9/21/2013 2:13:59 PM GameInit (0 - 9/21/2013 2:13:59 PM) 9/21/2013 2:13:59 PM GameInit (1 - 9/21/2013 2:13:59 PM) 9/21/2013 2:13:59 PM GameInit (2 - 9/21/2013 2:13:59 PM) 9/21/2013 2:14:00 PM audio load: 181 9/21/2013 2:14:00 PM GameInit (3 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:00 PM GameInit (4 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:00 PM GameInit (5 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:00 PM GameInit (6 - 9/21/2013 2:14:00 PM) 9/21/2013 2:14:01 PM GameInit (7 - 9/21/2013 2:14:01 PM) 9/21/2013 2:14:01 PM GameInit (8 - 9/21/2013 2:14:01 PM) 9/21/2013 2:14:01 PM GameInit (9 - 9/21/2013 2:14:01 PM) 9/21/2013 2:14:01 PM GameInit (10 - 9/21/2013 2:14:01 PM) 9/21/2013 2:16:58 PM Mapgen: Mission_ReactorFab 850876088 9/21/2013 2:27:11 PM Mapgen: Mission_PartsFabricator 515831185 9/21/2013 5:04:34 PM GameInit (0 - 9/21/2013 5:04:34 PM) 9/21/2013 5:04:34 PM GameInit (1 - 9/21/2013 5:04:34 PM) 9/21/2013 5:04:34 PM GameInit (2 - 9/21/2013 5:04:34 PM) 9/21/2013 5:04:35 PM audio load: 181 9/21/2013 5:04:35 PM GameInit (3 - 9/21/2013 5:04:35 PM) 9/21/2013 5:04:35 PM GameInit (4 - 9/21/2013 5:04:35 PM) 9/21/2013 5:04:35 PM GameInit (5 - 9/21/2013 5:04:35 PM) 9/21/2013 5:04:36 PM GameInit (6 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (7 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (8 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (9 - 9/21/2013 5:04:36 PM) 9/21/2013 5:04:36 PM GameInit (10 - 9/21/2013 5:04:36 PM) 9/21/2013 5:05:00 PM Mapgen: Mission_Armory 119394731 9/21/2013 5:27:29 PM Mapgen: Mission_Destruction 142822083 9/21/2013 5:31:35 PM GameInit (0 - 9/21/2013 5:31:35 PM) 9/21/2013 5:31:35 PM GameInit (1 - 9/21/2013 5:31:35 PM) 9/21/2013 5:31:35 PM GameInit (2 - 9/21/2013 5:31:35 PM) 9/21/2013 5:31:36 PM audio load: 181 9/21/2013 5:31:36 PM GameInit (3 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:36 PM GameInit (4 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:36 PM GameInit (5 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:36 PM GameInit (6 - 9/21/2013 5:31:36 PM) 9/21/2013 5:31:37 PM GameInit (7 - 9/21/2013 5:31:37 PM) 9/21/2013 5:31:37 PM GameInit (8 - 9/21/2013 5:31:37 PM) 9/21/2013 5:31:37 PM GameInit (9 - 9/21/2013 5:31:37 PM) 9/21/2013 5:31:37 PM GameInit (10 - 9/21/2013 5:31:37 PM) 9/21/2013 5:53:46 PM Mapgen: Mission_Bahamut 998493117 9/21/2013 6:15:30 PM Mapgen: Mission_Bahamut 702760316 9/21/2013 6:15:37 PM Mapgen: Mission_Bahamut 981348155 9/21/2013 11:04:43 PM GameInit (0 - 9/21/2013 11:04:43 PM) 9/21/2013 11:04:43 PM GameInit (1 - 9/21/2013 11:04:43 PM) 9/21/2013 11:04:43 PM GameInit (2 - 9/21/2013 11:04:43 PM) 9/21/2013 11:04:44 PM audio load: 181 9/21/2013 11:04:44 PM GameInit (3 - 9/21/2013 11:04:44 PM) 9/21/2013 11:04:44 PM GameInit (4 - 9/21/2013 11:04:44 PM) 9/21/2013 11:04:45 PM GameInit (5 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (6 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (7 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (8 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (9 - 9/21/2013 11:04:45 PM) 9/21/2013 11:04:45 PM GameInit (10 - 9/21/2013 11:04:45 PM) 9/21/2013 11:05:40 PM Mapgen: Mission_Armory 280109198 9/21/2013 11:09:18 PM Mapgen: Mission_Armory 653344620 9/21/2013 11:09:44 PM Mapgen: Mission_Armory 667008409 9/21/2013 11:33:35 PM Mapgen: Mission_PropulsionLab 587267719 9/22/2013 2:23:27 PM GameInit (0 - 9/22/2013 2:23:27 PM) 9/22/2013 2:23:27 PM GameInit (1 - 9/22/2013 2:23:27 PM) 9/22/2013 2:23:27 PM GameInit (2 - 9/22/2013 2:23:27 PM) 9/22/2013 