3/13/2014 8:32:47 PM (0.804) Mem: 29,462,528 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Stack Trace: 3/13/2014 8:32:47 PM (0.804) Mem: 29,679,616 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: 3/13/2014 8:32:47 PM (0.804) Mem: 29,892,608 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Stack Trace: 3/13/2014 8:32:47 PM (0.804) Mem: 30,117,888 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- Failed setting triangles. Some indices are referencing out of bounds vertices. Stack Trace: 3/21/2014 10:48:05 PM (0.809) Mem: 34,254,848 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: ContractsOrPoliticalDealsWindow.Helper_RefreshSecondaryDescription () ContractsOrPoliticalDealsWindow.PopulateData () ContractsOrPoliticalDealsWindow.Show (ContractCategory Category, ContractDivision RelatedDivision, Boolean InNormalContractsMode) Game.b__41 (.ArcenMouseInput input) ArcenRawGUIManager.LetZonesProcessMouseInput (.ArcenMouseInput MouseInput) Game.CheckMouseInputFromGUIAfterDrawGUI () MainCameraLogic.OnGUI ()