2/4/2014 4:41:56 AM (7.001) Mem: 301,703,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 301,858,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 302,030,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 302,190,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 302,354,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 302,522,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 302,686,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 302,837,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 303,009,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 303,165,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 303,345,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 303,525,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 303,669,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 303,845,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 304,009,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 304,168,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:56 AM (7.001) Mem: 304,345,088 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 304,508,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 304,676,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 304,836,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 304,996,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 305,172,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 305,311,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 305,504,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 305,659,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 305,823,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 305,987,584 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 306,163,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 306,323,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 306,483,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 306,655,232 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 306,831,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 306,978,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 307,146,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 307,310,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 307,494,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 307,642,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:57 AM (7.001) Mem: 307,798,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 307,974,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 308,133,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 308,305,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 308,482,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 308,637,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 308,805,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 308,969,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 309,133,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 309,305,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 309,465,088 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 309,624,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 309,788,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 309,960,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 310,120,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 310,288,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 310,456,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 310,632,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 310,788,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 310,951,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:58 AM (7.001) Mem: 311,111,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 311,267,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 311,443,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 311,615,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 311,783,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 311,955,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 312,111,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 312,283,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 312,446,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 312,614,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 312,791,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 312,934,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 313,110,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 313,274,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 313,425,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 313,589,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 313,774,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 313,933,824 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 314,089,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 314,249,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:41:59 AM (7.001) Mem: 314,421,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:41:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 314,585,088 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 314,753,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 314,933,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 315,092,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 315,260,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 315,420,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 315,588,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 315,760,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 315,920,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 316,080,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 316,231,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 316,403,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 316,571,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 316,743,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 316,907,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 317,063,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 317,235,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 317,403,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 317,571,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:00 AM (7.001) Mem: 317,739,008 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 317,902,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 318,070,784 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 318,234,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 318,402,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 318,566,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 318,726,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 318,881,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 319,053,824 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 319,229,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 319,389,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 319,557,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 319,721,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 319,905,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 320,057,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 320,217,088 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 320,385,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 320,548,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 320,716,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 320,884,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:01 AM (7.001) Mem: 321,036,288 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 321,232,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 321,384,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 321,548,288 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 321,724,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 321,875,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 322,043,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 322,203,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 322,375,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 322,543,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 322,719,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 322,871,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 323,035,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 323,207,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 323,366,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:02 AM (7.001) Mem: 323,538,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 323,919,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 324,075,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 324,210,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 324,366,336 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 324,546,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 324,702,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 324,866,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 325,025,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 325,197,824 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 325,373,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 325,533,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 325,693,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 325,869,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:21 AM (7.001) Mem: 326,025,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 326,193,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:21 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 326,356,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 326,520,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 326,688,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 326,844,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 327,012,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 327,176,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 327,340,032 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 327,499,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 327,659,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 327,835,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,007,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,163,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,335,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,507,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,663,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,843,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 328,990,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 329,158,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:22 AM (7.001) Mem: 329,322,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 329,498,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:22 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 329,641,984 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 329,830,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 329,994,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 330,153,984 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 330,321,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 330,473,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 330,657,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 330,821,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 330,973,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 331,141,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 331,309,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 331,468,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 331,649,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 331,812,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 331,984,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 332,136,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 332,304,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 332,455,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:23 AM (7.001) Mem: 332,632,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 332,791,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:23 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 332,955,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 333,111,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 333,287,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 333,459,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 333,602,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 333,787,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 333,963,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 334,114,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 334,270,464 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 334,446,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 334,602,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 334,778,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 334,934,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 335,110,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 335,269,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 335,429,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 335,589,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 335,769,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 335,933,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:24 AM (7.001) Mem: 336,076,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:24 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 336,252,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 336,437,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 336,592,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 336,760,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 336,928,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 337,088,512 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 337,256,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 337,408,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 337,571,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 337,743,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 337,903,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 338,083,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 338,239,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 338,407,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 338,579,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 338,739,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 338,907,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:25 AM (7.001) Mem: 339,066,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:25 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 339,226,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 339,378,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 339,537,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 339,718,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 339,881,984 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 340,041,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 340,193,280 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 340,361,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 340,529,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 340,701,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 340,840,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 341,024,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 341,180,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 341,356,544 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 341,516,288 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 341,671,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 341,856,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:26 