:07 PM GameInit (4 - 5/5/2013 5:21:07 PM) 5/5/2013 5:21:07 PM GameInit (5 - 5/5/2013 5:21:07 PM) 5/5/2013 5:21:08 PM GameInit (6 - 5/5/2013 5:21:08 PM) 5/5/2013 5:21:08 PM GameInit (7 - 5/5/2013 5:21:08 PM) 5/5/2013 5:21:08 PM GameInit (8 - 5/5/2013 5:21:08 PM) 5/5/2013 5:21:08 PM GameInit (9 - 5/5/2013 5:21:08 PM) 5/5/2013 5:21:08 PM GameInit (10 - 5/5/2013 5:21:08 PM) 5/5/2013 5:22:02 PM GameInit (0 - 5/5/2013 5:22:02 PM) 5/5/2013 5:22:02 PM GameInit (1 - 5/5/2013 5:22:02 PM) 5/5/2013 5:22:02 PM GameInit (2 - 5/5/2013 5:22:02 PM) 5/5/2013 5:22:03 PM audio load: 158 5/5/2013 5:22:03 PM GameInit (3 - 5/5/2013 5:22:03 PM) 5/5/2013 5:22:03 PM GameInit (4 - 5/5/2013 5:22:03 PM) 5/5/2013 5:22:04 PM GameInit (5 - 5/5/2013 5:22:04 PM) 5/5/2013 5:22:04 PM GameInit (6 - 5/5/2013 5:22:04 PM) 5/5/2013 5:22:04 PM GameInit (7 - 5/5/2013 5:22:04 PM) 5/5/2013 5:22:04 PM GameInit (8 - 5/5/2013 5:22:04 PM) 5/5/2013 5:22:04 PM GameInit (9 - 5/5/2013 5:22:04 PM) 5/5/2013 5:22:04 PM GameInit (10 - 5/5/2013 5:22:04 PM) 5/5/2013 5:38:31 PM GameInit (0 - 5/5/2013 5:38:31 PM) 5/5/2013 5:38:31 PM GameInit (1 - 5/5/2013 5:38:31 PM) 5/5/2013 5:38:31 PM GameInit (2 - 5/5/2013 5:38:31 PM) 5/5/2013 5:38:32 PM audio load: 158 5/5/2013 5:38:32 PM GameInit (3 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:32 PM GameInit (4 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:32 PM GameInit (5 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:32 PM GameInit (6 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:32 PM GameInit (7 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:32 PM GameInit (8 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:32 PM GameInit (9 - 5/5/2013 5:38:32 PM) 5/5/2013 5:38:33 PM GameInit (10 - 5/5/2013 5:38:33 PM) 5/6/2013 6:35:12 PM GameInit (0 - 5/6/2013 6:35:12 PM) 5/6/2013 6:35:12 PM GameInit (1 - 5/6/2013 6:35:12 PM) 5/6/2013 6:35:12 PM GameInit (2 - 5/6/2013 6:35:12 PM) 5/6/2013 6:35:14 PM audio load: 158 5/6/2013 6:35:14 PM GameInit (3 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (4 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (5 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (6 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (7 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (8 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (9 - 5/6/2013 6:35:14 PM) 5/6/2013 6:35:14 PM GameInit (10 - 5/6/2013 6:35:14 PM) 5/6/2013 7:14:20 PM General military infinite loop averted! GreekSfendonitai 5/6/2013 7:16:08 PM General military infinite loop averted! GreekEkdromos 5/7/2013 5:17:30 PM GameInit (0 - 5/7/2013 5:17:29 PM) 5/7/2013 5:17:30 PM GameInit (1 - 5/7/2013 5:17:30 PM) 5/7/2013 5:17:30 PM GameInit (2 - 5/7/2013 5:17:30 PM) 5/7/2013 5:17:31 PM audio load: 158 5/7/2013 5:17:31 PM GameInit (3 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:31 PM GameInit (4 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:31 PM GameInit (5 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:31 PM GameInit (6 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:31 PM GameInit (7 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:31 PM GameInit (8 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:31 PM GameInit (9 - 5/7/2013 5:17:31 PM) 5/7/2013 5:17:32 PM GameInit (10 - 5/7/2013 5:17:32 PM) 5/7/2013 5:33:19 PM GameInit (0 - 5/7/2013 5:33:19 PM) 5/7/2013 5:33:19 PM GameInit (1 - 5/7/2013 5:33:19 PM) 5/7/2013 5:33:19 PM GameInit (2 - 5/7/2013 5:33:19 PM) 5/7/2013 5:33:20 PM audio load: 158 5/7/2013 5:33:20 PM GameInit (3 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:20 PM GameInit (4 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:20 PM GameInit (5 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:20 PM GameInit (6 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:20 PM GameInit (7 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:20 PM GameInit (8 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:20 PM GameInit (9 - 5/7/2013 5:33:20 PM) 5/7/2013 5:33:21 PM GameInit (10 - 5/7/2013 5:33:21 PM) 5/7/2013 9:57:37 PM GameInit (0 - 5/7/2013 9:57:37 PM) 5/7/2013 9:57:37 PM GameInit (1 - 5/7/2013 9:57:37 PM) 5/7/2013 9:57:37 PM GameInit (2 - 5/7/2013 9:57:37 PM) 5/7/2013 9:57:38 PM audio load: 158 5/7/2013 9:57:38 PM GameInit (3 - 5/7/2013 9:57:38 