11/25/2010 1:45:47 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:45:47 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:45:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:45:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:45:58 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:45:58 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:46:05 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:46:05 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:34 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:34 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:39 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:39 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:53 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:53 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:54 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:54 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:55 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:55 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:56 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:56 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 11/25/2010 1:51:57 AM (4.040) ----------------------------------- UnhandledErrors----------------------------------- 11/25/2010 1:51:57 AM (4.040) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 Stack Trace: at GameButton.InitializeType () [0x00000] in :0 at GameButton.set_Type (GameButtonType value) [0x00000] in :0 at GameButton.DoTypeClicked (Boolean IsLeftClick, Boolean IsPlayerClick) [0x00000] in :0 at GameButton.EnableType () [0x00000] in :0 at GameButton.set_IsEnabled (Boolean value) [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at MainCameraLogic.Update () [0x00000] in :0 1/31/2011 5:28:59 AM (5.000) ----------------------------------- UnhandledErrors----------------------------------- 1/31/2011 5:28:59 AM (5.000) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:16;0;12339#1093#0#1#-6285#-12233#-33 System.NullReferenceException: Object reference not set to an instance of an object at Game.AddFgObject (Int32 FGObjectNumber, Int32 X, Int32 Y, .Planet Planet, ForegroundObjectType Type, Int32 PlayerNumber, Boolean OffsetFromPlanetAreaCenter, Boolean IsPlayerBuying, Boolean PlaySound, Boolean ScheduleCollisionDetection, Boolean SkipCollisionDetection, Boolean IgnoreCaps, Boolean IgnoreDisabled, ActionStatus AStatus, .ForegroundObject OverrideParentShipForModule, Int32 OverrideSlotIndexForModule, Boolean CancelIfCollides) [0x00000] in :0 at GameCommand.Execute () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 1/31/2011 5:30:47 AM (5.000) ----------------------------------- UnhandledErrors----------------------------------- 1/31/2011 5:30:47 AM (5.000) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:16;0;3659#1093#0#12#500#500#-33 System.NullReferenceException: Object reference not set to an instance of an object at Game.AddFgObject (Int32 FGObjectNumber, Int32 X, Int32 Y, .Planet Planet, ForegroundObjectType Type, Int32 PlayerNumber, Boolean OffsetFromPlanetAreaCenter, Boolean IsPlayerBuying, Boolean PlaySound, Boolean ScheduleCollisionDetection, Boolean SkipCollisionDetection, Boolean IgnoreCaps, Boolean IgnoreDisabled, ActionStatus AStatus, .ForegroundObject OverrideParentShipForModule, Int32 OverrideSlotIndexForModule, Boolean CancelIfCollides) [0x00000] in :0 at GameCommand.Execute () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 5/12/2011 11:38:50 PM (5.010) ----------------------------------- UnhandledErrors----------------------------------- 5/12/2011 11:38:50 PM (5.010) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:37;0;1#46072 System.NullReferenceException: Object reference not set to an instance of an object at GameCommand.Execute () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 5/19/2011 12:27:45 AM (5.010) ----------------------------------- UnhandledErrors----------------------------------- 5/19/2011 12:27:45 