AM (7.001) Mem: 342,011,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:26 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 342,167,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 342,351,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 342,503,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 342,675,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 342,839,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 342,994,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 343,175,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 343,330,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 343,502,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 343,658,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 343,830,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 343,994,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 344,150,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 344,309,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 344,485,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 344,645,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 344,817,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 344,973,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 345,145,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:27 AM (7.001) Mem: 345,321,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:27 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 345,477,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 345,653,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 345,812,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 345,972,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 346,132,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 346,300,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 346,492,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 346,652,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 346,808,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 346,976,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 347,144,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 347,287,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 347,463,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 347,623,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 347,795,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 347,951,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 348,119,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 348,282,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 348,450,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:28 AM (7.001) Mem: 348,622,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:28 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 348,782,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 348,942,336 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 349,106,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 349,278,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 349,442,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 349,597,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 349,773,824 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 349,933,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 350,089,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 350,269,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 350,420,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 350,584,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 350,752,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 350,932,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 351,096,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 351,264,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 351,420,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 351,588,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 351,760,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:29 AM (7.001) Mem: 351,920,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:29 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 352,083,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 352,239,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 352,419,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 352,595,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 352,739,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 352,919,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 353,075,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 353,243,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 353,406,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 353,566,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 353,734,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 353,894,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 354,054,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 354,222,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 354,390,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 354,553,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 354,713,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 354,885,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:30 AM (7.001) Mem: 355,065,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 355,229,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:30 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 355,389,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 355,540,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 355,713,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 355,876,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 356,032,512 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 356,204,544 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 356,372,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 356,540,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 356,691,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 356,851,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 357,044,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 357,199,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 357,351,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 357,535,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 357,691,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 357,863,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 358,019,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 358,187,008 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:31 AM (7.001) Mem: 358,350,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 358,522,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:31 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 358,682,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 358,846,464 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 359,002,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 359,182,336 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 359,329,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 359,505,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 359,669,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 359,837,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,017,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,169,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,345,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,505,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,660,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,828,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 360,984,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 361,148,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 361,316,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 361,492,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:32 AM (7.001) Mem: 361,656,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 361,803,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:32 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 361,988,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 362,143,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 362,307,584 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 362,475,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 362,639,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 362,803,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 362,971,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 363,134,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 363,302,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 363,466,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 363,638,784 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 363,798,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 363,958,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 364,126,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 364,290,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 364,462,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 364,634,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 364,773,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:33 AM (7.001) Mem: 364,965,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 365,109,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:33 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 365,277,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 365,449,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 365,613,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 365,764,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 365,940,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 366,100,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 366,276,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 366,424,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 366,596,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 366,768,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 366,936,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 367,095,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 367,247,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 367,423,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 367,595,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 367,763,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 367,919,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 368,091,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:34 AM (7.001) Mem: 368,254,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 368,427,008 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:34 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 368,582,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 368,746,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 368,906,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 369,078,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 369,233,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 369,405,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 369,573,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 369,725,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 369,889,280 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 370,065,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 370,237,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 370,384,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 370,569,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 370,712,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 370,892,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 371,048,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 371,216,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 371,363,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:35 AM (7.001) Mem: 371,544,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 371,707,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:35 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 371,879,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 372,056,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 372,207,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 372,371,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 372,535,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 372,703,232 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 372,862,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 373,026,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 373,190,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 373,362,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 373,522,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 373,698,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 373,858,304 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 374,034,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 374,181,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 374,370,304 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 374,509,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 374,673,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:36 AM (7.001) Mem: 374,849,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 375,009,280 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:36 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 375,177,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 375,328,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 375,496,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 375,668,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 375,816,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,012,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,176,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,328,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,508,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,659,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,823,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 376,983,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 377,143,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 377,315,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 377,483,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 377,634,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 377,819,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 377,966,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 378,142,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:37 AM (7.001) Mem: 378,306,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:37 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 378,462,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 378,634,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 378,802,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 378,961,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 379,121,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 379,293,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 379,457,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 379,613,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 379,785,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 379,953,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 380,121,088 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 380,284,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 380,432,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 380,620,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 380,788,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 380,936,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 381,108,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 