5/5/2013 3:55:48 PM (0.803) Mem: 139,898,880 Mode: SinglePlayer Plat:WindowsPlayer ----------- OnGUI: System.NullReferenceException: Object reference not set to an instance of an object at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 Stack Trace: at AIMutableGameEntityData.CalculateAttackRange () [0x00000] in :0 at AIMutableGameEntityData.CalculateSightRange () [0x00000] in :0 at SpecialtyTooltip.AddGameEntityStats (.GameEntityTypeData TypeData, Int32 UpgradeLevel, Int32 HealthLost, .AIMutableGameEntityData Mutable, .GameEntity ActualEntity) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, AnchorLocation ButtonAnchorType, Boolean IgnoreWaitTime) [0x00000] in :0 at SpecialtyTooltip.ShowDataFor (.WorldMapTileTypeData ParentWorldMapTileTypeData, .GameEntityTypeData ParentGameEntityTypeData, .WorldMapTile ParentWorldMapTile, .GameEntity ParentGameEntity, Boolean IgnoreWaitTime) [0x00000] in :0 at ArcenGUIManager.DrawGUI () [0x00000] in :0 at MainCameraLogic.OnGUI () [0x00000] in :0 5/8/2013 8:34:53 PM (0.806) Mem: 99,172,352 Mode: SinglePlayer Plat:WindowsPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.HandleSpawnCountersAndCrime () [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, Int32 Col, Int32 Row, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.CountTilesOfTypeInTownWithinRange (Boolean IsForAI, FactionOwnership Ownership, .WorldMapTile Tile, WorldMapTileType TileTypeSearchedFor) [0x00000] in :0 at World.HandleSpawnCountersAndCrime () [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 5/9/2013 10:00:58 PM (0.808) Mem: 95,358,976 Mode: SinglePlayer Plat:WindowsPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ArcenRectangle.get_CenterX () [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0