5/8/2013 6:38:53 PM (0.807) Mem: 132,104,192 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/8/2013 6:38:53 PM (0.807) Mem: 132,362,240 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/8/2013 6:38:53 PM (0.807) Mem: 132,706,304 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateDamageIDoToHim (.GameEntity TargetEntity) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsRangedAttack, Boolean IsPrimaryAttack, System.Int32& RandomRoll) [0x00000] in :0 at ActionReplay.DoAttackTile (Boolean IsForAI, Boolean IsRangedAttack) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.SkipToNextActionReplayEntity () [0x00000] in :0 at ThirdTopBarPlaybackWindow.b__4 (Boolean ) [0x00000] in :0 at ArcenQueuedButtonClickDelegate.Execute () [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/8/2013 6:39:00 PM (0.807) Mem: 135,135,232 Mode: SinglePlayer Plat:WindowsPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0