381,272,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 381,448,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:38 AM (7.001) Mem: 381,595,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:38 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 381,767,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 381,935,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 382,095,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 382,263,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 382,414,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 382,590,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 382,754,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 382,914,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 383,082,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 383,250,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 383,410,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 383,578,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 383,729,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 383,918,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 384,073,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 384,241,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 384,405,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 384,585,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:39 AM (7.001) Mem: 384,733,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 384,905,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:39 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 385,056,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 385,232,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 385,396,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 385,568,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 385,728,512 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 385,888,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 386,064,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 386,232,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 386,383,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 386,539,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 386,727,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 386,891,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 387,047,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 387,211,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 387,371,008 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 387,530,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 387,698,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 387,866,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:40 AM (7.001) Mem: 388,042,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 388,198,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:40 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 388,374,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 388,530,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 388,706,304 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 388,866,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 389,029,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 389,189,632 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 389,365,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 389,529,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 389,689,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 389,844,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,033,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,184,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,340,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,504,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,672,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,840,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 390,991,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 391,176,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 391,335,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:41 AM (7.001) Mem: 391,487,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:41 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 391,671,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 391,823,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 391,991,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 392,155,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 392,318,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 392,486,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 392,671,232 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 392,818,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 392,974,336 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 393,154,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 393,318,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 393,474,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 393,633,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 393,814,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 393,973,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 394,141,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 394,301,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 394,452,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 394,645,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:42 AM (7.001) Mem: 394,788,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:42 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 394,964,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 395,137,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 395,288,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 395,452,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 395,603,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 395,780,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 395,956,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 396,111,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 396,275,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 396,423,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 396,611,584 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 396,771,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 396,931,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 397,111,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 397,275,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 397,447,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 397,606,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 397,762,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:43 AM (7.001) Mem: 397,938,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 398,106,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:43 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 398,258,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 398,422,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 398,577,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 398,761,984 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 398,913,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 399,097,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 399,282,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 399,417,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 399,585,280 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 399,757,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 399,921,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 400,101,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 400,248,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 400,404,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 400,596,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 400,756,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 400,920,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 401,080,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 401,256,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:44 AM (7.001) Mem: 401,424,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 401,584,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 401,752,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 401,920,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 402,100,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 402,243,584 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 402,415,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 402,575,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 402,743,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 402,898,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 403,083,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 403,234,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 403,390,464 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 403,562,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 403,734,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 403,890,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 404,062,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 404,234,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 404,389,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 404,570,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:45 AM (7.001) Mem: 404,725,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 404,885,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 405,041,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 405,217,280 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 405,381,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 405,549,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 405,712,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 405,884,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 406,048,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 406,204,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 406,376,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 406,532,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 406,695,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 406,859,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 407,035,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 407,183,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 407,359,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 407,511,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 407,683,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:46 AM (7.001) Mem: 407,855,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 408,027,136 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 408,174,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 408,342,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 408,494,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 408,682,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 408,829,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 409,010,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 409,165,824 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 409,329,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 409,505,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 409,665,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 409,841,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,005,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,152,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,329,088 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,509,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,673,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,832,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 410,992,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:47 AM (7.001) Mem: 411,172,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 411,324,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 411,475,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 411,643,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 411,811,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 411,983,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 412,147,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 412,307,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 412,479,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 412,639,232 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 412,798,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 412,962,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 413,134,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 413,290,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 413,458,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 413,626,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 413,802,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 413,966,336 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 414,130,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 414,294,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 414,461,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:48 AM (7.001) Mem: 414,605,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:48 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 414,785,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 414,949,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 415,105,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 415,272,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 415,440,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 415,592,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 415,780,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 415,944,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 416,116,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 416,272,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 416,444,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 416,604,160 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 416,759,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 416,923,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 417,087,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 417,251,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 417,411,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 417,583,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:49 AM (7.001) Mem: 417,746,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 417,914,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:49 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 418,099,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 418,250,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 418,410,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 418,574,336 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 418,742,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 418,914,304 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 419,065,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 419,233,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 419,401,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 419,561,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 419,733,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 419,893,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 420,052,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 420,220,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 420,392,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 420,560,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 420,720,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 420,884,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:50 AM (7.001) Mem: 421,052,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 