AM (5.010) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:37;0;1#100191 System.NullReferenceException: Object reference not set to an instance of an object at GameCommand.Execute () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 5/14/2013 11:00:39 PM (6.028) Mem: 125,022,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 5/14/2013 11:00:39 PM (6.028) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:24;0;19917,,19920,,19932,,19951,,19971,,19974,,19977,,19980,,19983,,20002,,20036,,20040,,20043,,20062,,20065,,20068,,20071,,20074,,20124,,20131,,20134,,20138,,20157,,20160,,20163,,20166,,20216,,20220,,20223,,20226,,20245,,20248,,20300,,20304,,20307,,20310,,20313,,20332,,20382,,20386,,20405,,20408,,20411,,20414,,20417,,20436,,20463,,20471,,20474,,20478,,20481,,20482,,20486,,20505,,20508,,20512,,20516,,20519,,20522,,20523,,20527,,20530,,20533,,20550,,20554,,20557,,20560,,20563,,20566,,20569,,20572,,20574,,20578,,20581,,20584,,20587,,20590,,20593,,20596,,20615,,20619,,20622,,20625,,20631,,20637,,20645,,20649,,20652,,20656,,20659,,20662,,20665,,20668,,20671,,20674,,20676,,20680,,20684,,20687,,20691,,20695,,20698,,20718,,20721,,20725,,20728,,20731,,20734,,20737,,20741,,20745,,20748,,20752,,20756,,20759,,20763,,20765,,20785,,20789,,20792,,20796,,20799,,20803,,20806,,20809,,20812,,20815,,20818,,20821,,20824,,20827,,20828,,20832,,20835,,20838,,20841,,20844,,20847,,20850,,20853,,20872,,20876,,20879,,20882,,20885,,20888,,20891,,20894,,20895,,20899,,20902,,20909,,20912,,20915,,20918,,20921,,20940,,20944,,20947,,20950,,20953,,20956,,20959,,20962,,20965,,20969,,20972,,20975,,20978,,20981,,20985,,20989,,20992,,20996,,21000,,21003,,21007,,21026,,21030,,21033,,21036,,21039,,21042,,21048,,21049,,21053,,21057,,21061,,21064,,21067,,21085,,21089,,21092,,21102,,21105,,21125,,21130,,21136,,21139,,21143#18050#0#0#108#0 System.FormatException: Input string was not in the correct format at System.Int32.Parse (System.String s) [0x00000] in :0 at System.Convert.ToInt32 (System.String value) [0x00000] in :0 at GameCommand.Execute () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 5/14/2013 11:02:24 PM (6.028) Mem: 126,750,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 5/14/2013 11:02:24 PM (6.028) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: Game Command Text:24;0;20071,,19220,,20756,,19097,,17139,,19196,,20065,,21064,,17454,,20838,,20043,,21048,,20131,,16727,,20590,,19173,,20895,,20659,,20691,,17048,,20554,,20226,,20569,,20882,,19074,,20765,,20557,,20405,,20684,,20959,,19920,,20124,,19287,,20947,,20386,,20587,,20523,,20763,,19313,,20625,,20876,,19281,,20533,,16901,,20505,,16690,,19141,,16927,,20827,,20940,,16856,,19163,,20809,,20157,,20417,,20918,,19917,,20835,,20163,,20074,,20584,,20950,,20841,,20220,,20872,,19983,,18998,,20728,,19216,,20680,,15264,,20853,,20992,,21067,,20806,,20411,,20902,,20304,,20978,,21000,,17095,,20821,,14951,,17383,,20921,,16958,,16708,,17163,,17188,,21057,,21039,,15238,,20828,,21026,,16747,,19371,,20040,,16299,,16802,,16890,,20885,,19284,,20649,,20899,,16789,,19219,,19159,,19130,,20956,,19323,,20695,,20734,,19177,,16785,,20307,,20478,,20832,,19236,,17084,,19069,,20596,,20665,,21130,,16882,,20519,,20036,,20581,,16849,,16952,,19038,,17466,,19192,,17185,,20408,,20062,,21007,,16829,,17210,,19212,,21049,,9476,,20474,,13551,,18862,,15296,,19240,,9522,,15081,,20894,,20631,,21042,,9615,,9625,,15073,,21036,,17147,,18832,,16838,,17143,,20662,,15068,,20745,,18825,,20310,,20985,,20759,,20637,,17170,,19166,,9820,,19317,,13585,,14824,,20482,,19041,,9878,,19951,,20796,,19136,,17077,,9950,,16939,,20975,,16965,,20815,,21143,,20566,,10009,,19320,,20471,,17065,,17061,,20245,,20593,,19277,,20668,,20527,,16810,,21102,,20622#18050#0#0#108#0 System.FormatException: Input string was not in the correct format at System.Int32.Parse (System.String s) [0x00000] in :0 at System.Convert.ToInt32 (System.String value) [0x00000] in :0 at GameCommand.Execute () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0