7/21/2013 10:21:13 PM GameInit (0 - 7/21/2013 10:21:13 PM) 7/21/2013 10:21:14 PM GameInit (1 - 7/21/2013 10:21:14 PM) 7/21/2013 10:21:14 PM GameInit (2 - 7/21/2013 10:21:14 PM) 7/21/2013 10:21:19 PM audio load: 158 7/21/2013 10:21:19 PM GameInit (3 - 7/21/2013 10:21:19 PM) 7/21/2013 10:21:19 PM GameInit (4 - 7/21/2013 10:21:19 PM) 7/21/2013 10:21:19 PM GameInit (5 - 7/21/2013 10:21:19 PM) 7/21/2013 10:21:20 PM GameInit (6 - 7/21/2013 10:21:20 PM) 7/21/2013 10:21:20 PM GameInit (7 - 7/21/2013 10:21:20 PM) 7/21/2013 10:21:20 PM GameInit (8 - 7/21/2013 10:21:20 PM) 7/21/2013 10:21:21 PM GameInit (9 - 7/21/2013 10:21:21 PM) 7/21/2013 10:21:22 PM GameInit (10 - 7/21/2013 10:21:22 PM) 7/21/2013 11:05:44 PM GameInit (0 - 7/21/2013 11:05:44 PM) 7/21/2013 11:05:45 PM GameInit (1 - 7/21/2013 11:05:45 PM) 7/21/2013 11:05:45 PM GameInit (2 - 7/21/2013 11:05:45 PM) 7/21/2013 11:05:49 PM audio load: 158 7/21/2013 11:05:49 PM GameInit (3 - 7/21/2013 11:05:49 PM) 7/21/2013 11:05:49 PM GameInit (4 - 7/21/2013 11:05:49 PM) 7/21/2013 11:05:50 PM GameInit (5 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM GameInit (6 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM GameInit (7 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM GameInit (8 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:50 PM GameInit (9 - 7/21/2013 11:05:50 PM) 7/21/2013 11:05:51 PM GameInit (10 - 7/21/2013 11:05:51 PM) 7/21/2013 11:12:29 PM Generating map with random seed: 201170589 7/22/2013 8:37:23 PM GameInit (0 - 7/22/2013 8:37:23 PM) 7/22/2013 8:37:24 PM GameInit (1 - 7/22/2013 8:37:24 PM) 7/22/2013 8:37:24 PM GameInit (2 - 7/22/2013 8:37:24 PM) 7/22/2013 8:37:28 PM audio load: 158 7/22/2013 8:37:28 PM GameInit (3 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM GameInit (4 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM GameInit (5 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM GameInit (6 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM GameInit (7 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM GameInit (8 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:28 PM GameInit (9 - 7/22/2013 8:37:28 PM) 7/22/2013 8:37:29 PM GameInit (10 - 7/22/2013 8:37:29 PM) 7/22/2013 8:38:32 PM Generating map with random seed: 1375899628 7/22/2013 8:38:32 PM random start! 7/22/2013 8:38:32 PM smite start! 7/22/2013 8:38:32 PM add tc 1 start! 7/22/2013 8:38:32 PM add tc 2 start! 7/22/2013 8:38:32 PM clear! 7/22/2013 8:38:32 PM clear 2! 7/22/2013 8:38:32 PM clear 3! 7/25/2013 10:58:01 AM GameInit (0 - 7/25/2013 10:58:01 AM) 7/25/2013 10:58:02 AM GameInit (1 - 7/25/2013 10:58:02 AM) 7/25/2013 10:58:02 AM GameInit (2 - 7/25/2013 10:58:02 AM) 7/25/2013 10:58:06 AM audio load: 158 7/25/2013 10:58:06 AM GameInit (3 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM GameInit (4 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM GameInit (5 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM GameInit (6 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:06 AM GameInit (7 - 7/25/2013 10:58:06 AM) 7/25/2013 10:58:07 AM GameInit (8 - 7/25/2013 10:58:07 AM) 7/25/2013 10:58:08 AM GameInit (9 - 7/25/2013 10:58:08 AM) 7/25/2013 10:58:09 AM GameInit (10 - 7/25/2013 10:58:09 AM) 7/26/2013 4:48:26 AM GameInit (0 - 7/26/2013 4:48:26 AM) 7/26/2013 4:48:26 AM GameInit (1 - 7/26/2013 4:48:26 AM) 7/26/2013 4:48:26 AM GameInit (2 - 7/26/2013 4:48:26 AM) 7/26/2013 4:48:30 AM audio load: 158 7/26/2013 4:48:30 AM GameInit (3 - 7/26/2013 4:48:30 AM) 7/26/2013 4:48:30 AM GameInit (4 - 7/26/2013 4:48:30 AM) 7/26/2013 4:48:31 AM GameInit (5 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:31 AM GameInit (6 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:31 AM GameInit (7 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:31 AM GameInit (8 - 7/26/2013 4:48:31 AM) 7/26/2013 4:48:32 AM GameInit (9 - 7/26/2013 4:48:32 AM) 7/26/2013 4:48:33 AM GameInit (10 - 7/26/2013 4:48:33 AM) 7/26/2013 5:15:31 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:AddBonusToUnit QueuedAbilityUse.MessageID:828 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:115 QueuedAbilityUse.TargetPoint:119,0 QueuedAbilityUse.IntMagnitude:78 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 7/26/2013 5:15:31 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:AddBonusToUnit QueuedAbilityUse.MessageID:829 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:116 QueuedAbilityUse.TargetPoint:119,0 QueuedAbilityUse.IntMagnitude:79 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update() 7/26/2013 5:15:31 AM ProcessAssertionFailure while IsInAbilityDeserializationOrProcessing, Message: Object reference not set to an instance of an object at Ability.TryExecuteInner (.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) [0x00000] in :0 QueuedAbilityUse.Ability.TypeData.Type:AddBonusToUnit QueuedAbilityUse.MessageID:830 Game.Instance.NumberOfQueuedAbilityUsesProcessedThisStep:117 QueuedAbilityUse.TargetPoint:119,0 QueuedAbilityUse.IntMagnitude:82 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at ArcenDebugging.ProcessAssertionFailure(System.String Message) at Ability.TryExecuteInner(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at Ability.TryExecute(.QueuedAbilityUse QueuedAbilityUse, .AbilityUseResult Result) at QueuedAbilityUse.TryExecute() at Game.ProcessSimStep() at Game.RunNextCycle(Boolean DoRendering) at Game.RunFrame() at MainCameraLogic.MainUpdateLogic() at MainCameraLogic.Update()