421,203,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:50 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 421,380,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 421,535,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 421,699,584 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 421,867,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 422,023,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 422,199,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 422,379,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 422,535,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 422,703,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 422,866,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 423,038,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 423,194,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 423,346,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 423,518,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 423,686,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 423,862,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 424,022,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 424,185,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:51 AM (7.001) Mem: 424,353,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 424,513,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:51 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 424,677,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 424,845,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 424,996,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 425,172,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 425,320,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 425,508,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 425,672,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 425,828,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 425,992,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 426,156,032 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 426,336,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 426,496,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 426,643,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 426,827,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 426,983,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 427,143,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 427,315,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 427,474,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:52 AM (7.001) Mem: 427,642,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 427,814,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:52 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 427,974,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 428,134,400 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 428,310,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 428,466,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 428,625,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 428,797,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 428,965,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 429,121,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 429,289,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 429,457,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 429,621,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 429,789,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 429,948,928 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 430,129,152 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 430,268,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 430,448,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 430,612,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 430,772,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:53 AM (7.001) Mem: 430,944,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 431,116,288 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:53 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 431,267,840 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 431,435,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 431,591,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 431,763,456 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 431,923,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 432,103,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 432,259,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 432,422,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 432,578,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 432,754,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 432,918,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 433,070,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 433,233,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 433,405,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 65,531,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 66,056,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 66,367,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 66,486,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:54 AM (7.001) Mem: 66,605,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:54 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 66,727,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 66,850,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 66,973,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,096,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,223,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,346,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,477,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,608,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,735,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,866,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 67,997,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,124,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,255,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,386,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,521,984 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,648,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,784,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 68,915,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 69,046,272 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:55 AM (7.001) Mem: 69,181,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:55 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 69,320,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 69,447,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 69,591,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 69,718,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 69,857,280 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 69,992,448 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,131,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,262,784 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,406,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,537,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,684,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,811,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 70,950,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,090,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,229,440 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,356,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,495,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,630,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,770,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:56 AM (7.001) Mem: 71,901,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:56 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,052,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,192,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,331,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,470,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,613,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,749,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 72,892,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,019,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,170,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,302,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,453,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,580,544 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,728,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 73,867,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 74,002,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 74,145,792 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 74,293,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 74,424,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 74,571,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:57 AM (7.001) Mem: 74,694,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:57 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 74,862,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 74,997,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 75,141,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 75,288,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 75,431,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 75,575,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 75,722,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 75,866,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,021,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,161,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,312,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,447,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,599,296 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,738,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 76,881,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 77,033,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 77,176,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 77,312,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 77,463,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:58 AM (7.001) Mem: 77,606,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:58 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 77,766,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 77,910,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,057,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,192,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,344,192 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,487,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,643,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,778,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 78,942,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,069,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,224,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,364,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,519,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,675,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,814,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 79,966,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 80,109,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 80,257,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 80,408,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:42:59 AM (7.001) Mem: 80,543,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:42:59 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 80,699,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 80,850,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 80,986,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 81,141,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 81,293,312 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 81,444,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 81,584,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 81,723,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 81,874,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,026,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,173,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,321,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,468,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,612,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,763,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 82,898,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 83,050,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 83,210,240 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 83,353,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:00 AM (7.001) Mem: 83,492,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:00 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 83,652,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 83,812,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 83,947,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,086,784 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,250,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,389,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,537,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,684,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,844,544 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 84,987,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 85,143,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 85,291,008 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 85,434,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 85,585,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 85,737,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 85,876,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 86,032,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 86,175,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 86,331,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:01 AM (7.001) Mem: 86,478,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:01 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 86,638,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 86,781,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 86,929,408 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,080,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,236,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,384,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,535,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,678,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,830,528 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 87,961,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 88,129,536 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 88,268,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 88,432,640 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 88,580,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 88,731,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 88,870,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 89,022,464 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 89,174,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 89,325,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:02 AM (7.001) Mem: 89,464,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:02 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 89,632,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 89,772,032 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 89,923,584 