7/9/2013 10:38:30 PM (1.402) Mem: 120,184,832 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.InstantlyPlaybackAnyOutstandingActions_DontCallFromGUI () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.InstantlyPlaybackAnyOutstandingActions_DontCallFromGUI () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 7/9/2013 10:38:41 PM (1.402) Mem: 126,304,256 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer ----------- FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.InstantlyPlaybackAnyOutstandingActions_DontCallFromGUI () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0 Stack Trace: at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.InstantlyPlaybackAnyOutstandingActions_DontCallFromGUI () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.MainUpdateLogic () [0x00000] in :0