PM) 5/7/2013 9:57:38 PM GameInit (4 - 5/7/2013 9:57:38 PM) 5/7/2013 9:57:38 PM GameInit (5 - 5/7/2013 9:57:38 PM) 5/7/2013 9:57:39 PM GameInit (6 - 5/7/2013 9:57:39 PM) 5/7/2013 9:57:39 PM GameInit (7 - 5/7/2013 9:57:39 PM) 5/7/2013 9:57:39 PM GameInit (8 - 5/7/2013 9:57:39 PM) 5/7/2013 9:57:39 PM GameInit (9 - 5/7/2013 9:57:39 PM) 5/7/2013 9:57:39 PM GameInit (10 - 5/7/2013 9:57:39 PM) 5/7/2013 9:59:35 PM GameInit (0 - 5/7/2013 9:59:35 PM) 5/7/2013 9:59:35 PM GameInit (1 - 5/7/2013 9:59:35 PM) 5/7/2013 9:59:35 PM GameInit (2 - 5/7/2013 9:59:35 PM) 5/7/2013 9:59:36 PM audio load: 158 5/7/2013 9:59:36 PM GameInit (3 - 5/7/2013 9:59:36 PM) 5/7/2013 9:59:36 PM GameInit (4 - 5/7/2013 9:59:36 PM) 5/7/2013 9:59:36 PM GameInit (5 - 5/7/2013 9:59:36 PM) 5/7/2013 9:59:37 PM GameInit (6 - 5/7/2013 9:59:37 PM) 5/7/2013 9:59:37 PM GameInit (7 - 5/7/2013 9:59:37 PM) 5/7/2013 9:59:37 PM GameInit (8 - 5/7/2013 9:59:37 PM) 5/7/2013 9:59:37 PM GameInit (9 - 5/7/2013 9:59:37 PM) 5/7/2013 9:59:37 PM GameInit (10 - 5/7/2013 9:59:37 PM) 5/8/2013 5:16:59 PM GameInit (0 - 5/8/2013 5:16:59 PM) 5/8/2013 5:16:59 PM GameInit (1 - 5/8/2013 5:16:59 PM) 5/8/2013 5:16:59 PM GameInit (2 - 5/8/2013 5:16:59 PM) 5/8/2013 5:17:00 PM audio load: 158 5/8/2013 5:17:00 PM GameInit (3 - 5/8/2013 5:17:00 PM) 5/8/2013 5:17:00 PM GameInit (4 - 5/8/2013 5:17:00 PM) 5/8/2013 5:17:00 PM GameInit (5 - 5/8/2013 5:17:00 PM) 5/8/2013 5:17:01 PM GameInit (6 - 5/8/2013 5:17:01 PM) 5/8/2013 5:17:01 PM GameInit (7 - 5/8/2013 5:17:01 PM) 5/8/2013 5:17:01 PM GameInit (8 - 5/8/2013 5:17:01 PM) 5/8/2013 5:17:01 PM GameInit (9 - 5/8/2013 5:17:01 PM) 5/8/2013 5:17:01 PM GameInit (10 - 5/8/2013 5:17:01 PM) 5/8/2013 5:24:09 PM GameInit (0 - 5/8/2013 5:24:09 PM) 5/8/2013 5:24:09 PM GameInit (1 - 5/8/2013 5:24:09 PM) 5/8/2013 5:24:09 PM GameInit (2 - 5/8/2013 5:24:09 PM) 5/8/2013 5:24:10 PM audio load: 158 5/8/2013 5:24:10 PM GameInit (3 - 5/8/2013 5:24:10 PM) 5/8/2013 5:24:10 PM GameInit (4 - 5/8/2013 5:24:10 PM) 5/8/2013 5:24:11 PM GameInit (5 - 5/8/2013 5:24:11 PM) 5/8/2013 5:24:11 PM GameInit (6 - 5/8/2013 5:24:11 PM) 5/8/2013 5:24:11 PM GameInit (7 - 5/8/2013 5:24:11 PM) 5/8/2013 5:24:11 PM GameInit (8 - 5/8/2013 5:24:11 PM) 5/8/2013 5:24:11 PM GameInit (9 - 5/8/2013 5:24:11 PM) 5/8/2013 5:24:11 PM GameInit (10 - 5/8/2013 5:24:11 PM) 5/8/2013 8:29:04 PM GameInit (0 - 5/8/2013 8:29:04 PM) 5/8/2013 8:29:04 PM GameInit (1 - 5/8/2013 8:29:04 PM) 5/8/2013 8:29:04 PM GameInit (2 - 5/8/2013 8:29:04 PM) 5/8/2013 8:29:05 PM audio load: 158 5/8/2013 8:29:05 PM GameInit (3 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:05 PM GameInit (4 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:05 PM GameInit (5 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:05 PM GameInit (6 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:05 PM GameInit (7 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:05 PM GameInit (8 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:05 PM GameInit (9 - 5/8/2013 8:29:05 PM) 5/8/2013 8:29:06 PM GameInit (10 - 5/8/2013 8:29:06 PM) 5/8/2013 8:29:39 PM GameInit (0 - 5/8/2013 8:29:39 PM) 5/8/2013 8:29:39 PM GameInit (1 - 5/8/2013 8:29:39 PM) 5/8/2013 8:29:39 PM GameInit (2 - 5/8/2013 8:29:39 PM) 5/8/2013 8:29:40 PM audio load: 158 5/8/2013 8:29:40 PM GameInit (3 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:40 PM GameInit (4 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:40 PM GameInit (5 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:40 PM GameInit (6 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:40 PM GameInit (7 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:40 PM GameInit (8 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:40 PM GameInit (9 - 5/8/2013 8:29:40 PM) 5/8/2013 8:29:41 PM GameInit (10 - 5/8/2013 8:29:41 PM) 5/8/2013 8:34:53 PM ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.HandleSpawnCountersAndCrime () [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.HandleSpawnCountersAndCrime () [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 5/8/2013 8:34:53 PM : ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.HandleSpawnCountersAndCrime () [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.HandleSpawnCountersAndCrime () [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()