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,071,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,218,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,365,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,521,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,660,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,820,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 90,968,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 91,123,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 91,262,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 91,410,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 91,570,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 91,705,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 91,852,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 92,020,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 92,164,096 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 92,315,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:03 AM (7.001) Mem: 92,446,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:03 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 92,622,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 92,762,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 92,905,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,061,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,212,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,360,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,511,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,642,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,810,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 93,949,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 94,105,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 94,236,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 94,392,320 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 94,560,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 94,711,808 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 94,855,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 95,014,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 95,154,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 95,305,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:04 AM (7.001) Mem: 95,453,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:04 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 95,604,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 95,756,288 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 95,903,744 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,059,392 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,198,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,350,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,509,952 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,649,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,800,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 96,972,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 97,116,160 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 97,275,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 97,431,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 97,607,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 97,763,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 97,918,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 98,091,008 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 98,242,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 98,398,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:05 AM (7.001) Mem: 98,549,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:05 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 98,713,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 98,869,248 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,008,512 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,180,544 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,323,904 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,479,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,635,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,770,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 99,934,208 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 100,089,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 100,245,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 100,384,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 100,548,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 100,708,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 100,851,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 101,019,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 101,171,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 101,314,560 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 101,486,592 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:06 AM (7.001) Mem: 101,621,760 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:06 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:07 AM (7.001) Mem: 101,785,600 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:07 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:44 AM (7.001) Mem: 102,150,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:44 AM (7.001) Mem: 102,309,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:44 AM (7.001) Mem: 102,445,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:44 AM (7.001) Mem: 102,600,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:44 AM (7.001) Mem: 102,752,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:44 AM (7.001) Mem: 102,912,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:44 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 103,088,128 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 103,247,872 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 103,399,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 103,575,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 103,731,200 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 103,911,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,062,976 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,222,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,370,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,529,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,677,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,841,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 104,980,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 105,140,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 105,299,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 105,459,712 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 105,603,072 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 105,758,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 105,914,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:45 AM (7.001) Mem: 106,065,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:45 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 106,213,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 106,377,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 106,520,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 106,688,512 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 106,827,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 106,991,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 107,143,168 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 107,298,816 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 107,462,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 107,606,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 107,757,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 107,913,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,077,056 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,232,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,384,256 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,544,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,695,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,847,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:46 AM (7.001) Mem: 108,986,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 109,142,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:46 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 109,285,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 109,441,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 109,592,576 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 109,764,608 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 109,895,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 110,063,616 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 110,198,784 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 110,366,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 110,510,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 110,673,920 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:43:47 AM (7.001) Mem: 110,821,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:43:47 AM (7.001) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 66,306,048 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 66,461,696 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 66,617,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 66,781,184 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 66,953,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 67,112,960 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 67,305,472 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 67,444,736 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:13 AM (7.009) Mem: 67,604,480 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:13 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 67,772,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 67,928,064 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 68,096,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 68,247,552 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 68,460,544 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 68,640,768 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 68,816,896 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 68,997,120 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 69,193,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 69,357,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 69,541,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 69,718,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 69,906,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 70,074,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 70,230,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 70,393,856 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 70,565,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 70,713,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 70,868,992 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:14 AM (7.009) Mem: 71,032,832 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:14 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 71,184,384 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 71,348,224 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 71,499,776 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 71,651,328 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 71,819,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 71,966,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 72,138,752 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 72,282,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 72,429,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:15 AM (7.009) Mem: 72,613,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:15 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 73,138,176 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 73,273,344 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 73,416,704 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 73,555,968 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 73,707,520 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 73,883,648 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 74,047,488 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 74,199,040 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 74,354,688 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 74,522,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 74,702,848 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 74,874,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:49 AM (7.009) Mem: 75,034,624 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 75,182,080 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:49 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 75,337,728 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 75,493,376 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 75,649,024 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 75,804,672 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 75,980,800 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 76,132,352 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 76,300,288 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 76,455,936 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 76,615,680 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 76,775,424 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 76,939,264 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 77,103,104 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 77,254,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 77,398,016 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 77,574,144 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 77,733,888 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 77,901,824 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 78,061,568 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:50 AM (7.009) Mem: 78,229,504 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 78,372,864 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:50 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 78,524,416 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 78,684,160 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 78,848,000 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 78,991,360 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 79,142,912 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 79,314,944 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 79,482,880 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 79,646,720 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 79,814,656 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 79,978,496 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 80,146,432 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 80,314,368 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 80,474,112 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 80,625,664 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 2/4/2014 4:46:51 AM (7.009) Mem: 80,777,216 Plat:WindowsPlayer -----------------------------------UnhandledErrors----------------------------------- 2/4/2014 4:46:51 AM (7.009) -----------------------------------Error-----------------------------------Log String: FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0 Stack Trace: at TutorialStep.ProcessStep () [0x00000] in :0 at Tutorial.Process () [0x00000] in :0 at Game.RunOneCycleOfSimulation () [0x00000] in :0 at Game.RunNextCycle (Boolean DoRendering) [0x00000] in :0 at Game.RunFrame () [0x00000] in :0 at MainCameraLogic.FixedUpdate () [0x00000] in :0