9/26/2013 6:06:23 PM GameInit (0 - 9/26/2013 6:06:23 PM) 9/26/2013 6:06:23 PM GameInit (1 - 9/26/2013 6:06:23 PM) 9/26/2013 6:06:23 PM GameInit (2 - 9/26/2013 6:06:23 PM) 9/26/2013 6:06:25 PM audio load: 294 9/26/2013 6:06:25 PM GameInit (3 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (4 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (5 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (6 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (7 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (8 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (9 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:25 PM GameInit (10 - 9/26/2013 6:06:25 PM) 9/26/2013 6:06:34 PM Mapgen: Mission_Destruction 427182164 9/26/2013 6:06:58 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:06:58 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:06:58 PM ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:06:58 PM : ----------- Update: System.NullReferenceException: Object reference not set to an instance of an object at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 Stack Trace: at GameEntity.RenderOnWorldMap (.UnityRenderer R, Boolean ShowUnitAndTokenNames) [0x00000] in :0 at WorldMapTile.RenderBackground (.UnityRenderer R, Boolean HasOpenWindowOrMouseIsOverWindow, Boolean ShowUnitAndTokenNames, Boolean ShowAbilityOverlay) [0x00000] in :0 at Game.DrawWorldMap () [0x00000] in :0 at Game.DrawGame () [0x00000] in :0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in :0 at ArcenMainCameraImplementations.MainUpdateLogic () [0x00000] in :0 at System.Environment.get_StackTrace() at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Boolean IncludeStackTrace, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, DebugLogDestination Destination, Verbosity Verbosity) at ArcenDebugging.ArcenDebugLog(System.String Message, Verbosity Verbosity) at Configuration.WriteToErrorFile(System.String ErrorFile, System.String ErrorName, System.String ErrorText) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause, Boolean CameFromUnity) at MainCameraLogic.LogWritten(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.Log(System.String LogString, System.String StackTrace, LogType Type, System.Exception Cause) at ArcenMainCameraImplementations.MainUpdateLogic() at MainCameraLogic.Update() 9/26/2013 6:07:28 PM GameInit (0 - 9/26/2013 6:07:28 PM) 9/26/2013 6:07:29 PM GameInit (1 - 9/26/2013 6:07:29 PM) 9/26/2013 6:07:29 PM GameInit (2 - 9/26/2013 6:07:29 PM) 9/26/2013 6:07:30 PM audio load: 294 9/26/2013 6:07:30 PM GameInit (3 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:30 PM GameInit (4 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:30 PM GameInit (5 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:30 PM GameInit (6 - 9/26/2013 6:07:30 PM) 9/26/2013 6:07:31 PM GameInit (7 - 9/26/2013 6:07:31 PM) 9/26/2013 6:07:31 PM GameInit (8 - 9/26/2013 6:07:31 PM) 9/26/2013 6:07:31 PM GameInit (9 - 9/26/2013 6:07:31 PM) 9/26/2013 6:07:31 PM GameInit (10 - 9/26/2013 6:07:31 PM)