2:23:29 PM audio load: 181 9/22/2013 2:23:29 PM GameInit (3 - 9/22/2013 2:23:29 PM) 9/22/2013 2:23:29 PM GameInit (4 - 9/22/2013 2:23:29 PM) 9/22/2013 2:23:29 PM GameInit (5 - 9/22/2013 2:23:29 PM) 9/22/2013 2:23:30 PM GameInit (6 - 9/22/2013 2:23:30 PM) 9/22/2013 2:23:31 PM GameInit (7 - 9/22/2013 2:23:31 PM) 9/22/2013 2:23:31 PM GameInit (8 - 9/22/2013 2:23:31 PM) 9/22/2013 2:23:31 PM GameInit (9 - 9/22/2013 2:23:31 PM) 9/22/2013 2:23:32 PM GameInit (10 - 9/22/2013 2:23:32 PM) 9/22/2013 2:25:26 PM Mapgen: Mission_TrainingGround 565026417 9/22/2013 3:03:22 PM Mapgen: Mission_Factory 59457099 9/22/2013 3:22:38 PM Mapgen: Mission_Hostage 981118067 9/22/2013 3:46:18 PM Mapgen: Mission_Assassination 326980226 9/22/2013 4:08:47 PM Mapgen: Mission_Hostage 806304489 9/22/2013 4:35:58 PM Mapgen: Mission_PartsFabricator 84778588 9/22/2013 10:32:08 PM GameInit (0 - 9/22/2013 10:32:08 PM) 9/22/2013 10:32:09 PM GameInit (1 - 9/22/2013 10:32:09 PM) 9/22/2013 10:32:09 PM GameInit (2 - 9/22/2013 10:32:09 PM) 9/22/2013 10:32:10 PM audio load: 181 9/22/2013 10:32:10 PM GameInit (3 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (4 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (5 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (6 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (7 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (8 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (9 - 9/22/2013 10:32:10 PM) 9/22/2013 10:32:10 PM GameInit (10 - 9/22/2013 10:32:10 PM) 9/22/2013 10:36:46 PM Mapgen: Mission_ScienceLab 873868208 9/23/2013 6:39:45 PM GameInit (0 - 9/23/2013 6:39:45 PM) 9/23/2013 6:39:45 PM GameInit (1 - 9/23/2013 6:39:45 PM) 9/23/2013 6:39:45 PM GameInit (2 - 9/23/2013 6:39:45 PM) 9/23/2013 6:39:46 PM audio load: 181 9/23/2013 6:39:46 PM GameInit (3 - 9/23/2013 6:39:46 PM) 9/23/2013 6:39:46 PM GameInit (4 - 9/23/2013 6:39:46 PM) 9/23/2013 6:39:47 PM GameInit (5 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (6 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (7 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (8 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (9 - 9/23/2013 6:39:47 PM) 9/23/2013 6:39:47 PM GameInit (10 - 9/23/2013 6:39:47 PM) 9/23/2013 6:42:12 PM Mapgen: Mission_Hostage 780995810 9/23/2013 6:45:14 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:45:14 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:45:14 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:45:14 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 6:46:55 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:44:24 PM GameInit (0 - 9/23/2013 7:44:24 PM) 9/23/2013 7:44:24 PM GameInit (1 - 9/23/2013 7:44:24 PM) 9/23/2013 7:44:24 PM GameInit (2 - 9/23/2013 7:44:24 PM) 9/23/2013 7:44:25 PM audio load: 181 9/23/2013 7:44:25 PM GameInit (3 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (4 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (5 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (6 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (7 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (8 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (9 - 9/23/2013 7:44:25 PM) 9/23/2013 7:44:25 PM GameInit (10 - 9/23/2013 7:44:25 PM) 9/23/2013 7:46:33 PM Mapgen: Mission_ScienceLab 5155948 9/23/2013 7:47:03 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:47:03 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:47:03 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/23/2013 7:47:03 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update()