9/20/2013 3:47:20 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:20 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:21 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:22 PM : ----------- FixedUpdate: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.ProcessSimStepOnPrimaryMachineOnly () [0x00000] in :0 at Game.ProcessSimStep () [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/20/2013 3:47:27 PM Mapgen: Mission_Hacker 1165274 9/20/2013 3:55:50 PM GameInit (0 - 9/20/2013 3:55:50 PM) 9/20/2013 3:55:50 PM GameInit (1 - 9/20/2013 3:55:50 PM) 9/20/2013 3:55:50 PM GameInit (2 - 9/20/2013 3:55:50 PM) 9/20/2013 3:55:52 PM audio load: 181 9/20/2013 3:55:52 PM GameInit (3 - 9/20/2013 3:55:52 PM) 9/20/2013 3:55:52 PM GameInit (4 - 9/20/2013 3:55:52 PM) 9/20/2013 3:55:52 PM GameInit (5 - 9/20/2013 3:55:52 PM) 9/20/2013 3:55:52 PM GameInit (6 - 9/20/2013 3:55:52 PM) 9/20/2013 3:55:53 PM GameInit (7 - 9/20/2013 3:55:53 PM) 9/20/2013 3:55:53 PM GameInit (8 - 9/20/2013 3:55:53 PM) 9/20/2013 3:55:53 PM GameInit (9 - 9/20/2013 3:55:53 PM) 9/20/2013 3:55:53 PM GameInit (10 - 9/20/2013 3:55:53 PM) 9/20/2013 3:56:07 PM Mapgen: Mission_Factory 803801360 9/20/2013 3:58:34 PM Mapgen: Mission_Factory 402203222 9/20/2013 3:59:32 PM System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.HandleGeneralMilitaryRangedAttackAgainstTargetTile (.GameEntity AttackingEntity, .EntitySystem WithSystem, .WorldMapTile TargetTile, Boolean IsAllowedToDoRangedAttackRegardlessOfWhereStanding) [0x00000] in :0 at World.HandleMilitary () [0x00000] in :0 at World.HandlePrimarySimPerTurnStuff () [0x00000] in :0 9/20/2013 4:00:05 PM System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[WorldMapTile].get_Item (Int32 index) [0x00000] in :0 at ActionReplay.DoAttackTile_NonSystemBased (Boolean IsForAI, .GameEntity ActingEntity, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Int32 AttackPower, AOEType AOEType, Int32 AOERadius, Boolean AreaOfEffect_CanDamageFriends, Single InitialTilePowerMultiplier, Int32 PercentChanceOfSystemDamageOnHit, System.String[] SoundEffectsToPlayOnAttackHit, ParticlePattern ExplosionOnShotHit) [0x00000] in :0 at ActionReplay.KillEntity (.GameEntity EntityDoingTheKilling, .GameEntity TargetEntity, Boolean IsForAI, FactionOwnership SpecialKillerOwnership, GameEntityType SpecialKillerEntityType, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.Helper_DoDamageTo (.GameEntity EntityDoingTheDamage, Boolean IsForAI, .GameEntity EntityTakingTheDamage, Single Damage, Boolean IsFromHack, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileInner (.GameEntity ActingEntity, .EntitySystem ActingEntitySystem, .WorldMapTile TargetTile, Boolean IsForAI, Boolean IsSplashDamage, Boolean AttacksUnitsOnly, Single SplashDamageMultiplier, Boolean CanDamageFriends, Boolean IsFromMirroring, .MersenneTwister Random) [0x00000] in :0 at ActionReplay.DoAttackTileMiddle (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.DoAttackTileOuter (Boolean IsForAI, .GameEntity ActingEntity, .EntitySystem ActingEntitySystem, Boolean IsFreeAction, .WorldMapTile TargetTile, .MersenneTwister Random, Boolean IsFromMirroring) [0x00000] in :0 at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in :0 at World.HandleGeneralMilitaryRangedAttackAgainstTargetTile (.GameEntity AttackingEntity, .EntitySystem WithSystem, .WorldMapTile TargetTile, Boolean IsAllowedToDoRangedAttackRegardlessOfWhereStanding) [0x00000] in :0 at World.HandleMilitary () [0x00000] in :0 at World.HandlePrimarySimPerTurnStuff () [0x00000] in :0 9/20/2013 4:18:02 PM Mapgen: Mission_Hacker 830275632 9/20/2013 4:39:17 PM Mapgen: Mission_Hacker 892080939